[POMOC] Dok


Započeo dr.нoυѕe, Januar 09, 2013, 15:42:20 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Privatna
Detaljan opis problema:Znaci sve je dobro samo zelim da mi se puni na odreÄ'enom mjestu gdje se nalazi kamion za transport.
Dio skripte:
if(trucking[dockcar] <= 99)
{
if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, 0, alarm, doors, bonnet, boot, objective);
SendClientMessage(playerid, COLOR_GOLD, "INFO: Usli ste u kamion te ste zapoceli punjenje. Nemojte izlaziti da se ne prekine punjenje.");
trucktim = SetTimerEx("TruckUp",7000,true, "%i", playerid);
new string[125];format(string,sizeof(string),"PUNJENJE: %i%",trucking[dockcar]); //quickly doing a small update on fuel (so it wont jump from 100 to its real value)
TextDrawSetString(truck[playerid],string);
TextDrawShowForPlayer(playerid,truck[playerid]);
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):Malo pojašnjenje znači ovo je sve dobro samo želim da mi se puni u hangaru a ne po cijelom srw znaci samo u hangaru gdje se nalazi kamion da se puni.
Hvala unaprijed.


VOZILA ZA FIVEM
FIVEM PIKACHU ROLEPLAY

if(trucking[dockcar] <= 99)
{
if(IsPlayerInRangeOfPoint(playerid, 6.0, X, Y, Z)) // ovdje stavi koordinate na kojima zelis da se moze punit
{
       if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 ||  PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
       {
              new engine, lights, alarm, doors, bonnet, boot, objective;
              GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
              SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, 0, alarm, doors, bonnet, boot, objective);
              SendClientMessage(playerid, COLOR_GOLD, "INFO: Usli ste u kamion te ste zapoceli punjenje.  Nemojte izlaziti da se ne prekine punjenje.");
              trucktim = SetTimerEx("TruckUp",7000,true, "%i", playerid);
              new string[125];format(string,sizeof(string),"PUNJENJE: %i%",trucking[dockcar]); //quickly doing a small update on fuel (so it wont jump from 100 to its real value)
              TextDrawSetString(truck[playerid],string);
              TextDrawShowForPlayer(playerid,truck[playerid]);
       }
}
else
{
       SendClientMessage(playerid, -1, "Moras biti na mjestu za punjenje.");
}
Poslednja Izmena: Januar 09, 2013, 17:00:55 POSLE PODNE od Alycone

Citat: Alycone poslato Januar 09, 2013, 16:58:24 POSLE PODNE
if(trucking[dockcar] <= 99)
{
if(IsPlayerInRangeOfPoint(playerid, 6.0, X, Y, Z)) // ovdje stavi koordinate na kojima zelis da se moze punit
{
       if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 ||  PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
       {
              new engine, lights, alarm, doors, bonnet, boot, objective;
              GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
              SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, 0, alarm, doors, bonnet, boot, objective);
              SendClientMessage(playerid, COLOR_GOLD, "INFO: Usli ste u kamion te ste zapoceli punjenje.  Nemojte izlaziti da se ne prekine punjenje.");
              trucktim = SetTimerEx("TruckUp",7000,true, "%i", playerid);
              new string[125];format(string,sizeof(string),"PUNJENJE: %i%",trucking[dockcar]); //quickly doing a small update on fuel (so it wont jump from 100 to its real value)
              TextDrawSetString(truck[playerid],string);
              TextDrawShowForPlayer(playerid,truck[playerid]);
       }
}
else
{
       SendClientMessage(playerid, -1, "Moras biti na mjestu za punjenje.");
}


Neradi idalje puni kada se kamion vozi po srw.


VOZILA ZA FIVEM
FIVEM PIKACHU ROLEPLAY

Blaeks

*

Madmen

if(IsPlayerInRangeOfPoint(playerid, 6.0, X, Y, Z))
   	{
      if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4 || PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5 || PlayerInfo[playerid][pMember] == 6 ||  PlayerInfo[playerid][pLeader] == 6 || PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
       {
          if(trucking[dockcar] <= 99)
             {
				ew engine, lights, alarm, doors, bonnet, boot, objective;
              GetVehicleParamsEx(GetPlayerVehicleID(playerid), engine, lights, alarm, doors, bonnet, boot, objective);
              SetVehicleParamsEx(GetPlayerVehicleID(playerid), 1, 0, alarm, doors, bonnet, boot, objective);
              SendClientMessage(playerid, COLOR_GOLD, "INFO: Usli ste u kamion te ste zapoceli punjenje.  Nemojte izlaziti da se ne prekine punjenje.");
              trucktim = SetTimerEx("TruckUp",7000,true, "%i", playerid);
              new string[125];format(string,sizeof(string),"PUNJENJE: %i%",trucking[dockcar]); //quickly doing a small update on fuel (so it wont jump from 100 to its real value)
              TextDrawSetString(truck[playerid],string);
              TextDrawShowForPlayer(playerid,truck[playerid]);
       		}
  		}
       	return 1;
   	}

Rjesio sam uz pomoc novog frenda mozete lock


VOZILA ZA FIVEM
FIVEM PIKACHU ROLEPLAY