[Pomoc] komanda /arrest


Započeo |TED| Boca SRB, Mart 29, 2013, 21:21:15 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

b]Skripta koju koristim[/b]:Mod od 0
Detaljan opis problema:E ovako kad nekog uhapsim ne pise mi ni vreme ni razlog zasto je uhapsen moze li neko da mi namesti to
Dio skripte:
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							if(PlayerCuffed[suspect] < 1)
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
							    return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(playerid, 1500);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							if(PlayerInfo[playerid][pMember]==1||PlayerInfo[playerid][pLeader]==1)
							{
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Policija] %s %s je uhapsio %s-a || Zlocin: %s, Vreme: %i ", sendername, giveplayer,PlayerCrime[giveplayerid][pAccusedof],PlayerInfo[giveplayerid][pJailTime]);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[FBI] Agent %s je uhapsio %s-a || Zlocin: %s, Vreme: %i ", sendername, giveplayer,PlayerCrime[giveplayerid][pAccusedof],PlayerInfo[giveplayerid][pJailTime]);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
							SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

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Respect:Mr.Gagi,FlasH,Streetboy,David (Sabljak) A.k.A SABO(T)
ÄŒovjek nije stvoren za poraze, moze biti unisten, ali ne i pobjeÄ'en!

Probaj hoce li ti raditi :)

Na vrh:


new hKaucija[MAX_PLAYERS];


OnPlayerConnect:

hKaucija[playerid] = 0;


Napravi forward:

forward Float:GetDistanceBetweenPoints(Float:X, Float:Y, Float:Z, Float:PointX, Float:PointY, Float:PointZ);


i stock:

stock Float:GetDistanceBetweenPoints(Float:X, Float:Y, Float:Z, Float:PointX, Float:PointY, Float:PointZ)
{
	new Float:Distance;Distance = floatabs(floatsub(X, PointX)) + floatabs(floatsub(Y, PointY)) + floatabs(floatsub(Z, PointZ));
	return Distance;
}


i jos jedan stock:

stock RPIme(playerid, Ime[MAX_PLAYER_NAME])
{
    GetPlayerName(playerid, Ime, sizeof(Ime));
    for(new x = 0; x < sizeof(Ime); x++) { if(Ime[x] == '_') Ime[x] = ' '; }
    return 1;
}


Komanda:

CMD:arrest(playerid, params[])
{
    if(PlayerInfo[playerid][pClan] != 1) return SendClientMessage(playerid, 0xBFC0C2FF, "Niste PD"); // Tu prilagodi varijablu )
	new id, Cijena, vrijeme, kaucija, kaucijaCijena, Float:Poz1[3], Float:Poz2[3], hIme[2][MAX_PLAYER_NAME]; // definiramo sta nam je potrebno

	if(sscanf(params, "uiiii", id, Cijena, vrijeme, kaucija, kaucijaCijena)) return SendClientMessage(playerid, 0xBFC0C2FF, "Koristite: {BFC0C2}/uhapsi [Korisnicki ID ili Ime igraca] [Cijena (100-2000)] [vrijeme (1-20min)] [Kaucija 0=ne/1=da] [Cijena kaucije]");
	if(!IsPlayerConnected(id)) return SendClientMessage(playerid, 0xBFC0C2FF, "Krivi id!"); // Provjera ID-a
	if(Cijena < 100 || Cijena > 2000) return SendClientMessage(playerid, 0xBFC0C2FF, "Cijena moze biti najmanje $100 i najvise $2000!"); // Koika je kazna
	if(vrijeme < 1 || vrijeme > 20) return SendClientMessage(playerid, 0xBFC0C2FF, "vrijeme moze biti najmanje 1, a najvise 20 minuta!"); // OdreÄ'eno brijeme na koje ga mozes uloviti
	if(kaucija < 0 || kaucija > 1) return SendClientMessage(playerid, 0xBFC0C2FF, "Vrijednost kaucije mora biti 0 ili 1! 0 = ne, 1 = da"); // Vrijednost kaucije ili 1 ili 0

	GetPlayerPos(playerid, Poz1[0], Poz1[1], Poz1[2]); // Uzimas post od sebe
	GetPlayerPos(id, Poz2[0], Poz2[1], Poz2[2]); // Uzimas post od igraca kojeg lovis
	
	if(PlayerInfo[id][pWanted] == 0) return SendClientMessage(playerid, 0xBFC0C2FF, "Taj igrac nema wanted level!"); // Ako igrc nema wanted ( prilagodi varijablu )
	if(GetDistanceBetweenPoints(Poz1[0], Poz1[1], Poz1[2], Poz2[0], Poz2[1], Poz2[2]) > 7.5) return SendClientMessage(playerid, 0xBFC0C2FF, "Taj igrac je daleko!"); // Ako je igrac daleko ov tebe
	if(kaucija == 1 && kaucijaCijena <= 0) return SendClientMessage(playerid, 0xBFC0C2FF, "Cijena kaucije mora biti veca od 0!"); // Probjera za kauciju dali je 0 ili 1
 	if(kaucija == 1) hKaucija[id] = kaucijaCijena; // Ako je kaucija

	ResetPlayerWeapons(id); // Resetirasmu oruzje
	// Ovdje mu psotavis spawn gdje hoces da spawna igraca kada ga jailujes.
	
