[Pomoc] Sistem sacuvanja kapa,naocara,marama


Započeo salews, Jun 12, 2014, 22:52:41 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

salews

Skripta koju koristim:Raven's
Detaljan opis problema:Pa nedavno sam otvaro temu i nisam mogo da rijesim sam.
Jer kod mene je taj sistem sve u f dialozima i ne mogu u nekim stvarima da se snadjem.Znaci kad kupim u binku kapu ili naocare ili maske,tokom igre to mi stoji na glavi,kada ponovo udjem na server vise toga nema.
Samo ako zna ko da mi u ovo moje navede neki primjer pa cu ja da kasnije sam probam jer u ovo zadnje vrijeme osnovne stvari sam poceo da zaboravljam,jer sam u zurbi nekoj skriptam neke druge stvari..

Komanda za tu kupovinu:
CMD:odeca(playerid,params[])
{
	if(IsAtClothShop(playerid))
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}Kape\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramice\n{FFFFFF}4\t{55EE55}Maske\n{FFFFFF}5\t{55EE55}Skini odecu\n{FFFFFF}";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca",listitems,"Stavi","Odustani");
		return 1;
	}
	else SCM(playerid, COLOR_GRAD2, "   Niste u prodavnici odece !");
	return 1;
}


fDialog(200)
{
	if(response)
	{
		if(listitem ==  0)//headgear
		{
			new listitems[] = "{FFFFFF}1\t{55EE55}Motorcross Kaciga\n{FFFFFF}2\t{55EE55}Motorrad Kaciga\n{FFFFFF}3\t{55EE55}Motorrad Kaciga\n{FFFFFF}4\t{55EE55}Motorrad Kaciga\n{FFFFFF}5\t{55EE55}Motorrad Kaciga\n{FFFFFF}6\t{55EE55}Boater 1\n{FFFFFF}7\t{55EE55}Boater 2\n{FFFFFF}8\t{55EE55}Boater 3\n{FFFFFF}9\t{55EE55}Bowler 1\n{FFFFFF}10\t{55EE55}Bowler 2\n{FFFFFF}11\t{55EE55}Bowler 3\n{FFFFFF}12\t{55EE55}Bowler 4\n{FFFFFF}13\t{55EE55}Bowler 5\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,201,DIALOG_STYLE_LIST,"{448844}Odeca>Kape1/6:",listitems,"Stavi","back");
		}
		else if(listitem ==  1)//glasses
		{
			new listitems[] = "{FFFFFF}1\t{55EE55}Naocare 1\n{FFFFFF}2\t{55EE55}Naocare 2\n{FFFFFF}3\t{55EE55}Naocare 3\n{FFFFFF}4\t{55EE55}Naocare 4\n{FFFFFF}5\t{55EE55}Naocare 5\n{FFFFFF}6\t{55EE55}Naocare 6\n{FFFFFF}7\t{55EE55}Naocare 7\n{FFFFFF}8\t{55EE55}Naocare 8\n{FFFFFF}9\t{55EE55}Naocare 9\n{FFFFFF}10\t{55EE55}Naocare 10\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,202,DIALOG_STYLE_LIST,"{448844}Odeca>Naocare 1/3:",listitems,"Stavi","back");
		}
		else if(listitem ==  2)//Haltuch
		{
			new listitems[] = "{FFFFFF}1\t{55EE55}Maramica 1\n{FFFFFF}2\t{55EE55}Maramica 2\n{FFFFFF}3\t{55EE55}Maramica 3\n{FFFFFF}4\t{55EE55}Maramica 4\n{FFFFFF}5\t{55EE55}Maramica 5\n{FFFFFF}6\t{55EE55}Maramica 6\n{FFFFFF}7\t{55EE55}Maramica 7\n{FFFFFF}8\t{55EE55}Maramica 8\n{FFFFFF}9\t{55EE55}Maramica 9\n{FFFFFF}10\t{55EE55}Maramica 10";
			ShowPlayerDialog(playerid,205,DIALOG_STYLE_LIST,"{448844}Odeca>Maramica:",listitems,"Stavi","back");
		}
		else if(listitem ==  3)//masks
		{
			new listitems[] = "{FFFFFF}1\t{55EE55}Hokej Maska1\n{FFFFFF}2\t{55EE55}Hokej Maska2\n{FFFFFF}3\t{55EE55}Hokej Maska3\n{FFFFFF}4\t{55EE55}Zorro Maska\n{FFFFFF}5\t{55EE55}Box Maska";
			ShowPlayerDialog(playerid,211,DIALOG_STYLE_LIST,"{448844}Odeca>Maske:",listitems,"Stavi","back");
		}
		else if(listitem ==  4)//remove clothes
		{
			new zz=0;
			while(zz!=MAX_PLAYER_ATTACHED_OBJECTS)
			{
				if(IsPlayerAttachedObjectSlotUsed(playerid, zz))
				{
					RemovePlayerAttachedObject(playerid, zz);
				}
				zz++;
			}
		}
	}
	return 1;
}
fDialog(201)
{
	if(response)
	{
		if(listitem ==  0)//Motocross Kaciga
		{
