[Pomoc] Postavi Tuning


Započeo Scripter Braun, Mart 09, 2014, 09:36:25 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Opet baca error ???
    ~ Member since: 09.13.2013. - 15:30 ~

Imali neko da moze da resi problem ili svaki put moraju da mi lockuju temu brate kada mi treba pomoc neko napise jednom i nista de pomozite ako znate.Pocetnik sam.
    ~ Member since: 09.13.2013. - 15:30 ~

Hmm onda ti 100% negdje fali "}" (bez navodnika)

My Bike KTM 450 SXF 2008

Opet neceee.
Evo ceo kod.
else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				new	boja = CarInfo[carid][cPaintjob];
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; } // novi auto
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999  && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
					{
						SendClientMessage(playerid, COLOR_GREY, "Neposjedujes vozilo.");
						return 1;
					}
					// ********************
				    new Float:chealth;
				    //new carid;
				    carid = GetPlayerVehicleID(playerid);
				    GetVehicleHealth(carid, chealth);
				    if(chealth <700)
					{
						SendClientMessage(playerid,COLOR_RED,"Vozilo je suvise osteceno, morate ga popraviti prvo !!");
						return 1;
					}
					//*******************
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						// snimanje modifikacija
						new slot[14];
						slot[0] = GetVehicleComponentInSlot(carid, 0);
						slot[1] = GetVehicleComponentInSlot(carid, 1);
						slot[2] = GetVehicleComponentInSlot(carid, 2);
						slot[3] = GetVehicleComponentInSlot(carid, 3);
						slot[4] = GetVehicleComponentInSlot(carid, 4);
						slot[5] = GetVehicleComponentInSlot(carid, 5);
						slot[6] = GetVehicleComponentInSlot(carid, 6);
						slot[7] = GetVehicleComponentInSlot(carid, 7);
						slot[8] = GetVehicleComponentInSlot(carid, 8);
						slot[9] = GetVehicleComponentInSlot(carid, 9);
						slot[10] = GetVehicleComponentInSlot(carid, 10);
						slot[11] = GetVehicleComponentInSlot(carid, 11);
						slot[12] = GetVehicleComponentInSlot(carid, 12);
						slot[13] = GetVehicleComponentInSlot(carid, 13);
						CarInfo[carid][cComponent0] = slot[0];
						CarInfo[carid][cComponent1] = slot[1];
				  		CarInfo[carid][cComponent2] = slot[2];
				  		CarInfo[carid][cComponent3] = slot[3];
				  		CarInfo[carid][cComponent4] = slot[4];
						CarInfo[carid][cComponent5] = slot[5];
						CarInfo[carid][cComponent6] = slot[6];
						CarInfo[carid][cComponent7] = slot[7];
						CarInfo[carid][cComponent8] = slot[8];
						CarInfo[carid][cComponent9] = slot[9];
						CarInfo[carid][cComponent10] = slot[10];
						CarInfo[carid][cComponent11] = slot[11];
						CarInfo[carid][cComponent12] = slot[12];
						CarInfo[carid][cComponent13] = slot[13];
						//***************
						OnPropUpdate();
						SavePlayerAccount(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
						// -------- 	za tablice      -------
				        strmid(CarInfo[carid][cLicense], CarInfo[carid][cLicense], 0, strlen(CarInfo[carid][cLicense]), 8);
						SetVehicleNumberPlate(carid, CarInfo[carid][cLicense] );
						SetVehicleToRespawn(carid);
						//PostaviTuning(carid);
		        	    ChangeVehiclePaintjob(carid, boja);
	        	    	//GetVehicleParamsEx(carid, engine, lights, doors, bonnet, boot, objective);
						//SetVehicleParamsEx(carid, doors, bonnet, boot, objective);
						gEngine[playerid] = 0;
						//------------------------------------
						TogglePlayerControllable(playerid, 1);
						gEngine[playerid] = 0;
						engineOn[GetPlayerVehicleID(playerid)] = 0;
						PutPlayerInVehicle(playerid, carid, 0);
						format(string, sizeof(string), "~n~ Parkirao si vozilo na ovoj lokaciji. ~n~");
						GameTextForPlayer(playerid, "Parkirao si vozilo na ovu lokaciju. Od sad ce se spawnati ovdje.", 10000, 3);
						return 1;
                      }
				}
	        }
    ~ Member since: 09.13.2013. - 15:30 ~

BUMP !
    ~ Member since: 09.13.2013. - 15:30 ~

daj mi citav public PostaviTuning

i daj mi citavu tu v komandu

My Bike KTM 450 SXF 2008

Evo public.
public PostaviTuning(carid)
{
	if(CarInfo[carid][cComponent0] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent0])
	}
	if(CarInfo[carid][cComponent1] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent1])
	}
	if(CarInfo[carid][cComponent2] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent2])
	}
	if(CarInfo[carid][cComponent3] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent3])
	}
	if(CarInfo[carid][cComponent4] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent4])
	}
	if(CarInfo[carid][cComponent5] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent5])
	}
	if(CarInfo[carid][cComponent6] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent6])
	}
	if(CarInfo[carid][cComponent7] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent7])
	}
	if(CarInfo[carid][cComponent8] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent8])
	}
	if(CarInfo[carid][cComponent9] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent9])
	}
	if(CarInfo[carid][cComponent10] >= 0)
	{
  		AddVehicleComponent(carid, CarInfo[carid][cComponent10])
	}
	if(CarInfo[carid][cComponent11] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent11])
	}
	if(CarInfo[carid][cComponent12] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent12])
	}
	if(CarInfo[carid][cComponent13] >= 0)
	{
	    AddVehicleComponent(carid, CarInfo[carid][cComponent13])
	}
	return 1;
 }