	PlayerInfo[id][pJail] = 1; // Prilagodis variajblu da je u zatovu kako ti je
	PlayerInfo[id][pZatvorenVrijeme] = vrijeme*60; // vrijeme zatvora koje gore upise
	TogglePlayerControllable(id, 1);
	SetPlayerWantedLevel(id, 0); // Stavis mu wanted na 0
	PlayerInfo[id][pWanted] = 0; // Stavis mu da mu makne wanted level ( PRILAGODI SI VARIJABLU )
	
	RPIme(playerid, hIme[0]); /// Definiras svoje ime
	RPIme(id, hIme[1]); // definiras ime igraca kojeg lovis
	
	new string[128]; // definiras string
	
	if(kaucija == 0) format(string, sizeof(string), "Ulovljen si od %s za $%d na %d minuta.   Kaucija: Ne", hIme[0], Cijena, vrijeme); /// string
	else if(kaucija == 1) format(string, sizeof(string), "Ulovljen si od %s za $%d na %d minuta.   Kaucija: Da   Ciena kaucije: $%d", hIme[0], Cijena, vrijeme, kaucijaCijena); // string
	SendClientMessage(id, 0xBFC0C2FF, string); // saljes poruku IGRACU kojeg lovis
	
	format(string, sizeof string, "Uhapsili ste %s na za $%d na %d minuta. Kaucija: $%d", hIme[1], Cijena, vrijeme, kaucijaCijena); // string
	SendClientMessage(playerid, SVETLOPLAVA, string); // saljes sebi poruku da siu ga ulovio

	format(string, sizeof string, "Ulovljen %s, prpadnik oruzane pljacke. Ulovio ga je %s.", hIme[1], hIme[0]); // string
	SendClientMessageToAll(0xBFC0C2FF, string); // saljes poruku svima
	return 1;
}
Poslednja Izmena: Mart 30, 2013, 12:33:33 POSLE PODNE od FlasH
BIG RESPEKT: Blaeks,  [CRP] Joey_, David (Sabljak) A.k.A SABO(T), joXy_, Dimi, Sexserghy ♥, TerminuS, H1TM4N


Blaeks

*

Madmen

if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							if(PlayerCuffed[suspect] < 1)
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
							    return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(playerid, 1500);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							}
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
							SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}
Poslednja Izmena: Mart 31, 2013, 16:38:52 POSLE PODNE od Blaeks

Citat: Blaeks poslato Mart 31, 2013, 10:57:55 PRE PODNE
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							if(PlayerCuffed[suspect] < 1)
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
							    return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(playerid, 1500);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
							SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

Izbacuje 26 erora

Citat: |LG|Yui_Sang poslato Mart 31, 2013, 16:28:50 POSLE PODNE
Citat: BocaBajrovic1995 poslato Mart 31, 2013, 16:22:42 POSLE PODNE
Citat: Blaeks poslato Mart 31, 2013, 10:57:55 PRE PODNE
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							if(PlayerCuffed[suspect] < 1)
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
							    return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(playerid, 1500);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
							
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
							SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

Izbacuje 26 erora
Sredi zagrade
Znam i ja da je do zagrada ali ne znam koja

Blaeks

*

Madmen

izmenio sam ti moj prvi komentar gore, tu je fix

Citat: |LG|Yui_Sang poslato Mart 31, 2013, 16:41:14 POSLE PODNE
ovako
if(strcmp(cmd, "/arrest", true) == 0 || strcmp(cmd, "/uhapsi", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	   	{
			if(gTeam[playerid] == 2  || IsACop(playerid))
			{
				if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1)
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na duznosti!");
				    return 1;
				}
		        /*if(!PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || !PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828))
				{// Jail spot
				    SendClientMessage(playerid, COLOR_GREY, "   You are not near the Jail, can't Arrest!");
				    return 1;
				}*/

				if(PlayerToPoint(6.0, playerid, 268.3327,77.8972,1001.0391) || PlayerToPoint(15.0, playerid,1537.2515,-1674.9572,13.3828) || PlayerToPoint(6.0, playerid, 1528.9080,-1678.0759,5.8906) || PlayerToPoint(6.0, playerid, -1606.9096,677.2825,-5.2421))
				{//New arrest system