			SetPlayerAttachedObject(playerid, 1, 18976, 2, 0.09, 0.03, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//Kaciga1
		{
			SetPlayerAttachedObject(playerid, 1, 18645, 2, 0.07, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//Kaciga2
		{
			SetPlayerAttachedObject(playerid, 1, 18977, 2, 0.07, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  3)//Kaciga3
		{
			SetPlayerAttachedObject(playerid, 1, 18978, 2, 0.07, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  4)//Kaciga4
		{
			SetPlayerAttachedObject(playerid, 1, 18979, 2, 0.07, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  5)//HatBoater1
		{
			SetPlayerAttachedObject(playerid, 1, 18944, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  6)//HatBoater2
		{
			SetPlayerAttachedObject(playerid, 1, 18945, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  7)//HatBoater3
		{
			SetPlayerAttachedObject(playerid, 1, 18946, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  8)//Bowler1
		{
			SetPlayerAttachedObject(playerid, 1, 18947, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  9)//Bowler2
		{
			SetPlayerAttachedObject(playerid, 1, 18948, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  10)//Bowler3
		{
			SetPlayerAttachedObject(playerid, 1, 18949, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  11)//Bowler4
		{
			SetPlayerAttachedObject(playerid, 1, 18950, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  12)//Bowler5
		{
			SetPlayerAttachedObject(playerid, 1, 18951, 2, 0.15, 0.0, 0, 180, 0, 10);
		}
		else if(listitem ==  13)//napred
		{
			new listitems[] = "{FFFFFF}14\t{55EE55}Barret 1\n{FFFFFF}15\t{55EE55}Barret 2\n{FFFFFF}16\t{55EE55}Barret 3\n{FFFFFF}17\t{55EE55}Barret 4\n{FFFFFF}18\t{55EE55}Barret 5\n{FFFFFF}19\t{55EE55}Kapa Nazad 1\n{FFFFFF}20\t{55EE55}Kapa Nazad 2\n{FFFFFF}21\t{55EE55}Kapa Nazad 3\n{FFFFFF}22\t{55EE55}Kapa Nazad 4\n{FFFFFF}23\t{55EE55}Kapa Nazad 5\n{FFFFFF}24\t{55EE55}CapKnit 1\n{FFFFFF}25\t{55EE55}CapKnit 2\n{FFFFFF}26\t{55EE55}CapRimUp\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,207,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 2/6:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(207)
{
	if(response)
	{
		if(listitem ==  0)//Beretka 1
		{
			SetPlayerAttachedObject(playerid, 1, 18921, 2, 0.15, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  1)//Beretka 2
		{
			SetPlayerAttachedObject(playerid, 1, 18922, 2, 0.15, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  2)//Beretka 3
		{
			SetPlayerAttachedObject(playerid, 1, 18923, 2, 0.15, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  3)//Beretka 4
		{
			SetPlayerAttachedObject(playerid, 1, 18924, 2, 0.15, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  4)//Beretka 5
		{
			SetPlayerAttachedObject(playerid, 1, 18925, 2, 0.15, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  5)//Kapa Nazad1
		{
			SetPlayerAttachedObject(playerid, 1, 18939, 2, 0.17, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  6)//Kapa Nazad2
		{
			SetPlayerAttachedObject(playerid, 1, 18940, 2, 0.17, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  7)//Kapa Nazad3
		{
			SetPlayerAttachedObject(playerid, 1, 18941, 2, 0.17, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  8)//Kapa Nazad4
		{
			SetPlayerAttachedObject(playerid, 1, 18942, 2, 0.17, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  9)//Kapa Nazad5
		{
			SetPlayerAttachedObject(playerid, 1, 18943, 2, 0.17, -0.03, 0.01, 180, 0, 30);