Evo /v komanda.
COMMAND:vehicle(playerid, params[])
	{
	    if(IsPlayerConnected(playerid))
	    {
	        if(gPlayerLogged[playerid] == 0)
	        {
	            SendClientMessage(playerid, COLOR_GREY, "Niste prijavljeni.");
	            return 1;
	        }
	        new x_nr[64], idx, tmp[256], string[256], Giveplayerid;
	        new idcar = GetPlayerVehicleID(playerid);
	        //new engine, lights, alarm, doors, bonnet, boot, objective;
	        x_nr = strtok(params, idx);
	        if(!strlen(x_nr))
	        {
	        	SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"(/v)ehicle [naziv]");
	            SendClientMessage(playerid, COLOR_WHITE, "park, lock(1-3), sell, sellto");
	            SendClientMessage(playerid, COLOR_WHITE, "color, list, find(1-3), boot");
	            return 1;
	        }
	        if(strcmp(x_nr,"sell",true) == 0)
	        {
	            if(IsAtDealership(playerid))
	            {
	                if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
	                {
	                    GetPlayerName(playerid, sendername, sizeof(sendername));
	                    new ownvehkey;
	                    if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
						{
							ownvehkey = PlayerInfo[playerid][pPcarkey];
						}
	                    else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
						{
							ownvehkey = PlayerInfo[playerid][pPcarkey2];
						}
	                    else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
						{
							ownvehkey = PlayerInfo[playerid][pPcarkey3];
						}
	                    else
						{
							return 1;
						}
	                    if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
	                    {
	                        new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3;
	                        new Float:x,Float:y,Float:z;
	                        new Float:a;
	                        CarInfo[ownvehkey][cOwned] = 0;
	                        strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999);
	                        JBC_GivePlayerMoney(playerid,carsellprice);
	                        PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
	                        format(string, sizeof(string), "~w~Prodali ste vozilo za: ~n~~b~$%d", carsellprice);
	                        GameTextForPlayer(playerid, string, 10000, 3);
	                        GetVehiclePos(ownvehkey, x, y, z);
	                        GetVehicleZAngle(ownvehkey, a);
	                        CarInfo[ownvehkey][cLocationx] = x;
	                        CarInfo[ownvehkey][cLocationy] = y;
	                        CarInfo[ownvehkey][cLocationz] = z;
	                        CarInfo[ownvehkey][cAngle] = a;
	                        CarInfo[ownvehkey][cReg] = 0;
	                        new PropertyString[256];
	                        if(CarInfo[ownvehkey][cOwned]==0)
		                    {
			                GetVehiclePos(ownvehkey, x,y,z);
	                        format(PropertyString,sizeof(PropertyString),"{00C0FF}Vozilo na prodaju !\n Model:{ffffff} %s \n{00C0FF} Cena:{ffffff} $%d \n{00C0FF}Udjite u vozilo i kucajte\n{00C0FF}/v buy da kupis!",CarInfo[ownvehkey][cDescription],CarInfo[ownvehkey][cValue]);
	                        VehicleLabel[ownvehkey] = CreateDynamic3DTextLabel(PropertyString, 0xFF0000CC, x, y, z, 20, 0, 1);
	                        Attach3DTextLabelToVehicle(VehicleLabel[ownvehkey],ownvehkey,0,0,0);
		                    }
	                        OnPropTextdrawUpdate();
	                        if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
							{
								PlayerInfo[playerid][pPcarkey] = 999;
							}
	                        else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
							{
								PlayerInfo[playerid][pPcarkey2] = 999;
							}
	                        else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
							{
								PlayerInfo[playerid][pPcarkey3] = 999;
							}
	                        RemovePlayerFromVehicle(playerid);
	                        JBC_TogglePlayerControllable(playerid, 1);
	                        if(PlayerInfo[playerid][pLocal] == ownvehkey)
	                        {
	                            SetPlayerInterior(playerid,0);
	                            JBC_SetPlayerPos(playerid,CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]);
	                            PlayerInfo[playerid][pInt] = 0;
	                        }
	                        OnPropUpdate();
	                        SavePlayerAccount(playerid);
	                        DestroyVehicle(ownvehkey);
							CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
	                        return 1;
	                    }
	                }
	                else
	                {
	                    SendClientMessage(playerid, COLOR_GREY, "Morate da budete u vasem vozilu da bi ste ga prodali.");
	                    return 1;
	                }
	            }
	            else
	            {
	                SendClientMessage(playerid, COLOR_GREY, "Niste kod prodavnice vozila.");
	                return 1;
	            }
	        }
	        else if(strcmp(x_nr,"sellto",true) == 0)
	        {
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
				{
				    GetPlayerName(playerid, sendername, sizeof(sendername));
				    new ownvehkey;
	                if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
					{
						ownvehkey = PlayerInfo[playerid][pPcarkey];
					}
	                else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
					{
						ownvehkey = PlayerInfo[playerid][pPcarkey2];
					}
	                else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
					{
						ownvehkey = PlayerInfo[playerid][pPcarkey3];
					}
        			else
					{
						return 1;
					}
				    if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
				    {
						tmp = strtok(params, idx);
						if(!strlen(tmp))
						{
						    SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v sellto [igracevid] [Cena]");
						    return 1;
						}
						Giveplayerid = ReturnUser(tmp);
						if(IsPlayerConnected(Giveplayerid))
						{
							if(Giveplayerid != INVALID_PLAYER_ID)
							{
							    if(ProxDetectorS(8.0, playerid, Giveplayerid))
       							{
							    	if(PlayerInfo[Giveplayerid][pPcarkey] == 999)
							    	{
							            tmp = strtok(params, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v sellto [igracevid] [Cena]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 10000 || price > 5000000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "Ne moze manje od 10000 ili vece od 5000000.");
							                return 1;
							            }
							            GetPlayerName(Giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* Ponudili ste igracu %s da kupi vase vozilo za $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Vlasnik vozila %s vam je ponudio da kupite njegovo vozilo za $%d (ukucajte /accept ownablecar) da bi ste ga kupili.", playername, price);
					        			SendClientMessage(Giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[Giveplayerid] = playerid;