					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					moneys = strval(tmp);
					if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Novcana kazna ne moze biti ispod $1 ni iznad $99999!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new time = strval(tmp);
					if(time < 1 || time > 60) { SendClientMessage(playerid, COLOR_GREY, "   Zatvorska kazna ne moze biti ispod 1 ni iznad 20 minuta!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bail = strval(tmp);
					if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "   Da se dozvoli ili ponisti kaucija, kucajte 0 ili 1!"); return 1; }
					tmp = strtok(cmdtext, idx);
					if(!strlen(tmp))
					{
						SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uhapsi [novcana kazna] [vrijeme (minuta)] [kaucija (0=ne 1=da)] [iznos kaucije]");
						return 1;
					}
					new bailprice = strval(tmp);
					if(bailprice < 0 || bailprice > 3000000) { SendClientMessage(playerid, COLOR_GREY, "   Kaucija ne moze biti ispod $0 ni iznad $3000000!"); return 1; }
					new suspect = GetClosestPlayer(playerid);
					if(IsPlayerConnected(suspect))
					{
						if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
						{
							GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							if(WantedLevel[suspect] < 1)
							{
						    	SendClientMessage(playerid, COLOR_GREY, "   Igrac mora imati barem Wanted Level 1!");
						    	return 1;
							}
							if(PlayerCuffed[suspect] < 1)
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Igracu mora prvo biti stavljene lisice!");
							    return 1;
							}
							format(string, sizeof(string), "* Uhapsili ste %s-a!", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							SafeGivePlayerMoney(playerid, 1500);
							SafeGivePlayerMoney(suspect, -moneys);
							format(string, sizeof(string), "uhapsio vas je %s ~n~    za $%d", sendername, moneys);
							GameTextForPlayer(suspect, string, 5000, 5);
							SafeResetPlayerWeapons(suspect);
						    {
							    new currank[64];
		    					if(PlayerInfo[playerid][pRank] == 1) { currank = "Cadet"; }
								else if(PlayerInfo[playerid][pRank] == 2) { currank = "Police Officer"; }
								else if(PlayerInfo[playerid][pRank] == 3) { currank = "Corporal"; }
								else if(PlayerInfo[playerid][pRank] == 4) { currank = "Sergeant"; }
								else if(PlayerInfo[playerid][pRank] == 5) { currank = "Lieutenant"; }
	        					else if(PlayerInfo[playerid][pRank] == 6) { currank = "Captain"; }
	        					else if(PlayerInfo[playerid][pRank] == 7) { currank = "Deputy Chief"; }
	        					else if(PlayerInfo[playerid][pRank] == 8) { currank = "Chief"; }
								else { currank = "Cadet"; }
								format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)
							{
								format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);
								OOCNews(COLOR_BLUE, string);
							}
							SetPlayerInterior(suspect, 6);
							SetPlayerWorldBounds(suspect,-1052.6142,-1179.6550,-931.2334,-1058.4941)
							SetPlayerPos(suspect,264.0486,82.0602,1001.0391);
							//SetPlayerHealth(suspect,0)
							TogglePlayerControllable(suspect, 1);
							PlayerCuffed[suspect] = 0;
							PlayerInfo[suspect][pJailTime] = time * 60;
							if(bail == 1)
							{
								JailPrice[suspect] = bailprice;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: $%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							else
							{
							    JailPrice[suspect] = 0;
								format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[suspect][pJailTime]);
								SendClientMessage(suspect, COLOR_WHITE, string);
							}
							PlayerInfo[suspect][pJailed] = 1;
				     	   	PlayerInfo[suspect][pArrested] += 1;
							SetPlayerFree(suspect,playerid, "Uhapsen");
							WantedPoints[suspect] = 0;
							WantedLevel[suspect] = 0;
							WantLawyer[suspect] = 1;
							SafeGivePlayerMoney(giveplayerid, 20000);
                            SetPlayerToTeamColor(playerid);
						}//distance
					}//not connected
					else
					{
				    	SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u blizini za hapsenje.");
				    	return 1;
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Niste na mjestu za hapsenje.");
				    return 1;
				}
			}
			else
			{
			    SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			    return 1;
			}
		}//not connected
		return 1;
	}

C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55665) : error 017: undefined symbol "vreme"
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : error 029: invalid expression, assumed zero
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : warning 215: expression has no effect
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55668) : error 001: expected token: ";", but found "if"
C:\DOCUME~1\boris\Desktop\Boca\gdfg\GAMEMO~1\balkan.pwn(55670) : error 017: undefined symbol "vreme"

55668
else if(PlayerInfo[playerid][pMember]==2||PlayerInfo[playerid][pLeader]==2)

55665
format(string, sizeof(string), "[Police] %s %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", currank ,sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);

55670
format(string, sizeof(string), "[Police] Agent %s je upravo uhapsio gradjanina %s | vreme:%d |razlog:%s", sendername, giveplayer, vreme, PlayerCrime[suspect][pAccusedof]);