		}
		else if(listitem ==  10)//CapKnit 1
		{
			SetPlayerAttachedObject(playerid, 1, 18953, 2, 0.13, -0.03, 0.00, 180, 0, 30);
		}
		else if(listitem ==  11)//CapKnit 2
		{
			SetPlayerAttachedObject(playerid, 1, 18954, 2, 0.13, -0.03, 0.00, 180, 0, 30);
		}
		else if(listitem ==  12)//CapRimUp
		{
			SetPlayerAttachedObject(playerid, 1, 18960, 2, 0.13, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  13)//Napred
		{
			new listitems[] = "{FFFFFF}27\t{55EE55}CapKamiondzija1\n{FFFFFF}28\t{55EE55}CowboyHat1\n{FFFFFF}29\t{55EE55}SkullyCap1\n{FFFFFF}30\t{55EE55}SkullyCap2\n{FFFFFF}31\t{55EE55}SkullyCap3\n{FFFFFF}32\t{55EE55}HatMan1\n{FFFFFF}33\t{55EE55}HatMan2\n{FFFFFF}34\t{55EE55}HatMan3\n{FFFFFF}35\t{55EE55}HatTiger\n{FFFFFF}36\t{55EE55}HatCool1\n{FFFFFF}37\t{55EE55}HatCool2\n{FFFFFF}38\t{55EE55}HatCool3\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,208,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 3/6:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(208)
{
	if(response)
	{
		if(listitem ==  0)//CapKamiondzija1
		{
			SetPlayerAttachedObject(playerid, 1, 18961, 2, 0.14, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//CowboyHat1
		{
			SetPlayerAttachedObject(playerid, 1, 18962, 2, 0.14, 0, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//SkullyCap1
		{
			SetPlayerAttachedObject(playerid, 1, 18964, 2, 0.125, 0.015, 0, 90, 100, 0);
		}
		else if(listitem ==  3)//SkullyCap2
		{
			SetPlayerAttachedObject(playerid, 1, 18965, 2, 0.125, 0.015, 0, 90, 100, 0);
		}
		else if(listitem ==  4)//SkullyCap3
		{
			SetPlayerAttachedObject(playerid, 1, 18966, 2, 0.125, 0.015, 0, 90, 100, 0);
		}
		else if(listitem ==  5)//HatMan1
		{
			SetPlayerAttachedObject(playerid, 1, 18967, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  6)//HatMan2
		{
			SetPlayerAttachedObject(playerid, 1, 18968, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  7)//HatMan2
		{
			SetPlayerAttachedObject(playerid, 1, 18969, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  8)//HatTiger
		{
			SetPlayerAttachedObject(playerid, 1, 18970, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  9)//HatCool1
		{
			SetPlayerAttachedObject(playerid, 1, 18971, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  10)//HatCool2
		{
			SetPlayerAttachedObject(playerid, 1, 18972, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  11)//HatCool3
		{
			SetPlayerAttachedObject(playerid, 1, 18973, 2, 0.125, 0.015, 0, 90, 80, 0);
		}
		else if(listitem ==  12)//Napred
		{
			new listitems[] = "{FFFFFF}39\t{55EE55}CapOverEye1\n{FFFFFF}40\t{55EE55}CapOverEye2\n{FFFFFF}41\t{55EE55}CapOverEye3\n{FFFFFF}42\t{55EE55}CapOverEye4\n{FFFFFF}43\t{55EE55}CapOverEye5\n{FFFFFF}44\t{55EE55}Helmet1\n{FFFFFF}45\t{55EE55}Helmet2\n{FFFFFF}46\t{55EE55}Helmet3\n{FFFFFF}47\t{55EE55}Cap1\n{FFFFFF}48\t{55EE55}Cap2\n{FFFFFF}49\t{55EE55}Cap3\n{FFFFFF}50\t{55EE55}Cap4\n{FFFFFF}51\t{55EE55}Cap5\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,209,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 4/6:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(209)
{
	if(response)
	{
		if(listitem ==  0)//CapOverEye1
		{
			SetPlayerAttachedObject(playerid, 1, 18955, 2, 0.11, 0.02, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//CapOverEye2
		{
			SetPlayerAttachedObject(playerid, 1, 18956, 2, 0.11, 0.02, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//CapOverEye3
		{
