[Pomoc]Problem sa komandom


Započeo Windows, April 10, 2013, 15:07:24 POSLE PODNE

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Detaljan opis problema:Kada upisem /arrest ili /uhapsi onda ispisuje ''/uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]''.Kada sve to ispunim onda ispisuje da igrac mora imati wanted level 1!(ali vec ima)
Skripta koju koristim:EGRPG
Neke slike/video/kod za lakse dobivanje pomoci (npr.slika server.cfg, server log ili slično):evo skripte:
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
				if(PlayerToPoint(8.0, playerid, 1276.4187,-1656.6719,13.5469) || PlayerToPoint(8.0, playerid,1528.6143,-1678.0155,5.8906) || PlayerToPoint(8.0, playerid,1770.9257,-1546.8690,9.9217))
				{

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedPoints[giveplayerid] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
                                                        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3)
                                                        {
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeJBC_GivePlayerMoney(playerid,1000);
                            SendClientMessage(playerid, COLOR_GREY, "{0080FF}Uhapsili ste osumljicenog i zaradili ste 1000$!");
							SafeJBC_GivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "Uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeJBC_ResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
                                if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
                                else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
                                else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
								else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
								else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pLeader] == 8) { currank = "Chief"; }
	        					else { currank = "Cadet"; }
								format(string, sizeof(string), "Vijesti | Pripadnik LSPD %s %s je uhapsio traženog zlocinca  %s-a.", currank ,sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2 || PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik CIA %s je uhapsio traženog zlocinca %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3 || PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik Cobra 11 %s je uhapsio traženog zlocinca  %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							KillTimer(DragTimer[playerid]);
							SetPlayerInterior(suspect, 0);
// -------------------------
						SetPlayerSkin(suspect, 62);
// -------------------------
                           	new rand = random(sizeof(gRandomJailSpawns));
						    JBC_SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
                            TogglePlayerControllable(suspect, 0);
							SetTimerEx("Zatvor",4000, false, "i", suspect);
							PlayerCuffed[suspect] = 0;
                            PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							KillTimer(DragTimer[playerid]);
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							//WantLawyer[suspect] = 1;
						}
					}
}
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, " Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, " Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste Policajac / CIA!");
			    return 1;
			}
		}
	}
  SendClientMessage(playerid,  COLOR_YELLOW2, "[Balkan Roleplay AC] Komanda koju ste unijeli ne postoji na serveru. Za pomoc komandi vise na /help");
  return 1;
}

Citat: Windows poslato April 10, 2013, 15:07:24 POSLE PODNE
Detaljan opis problema:Kada upisem /arrest ili /uhapsi onda ispisuje ''/uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]''.Kada sve to ispunim onda ispisuje da igrac mora imati wanted level 1!(ali vec ima)
Skripta koju koristim:EGRPG
Neke slike/video/kod za lakse dobivanje pomoci (npr.slika server.cfg, server log ili slično):evo skripte:
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
				if(PlayerToPoint(8.0, playerid, 1276.4187,-1656.6719,13.5469) || PlayerToPoint(8.0, playerid,1528.6143,-1678.0155,5.8906) || PlayerToPoint(8.0, playerid,1770.9257,-1546.8690,9.9217))
				{

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedPoints[giveplayerid] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
                                                        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3)
                                                        {
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeJBC_GivePlayerMoney(playerid,1000);
                            SendClientMessage(playerid, COLOR_GREY, "{0080FF}Uhapsili ste osumljicenog i zaradili ste 1000$!");
							SafeJBC_GivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "Uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeJBC_ResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
                                if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
                                else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
                                else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
								else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
								else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pLeader] == 8) { currank = "Chief"; }
	        					else { currank = "Cadet"; }
								format(string, sizeof(string), "Vijesti | Pripadnik LSPD %s %s je uhapsio traženog zlocinca  %s-a.", currank ,sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2 || PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik CIA %s je uhapsio traženog zlocinca %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3 || PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik Cobra 11 %s je uhapsio traženog zlocinca  %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							KillTimer(DragTimer[playerid]);
							SetPlayerInterior(suspect, 0);
// -------------------------
						SetPlayerSkin(suspect, 62);
// -------------------------
                           	new rand = random(sizeof(gRandomJailSpawns));
						    JBC_SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
                            TogglePlayerControllable(suspect, 0);
							SetTimerEx("Zatvor",4000, false, "i", suspect);
							PlayerCuffed[suspect] = 0;
                            PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							KillTimer(DragTimer[playerid]);
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							//WantLawyer[suspect] = 1;
						}
					}
}
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, " Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, " Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste Policajac / CIA!");
			    return 1;
			}
		}
	}
  SendClientMessage(playerid,  COLOR_YELLOW2, "[Balkan Roleplay AC] Komanda koju ste unijeli ne postoji na serveru. Za pomoc komandi vise na /help");
  return 1;
}

