[Pomoc]Komanda /warpozovi [ID] i /warizbaci [ID]


Započeo Dane, Januar 03, 2012, 18:18:35 POSLE PODNE

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Skripta koju koristim:Noxicus
Detaljan opis problema:Znači kao Å¡ta naslov teme govori htio bh znate ako mi možete kazati kako da napravim komande te dvi.One bi trebale raditi sljedeće:Znači kada admin pokrene war komandom /zapocnirat da lideri koje je admin mafije/bande (2) odabrao da komandom /warpozovi [ID] portaju igraca na war a ako npr. neki igrac izaÄ'e sa servera upo wara a ima ostalih igraca online da onda njega portaju na war ili nekoga od ovih izbace sa komandom /warizbaci pa pozovu drugog online clana...Nadam se da ste me skontali.
Dio skripte:Evo vam komanda /zapocnirat pa vi od tge komande stavite da ne porta sve odma 2 ekipe nego da lider mora:
CMD:zapocnirat(playerid, params[])
{
	new tim1,tim2,vrijemez, string[128];
	new sendername[MAX_PLAYER_NAME];
	GetPlayerName(playerid, sendername, sizeof(sendername));
	if(sscanf(params, "ddd", tim1, tim2, vrijemez))
		{
			if(PlayerInfo[playerid][pAdmin] >= 2)
				{
					SCM(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /zapocnirat [tim1] [tim2] [vrijeme(minute)]");
					SCM(playerid, WHITE, "{FF0000}Dostupno: {FFFF80}5 - LCN | 6- Yakuza | 12-MS13 | 13 - Crips");
				}
		}
	else
	{
		if(PlayerInfo[playerid][pAdmin] >= 2)
				{
				foreach (Player, i)
					{
				      if(PlayerInfo[i][pMember] == tim1 || PlayerInfo[i][pLeader] == tim1)
				      {
						
							SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim1", 1);
							new Float:fa, Float:fy, Float:fu;
							GetPlayerPos( playerid, fa, fy, fu );
							format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
							ratnitext1 = CreatePlayer3DTextLabel(i,"{0080C0}Plavi {808080}Tim",0x46A3FFFF,fa,fy,fu,40.0, i);
							SetPlayerInterior(i, 15);
							new rande = random(sizeof(RandomArenaSpawnsTim1));
							SetPlayerPos(i, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
							GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
							GivePlayerWeapon(i, 33, 100);RatnoVrijeme = vrijemez*60;TextDrawShowForPlayer(i, crvenitim);plavitimkills= 0; crvenitimkills = 0;
							TextDrawShowForPlayer(i, plavitim);
							TextDrawShowForPlayer(i, ratnaz);
							TextDrawShowForPlayer(i, preostalovrijeme);
					  }
					  if(PlayerInfo[i][pMember] == tim2 ||PlayerInfo[i][pLeader] == tim2)
					 {
							
							SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim2", 1);
							SetPlayerInterior(i, 15);
							new Float:fa, Float:fy, Float:fu;
							GetPlayerPos( playerid, fa, fy, fu );format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
							ratnitext2 = CreatePlayer3DTextLabel(i,"{FF4141}Crveni {808080}Tim",0xFF5E5EFF,fa,fy,fu,40.0, i);plavitimkills= 0; crvenitimkills = 0;
							new rande = random(sizeof(RandomArenaSpawnsTim2));
							RatnoVrijeme = vrijemez *60;
							SetPlayerPos(i, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
							GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
							GivePlayerWeapon(i, 33, 100);
							TextDrawShowForPlayer(i, crvenitim);
							TextDrawShowForPlayer(i, plavitim);
							TextDrawShowForPlayer(i, ratnaz);
							TextDrawShowForPlayer(i, preostalovrijeme);
					}
				}
		  }
	}
return 1;
}

Definicije:
new RatnoVrijeme = 0;
new plavitimkills = 0;
new crvenitimkills = 0;
new PlayerText3D:ratnitext2;
new PlayerText3D:ratnitext1;
new Text:crvenitim;
new Text:plavitim;
new Text:ratnaz;
new Text:preostalovrijeme;
SetPVarInt(playerid, "Ratuje", 0);

public SetPlayerSpawn(playerid)
{
	if(GetPVarInt(playerid, "Ratuje") == 1)
		{
		if(GetPVarInt(playerid, "Tim1") == 1)
		{
			SetPlayerInterior(playerid, 15);
			new rande = random(sizeof(RandomArenaSpawnsTim1));
			//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pChar], RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2], 0.0, 4, 2, 18, 50, 29, 200)
			SetPlayerPos(playerid, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
			GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 18, 50);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
			GivePlayerWeapon(playerid, 33, 100);
			return 1;
		}
	else if(GetPVarInt(playerid, "Tim2") == 1)
		{
			SetPlayerInterior(playerid, 15);
			new rande = random(sizeof(RandomArenaSpawnsTim2));
			SetPlayerPos(playerid, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
			GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 18, 50);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
			GivePlayerWeapon(playerid, 33, 100);
			return 1;
			}
		}