			SetPlayerAttachedObject(playerid, 1, 18957, 2, 0.11, 0.02, 0, 88, 75, 0);
		}
		else if(listitem ==  3)//CapOverEye4
		{
			SetPlayerAttachedObject(playerid, 1, 18958, 2, 0.11, 0.02, 0, 88, 75, 0);
		}
		else if(listitem ==  4)//CapOverEye5
		{
			SetPlayerAttachedObject(playerid, 1, 18959, 2, 0.11, 0.02, 0, 88, 75, 0);
		}
		else if(listitem ==  5)//Helmet1
		{
			SetPlayerAttachedObject(playerid, 1, 18936, 2, 0.105, 0.02, 0, 0, 0, 0);
		}
		else if(listitem ==  6)//Helmet2
		{
			SetPlayerAttachedObject(playerid, 1, 18937, 2, 0.105, 0.02, 0, 0, 0, 0);
		}
		else if(listitem ==  7)//Helmet3
		{
			SetPlayerAttachedObject(playerid, 1, 18938, 2, 0.105, 0.02, 0, 0, 0, 0);
		}
		else if(listitem ==  8)//Cap1
		{
			SetPlayerAttachedObject(playerid, 1, 18926, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  9)//Cap2
		{
			SetPlayerAttachedObject(playerid, 1, 18927, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  10)//Cap3
		{
			SetPlayerAttachedObject(playerid, 1, 18928, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  11)//Cap4
		{
			SetPlayerAttachedObject(playerid, 1, 18929, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  12)//Cap5
		{
			SetPlayerAttachedObject(playerid, 1, 18930, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem == 13)//Napred
		{
			new listitems[] = "{FFFFFF}52\t{55EE55}Cap6\n{FFFFFF}53\t{55EE55}Cap7\n{FFFFFF}54\t{55EE55}Cap8\n{FFFFFF}55\t{55EE55}Cap9\n{FFFFFF}56\t{55EE55}Cap10\n{FFFFFF}57\t{55EE55}Marama za glavu1\n{FFFFFF}58\t{55EE55}Marama za glavu2\n{FFFFFF}59\t{55EE55}Marama za glavu3\n{FFFFFF}60\t{55EE55}Marama za glavu4\n{FFFFFF}61\t{55EE55}Marama za glavu5\n{FFFFFF}62\t{55EE55}Marama za glavu6\n{FFFFFF}63\t{55EE55}Marama za glavu7\n{FFFFFF}64\t{55EE55}Marama za glavu8\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,210,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 5/6:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(210)
{
	if(response)
	{
		if(listitem ==  0)//Cap6
		{
			SetPlayerAttachedObject(playerid, 1, 18931, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  1)//Cap7
		{
			SetPlayerAttachedObject(playerid, 1, 18932, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  2)//Cap8
		{
			SetPlayerAttachedObject(playerid, 1, 18933, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  3)//Cap9
		{
			SetPlayerAttachedObject(playerid, 1, 18934, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  4)//Cap10
		{
			SetPlayerAttachedObject(playerid, 1, 18935, 2, 0.17, 0, -0.01, 0, 0, 0);
		}
		else if(listitem ==  5)//Marama za glavu1
		{
			SetPlayerAttachedObject(playerid, 1, 18891, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  6)//Marama za glavu2
		{
			SetPlayerAttachedObject(playerid, 1, 18892, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  7)//Marama za glavu3
		{
			SetPlayerAttachedObject(playerid, 1, 18893, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  8)//Marama za glavu4
		{
			SetPlayerAttachedObject(playerid, 1, 18894, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  9)//Marama za glavu5
		{
			SetPlayerAttachedObject(playerid, 1, 18895, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  10)//Marama za glavu6
		{
			SetPlayerAttachedObject(playerid, 1, 18896, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  11)//Marama za glavu7
		{
			SetPlayerAttachedObject(playerid, 1, 18897, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  12)//Marama za glavu8
		{
