Pomoc /rentmoto


Započeo Kiki_Rukfas, Januar 27, 2012, 16:57:41 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: RP
Detaljan opis problema: Ja ukucam na mom srv /rentmoto komandu da rentam motor i nista se ne dogadja ne pise Nepostojeca komanda nista. Nece da se renta motor. Hitno pomoc!
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //

Dio skripte : ??
postaj tu svoju komadnu...

Lemi_Zero

Evo komande, dacu ja umesto njega... posto inace imam i ja taj problem sa rentom isto to, neradi ni auto ni moto...
if(strcmp(cmd, "/rentcar", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 161 && GetPlayerVehicleID(playerid) <= 185)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if(SBizzInfo[15][sbProducts] == 0)
				{
					GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
					return 1;
				}
				if (GetPlayerMoney(playerid) < 250)
				{
					SendClientMessage(playerid, COLOR_GRAD2, "Nemate toliko novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "Neko je vec iznajmio ovaj auto !");
				        return 1;
				    }
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 1)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				GivePlayerCash(playerid,-250);
				SBizzInfo[15][sbTill] += 250;
				ExtortionSBiz(15, SBizzInfo[15][sbEntranceCost]);
				SBizzInfo[15][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "Iznajmili ste vozilo sada samo vi mozete voziti ovo vozilo.",hirefee);
				SendClientMessage(playerid, YELLOW, string);
				SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
				gEngine[playerid] = 0;
				engineOn[GetPlayerVehicleID(playerid)] = false;
				TogglePlayerControllable(playerid, 1);
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}
	if(strcmp(cmd, "/rentmoto", true) == 0)
	{
        if(IsPlayerConnected(playerid))
		{
			if(GetPlayerVehicleID(playerid) >= 186 && GetPlayerVehicleID(playerid) <= 210)
			{
				new hirefee = HireCost(GetPlayerVehicleID(playerid));
				if(SBizzInfo[0][sbProducts] == 0)
				{
					GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
					return 1;
				}
				/*if(PlayerInfo[playerid][pPbiskey] == 0)
				{
					GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
					TogglePlayerControllable(playerid, 1);
					return 1;
				}*/
				if (GetPlayerMoney(playerid) <  SBizzInfo[0][sbEntranceCost])
				{
					SendClientMessage(playerid, COLOR_GRAD2, "Nemate dovoljno novca !");
					return 1;
				}
				if(HireCar[playerid] != 299)
				{
					gCarLock[HireCar[playerid]] = 0;
					UnLockCar(HireCar[playerid]);
					SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/brod !");
					return 1;
				}
				foreach (Player, i)
				{
				    if(HireCar[i] == GetPlayerVehicleID(playerid))
				    {
				        SendClientMessage(playerid, COLOR_GREY, "Neko je vec iznajmio ovaj motor !");
				        return 1;
				    }
				}
				GivePlayerCash(playerid,-SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
				ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
				SBizzInfo[0][sbProducts]--;
				HireCar[playerid] = GetPlayerVehicleID(playerid);
				OnPropUpdate();
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "Iznajmili ste vozilo sada samo vi mozete voziti ovo vozilo.",hirefee);
				SendClientMessage(playerid, BELA, string);
				TogglePlayerControllable(playerid, 1);
				gEngine[GetPlayerVehicleID(playerid)] = 1;
				GameTextForPlayer(playerid, string, 5000, 3);
			}
		}
		return 1;
	}