if(strcmp(cmd, "/arrest", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na Duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "{F81414}[UPOTREBA] -->{C3C3C3} /arrest [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Cena zatvora ne moze biti manja od $1 ili veca od $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "{F81414}[UPOTREBA] -->{C3C3C3} /arrest [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Vreme zatvora ne moze biti manja od 1 minuta ili vece od 20(Odvedite osobu do mesta zatvora)!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "{F81414}[UPOTREBA] -->{C3C3C3} /arrest [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti manja od 0 ili veca od 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "{F81414}[UPOTREBA] -->{C3C3C3} /arrest [price] [time (minutes)] [bail (0=no 1=yes)] [bailprice]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Cena kaucije ne moze biti manja od $1 ili veca od $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati minimalno Wanted Level 1!");
						    	return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste kriminalca %s!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapseni od strane %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "{FFFFFF}[{0049FF}Policija{FFFFFF}] Agent {0049FF} %s %s {FFFFFF}je upravo uhapsio kriminalca {0049FF}%s", currank ,sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "{FFFFFF}[{0049FF}Policija{FFFFFF}] Agent {0049FF}%s {FFFFFF}je upravo uhapsio kriminalca {0049FF}%s", sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerPos(suspect,264.6288,77.5742,1001.0391);
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekunde.   Bail: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekunde.   Bail: Unable", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nijedan kriminalac nije u blizini.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mestu zatvora.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

Stavio ovo tvoje i ima 26 errora sa PlayerToPoint.
Verovatno si ga uzeo iz raven's...


I sad kad upisem /arrest ne pise da igrac mora imati wl 1 nego da je nepostojuca komanda...

if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
				if(PlayerToPoint(8.0, playerid, 1276.4187,-1656.6719,13.5469) || PlayerToPoint(8.0, playerid,1528.6143,-1678.0155,5.8906) || PlayerToPoint(8.0, playerid,1770.9257,-1546.8690,9.9217))
				{

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(GetPlayerWanted(giveplayerid) < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
                                                        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3)
                                                        {
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeJBC_GivePlayerMoney(playerid,1000);
                            SendClientMessage(playerid, COLOR_GREY, "{0080FF}Uhapsili ste osumljicenog i zaradili ste 1000$!");
							SafeJBC_GivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "Uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeJBC_ResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
                                if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
                                else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
                                else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
								else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
								else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pLeader] == 8) { currank = "Chief"; }
	        					else { currank = "Cadet"; }
								format(string, sizeof(string), "Vijesti | Pripadnik LSPD %s %s je uhapsio traženog zlocinca  %s-a.", currank ,sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2 || PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik CIA %s je uhapsio traženog zlocinca %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3 || PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik Cobra 11 %s je uhapsio traženog zlocinca  %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							KillTimer(DragTimer[playerid]);
							SetPlayerInterior(suspect, 0);
// -------------------------
						SetPlayerSkin(suspect, 62);
// -------------------------
                           	new rand = random(sizeof(gRandomJailSpawns));
						    JBC_SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
                            TogglePlayerControllable(suspect, 0);
							SetTimerEx("Zatvor",4000, false, "i", suspect);
							PlayerCuffed[suspect] = 0;
                            PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							KillTimer(DragTimer[playerid]);
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							//WantLawyer[suspect] = 1;
						}
					}
}
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, " Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, " Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste Policajac / CIA!");
			    return 1;
			}
		}
	}
  SendClientMessage(playerid,  COLOR_YELLOW2, "[Balkan Roleplay AC] Komanda koju ste unijeli ne postoji na serveru. Za pomoc komandi vise na /help");
  return 1;
}


eto :)