			SetPlayerAttachedObject(playerid, 1, 18898, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  13)//Napred
		{
			new listitems[] = "{FFFFFF}65\t{55EE55}Marama za glavu9\n{FFFFFF}66\t{55EE55}Marama za glavu10\n{FFFFFF}67\t{55EE55}Marama za glavu11\n{FFFFFF}68\t{55EE55}Marama za glavu12\n{FFFFFF}69\t{55EE55}Marama za glavu13\n{FFFFFF}70\t{55EE55}Marama za glavu14\n{FFFFFF}71\t{55EE55}Marama za glavu15\n{FFFFFF}72\t{55EE55}Marama za glavu16\n{FFFFFF}73\t{55EE55}Marama za glavu17\n{FFFFFF}74\t{55EE55}Marama za glavu18\n{FFFFFF}75\t{55EE55}Marama za glavu19\n{FFFFFF}76\t{55EE55}Marama za glavu20\n";
			ShowPlayerDialog(playerid,212,DIALOG_STYLE_LIST,"{448844}Odeca>headgear 6/6:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(212)
{
	if(response)
	{
		if(listitem ==  0)//Marama za glavu9
		{
			SetPlayerAttachedObject(playerid, 1, 18899, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  1)//Marama za glavu10
		{
			SetPlayerAttachedObject(playerid, 1, 18900, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  2)//Marama za glavu11
		{
			SetPlayerAttachedObject(playerid, 1, 18901, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  3)//Marama za glavu12
		{
			SetPlayerAttachedObject(playerid, 1, 18902, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  4)//Marama za glavu13
		{
			SetPlayerAttachedObject(playerid, 1, 18903, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  5)//Marama za glavu14
		{
			SetPlayerAttachedObject(playerid, 1, 18904, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  6)//Marama za glavu15
		{
			SetPlayerAttachedObject(playerid, 1, 18905, 2, 0.15, -0.013, 0.001, 90, -30, -90);
		}
		else if(listitem ==  7)//Marama za glavu16
		{
			SetPlayerAttachedObject(playerid, 1, 18906, 2, 0.12, -0.02, 0.001, 90, -60, -90);
		}
		else if(listitem ==  8)//Marama za glavu17
		{
			SetPlayerAttachedObject(playerid, 1, 18907, 2, 0.12, -0.02, 0.001, 90, -60, -90);
		}
		else if(listitem ==  9)//Marama za glavu18
		{
			SetPlayerAttachedObject(playerid, 1, 18908, 2, 0.12, -0.02, 0.001, 90, -60, -90);
		}
		else if(listitem ==  10)//Marama za glavu19
		{
			SetPlayerAttachedObject(playerid, 1, 18909, 2, 0.12, -0.02, 0.001, 90, -60, -90);
		}
		else if(listitem ==  11)//Marama za glavu20
		{
			SetPlayerAttachedObject(playerid, 1, 18910, 2, 0.12, -0.02, 0.001, 90, -60, -90);
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}Naocare\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(202)
{
	if(response)
	{
		if(listitem ==  0)//Naocare1
		{
			SetPlayerAttachedObject(playerid, 2, 19006, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//Naocare2
		{
			SetPlayerAttachedObject(playerid, 2, 19007, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//Naocare3
		{
			SetPlayerAttachedObject(playerid, 2, 19008, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  3)//Naocare4
		{
			SetPlayerAttachedObject(playerid, 2, 19009, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  4)//Naocare5
		{
			SetPlayerAttachedObject(playerid, 2, 19010, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  5)//Naocare6
		{
			SetPlayerAttachedObject(playerid, 2, 19011, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  6)//Naocare7
		{
			SetPlayerAttachedObject(playerid, 2, 19012, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  7)//Naocare8
		{
			SetPlayerAttachedObject(playerid, 2, 19013, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  8)//Naocare9