					        			OwnableCarID[Giveplayerid] = ownvehkey;
					        			OwnableCarPrice[Giveplayerid] = price;
					        			return 1;
							        }
							        else if(PlayerInfo[Giveplayerid][pPcarkey2] == 999)
							        {
							            tmp = strtok(params, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v sellto [igracevid] [Cena]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 10000 || price > 5000000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "Ne moze manje od 10000 ili vece od 5000000.");
							                return 1;
							            }
							            GetPlayerName(Giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* Ponudili ste igracu %s da kupi vase vozilo za $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Vlasnik vozila %s vam je ponudio da kupite njegovo vozilo za $%d (ukucajte /accept ownablecar) da bi ste ga kupili.", playername, price);
					        			SendClientMessage(Giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[Giveplayerid] = playerid;
					        			OwnableCarID[Giveplayerid] = ownvehkey;
					        			OwnableCarPrice[Giveplayerid] = price;
					        			return 1;
							        }
							        else if(PlayerInfo[Giveplayerid][pPcarkey3] == 999)
							        {
							            tmp = strtok(params, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v sellto [igracevid] [Cena]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 10000 || price > 5000000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "Ne moze manje od 10000 ili vece od 5000000.");
							                return 1;
							            }
							            GetPlayerName(Giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* Ponudili ste igracu %s da kupi vase vozilo za $%d.", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Vlasnik vozila %s vam je ponudio da kupite njegovo vozilo za $%d (ukucajte /accept ownablecar) da bi ste ga kupili.", playername, price);
					        			SendClientMessage(Giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[Giveplayerid] = playerid;
					        			OwnableCarID[Giveplayerid] = ownvehkey;
					        			OwnableCarPrice[Giveplayerid] = price;
					        			return 1;
							        }
							        else
							        {
							            SendClientMessage(playerid, COLOR_GREY, "Taj igrac vec ima 3 vozila.");
							            return 1;
							        }
							    }
							    else
							    {
							        SendClientMessage(playerid, COLOR_GREY, "Igrac nije blizu vas.");
							        return 1;
							    }
							}
						}
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "Ovo nije vase vozilo.");
				        return 1;
				    }
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "Morate da budete u vasem vozilu da bi ste ga prodali.");
				    return 1;
				}
	        }
	        else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				new	boja = CarInfo[carid][cPaintjob];
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; } // novi auto
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999  && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
					{
						SendClientMessage(playerid, COLOR_GREY, "Neposjedujes vozilo.");
						return 1;
					}
					// ********************
				    new Float:chealth;
				    //new carid;
				    carid = GetPlayerVehicleID(playerid);
				    GetVehicleHealth(carid, chealth);
				    if(chealth <700)
					{
						SendClientMessage(playerid,COLOR_RED,"Vozilo je suvise osteceno, morate ga popraviti prvo !!");
						return 1;
					}
					//*******************
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						// snimanje modifikacija
						new slot[14];
						slot[0] = GetVehicleComponentInSlot(carid, 0);
						slot[1] = GetVehicleComponentInSlot(carid, 1);
						slot[2] = GetVehicleComponentInSlot(carid, 2);
						slot[3] = GetVehicleComponentInSlot(carid, 3);
						slot[4] = GetVehicleComponentInSlot(carid, 4);
						slot[5] = GetVehicleComponentInSlot(carid, 5);
						slot[6] = GetVehicleComponentInSlot(carid, 6);
						slot[7] = GetVehicleComponentInSlot(carid, 7);
						slot[8] = GetVehicleComponentInSlot(carid, 8);
						slot[9] = GetVehicleComponentInSlot(carid, 9);
						slot[10] = GetVehicleComponentInSlot(carid, 10);
						slot[11] = GetVehicleComponentInSlot(carid, 11);
						slot[12] = GetVehicleComponentInSlot(carid, 12);
						slot[13] = GetVehicleComponentInSlot(carid, 13);
						CarInfo[carid][cComponent0] = slot[0];
						CarInfo[carid][cComponent1] = slot[1];
				  		CarInfo[carid][cComponent2] = slot[2];
				  		CarInfo[carid][cComponent3] = slot[3];
				  		CarInfo[carid][cComponent4] = slot[4];
						CarInfo[carid][cComponent5] = slot[5];
						CarInfo[carid][cComponent6] = slot[6];
						CarInfo[carid][cComponent7] = slot[7];
						CarInfo[carid][cComponent8] = slot[8];
						CarInfo[carid][cComponent9] = slot[9];
						CarInfo[carid][cComponent10] = slot[10];
						CarInfo[carid][cComponent11] = slot[11];
						CarInfo[carid][cComponent12] = slot[12];
						CarInfo[carid][cComponent13] = slot[13];
						//***************
						OnPropUpdate();
						SavePlayerAccount(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
						// -------- 	za tablice      -------
				        strmid(CarInfo[carid][cLicense], CarInfo[carid][cLicense], 0, strlen(CarInfo[carid][cLicense]), 8);
						SetVehicleNumberPlate(carid, CarInfo[carid][cLicense] );
						SetVehicleToRespawn(carid);
						//PostaviTuning(carid);
		        	    ChangeVehiclePaintjob(carid, boja);
	        	    	//GetVehicleParamsEx(carid, engine, lights, doors, bonnet, boot, objective);
						//SetVehicleParamsEx(carid, doors, bonnet, boot, objective);
						gEngine[playerid] = 0;
						//------------------------------------
						TogglePlayerControllable(playerid, 1);
						gEngine[playerid] = 0;
						engineOn[GetPlayerVehicleID(playerid)] = 0;
						PutPlayerInVehicle(playerid, carid, 0);
						format(string, sizeof(string), "~n~ Parkirao si vozilo na ovoj lokaciji. ~n~");
						GameTextForPlayer(playerid, "Parkirao si vozilo na ovu lokaciju. Od sad ce se spawnati ovdje.", 10000, 3);
						return 1;
}
				}
	        }
	        /*else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
				{
					carid = PlayerInfo[playerid][pPcarkey];
				}
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
				{
					carid = PlayerInfo[playerid][pPcarkey2];
				}
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
				{
					carid = PlayerInfo[playerid][pPcarkey3];
				}
				else
				{
					return 1;
				}
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
					{
						SendClientMessage(playerid, COLOR_GREY, "Vi nemate vozilo.");
						return 1;
					}
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						format(string, sizeof(string), "~n~~w~ Parkirali ste vozilo na ovoj lokaciji. ~n~");
						GameTextForPlayer(playerid, "Parkirali ste vozilo na ovoj lokaciji i ovde ce se uvek stvarati.", 10000, 3);
						OnPropUpdate();
						SavePlayerAccount(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
						JBC_TogglePlayerControllable(playerid, 1);
						return 1;
   					}
				}
	        }*/