Eh evo jednog errora,nije izdefinisan...
error 017: undefined symbol "GetPlayerWanted"


Daj komandu s kojom dajes wanted

MARIO WLSECO • KUCNI SERVER • SMECAR

if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 2 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 2 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 1 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 1 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 3 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 3) { }
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste na duznosti!");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [ID Igraca/Dio Imena] [opis zlocina]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (gTeam[playerid] == 2 || IsACop(playerid))
			{
				if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
						if (gTeam[giveplayerid] != 2)
						{
							GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							new length = strlen(cmdtext);
							while ((idx < length) && (cmdtext[idx] <= ' '))
							{
								idx++;
							}
							new offset = idx;
							new result[64];
							while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
							{
								result[idx - offset] = cmdtext[idx];
								idx++;
							}
							result[idx - offset] = EOS;
							if(!strlen(result))
							{
								SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [ID Igraca/Dio Imena] [crime text]");
								return 1;
							}
							if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 3; }
							else { WantedPoints[giveplayerid]+= 2; }
							SetPlayerCriminalEx(giveplayerid,playerid, result);
							return 1;
						}
						else
						{
							SendClientMessage(playerid, COLOR_GRAD2, " Ne mozete optuziti policajca !");
						}
					}
				}
				else
				{
						format(string, sizeof(string), "   %d nije aktivan igrac.", giveplayerid);
						SendClientMessage(playerid, COLOR_GRAD1, string);
						return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Niste clan PD |CIA !");
			}
		}
		return 1;
	}

Ali kazem,jednom mi ispisuje da igrac mora imati wanted level 1,a drigu put da je nepostojuca komanda...

Evo ti ovo
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "Niste na duznosti!");
				    return 1;
				}
				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, ""svpl"Koriscenje:{FFFFFF} /uhapsi [novcana kazna] [vreme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, ""svpl"Koriscenje:{FFFFFF} /uhapsi [novcana kazna] [vreme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, ""svpl"Koriscenje:{FFFFFF} /uhapsi [novcana kazna] [vreme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, ""svpl"Koriscenje:{FFFFFF} /uhapsi [novcana kazna] [vreme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							GivePlayerCash(suspect, -moneys);
							format(string, sizeof(string), "Uhapsio vas je %s ~n~za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{

								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhitio trazenog zlocinca {FFFFFF}%s!{FF6347}Nemozemo saznati razlog uhicenja zbog istrage!", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhitio trazenog ubojicu {FFFFFF}%s ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | {FFFFFF}%s {FF6347}je uhitio pljackasa {FFFFFF}%s!{FF6347}Razlog uhicenja je pljacka! ", sendername, giveplayer);
								OOCNews(LIGHTRED, string);
							}
							new rand = random(sizeof(gRandomJailSpawns));
							SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}$%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "* Uhapseni ste na {FFFFFF}%d {FF6347}sekundi. Kaucija: {FFFFFF}Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, LIGHTRED, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "Niste na mestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "Niste Policajac/FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

ali dodaj ono pJailed i to tj dodaj pod enum pInfo
SA:MP-Bogdan_Crazy
Trazim negde server gde mogu da budem admin.Znam uredjivati forume i server.
Kontakt:
FB: www.facebook.com/jasamcrazy

Napredak moda Srbija-Express:
|||||||||||||||||||||||||||||||||||||

Isti problem..=PlayerToPoint
I ovo je valjda iz ravensa pa zato...

sry sjebo sam se
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
				if(PlayerToPoint(8.0, playerid, 1276.4187,-1656.6719,13.5469) || PlayerToPoint(8.0, playerid,1528.6143,-1678.0155,5.8906) || PlayerToPoint(8.0, playerid,1770.9257,-1546.8690,9.9217))
				{