		{
			SetPlayerAttachedObject(playerid, 2, 19014, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  9)//Naocare10
		{
			SetPlayerAttachedObject(playerid, 2, 19015, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem == 10)//napred
		{
			new listitems[] = "{FFFFFF}11\t{55EE55}Naocare 11\n{FFFFFF}12\t{55EE55}Naocare 12\n{FFFFFF}13\t{55EE55}Naocare 13\n{FFFFFF}14\t{55EE55}Naocare 14\n{FFFFFF}15\t{55EE55}Naocare 15\n{FFFFFF}16\t{55EE55}Naocare 16\n{FFFFFF}17\t{55EE55}Naocare 17\n{FFFFFF}18\t{55EE55}Naocare 18\n{FFFFFF}19\t{55EE55}Naocare 19\n{FFFFFF}20\t{55EE55}Naocare 20\n{55EE55}>>Napred<<";
			ShowPlayerDialog(playerid,203,DIALOG_STYLE_LIST,"{448844}Odeca>naocare 2/3:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(203)
{
	if(response)
	{
		if(listitem ==  0)//Naocare11
		{
			SetPlayerAttachedObject(playerid, 2, 19016, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//Naocare12
		{
			SetPlayerAttachedObject(playerid, 2, 19017, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//Naocare13
		{
			SetPlayerAttachedObject(playerid, 2, 19018, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  3)//Naocare14
		{
			SetPlayerAttachedObject(playerid, 2, 19019, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  4)//Naocare15
		{
			SetPlayerAttachedObject(playerid, 2, 19020, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  5)//Naocare16
		{
			SetPlayerAttachedObject(playerid, 2, 19021, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  6)//Naocare17
		{
			SetPlayerAttachedObject(playerid, 2, 19022, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  7)//Naocare18
		{
			SetPlayerAttachedObject(playerid, 2, 19023, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  8)//Naocare19
		{
			SetPlayerAttachedObject(playerid, 2, 19024, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  9)//Naocare20
		{
			SetPlayerAttachedObject(playerid, 2, 19025, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem == 10)//Napred
		{
			new listitems[] = "{FFFFFF}21\t{55EE55}Naocare 21\n{FFFFFF}22\t{55EE55}Naocare 22\n{FFFFFF}23\t{55EE55}Naocare 23\n{FFFFFF}24\t{55EE55}Naocare 24\n{FFFFFF}25\t{55EE55}Naocare 25\n{FFFFFF}26\t{55EE55}Naocare 26\n{FFFFFF}27\t{55EE55}Naocare 27\n{FFFFFF}28\t{55EE55}Naocare 28\n{FFFFFF}29\t{55EE55}Naocare 29\n{FFFFFF}30\t{55EE55}Naocare 30";
			ShowPlayerDialog(playerid,204,DIALOG_STYLE_LIST,"{448844}Odeca>Naocare 3/3:",listitems,"Stavi","Odustani");
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Marama\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(204)
{
	if(response)
	{
		if(listitem ==  0)//Naocare21
		{
			SetPlayerAttachedObject(playerid, 2, 19026, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  1)//Naocare22
		{
			SetPlayerAttachedObject(playerid, 2, 19027, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  2)//Naocare23
		{
			SetPlayerAttachedObject(playerid, 2, 19028, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  3)//Naocare24
		{
			SetPlayerAttachedObject(playerid, 2, 19029, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  4)//Naocare25
		{
			SetPlayerAttachedObject(playerid, 2, 19030, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  5)//Naocare26
		{
			SetPlayerAttachedObject(playerid, 2, 19031, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  6)//Naocare27
		{
			SetPlayerAttachedObject(playerid, 2, 19032, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  7)//Naocare28