	        else if(strcmp(x_nr,"lock1",true) == 0)
	        {
                new keycar = PlayerInfo[playerid][pPcarkey];
                if(keycar != 999)
                {
                    new locked[256];
                    locked = strtok(params, idx);
                    if(CarInfo[keycar][cLock] == 1)
                    {
                    	for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,0);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~b~Otkljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 0;
						OnPropUpdate();
						return 1;
					}
					else if(CarInfo[keycar][cLock] == 0)
					{
					    for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,1);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 1;
						OnPropUpdate();
						return 1;
					}
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GREY, "Nemate vozilo na 1 slotu.");
                    return 1;
                }
	        }
	        else if(strcmp(x_nr,"lock2",true) == 0)
	        {
                new keycar = PlayerInfo[playerid][pPcarkey2];
                if(keycar != 999)
                {
                    new locked[256];
                    locked = strtok(params, idx);
                    if(CarInfo[keycar][cLock] == 1)
                    {
                    	for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,0);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~b~Otkljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 0;
						OnPropUpdate();
						return 1;
					}
					else if(CarInfo[keycar][cLock] == 0)
					{
					    for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,1);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 1;
						OnPropUpdate();
						return 1;
					}
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GREY, "Nemate vozilo na 2 slotu.");
                    return 1;
                }
	        }
	        else if(strcmp(x_nr,"lock3",true) == 0)
	        {
                new keycar = PlayerInfo[playerid][pPcarkey3];
                if(keycar != 999)
                {
                    new locked[256];
                    locked = strtok(params, idx);
                    if(CarInfo[keycar][cLock] == 1)
                    {
                    	for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,0);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~b~Otkljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 0;
						OnPropUpdate();
						return 1;
					}
					else if(CarInfo[keycar][cLock] == 0)
					{
					    for(new i = 0; i < MAX_PLAYERS; i++)
						{
							if (IsPlayerConnected(i))
							{
								SetVehicleParamsForPlayer(keycar,i,0,1);
							}
						}
						format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
						GameTextForPlayer(playerid, string, 4000, 3);
						CarInfo[keycar][cLock] = 1;
						OnPropUpdate();
						return 1;
					}
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GREY, "Nemate vozilo na 3 slotu.");
                    return 1;
                }
	        }
	        else if(strcmp(x_nr,"list",true) == 0)
	        {
       			new carkey = PlayerInfo[playerid][pPcarkey];
				new carkey2 = PlayerInfo[playerid][pPcarkey2];
				new carkey3 = PlayerInfo[playerid][pPcarkey3];
	            if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
	        	{
	        	    SendClientMessage(playerid, COLOR_RED," ");
	        	    SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Vasa vozila ]------------------------------------------");
	            	SendClientMessage(playerid, COLOR_WHITE,"Nemate nijedno vozilo.");
	            	SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
	            	return 1;
				}
				else
				{
				    SendClientMessage(playerid, COLOR_RED," ");
				    SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Vasa vozila ]----------------------------------");
					if (PlayerInfo[playerid][pPcarkey] != 999)
					{
						format(string, sizeof(string), "Slot: [1]| Model:[%s] | Vrednost:[$%d] | Boja1:[%d] | Boja2:[%d] | Zakljucano:[%d]", CarInfo[carkey][cDescription], CarInfo[carkey][cValue], CarInfo[carkey][cColorOne], CarInfo[carkey][cColorTwo], CarInfo[carkey][cLock]);
   						SendClientMessage(playerid, COLOR_GRAD5,string);
					}
					if (PlayerInfo[playerid][pPcarkey2] != 999)
					{
		    			format(string, sizeof(string), "Slot [2]| Model:[%s] | Vrednost:[$%d] | Boja1:[%d] | Boja2:[%d] | Zakljucano:[%d]", CarInfo[carkey2][cDescription], CarInfo[carkey2][cValue], CarInfo[carkey2][cColorOne], CarInfo[carkey2][cColorTwo], CarInfo[carkey2][cLock]);
		    			SendClientMessage(playerid, COLOR_GRAD5,string);
					}
					if (PlayerInfo[playerid][pPcarkey3] != 999)
					{
			    		format(string, sizeof(string), "Slot [3]| Model:[%s] | Vrednost:[$%d] | Boja1:[%d] | Boja2:[%d] | Zakljucano:[%d]", CarInfo[carkey3][cDescription], CarInfo[carkey3][cValue], CarInfo[carkey3][cColorOne], CarInfo[carkey3][cColorTwo], CarInfo[carkey3][cLock]);
		    			SendClientMessage(playerid, COLOR_GRAD5,string);
					}
		    		SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
	            	return 1;
	        	}
	        }
	        else if(strcmp(x_nr,"color",true) == 0)
	        {
	            if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
	        	{
	            	SendClientMessage(playerid, COLOR_GREY,"Nemate vozilo da bi ste ga ofarbali.");
	            	return 1;
	        	}
	        	if(GetPlayerMoney(playerid) < 1000)
	        	{
	            	SendClientMessage(playerid, COLOR_GREY,"Nemate dovoljno novca da bi ste ga ofarbali (Cena farbanja je: 1000$).");
	            	return 1;
	        	}
	        	tmp = strtok(params, idx);
	        	if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v color [Boja1] [Boja2]");
					return 1;
				}
				new color1;
				color1 = strval(tmp);
				if(color1 < 0 && color1 > 126)
				{
			    	SendClientMessage(playerid, COLOR_GREY, "Pogresan ID boje.");
			    	return 1;
				}
				tmp = strtok(params, idx);
	        	if(!strlen(tmp))
				{
					SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"/v color [Boja1] [Boja2]");
					return 1;
				}
				new color2;
				color2 = strval(tmp);
				if(color2 < 0 && color2 > 126)
				{
			    	SendClientMessage(playerid, COLOR_GREY, "Pogresan ID boje.");
			    	return 1;
				}