if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme != 0)
			{
				
				format(string, sizeof(string), "~g~Preostalo vrijeme:~b~%d sec", RatnoVrijeme);
				TextDrawSetString(preostalovrijeme,string);
				 format(string, sizeof(string), "~r~Crveni tim:~b~%d", crvenitimkills);
				TextDrawSetString(crvenitim, string);
				format(string, sizeof(string), "~r~Plavi tim:~b~%d", plavitimkills);
				TextDrawSetString(plavitim, string);
			}
			if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme <= 0)
			{
				DeletePlayer3DTextLabel(i, ratnitext1);DeletePlayer3DTextLabel(i, ratnitext2);SetPVarInt(i, "Tim1", 0);SetPVarInt(i, "Tim2", 0);
				SetPVarInt(i, "Ratuje", 0); ResetPlayerWeapons(i); SpawnPlayer(i); TextDrawHideForPlayer(i, ratnaz);
				TextDrawHideForPlayer(i, preostalovrijeme);TextDrawHideForPlayer(i, crvenitim);TextDrawHideForPlayer(i, plavitim);
			}

RatnoVrijeme = strval(arrCoords[4]);

crvenitim = TextDrawCreate(25.000000, 238.000000, "~r~Crveni tim:~b~0");
	TextDrawBackgroundColor(crvenitim, 255);
	TextDrawFont(crvenitim, 1);
	TextDrawLetterSize(crvenitim, 0.410000, 2.000000);
	TextDrawColor(crvenitim, -1);
	TextDrawSetOutline(crvenitim, 1);
	TextDrawSetProportional(crvenitim, 1);
	TextDrawUseBox(crvenitim, 1);
	TextDrawBoxColor(crvenitim, 64);
	TextDrawTextSize(crvenitim, 137.000000, 0.000000);

	plavitim = TextDrawCreate(25.000000, 260.500000, "~b~Plavi tim:~r~0");
	TextDrawBackgroundColor(plavitim, 255);
	TextDrawFont(plavitim, 1);
	TextDrawLetterSize(plavitim, 0.410000, 2.000000);
	TextDrawColor(plavitim, -1);
	TextDrawSetOutline(plavitim, 1);
	TextDrawSetProportional(plavitim, 1);
	TextDrawUseBox(plavitim, 1);
	TextDrawBoxColor(plavitim, 64);
	TextDrawTextSize(plavitim, 137.000000, 0.000000);

	ratnaz = TextDrawCreate(59.000000, 214.000000, "~g~Rat");
	TextDrawBackgroundColor(ratnaz, 255);
	TextDrawFont(ratnaz, 0);
	TextDrawLetterSize(ratnaz, 0.700000, 2.100000);
	TextDrawColor(ratnaz, -1);
	TextDrawSetOutline(ratnaz, 1);
	TextDrawSetProportional(ratnaz, 1);
	TextDrawUseBox(ratnaz, 1);
	TextDrawBoxColor(ratnaz, 64);
	TextDrawTextSize(ratnaz, 94.000000, 0.000000);

	preostalovrijeme = TextDrawCreate(25.000000, 283.000000, "~g~Preostalo vrijeme:~b~120 sec");
	TextDrawBackgroundColor(preostalovrijeme, 255);
	TextDrawFont(preostalovrijeme, 1);
	TextDrawLetterSize(preostalovrijeme, 0.310000, 1.700000);
	TextDrawColor(preostalovrijeme, -1);
	TextDrawSetOutline(preostalovrijeme, 1);
	TextDrawSetProportional(preostalovrijeme, 1);
	TextDrawUseBox(preostalovrijeme, 1);
	TextDrawBoxColor(preostalovrijeme, 64);
	TextDrawTextSize(preostalovrijeme, 137.000000, 0.000000);
	oglasis = SetTimer("RandomMessage",20000,1);

Neke slike/video za lakse dobivanje pomoci(neobavezno)://

OVO U KODU NIJE SVE JEDNA KOMANDA TO JE SVE VEZANO ZA WAR  Å TO SAM NAÅ AO U GAMEMODU!!!
Poslednja Izmena: Januar 03, 2012, 18:26:05 POSLE PODNE od Dane

