[MAP] Banka


Započeo Stole_Legia, Jun 04, 2012, 22:02:29 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Ime Mape:banka
Vrjeme izrade(koliko dugo):20min
Slike: http://www.youtube.com/watch?v=QTHJdV78-58
Kodovi:
CreateObject(3494,1466.69995117,-1021.59997559,26.89999962,0.00000000,0.00000000,0.00000000); //object(luxorpillar04_lvs) (1)
CreateObject(3494,1458.59997559,-1021.79998779,26.89999962,0.00000000,0.00000000,0.00000000); //object(luxorpillar04_lvs) (2)
CreateObject(1649,1451.29980469,-1021.69921875,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (10)
CreateObject(1649,1455.79980469,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (53)
CreateObject(1649,1451.40002441,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (57)
CreateObject(1649,1451.39941406,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (58)
CreateObject(1649,1447.00000000,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (59)
CreateObject(1649,1447.00000000,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (60)
CreateObject(1649,1442.59997559,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (61)
CreateObject(1649,1442.59960938,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (62)
CreateObject(1649,1438.19995117,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (63)
CreateObject(1649,1438.19921875,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (64)
CreateObject(1649,1433.90002441,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (65)
CreateObject(1649,1433.89941406,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (66)
CreateObject(1649,1455.79980469,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (67)
CreateObject(1649,1469.40002441,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (68)
CreateObject(1649,1469.39941406,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (69)
CreateObject(1649,1473.80004883,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (70)
CreateObject(1649,1473.79980469,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (71)
CreateObject(1649,1478.19995117,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (72)
CreateObject(1649,1478.19921875,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (73)
CreateObject(1649,1482.59997559,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (74)
CreateObject(1649,1482.59960938,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (75)
CreateObject(1649,1487.00000000,-1021.79998779,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (76)
CreateObject(1649,1487.00000000,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (77)
CreateObject(1649,1489.89941406,-1021.79980469,24.50000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (79)
CreateObject(1649,1433.89941406,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (80)
CreateObject(1649,1433.89941406,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (81)
CreateObject(1649,1438.19921875,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (82)
CreateObject(1649,1438.19921875,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (83)
CreateObject(1649,1442.59960938,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (84)
CreateObject(1649,1442.59960938,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (85)
CreateObject(1649,1447.00000000,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (86)
CreateObject(1649,1447.00000000,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (87)
CreateObject(1649,1451.39941406,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (89)
CreateObject(1649,1455.79980469,-1021.79980469,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (90)
CreateObject(1649,1455.79980469,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (91)
CreateObject(1649,1469.39941406,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (92)
CreateObject(1649,1469.39941406,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (93)
CreateObject(1649,1473.79980469,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (94)
CreateObject(1649,1473.79980469,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (95)
CreateObject(1649,1478.19921875,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (96)
CreateObject(1649,1478.19921875,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (97)
CreateObject(1649,1482.59960938,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (98)
CreateObject(1649,1482.59960938,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (99)
CreateObject(1649,1487.00000000,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (100)
CreateObject(1649,1487.00000000,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (101)
CreateObject(1649,1489.89941406,-1021.79980469,27.79999924,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (102)
CreateObject(1649,1489.89941406,-1021.79980469,24.50000000,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (117)
CreateObject(1649,1489.89941406,-1021.79980469,27.79999924,0.00000000,0.00000000,180.00000000); //object(wglasssmash) (119)
CreateObject(1257,1439.50000000,-1028.00000000,24.10000038,0.00000000,0.00000000,90.00000000); //object(bustopm) (1)
CreateObject(1257,1444.30004883,-1028.00000000,24.10000038,0.00000000,0.00000000,90.00000000); //object(bustopm) (2)
CreateObject(1257,1479.90002441,-1027.59997559,24.10000038,0.00000000,0.00000000,90.00000000); //object(bustopm) (3)
CreateObject(1257,1484.69921875,-1027.59960938,24.10000038,0.00000000,0.00000000,90.00000000); //object(bustopm) (4)
CreateObject(1363,1456.50000000,-1022.70001221,23.70000076,0.00000000,0.00000000,0.00000000); //object(cj_phone_kiosk) (1)
CreateObject(1363,1468.09997559,-1023.00000000,23.70000076,0.00000000,0.00000000,0.00000000); //object(cj_phone_kiosk) (2)
CreateObject(640,1434.40002441,-1022.20001221,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (2)
CreateObject(640,1440.30004883,-1022.20001221,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (3)
CreateObject(1215,1437.29980469,-1022.29980469,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(640,1452.30004883,-1022.29998779,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (4)
CreateObject(1215,1443.29980469,-1022.19921875,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(640,1446.29980469,-1022.29980469,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (5)
CreateObject(1215,1449.29980469,-1022.29980469,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1455.29980469,-1022.39941406,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(640,1471.30004883,-1022.29998779,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (6)
CreateObject(1215,1486.40002441,-1022.29998779,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(640,1489.50000000,-1022.19921875,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (7)
CreateObject(1215,1474.30004883,-1022.40002441,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(640,1483.29980469,-1022.29980469,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (8)
CreateObject(640,1477.39941406,-1022.29980469,23.50000000,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (9)
CreateObject(1215,1480.29980469,-1022.39941406,23.39999962,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(3472,1466.90002441,-1028.40002441,22.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1458.09997559,-1028.50000000,22.79999924,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
Poslednja Izmena: Jun 04, 2012, 22:07:10 POSLE PODNE od Stole_Legia
New Life RolePlay[USKORO]
IP:92.222.216.47:7874
TeamSpeak:37.59.64.0:9955
Forum:U izradi

Dobro je 7/10 :)
Mali savet , kada ti predje 150 objekata koristi CreaateDynamicObject

Hvala,ok praktiracu...
New Life RolePlay[USKORO]
IP:92.222.216.47:7874
TeamSpeak:37.59.64.0:9955
Forum:U izradi


DzajaVu

Gdje taj kod treba staviti molim vas odgovorite

U      public OnGameModeInit ()
Poslednja Izmena: Jun 04, 2012, 23:28:25 POSLE PODNE od Stole_Legia
New Life RolePlay[USKORO]
IP:92.222.216.47:7874
TeamSpeak:37.59.64.0:9955
Forum:U izradi

DzajaVu

Jer ga moram konvertovati?

Konvektovan je vec  :)
New Life RolePlay[USKORO]
IP:92.222.216.47:7874
TeamSpeak:37.59.64.0:9955
Forum:U izradi

Dobro je samo ovi stubovi se ne uklapaju,jesi morao napraviti video za ovo?

Bilo me mrsko uploadovat sliku po sliku pa evo tako mi brze :D
New Life RolePlay[USKORO]
IP:92.222.216.47:7874
TeamSpeak:37.59.64.0:9955
Forum:U izradi