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(GetPlayerWantedLevel(giveplayerid) < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
                                                        if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pMember] == 3)
                                                        {
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeJBC_GivePlayerMoney(playerid,1000);
                            SendClientMessage(playerid, COLOR_GREY, "{0080FF}Uhapsili ste osumljicenog i zaradili ste 1000$!");
							SafeJBC_GivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "Uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeJBC_ResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
                                if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
                                else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
                                else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
								else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
								else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pLeader] == 8) { currank = "Chief"; }
	        					else { currank = "Cadet"; }
								format(string, sizeof(string), "Vijesti | Pripadnik LSPD %s %s je uhapsio traženog zlocinca  %s-a.", currank ,sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==2 || PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik CIA %s je uhapsio traženog zlocinca %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							else if(PlayerInfo[playerid][pMember]==3 || PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "Vijesti | Pripadnik Cobra 11 %s je uhapsio traženog zlocinca  %s-a.", sendername, giveplayer);
								BroadCast(COLOR_LIGHTRED, string);
							}
							KillTimer(DragTimer[playerid]);
							SetPlayerInterior(suspect, 0);
// -------------------------
						SetPlayerSkin(suspect, 62);
// -------------------------
                           	new rand = random(sizeof(gRandomJailSpawns));
						    JBC_SetPlayerPos(suspect, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
                            TogglePlayerControllable(suspect, 0);
							SetTimerEx("Zatvor",4000, false, "i", suspect);
							PlayerCuffed[suspect] = 0;
                            PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_LIGHTRED, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							KillTimer(DragTimer[playerid]);
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							//WantLawyer[suspect] = 1;
						}
					}
}
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, " Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, " Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste Policajac / CIA!");
			    return 1;
			}
		}
	}
  SendClientMessage(playerid,  COLOR_YELLOW2, "[Balkan Roleplay AC] Komanda koju ste unijeli ne postoji na serveru. Za pomoc komandi vise na /help");
  return 1;
}

eto sada 100% radi :)

Evo nece ni sada :/
Mozda je sa /suspect problem,aj ga pogledaj pa mi posalji to pls :)

if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 2 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 2 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 1 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 1 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pMember] == 3 || OnDuty[playerid] == 1 && PlayerInfo[playerid][pLeader] == 3) { }
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, " Niste na duznosti!");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [ID Igraca/Dio Imena] [opis zlocina]");
				return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (gTeam[playerid] == 2 || IsACop(playerid))
			{
				if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
						if (gTeam[giveplayerid] != 2)
						{
							GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							new length = strlen(cmdtext);
							while ((idx < length) && (cmdtext[idx] <= ' '))
							{
								idx++;
							}
							new offset = idx;
							new result[64];
							while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
							{
								result[idx - offset] = cmdtext[idx];
								idx++;
							}
							result[idx - offset] = EOS;
							if(!strlen(result))
							{
								SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/su)spect [ID Igraca/Dio Imena] [crime text]");
								return 1;
							}
							if(WantedPoints[giveplayerid] == 0) 
{ 
WantedPoints[giveplayerid] = 3; 
SetPlayerWantedLevel(giveplayerid, WantedPoints[giveplayerid]);
}
							else 
{ 
WantedPoints[giveplayerid]+= 2; 
SetPlayerWantedLevel(giveplayerid, WantedPoints[giveplayerid]);
}
							SetPlayerCriminalEx(giveplayerid,playerid, result);

							return 1;
						}
						else
						{
							SendClientMessage(playerid, COLOR_GRAD2, " Ne mozete optuziti policajca !");
						}
					}
				}
				else
				{
						format(string, sizeof(string), "   %d nije aktivan igrac.", giveplayerid);
						SendClientMessage(playerid, COLOR_GRAD1, string);
						return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Niste clan PD |CIA !");
			}
		}
		return 1;
	}

Opet isto....
''Igrac mora imati barem Wanted Level 1!"

