[POMOC]foreach


Započeo Plen Ki Mun, Novembar 15, 2016, 16:29:29 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: Moja
Detaljan opis problema: Imam erore a imam definiran foeach itd
Dio skripte:

public MainTimer() 
{ 
    new string[128]; 
    new Float:x, Float:y, Float:z; 

    foreach (new i : Player) 
    { 
        if(IsPlayerConnected(i)) 
        { 
            if(GetPlayerState(i) == PLAYER_STATE_DRIVER) 
            { 
                new vehicleid = GetPlayerVehicleID(i); 
                if(!IsBicycle(vehicleid) && !IsBus(vehicleid) && Fuel[vehicleid] > 0) 
                { 
                    Fuel[vehicleid] -= GetPlayerSpeed(i)/1000.0; 
                    if(Fuel[vehicleid] <= 0) 
                    { 
                        ToggleEngine(vehicleid, VEHICLE_PARAMS_OFF); 
                        GameTextForPlayer(i, "~r~out of fuel", 3000, 3); 
                        SendClientMessage(i, COLOR_LIGHTRED, "This vehicle is out of fuel!"); 
                    } 
                } 
            } 
            if(RefuelTime[i] > 0 && GetPVarInt(i, "FuelStation")) 
            { 
                new vehicleid = GetPlayerVehicleID(i); 
                Fuel[vehicleid] += 2.0; 
                RefuelTime[i]--; 
                if(RefuelTime[i] == 0) 
                { 
                    if(Fuel[vehicleid] >= 100.0) Fuel[vehicleid] = 100.0; 
                    new stationid = GetPVarInt(i, "FuelStation"); 
                    new cost = floatround(Fuel[vehicleid]-GetPVarFloat(i, "Fuel"))*FUEL_PRICE; 
                    if(GetPlayerState(i) != PLAYER_STATE_DRIVER || Fuel[vehicleid] >= 100.0 || GetPlayerMoney(i) < cost 
                    || !IsPlayerInRangeOfPoint(i, 10.0, FuelStationPos[stationid][0], FuelStationPos[stationid][1], FuelStationPos[stationid][2])) 
                    { 
                        if(GetPlayerMoney(i) < cost) cost = GetPlayerMoney(i); 
                        GivePlayerMoney(i, -cost); 
                        format(string, sizeof(string), "~r~-$%d", cost); 
                        GameTextForPlayer(i, string, 2000, 3); 
                        format(string, sizeof(string), "You have paid $%d for the fuel.", cost); 
                        SendClientMessage(i, COLOR_WHITE, string); 
                        SetPVarInt(i, "FuelStation", 0); 
                        SetPVarFloat(i, "Fuel", 0.0); 
                    } 
                    else 
                    { 
                        RefuelTime[i] = 5; 
                        format(string, sizeof(string), "~w~refueling...~n~~r~-$%d", cost); 
                        GameTextForPlayer(i, string, 2000, 3); 
                    } 
                } 
            } 
            if(TrackCar[i]) 
            { 
                GetVehiclePos(TrackCar[i], x, y, z); 
                SetPlayerCheckpoint(i, x, y, z, 3); 
            } 
        } 
    } 
} 



(23533) : error 017: undefined symbol "foreach" 
(23533) : error 029: invalid expression, assumed zero 
(23533) : error 017: undefined symbol "i" 
(23533) : fatal error 107: too many error messages on one line 


new vehicleid = GetPlayerVehicleID(i); 


Neke slike/video za lakse dobivanje pomoci(neobavezno):



Umesto
foreach(new i : Player)

stavi:

for(new i = 0; i < MAX_PLAYERS; i++)


Da li imas #include <foreach> na vrhu skripte?

Pokusao sam tako isti problem!

Pa imam forach na vrhu vec sam napomenuo :D Citajte!  :D

Imao sam isti problem,nemoj koristiti svoj pawno,vec onaj koji je u modu,posto se includovi razlikuju!!!
To je citav problem... Samo uzmi originalan pawno koji je dosao uz taj mod!!!

___________
~ On permanent vacation ~ /


Ako hoces da imas fleksibilnost odvajanja npr foreach  (new i: Player ) koristi y_iterate, al zauzima vise memorije a u sustini je isto :D