				new vehid;
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
				{
					vehid = PlayerInfo[playerid][pPcarkey];
				}
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
				{
					vehid = PlayerInfo[playerid][pPcarkey2];
				}
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
				{
					vehid = PlayerInfo[playerid][pPcarkey3];
				}
				else
				{
					return 1;
				}
	        	if(IsPlayerInVehicle(playerid, vehid))
	        	{
         			CarInfo[vehid][cColorOne] = color1;
	                CarInfo[vehid][cColorTwo] = color2;
	                JBC_GivePlayerMoney(playerid, -1000);
	                GameTextForPlayer(playerid, "~r~-$1000", 5000, 1);
	                ChangeVehicleColor(vehid, color1, color2);
	                OnPropUpdate();
					SavePlayerAccount(playerid);
					return 1;
    			}
	        	else
	        	{
	            	SendClientMessage(playerid, COLOR_GREY,"Morate da budete u vasem vozilu da bi ste ga ofarbali.");
	            	return 1;
	        	}
	        }
	        else if(strcmp(x_nr,"buy",true) == 0)
	        {
	            if(IsAnOwnableCar(idcar))
	            {
	                if(PlayerInfo[playerid][pLevel] < 3)
			    	{
                    	SendClientMessage(playerid, COLOR_GREY, "Morate da budete Level 3 da bi ste kupili vozilo.");
                    	return 1;
			    	}
   					if(SBizzInfo[1][sbProducts] == 0)
					{
						GameTextForPlayer(playerid, "~r~Rasprodato", 5000, 1);
						return 1;
					}
			    	if(PlayerInfo[playerid][pPcarkey] == 999) {}
			    	else if(PlayerInfo[playerid][pPcarkey2] == 999) {}
			    	else if(PlayerInfo[playerid][pPcarkey3] == 999) {}
			    	else
					{
						SendClientMessage(playerid, COLOR_GREY, "Vec imate 3 vozila.");
						return 1;
					}
					if(CarInfo[idcar][cOwned]==1)
					{
				    	SendClientMessage(playerid, COLOR_GREY, "Neko je vec kupio ovo vozilo.");
				    	return 1;
					}
					if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
					{
					    if(PlayerInfo[playerid][pPcarkey] == 999)
						{
							PlayerInfo[playerid][pPcarkey] = idcar;
						}
					    else if(PlayerInfo[playerid][pPcarkey2] == 999)
						{
							PlayerInfo[playerid][pPcarkey2] = idcar;
						}
					    else if(PlayerInfo[playerid][pPcarkey3] == 999)
						{
							PlayerInfo[playerid][pPcarkey3] = idcar;
						}
					    else
						{
							return 1;
						}
						CarInfo[idcar][cOwned] = 1;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
						JBC_GivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
						SBizzInfo[1][sbTill] += 5000;
						ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
						SBizzInfo[1][sbProducts]--;
						PlayerPlayMusic(playerid);
						GameTextForPlayer(playerid, "~w~Cestitamo vam~n~Ne zaboravite da /v park", 5000, 3);
						SendClientMessage(playerid, COLOR_GRAD2, "Cestitamo vam sto ste kupili novo vozilo.");
						SendClientMessage(playerid, COLOR_GRAD2, "Ukucajte /vehiclehelp da vidite komande.");
						SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete da pokrenete motor vozila.");
						gEngine[playerid] = 0;
						engineOn[GetPlayerVehicleID(playerid)] = false;
						DateProp(playerid);
						OnPropUpdate();
						OnPropTextdrawUpdate();
						Delete3DTextLabel(VehicleLabel[idcar]);
						SavePlayerAccount(playerid);
						return 1;
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da bi ste kupili ovo vozilo.");
					    return 1;
					}
	            }
	        }
			else if(strcmp(x_nr,"boot",true) == 0)
			{
	        	if(GetPVarInt(playerid, "Boot") == 0)
	        	{
		  			if(idcar != INVALID_VEHICLE_ID)
	     			{
	        	  		GetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,boot,objective);
	            		SetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
	                	SetPVarInt(playerid, "Boot", 1);
	                	return 1;
	            	}
	        	}
	        	else
	        	{
	   				if(GetPVarInt(playerid, "Boot") == 1)
	    			{
	        	  		if(idcar != INVALID_VEHICLE_ID)
	          			{
	        	  			GetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,boot,objective);
	             			SetVehicleParamsEx(idcar,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
	                    	SetPVarInt(playerid, "Boot", 0);
	        		    	return 1;
	              		}
	            	}
				}
			}
	        else if(strcmp(x_nr,"find1",true) == 0)
			{
				if(PlayerInfo[playerid][pPcarkey] != 999)
				{
	   				new Float:x, Float:y, Float:z;
   					GetVehiclePos(PlayerInfo[playerid][pPcarkey], x,y,z);
					SetPlayerCheckpoint(playerid,x,y,z,10);
				}
				else
				{
					SendClientMessage(playerid, COLOR_YELLOW, "Nemate vozilo na tom slotu da bi ste ga nasli.");
				}
		 	}
	        else if(strcmp(x_nr,"find2",true) == 0)
			{
				if(PlayerInfo[playerid][pPcarkey2] != 999)
				{
	   				new Float:x, Float:y, Float:z;
   					GetVehiclePos(PlayerInfo[playerid][pPcarkey2], x,y,z);
					SetPlayerCheckpoint(playerid,x,y,z,10);
				}
				else
				{
					SendClientMessage(playerid, COLOR_YELLOW, "Nemate vozilo na tom slotu da bi ste ga nasli.");
				}
		 	}
	        else if(strcmp(x_nr,"find3",true) == 0)
			{
				if(PlayerInfo[playerid][pPcarkey2] != 999)
				{
	   				new Float:x, Float:y, Float:z;
   					GetVehiclePos(PlayerInfo[playerid][pPcarkey3], x,y,z);
					SetPlayerCheckpoint(playerid,x,y,z,10);
				}
				else
				{
					SendClientMessage(playerid, COLOR_YELLOW, "Nemate vozilo na tom slotu da bi ste ga nasli.");
					}
				return 1;
					}
	            }
	        else
	        {
	            SendClientMessage(playerid, COLOR_WHITE, ""ORANGE"KORISTI: "WHITE"(/v)ehicle [naziv]");
	            SendClientMessage(playerid, COLOR_WHITE, "Dostupni nazivi: park, lock(1-3), sell, sellto, color, find(1-3)");
	            return 1;
	        }
	    return 1;
	}
    ~ Member since: 09.13.2013. - 15:30 ~

