Briznomjer


Započeo Fojnica, Jul 19, 2017, 23:19:17 POSLE PODNE

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Skripta koju koristim:Nebitno
Detaljan opis problema:Pa brzinomer stoji na 150 KM/H i na 45 Litara, ne pomjera se.
Dio skripte:Ima 1000 fajlova nez koje sad jbt.
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
• Sve sam u stanju da pustim da ide
Nisam od onih što svima se svide. •

daj nam kodove jbt gdje se brzina mijenja i gorivo

YCMD:engine(playerid, params[], help)
{

	if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
	{
		new engine, lights, alarm, doors, bonnet, boot, objective, string[100];
		GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
		if(VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid)))) return 1;
		if(engine == 0 || engine == -1)
		{
			new Float:HP;
			GetVehicleHealth(GetPlayerVehicleID(playerid), HP);
			if(HP < 400.0) return SCM(playerid,-1, ""SIVA"Vozilo vam je previse osteceno, pozovite mehanicara!");
			if(Fuel[GetPlayerVehicleID(playerid)] <= 0) return SCM(playerid,-1, ""SIVA"Nemate goriva u vozilu pa ne mozete upaliti motor!");
			SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, lights, alarm, doors, bonnet, boot, objective);
			format(string,sizeof(string), "* %s pali motor na vozilu.", GetName(playerid));
			ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			format(string, sizeof(string), "~g~o");
			PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
		}
		else if(engine == 1)
		{
			SetVehicleParamsEx(GetPlayerVehicleID(playerid), 0, 0, alarm, doors, bonnet, boot, objective);
			format(string,sizeof(string), "* %s gasi motor na vozilu.", GetName(playerid));
			ProxDetector(20.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			format(string, sizeof(string), "~r~o");
			PlayerTextDrawSetString(playerid, BRZINOMER[4][playerid], string);
		}
	}
    return 1;
}
• Sve sam u stanju da pustim da ide
Nisam od onih što svima se svide. •

Taj deo ti se nalazi pod funkcijom OnPlayerUpdate ili u nekom tajmeru pa posalji.. Prati tekstdraw taj i naces :)

BRZINOMER[0][playerid] = CreatePlayerTextDraw(playerid,681.000000, 348.000000, "_");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[0][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[0][playerid], 1);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[0][playerid], 1.000000, 0.199999);
	PlayerTextDrawColor(playerid,BRZINOMER[0][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[0][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[0][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[0][playerid], 1);
	PlayerTextDrawUseBox(playerid,BRZINOMER[0][playerid], 1);
	PlayerTextDrawBoxColor(playerid,BRZINOMER[0][playerid], -1);
	PlayerTextDrawTextSize(playerid,BRZINOMER[0][playerid], 520.000000, 0.000000);

	BRZINOMER[1][playerid] = CreatePlayerTextDraw(playerid,681.000000, 356.000000, "_");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[1][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[1][playerid], 1);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[1][playerid], 1.000000, 7.499999);
	PlayerTextDrawColor(playerid,BRZINOMER[1][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[1][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[1][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[1][playerid], 1);
	PlayerTextDrawUseBox(playerid,BRZINOMER[1][playerid], 1);
	PlayerTextDrawBoxColor(playerid,BRZINOMER[1][playerid], 842150450);
	PlayerTextDrawTextSize(playerid,BRZINOMER[1][playerid], 520.000000, 0.000000);

	BRZINOMER[2][playerid] = CreatePlayerTextDraw(playerid,529.000000, 376.000000, "Brzina: 150 km/h");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[2][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[2][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[2][playerid], 0.290000, 1.300000);
	PlayerTextDrawColor(playerid,BRZINOMER[2][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[2][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[2][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[2][playerid], 1);

	BRZINOMER[3][playerid] = CreatePlayerTextDraw(playerid,529.000000, 391.000000, "Gorivo: ~w~50 L");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[3][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[3][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[3][playerid], 0.290000, 1.300000);
	PlayerTextDrawColor(playerid,BRZINOMER[3][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[3][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[3][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[3][playerid], 1);

	BRZINOMER[4][playerid] = CreatePlayerTextDraw(playerid,571.000000, 354.000000, "o");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[4][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[4][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[4][playerid], 0.519999, 1.500000);
	PlayerTextDrawColor(playerid,BRZINOMER[4][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[4][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[4][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[4][playerid], 1);

	BRZINOMER[5][playerid] = CreatePlayerTextDraw(playerid,519.000000, 366.000000, "-");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[5][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[5][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[5][playerid], 10.240003, 1.000000);
	PlayerTextDrawColor(playerid,BRZINOMER[5][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[5][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[5][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[5][playerid], 1);

	BRZINOMER[6][playerid] = CreatePlayerTextDraw(playerid,519.000000, 404.000000, "-");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[6][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[6][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[6][playerid], 10.240003, 1.000000);
	PlayerTextDrawColor(playerid,BRZINOMER[6][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[6][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[6][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[6][playerid], 1);

	BRZINOMER[7][playerid] = CreatePlayerTextDraw(playerid,561.000000, 411.000000, "R N D");
	PlayerTextDrawBackgroundColor(playerid,BRZINOMER[7][playerid], 255);
	PlayerTextDrawFont(playerid,BRZINOMER[7][playerid], 2);
	PlayerTextDrawLetterSize(playerid,BRZINOMER[7][playerid], 0.370000, 1.300000);
	PlayerTextDrawColor(playerid,BRZINOMER[7][playerid], -1);
	PlayerTextDrawSetOutline(playerid,BRZINOMER[7][playerid], 0);
	PlayerTextDrawSetProportional(playerid,BRZINOMER[7][playerid], 1);
	PlayerTextDrawSetShadow(playerid,BRZINOMER[7][playerid], 1);
• Sve sam u stanju da pustim da ide
Nisam od onih što svima se svide. •

Jel to ili ?
• Sve sam u stanju da pustim da ide
Nisam od onih što svima se svide. •

Prati ovo BRZINOMER[2] ali naces jedino ako nisi ti ubacivao ove tdove jer verovatno nisi povezao pa ne radi :)

Kako da povežem ?
• Sve sam u stanju da pustim da ide
Nisam od onih što svima se svide. •