Probaj ovako sa /arrest

if(strcmp(cmd, "/arrest", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(IsACop(playerid) || IsAFreecop(playerid))
			{
				if(PlayerInfo[playerid][pDuty] == 0)
				{
				    SendClientMessage(playerid, COLOR_GREY, "** You are not on Duty!");
				    return 1;
				}
				if(PlayerInfo[playerid][pDBanned] == 1)
				{
			    	SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!");
			    	return 1;
				}

				if(IsPlayerInRangeOfPoint(playerid, 6, 1525.1038,-1671.8236,6.2188))
				{//New arrest system SAPD

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /arrest [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 100 || moneys > 15000) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $100 ni iznad $15000!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /arrest [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /arrest [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /arrest [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 20000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $20000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));

							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
						    	return 1;
							}
							format(string, sizeof(string), "* You arrested %s!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "arrested by %s ~n~    for $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Senior Officer"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Police] %s %s je priveo osumnjicenika %s", currank ,sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[Police] Agent %s je priveo osumnjicenika %s", sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==3||PlayerInfo[playerid][pLeader]==3)
							{
								format(string, sizeof(string), "[Police] Soldier %s je priveo osumnjicenika %s", sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							else if(IsAFreecop(playerid))
							{
							    format(string, sizeof(string), "[Police] Voluntary %s je priveo osumnjicenika %s", sendername, giveplayer);
								OOCNews(COLOR_BLUE, string);
							}
							SafeSetPlayerInterior(suspect, 6);
							SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "U zatvoru si za %d sekundi.   Jamcevina /bail: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "U zatvoru si za %d sekundi.   Jamcevina: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Got Arrested");
							TextDrawShowForPlayer(suspect, Textdraw1[suspect]);
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							PlayerCuffed[suspect] = 0;
							GaveUp[suspect] = 0;
							new y, m, d;
							new h,mi,s;
							getdate(y,m,d);
							gettime(h,mi,s);
							format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo[suspect][pJailTime],JailPrice[suspect],moneys);
							JailLog(string);
						}//distance
					}//not connected
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}


A ovako sa /su

if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(PlayerInfo[playerid][pDuty] == 0)
			{
			    SendClientMessage(playerid, COLOR_GREY, "   You are not on Duty!");
			    return 1;
			}
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription]");
				return 1;
			}
			if(PlayerInfo[playerid][pDBanned] == 1)
			{
			    SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!");
			    return 1;
			}
			giveplayerid = ReturnUser(tmp);
			if (IsACop(playerid) || IsAFreecop(playerid))
			{
				if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
						GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
						new length = strlen(cmdtext);
						while ((idx < length) && (cmdtext[idx] <= ' '))
						{
							idx++;
						}
						new offset = idx;
						new result[128];
						while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
						{
							result[idx - offset] = cmdtext[idx];
							idx++;
						}
						result[idx - offset] = EOS;
						if(!strlen(result))
						{
							SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text]");
							return 1;
						}
						if(IsACop(giveplayerid))
						{
						    if(PlayerInfo[playerid][pRank] >= 6)
						    {
								if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
								else { WantedPoints[giveplayerid]+= 2; }
								SetPlayerCriminalEx(giveplayerid,playerid, result);
							}
							else
							{
							    SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 6 to suspect other cops");
							    return 1;
							}
						}
						else if(IsAFreecop(giveplayerid))
						{
							if(PlayerInfo[playerid][pRank] >= 3)
						    {
								if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
								else { WantedPoints[giveplayerid]+= 2; }
								SetPlayerCriminalEx(giveplayerid,playerid, result);
							}
							else
							{
							    SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 3 to suspect security guards");
							    return 1;
							}
						}
						else
						{
						    if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
							else { WantedPoints[giveplayerid]+= 2; }
							SetPlayerCriminalEx(giveplayerid,playerid, result);
						}
						new y, m, d;
						new h,mi,s;
						getdate(y,m,d);
						gettime(h,mi,s);
						format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /suspect %s %s",d,m,y,h,mi,s,sendername, giveplayer, (result));
						CommandLog(string);
						return 1;
					}
					else
					{
						SendClientMessage(playerid, COLOR_GRAD2, "** You can't suspect a Cop !");
					}
				}
			}
			else
			{
					format(string, sizeof(string), "** %d is not an active player.", giveplayerid);
					SendClientMessage(playerid, COLOR_GRAD1, string);
					return 1;
			}
		}
		else
		{
			SendClientMessage(playerid, COLOR_GRAD2, "** You are not a Cop / FBI / National Guard !");
			return 1;
		}
		return 1;
	}


EDIT: PROMJENI KORDINATE TE KOJE SU KOD TEBE ZA /ARREST
Poslednja Izmena: April 11, 2013, 21:00:30 POSLE PODNE od [EG]Fa®kiaS™