dali u skripti imas forward PostaviTuning(carid);

ako imas mora biti prije public PostaviTuning(carid)

ako je to sve ok onda daj mi oko 300 linija iznad public postavituning i ispod public postavituning

My Bike KTM 450 SXF 2008

Evo iznad 300 linija.
else if(checking == 482) return format(model, len, "Dizel", 0);
	else if(checking == 483) return format(model, len, "Super 100", 0);
	else if(checking == 484) return format(model, len, "Bio Dizel", 0);
	else if(checking == 485) return format(model, len, "Bio Dizel", 0);
	else if(checking == 486) return format(model, len, "Bio Dizel", 0);
	else if(checking == 487) return format(model, len, "Kerozin", 0);
	else if(checking == 488) return format(model, len, "Kerozin", 0);
	else if(checking == 489) return format(model, len, "EuroDizel", 0);
	else if(checking == 490) return format(model, len, "EuroDizel", 0);
	else if(checking == 491) return format(model, len, "Autoplin", 0);
	else if(checking == 492) return format(model, len, "Lozivo ulje", 0);
	else if(checking == 493) return format(model, len, "Super 100", 0);
	else if(checking == 494) return format(model, len, "Super 100", 0);
	else if(checking == 495) return format(model, len, "Super 100", 0);
	else if(checking == 496) return format(model, len, "Super 95", 0);
	else if(checking == 497) return format(model, len, "Kerozin", 0);
	else if(checking == 498) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 499) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 500) return format(model, len, "Autoplin", 0);
	else if(checking == 501) return format(model, len, "Baterije", 0);
	else if(checking == 502) return format(model, len, "Super 100", 0);
	else if(checking == 503) return format(model, len, "Super 100", 0);
	else if(checking == 504) return format(model, len, "Super 98", 0);
	else if(checking == 505) return format(model, len, "Dizel", 0);
	else if(checking == 506) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 507) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 508) return format(model, len, "Dizel", 0);
	else if(checking == 509) return format(model, len, "Lancol", 0);
	else if(checking == 510) return format(model, len, "Lancol", 0);
	else if(checking == 511) return format(model, len, "Kerozin", 0);
	else if(checking == 512) return format(model, len, "Kerozin", 0);
	else if(checking == 513) return format(model, len, "Kerozin", 0);
	else if(checking == 514) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 515) return format(model, len, "EuroDizel", 0);
	else if(checking == 516) return format(model, len, "EuroDizel", 0);
	else if(checking == 517) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 518) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 519) return format(model, len, "Kerozin", 0);
	else if(checking == 520) return format(model, len, "Turbo Kerozin", 0);
	else if(checking == 521) return format(model, len, "Super 98", 0);
	else if(checking == 522) return format(model, len, "Super 98", 0);
	else if(checking == 523) return format(model, len, "Super 98", 0);
	else if(checking == 524) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 525) return format(model, len, "Dizel", 0);
	else if(checking == 526) return format(model, len, "Dizel", 0);
	else if(checking == 527) return format(model, len, "Super 95", 0);
	else if(checking == 528) return format(model, len, "Dizel", 0);
	else if(checking == 529) return format(model, len, "Dizel", 0);
	else if(checking == 530) return format(model, len, "Autoplin", 0);
	else if(checking == 531) return format(model, len, "Lozivo ulje", 0);
	else if(checking == 532) return format(model, len, "Lozivo ulje", 0);
	else if(checking == 533) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 534) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 535) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 536) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 537) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 538) return format(model, len, "Dizel", 0);
	else if(checking == 539) return format(model, len, "Super 95", 0);
	else if(checking == 540) return format(model, len, "Super 95", 0);
	else if(checking == 541) return format(model, len, "Super 100", 0);
	else if(checking == 542) return format(model, len, "Super 100", 0);
	else if(checking == 543) return format(model, len, "Super 95", 0);
	else if(checking == 544) return format(model, len, "Dizel", 0);
	else if(checking == 545) return format(model, len, "Dizel", 0);
	else if(checking == 546) return format(model, len, "Super 98", 0);
	else if(checking == 547) return format(model, len, "Super 98", 0);
	else if(checking == 548) return format(model, len, "Kerozin", 0);
	else if(checking == 549) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 550) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 551) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 552) return format(model, len, "Bio Dizel", 0);
	else if(checking == 553) return format(model, len, "Kerozin", 0);
	else if(checking == 554) return format(model, len, "Autoplin", 0);
	else if(checking == 555) return format(model, len, "Super 98", 0);
	else if(checking == 556) return format(model, len, "Super 98", 0);
	else if(checking == 557) return format(model, len, "Super 98", 0);
	else if(checking == 558) return format(model, len, "Super 100", 0);
	else if(checking == 559) return format(model, len, "Super 100", 0);
	else if(checking == 560) return format(model, len, "Super 98", 0);
	else if(checking == 561) return format(model, len, "Super 98", 0);
	else if(checking == 562) return format(model, len, "Super 98", 0);
	else if(checking == 563) return format(model, len, "Kerozin", 0);
	else if(checking == 564) return format(model, len, "Baterije", 0);
	else if(checking == 565) return format(model, len, "Super 95", 0);
	else if(checking == 566) return format(model, len, "Super 95", 0);
	else if(checking == 567) return format(model, len, "Super 95", 0);
	else if(checking == 568) return format(model, len, "Super 95", 0);
	else if(checking == 569) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 570) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 571) return format(model, len, "Super 95", 0);
	else if(checking == 572) return format(model, len, "Super 95", 0);
	else if(checking == 573) return format(model, len, "EuroDizel", 0);
	else if(checking == 574) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 575) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 576) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 577) return format(model, len, "Turbo Kerozin", 0);
	else if(checking == 578) return format(model, len, "EuroDizel", 0);
	else if(checking == 579) return format(model, len, "EuroDizel", 0);
	else if(checking == 580) return format(model, len, "EuroDizel", 0);
	else if(checking == 581) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 582) return format(model, len, "EuroDizel", 0);
	else if(checking == 583) return format(model, len, "Autoplin", 0);
	else if(checking == 584) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 585) return format(model, len, "Autoplin", 0);
	else if(checking == 586) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 587) return format(model, len, "Super 100", 0);
	else if(checking == 588) return format(model, len, "Dizel", 0);
	else if(checking == 589) return format(model, len, "Autoplin", 0);
	else if(checking == 590) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 591) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 592) return format(model, len, "Turbo Kerozin", 0);
	else if(checking == 593) return format(model, len, "Kerozin", 0);
	else if(checking == 594) return format(model, len, "Baterije", 0);
	else if(checking == 595) return format(model, len, "Bio Dizel", 0);
	else if(checking == 596) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 597) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 598) return format(model, len, "EuroSuper 95", 0);
	else if(checking == 599) return format(model, len, "EuroDizel", 0);
	else if(checking == 600) return format(model, len, "Dizel", 0);
	else if(checking == 601) return format(model, len, "Dizel", 0);
    else if(checking == 602) return format(model, len, "Super 95", 0);
	else if(checking == 603) return format(model, len, "Super 95", 0);
	else if(checking == 604) return format(model, len, "Super 100", 0);
	else if(checking == 605) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 606) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 607) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 608) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 609) return format(model, len, "Plavi Dizel", 0);
	else if(checking == 610) return format(model, len, "Podmazivanje Kardana", 0);
	else if(checking == 611) return format(model, len, "Podmazivanje Kardana", 0);
	return 0;
}
forward Odmrzavanje(playerid);
public Odmrzavanje(playerid)
{
	JBC_TogglePlayerControllable(playerid,1);
	return 1;
}
forward KickPocetak(playerid);
public KickPocetak(playerid)
{
	SetTimerEx("KickKraj", 400,false,"i",playerid);
	return 1;
}
forward KickKraj(i);
public KickKraj(i)
{
	Kick(i);
}
forward SaveBerza();
public SaveBerza()
{
	new coordsstring[256];
	format(coordsstring, sizeof(coordsstring), "%d,%d",KupovnaCena,ProdajnaCena);
	new File: file2 = fopen("cfg/berza.ini", io_write);
	fwrite(file2, coordsstring);
	fclose(file2);
	return 1;
}

forward LoadBerza();
public LoadBerza()
{
	new arrCoords[3][64];
	new strFromFile2[128];
	new File: file = fopen("cfg/berza.ini", io_read);
	if (file)
	{
		fread(file, strFromFile2);
		split(strFromFile2, arrCoords, ',');
		KupovnaCena = strval(arrCoords[0]);
		ProdajnaCena = strval(arrCoords[1]);

		fclose(file);
	}
	return 1;
}
forward SaveDroga();
public SaveDroga()
{
	new coordsstring[256];
	format(coordsstring, sizeof(coordsstring), "%d,%d",KupovnaDroga,ProdajnaDroga);
	new File: file2 = fopen("cfg/droga.ini", io_write);
	fwrite(file2, coordsstring);
	fclose(file2);
	return 1;
}

forward LoadDroga();
public LoadDroga()
{
	new arrCoords[3][64];
	new strFromFile2[128];
	new File: file = fopen("cfg/droga.ini", io_read);
	if (file)
	{
		fread(file, strFromFile2);
		split(strFromFile2, arrCoords, ',');
		KupovnaDroga = strval(arrCoords[0]);
		ProdajnaDroga = strval(arrCoords[1]);