		{
			SetPlayerAttachedObject(playerid, 2, 19033, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  8)//Naocare29
		{
			SetPlayerAttachedObject(playerid, 2, 19034, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
		else if(listitem ==  9)//Naocare30
		{
			SetPlayerAttachedObject(playerid, 2, 19035, 2, 0.09, 0.04, 0, 88, 75, 0);
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(205)
{
	if(response)
	{
		if(listitem ==  0)//Marama1
		{
			SetPlayerAttachedObject(playerid, 3, 18911, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  1)//Marama2
		{
			SetPlayerAttachedObject(playerid, 3, 18912, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  2)//Marama3
		{
			SetPlayerAttachedObject(playerid, 3, 18913, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  3)//Marama4
		{
			SetPlayerAttachedObject(playerid, 3, 18914, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  4)//Marama5
		{
			SetPlayerAttachedObject(playerid, 3, 18915, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  5)//Marama6
		{
			SetPlayerAttachedObject(playerid, 3, 18916, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  6)//Marama7
		{
			SetPlayerAttachedObject(playerid, 3, 18917, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  7)//Marama8
		{
			SetPlayerAttachedObject(playerid, 3, 18918, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  8)//Marama9
		{
			SetPlayerAttachedObject(playerid, 3, 18919, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
		else if(listitem ==  9)//Marama10
		{
			SetPlayerAttachedObject(playerid, 3, 18920, 2, -0.08, 0.03, 0.0, 90, -180, -90);
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}
fDialog(211)
{
	if(response)
	{
		if(listitem ==  0)//Hokej Maska1
		{
			SetPlayerAttachedObject(playerid, 1, 19036, 2, 0.107, 0.020, 0.0, 90, 90, 0);
		}
		else if(listitem ==  1)//Hokej Maska2
		{
			SetPlayerAttachedObject(playerid, 1, 19037, 2, 0.107, 0.020, 0.0, 90, 90, 0);
		}
		else if(listitem ==  2)//Hokej Maska3
		{
			SetPlayerAttachedObject(playerid, 1, 19038, 2, 0.107, 0.020, 0.0, 90, 90, 0);
		}
		else if(listitem ==  3)//Zorro Maska
		{
			SetPlayerAttachedObject(playerid, 1, 18974, 2, 0.098, 0.0258, 0.0, 90, 90, 0);
		}
		else if(listitem ==  4)//Box Maska
		{
			SetPlayerAttachedObject(playerid, 1, 18952, 2, 0.105, 0.01, 0.0, 0, 0, 0);
		}
	}
	else
	{
		new listitems[] = "{FFFFFF}1\t{55EE55}headgear\n{FFFFFF}2\t{55EE55}glasses\n{FFFFFF}3\t{55EE55}Maramica\n{FFFFFF}4\t{55EE55}masks\n{FFFFFF}5\t{55EE55}deleted\n{FFFFFF}6\t{55EE55}remove clothes";
		ShowPlayerDialog(playerid,200,DIALOG_STYLE_LIST,"{448844}Odeca:",listitems,"Stavi","Odustani");
	}
	return 1;
}

Ja koliko znam dobio si odg na ovu istu temu napravis varijable cuvas ih citas proveravas i dajes mu to za sto si namenio varijablu.
Skriptas nesto bolje,a neznas sam koncept..
69

salews

Citat: [SF]C++ poslato Jun 12, 2014, 23:16:29 POSLE PODNE
Ja koliko znam dobio si odg na ovu istu temu napravis varijable cuvas ih citas proveravas i dajes mu to za sto si namenio varijablu.
Skriptas nesto bolje,a neznas sam koncept..

Znao sam ove stvari provjeravanja u pocetku dok nisam preÅ¡ao na skriptanje anticita i premjestanje i doraÄ'ivanje organizacija i poslova.Pa pravljenje i mapanje sa texturama pa pravljenje server zastite,a ove osnovne stvari sam vecinom zaboravio..

Kakve veze ima sta skriptas.Sve se to radi na istom konceptu.
Dobio si odg lock.
69