		fclose(file);
	}
	return 1;
}
forward TazovanTajmer(playerid);
public TazovanTajmer(playerid)
{
	if(PlayerInfo[playerid][pTazovan] == 1)
	{
		PlayerInfo[playerid][pTazovan] = 0;
		JBC_TogglePlayerControllable(playerid, 1);
		SendClientMessage(playerid,COLOR_WHITE,"Prosao vas je sok mozete se kretati");
	}
return 1;
}
forward UlazUInt(playerid);
public UlazUInt(playerid)
{
	JBC_TogglePlayerControllable(playerid,0);
	SetTimerEx("Odmrzavanje", 3000,false,"i",playerid);
	return 1;
}
		public IsPlayerAdminCall(playerid)
		{
			if(PlayerInfo[playerid][pAdmin] >= 1)
				return 1;
			else
				return 0;
		}
stock SendClientMessageF(playerid,color,fstring[],{Float, _}:...)
{
   new n=(numargs()-3)*4;
   if(n)
   {
      new message[128],arg_start,arg_end;
      #emit CONST.alt                fstring
      #emit LCTRL                    5
      #emit ADD
      #emit STOR.S.pri               arg_start
      #emit LOAD.S.alt               n
      #emit ADD
      #emit STOR.S.pri               arg_end
      do
	  {
         #emit LOAD.I
         #emit PUSH.pri
         arg_end-=4;
         #emit LOAD.S.pri           arg_end
      }
      while(arg_end>arg_start);
      #emit PUSH.S                   fstring
      #emit PUSH.C                   255
      #emit PUSH.ADR                 message
      n+=4*3;
      #emit PUSH.S                   n
      #emit SYSREQ.C                 format
      n+=4;
      #emit LCTRL                    4
      #emit LOAD.S.alt               n
      #emit ADD
      #emit SCTRL                    4
      return SendClientMessage(playerid,color,message);
   }
   else return SendClientMessage(playerid,color,fstring);
public Autorepair(playerid)
{
	if(AdminDuty[playerid] == 1 || HelperDuty[playerid] == 1)
	{
        new Float:vHealth;
        new vehicleid = GetPlayerVehicleID(playerid);
        GetVehicleHealth(vehicleid,vHealth);
        if(vHealth < 1000) RepairVehicle(GetPlayerVehicleID(playerid));
 	}
  	return 1;
}
public HeltiArmorUpdate(playerid)
{
	if(AdminDuty[playerid] == 1 || HelperDuty[playerid] == 1)
	{
		JBC_SetPlayerHealth(playerid, 100);
		JBC_SetPlayerArmour(playerid, 100);
	}
return 1;
}
public IsPlayerAdminCall(playerid)
		{
			if(PlayerInfo[playerid][pAdmin] >= 1)
				return 1;
			else
				return 0;
		}
public OnVehicleSpawn(vehicleid)
{
 	new	boja = CarInfo[vehicleid][cPaintjob];
 	(vehicleid, boja);
	(vehicleid);
	PostaviTuning(vehicleid);
	return 1;
}
forward PostaviTuning(carid);

Posot je ovo predzadnje evo ostatak nema tu 300 linija.
forward PrvaKuglica();
public PrvaKuglica()
{
	MakeNumber();
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje prvog broja...");
	SetTimer("DrugaKuglica", 3000, 0);
	LottoSeIzvlaci = 1;
	return 1;
}

public DrugaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[0]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje drugog broja...");
	SetTimer("TrecaKuglica", 3000, 0);
	return 1;
}

public TrecaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[1]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje treceg broja...");
	SetTimer("CetvrtaKuglica", 3000, 0);
	return 1;
}

public CetvrtaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[2]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje cetvrtog broja...");
	SetTimer("PetaKuglica", 3000, 0);
	return 1;
}

public PetaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[3]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje petog broja...");
	SetTimer("SestaKuglica", 3000, 0);
	return 1;
}

public SestaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[4]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje sestog broja...");
	SetTimer("SedmaKuglica", 3000, 0);
	return 1;
}

public SedmaKuglica()
{
	format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[5]);
	SendClientMessageToAll(COLOR_WHITE, curan);
	SendClientMessageToAll(COLOR_WHITE, " {80C8FE}[EC]:"COL_YELLOW" Zapoceli smo izvlacenje sedmog broja...");
	SetTimer("LottoIzvlacenje", 3000, 0);
	return 1;
}
FUNCTION: MakeNumber()
{
        Number[0] = random(39)+1;
        Number[1] = random(39)+1;
        Number[2] = random(39)+1;
        Number[3] = random(39)+1;
        Number[4] = random(39)+1;
        Number[5] = random(39)+1;
        Number[6] = random(39)+1;
}
FUNCTION: LottoIzvlacenje()
{
        format(curan,sizeof(curan),"  Izabran je redni broj: %d!.",Number[6]);
        SendClientMessageToAll(COLOR_WHITE, curan);
        new Winning[MAX_PLAYERS];
		new sterasmicu[300];
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
                        for(new n = 0; n < 7; n++)
                        {
                                if(PlayerInfo[i][pLottoNr] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic1++;
                                }
                                if(PlayerInfo[i][pLottoNr2] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic2++;
                                }
                                if(PlayerInfo[i][pLottoNr3] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic3++;
                                }
                                if(PlayerInfo[i][pLottoNr4] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic4++;
                                }
                                if(PlayerInfo[i][pLottoNr5] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic5++;
                                }
                                if(PlayerInfo[i][pLottoNr6] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic6++;
                                }
                                if(PlayerInfo[i][pLottoNr7] == Number[n])
                                {
                                        Winning[i]++;
                                        Listic7++;
                                }
                        }
                        new string[256];

                        SendClientMessage(i, COLOR_WHITE, " ");

                        SendClientMessage(i, ZUTA, "*Drzavna Lutrija EC: Zavrsili smo sa izvlacenjem kuglica!");

                        if(PlayerInfo[i][pLottoNr] > 0 && PlayerInfo[i][pLottoNr2] > 0 && PlayerInfo[i][pLottoNr3] > 0 && PlayerInfo[i][pLottoNr4] > 0 && PlayerInfo[i][pLottoNr5] > 0 && PlayerInfo[i][pLottoNr6] > 0 && PlayerInfo[i][pLottoNr7] > 0)
			        	{
                        format(string, sizeof(string), "  Vasa odigrana kombinacija: %d, %d, %d, %d, %d, %d, %d.", PlayerInfo[i][pLottoNr],PlayerInfo[i][pLottoNr2],PlayerInfo[i][pLottoNr3],PlayerInfo[i][pLottoNr4],PlayerInfo[i][pLottoNr5],PlayerInfo[i][pLottoNr6],PlayerInfo[i][pLottoNr7]);
                        SendClientMessage(i, PLAVA, string);
                        }

                        format(string, sizeof(string), "  -Dobitna kombinacija: %d, %d, %d, %d, %d, %d, %d", Number[0], Number[1], Number[2], Number[3], Number[4], Number[5], Number[6]);
                        SendClientMessage(i, COLOR_WHITE, string);

                        SendClientMessage(i, COLOR_WHITE, " ");

                        Listic1 = 0;
                        Listic2 = 0;
                        Listic3 = 0;
                        Listic4 = 0;
                        Listic5 = 0;
                        Listic6 = 0;
                        Listic7 = 0;

                        if(PlayerInfo[i][pLottoNr] > 0 && PlayerInfo[i][pLottoNr2] > 0 && PlayerInfo[i][pLottoNr3] > 0 && PlayerInfo[i][pLottoNr4] > 0 && PlayerInfo[i][pLottoNr5] > 0 && PlayerInfo[i][pLottoNr6] > 0 && PlayerInfo[i][pLottoNr7] > 0)
				        {

                        if(Winning[i] == 0)
                        {
								SCM(i, COLOR_RED, "Niste pogodili nijednu cifru!");
                                SendClientMessage(i, COLOR_RED, "* Drzavna Lutrija EC: Zao nam je,danas niste nista dobili,vise srece drugi put ;).");
                        }
                        if(Winning[i] == 1)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste jednu cifru!");
                                SendClientMessage(i, COLOR_RED, "* Drzavna Lutrija EC: Zao nam je,danas niste nista dobili,vise srece drugi put ;).");
                        }
                        if(Winning[i] == 2)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste dve cifre!");
                                SendClientMessage(i, COLOR_RED, "* Drzavna Lutrija EC: Zao nam je,danas niste nista dobili,vise srece drugi put ;).");
                        }
                        if(Winning[i] == 3)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste tri cifre!");
                                randlottopare[i] = random(20)+20;
								PlayerInfo[i][pLottoNovac] += randlottopare[i];
                                format(sterasmicu,sizeof(sterasmicu),"* Drzavna Lutrija EC: Dobili ste $%d! ;) Cestitamo.",randlottopare[i]);
                                SCM(i, GREEN, sterasmicu);
                                SCM(i, -1, "Sada idite do lotto prodavnice i podignite novac koji ste dobili /preuzminovac.");
                        }
                        if(Winning[i] == 4)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste cetiri cifre!");
                                randlottopare[i] = random(30)+150;
								PlayerInfo[i][pLottoNovac] += randlottopare[i];
                                format(sterasmicu,sizeof(sterasmicu),"* Drzavna Lutrija EC: Dobili ste $%d! ;) Cestitamo.",randlottopare[i]);
                                SCM(i, GREEN, sterasmicu);
                                SCM(i, -1, "Sada idite do lotto prodavnice i podignite novac koji ste dobili /preuzminovac.");
                        }
                        if(Winning[i] == 5)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste pet cifara!");
                                randlottopare[i] = random(150)+600;
								PlayerInfo[i][pLottoNovac] += randlottopare[i];
                                format(sterasmicu,sizeof(sterasmicu),"* Drzavna Lutrija EC: Dobili ste $%d! ;) Cestitamo.",randlottopare[i]);
                                SCM(i, GREEN, sterasmicu);
                                SCM(i, -1, "Sada idite do lotto prodavnice i podignite novac koji ste dobili /preuzminovac.");
                        }
                        if(Winning[i] == 6)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste sest cifara!");
                                randlottopare[i] = random(500)+2500;
								PlayerInfo[i][pLottoNovac] += randlottopare[i];
                                format(sterasmicu,sizeof(sterasmicu),"* Drzavna Lutrija EC: Dobili ste $%d! ;) Cestitamo.",randlottopare[i]);
                                SCM(i, GREEN, sterasmicu);
                                SCM(i, -1, "Sada idite do lotto prodavnice i podignite novac koji ste dobili /preuzminovac.");
                        }
                        if(Winning[i] == 7)
                        {
                                SCM(i, COLOR_RED, "Pogodili ste sedam cifara!");
                                randlottopare[i] = random(3500)+8000;
								PlayerInfo[i][pLottoNovac] += randlottopare[i];
                                format(sterasmicu,sizeof(sterasmicu),"* Drzavna Lutrija EC: Dobili ste $%d! ;) Cestitamo.",randlottopare[i]);
                                SCM(i, GREEN, sterasmicu);
                                SCM(i, -1, "Sada idite do lotto prodavnice i podignite novac koji ste dobili /preuzminovac.");
                        }
                        }
                        PlayerInfo[i][pLottoNr] = 0;
                        PlayerInfo[i][pLottoNr2] = 0;
                        PlayerInfo[i][pLottoNr3] = 0;
                        PlayerInfo[i][pLottoNr4] = 0;
                        PlayerInfo[i][pLottoNr5] = 0;
                        PlayerInfo[i][pLottoNr6] = 0;
                        PlayerInfo[i][pLottoNr7] = 0;
                        LottoSeIzvlaci = 0;
                }
}
    ~ Member since: 09.13.2013. - 15:30 ~

ccomponenta ide pod publicu a publici kako je ime tako poslati pod auta kad parkiras kontas postavispawn samo to ccompomente ne trebaju da se pod parkirali ste auto

Evo kako izbrisao sam komponente i opet mi baca error.
        else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
//				new getcarid;
				new	boja = CarInfo[carid][cPaintjob];
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; } // novi auto
				else { return 1; }
//				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999  && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
					{
						SendClientMessage(playerid, COLOR_GREY, "Neposjedujes vozilo.");
						return 1;
					}
					// ********************
				    new Float:chealth;
				    //new carid;
				    carid = GetPlayerVehicleID(playerid);
				    GetVehicleHealth(carid, chealth);
				    if(chealth <700)
					{
						SendClientMessage(playerid,COLOR_RED,"Vozilo je suvise osteceno, morate ga popraviti prvo !!");
						return 1;
					}
						OnPropUpdate();
						SavePlayerAccount(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
						// -------- 	za tablice      -------
				        strmid(CarInfo[carid][cLicense], CarInfo[carid][cLicense], 0, strlen(CarInfo[carid][cLicense]), 8);
						SetVehicleNumberPlate(carid, CarInfo[carid][cLicense] );
						SetVehicleToRespawn(carid);
						PostaviTuning(carid);
		        	    ChangeVehiclePaintjob(carid, boja);
	        	    	//GetVehicleParamsEx(carid, engine, lights, doors, bonnet, boot, objective);
						//SetVehicleParamsEx(carid, doors, bonnet, boot, objective);
						gEngine[playerid] = 0;
						//------------------------------------
						TogglePlayerControllable(playerid, 1);
						gEngine[playerid] = 0;
						engineOn[GetPlayerVehicleID(playerid)] = 0;
						PutPlayerInVehicle(playerid, carid, 0);
						format(string, sizeof(string), "~n~ Parkirao si vozilo na ovoj lokaciji. ~n~");
						GameTextForPlayer(playerid, "Parkirao si vozilo na ovu lokaciju. Od sad ce se spawnati ovdje.", 10000, 3);
						return 1;
}
	        }
    ~ Member since: 09.13.2013. - 15:30 ~

Moze neko da mi da samo FS de kada ukucam /savecar ili nesto levo da se sacuvaj komponente.
    ~ Member since: 09.13.2013. - 15:30 ~


Ako moze nekako da se sacuva vise tuning to me muci najviseeee...
    ~ Member since: 09.13.2013. - 15:30 ~

Citat: Download poslato Mart 14, 2014, 22:41:29 POSLE PODNE
Ako moze nekako da se sacuva vise tuning to me muci najviseeee...
Bolje napravi da imaju tune svako auto tako da ne u slotu :)