Citat: Dane poslato Januar 03, 2012, 18:18:35 POSLE PODNE
Skripta koju koristim:Noxicus
Detaljan opis problema:Znači kao Å¡ta naslov teme govori htio bh znate ako mi možete kazati kako da napravim komande te dvi.One bi trebale raditi sljedeće:Znači kada admin pokrene war komandom /zapocnirat da lideri koje je admin mafije/bande (2) odabrao da komandom /warpozovi [ID] portaju igraca na war a ako npr. neki igrac izaÄ'e sa servera upo wara a ima ostalih igraca online da onda njega portaju na war ili nekoga od ovih izbace sa komandom /warizbaci pa pozovu drugog online clana...Nadam se da ste me skontali.
Dio skripte:Evo vam komanda /zapocnirat pa vi od tge komande stavite da ne porta sve odma 2 ekipe nego da lider mora:
CMD:zapocnirat(playerid, params[])
{
	new tim1,tim2,vrijemez, string[128];
	new sendername[MAX_PLAYER_NAME];
	GetPlayerName(playerid, sendername, sizeof(sendername));
	if(sscanf(params, "ddd", tim1, tim2, vrijemez))
		{
			if(PlayerInfo[playerid][pAdmin] >= 2)
				{
					SCM(playerid, COLOR_GRAD3,"{168BFF}INFO: {959561} /zapocnirat [tim1] [tim2] [vrijeme(minute)]");
					SCM(playerid, WHITE, "{FF0000}Dostupno: {FFFF80}5 - LCN | 6- Yakuza | 12-MS13 | 13 - Crips");
				}
		}
	else
	{
		if(PlayerInfo[playerid][pAdmin] >= 2)
				{
				foreach (Player, i)
					{
				      if(PlayerInfo[i][pMember] == tim1 || PlayerInfo[i][pLeader] == tim1)
				      {
						
							SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim1", 1);
							new Float:fa, Float:fy, Float:fu;
							GetPlayerPos( playerid, fa, fy, fu );
							format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
							ratnitext1 = CreatePlayer3DTextLabel(i,"{0080C0}Plavi {808080}Tim",0x46A3FFFF,fa,fy,fu,40.0, i);
							SetPlayerInterior(i, 15);
							new rande = random(sizeof(RandomArenaSpawnsTim1));
							SetPlayerPos(i, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
							GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
							GivePlayerWeapon(i, 33, 100);RatnoVrijeme = vrijemez*60;TextDrawShowForPlayer(i, crvenitim);plavitimkills= 0; crvenitimkills = 0;
							TextDrawShowForPlayer(i, plavitim);
							TextDrawShowForPlayer(i, ratnaz);
							TextDrawShowForPlayer(i, preostalovrijeme);
					  }
					  if(PlayerInfo[i][pMember] == tim2 ||PlayerInfo[i][pLeader] == tim2)
					 {
							
							SetPVarInt(i, "Ratuje", 1); SetPVarInt(i, "Tim2", 1);
							SetPlayerInterior(i, 15);
							new Float:fa, Float:fy, Float:fu;
							GetPlayerPos( playerid, fa, fy, fu );format(string, sizeof(string), "{FF0000}RAT| Pokrenuo Admin: {FFFF80}%s", sendername);SCM(i, WHITE, string);
							ratnitext2 = CreatePlayer3DTextLabel(i,"{FF4141}Crveni {808080}Tim",0xFF5E5EFF,fa,fy,fu,40.0, i);plavitimkills= 0; crvenitimkills = 0;
							new rande = random(sizeof(RandomArenaSpawnsTim2));
							RatnoVrijeme = vrijemez *60;
							SetPlayerPos(i, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
							GivePlayerWeapon(i, 4, 2);GivePlayerWeapon(i, 18, 50);GivePlayerWeapon(i, 24, 120);GivePlayerWeapon(i, 25, 120);GivePlayerWeapon(i, 29, 200);
							GivePlayerWeapon(i, 33, 100);
							TextDrawShowForPlayer(i, crvenitim);
							TextDrawShowForPlayer(i, plavitim);
							TextDrawShowForPlayer(i, ratnaz);
							TextDrawShowForPlayer(i, preostalovrijeme);
					}
				}
		  }
	}
return 1;
}

Definicije:
new RatnoVrijeme = 0;
new plavitimkills = 0;
new crvenitimkills = 0;
new PlayerText3D:ratnitext2;
new PlayerText3D:ratnitext1;
new Text:crvenitim;
new Text:plavitim;
new Text:ratnaz;
new Text:preostalovrijeme;
SetPVarInt(playerid, "Ratuje", 0);

public SetPlayerSpawn(playerid)
{
	if(GetPVarInt(playerid, "Ratuje") == 1)
		{
		if(GetPVarInt(playerid, "Tim1") == 1)
		{
			SetPlayerInterior(playerid, 15);
			new rande = random(sizeof(RandomArenaSpawnsTim1));
			//SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam], PlayerInfo[playerid][pChar], RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2], 0.0, 4, 2, 18, 50, 29, 200)
			SetPlayerPos(playerid, RandomArenaSpawnsTim1[rande][0], RandomArenaSpawnsTim1[rande][1], RandomArenaSpawnsTim1[rande][2]);
			GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 18, 50);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
			GivePlayerWeapon(playerid, 33, 100);
			return 1;
		}
	else if(GetPVarInt(playerid, "Tim2") == 1)
		{
			SetPlayerInterior(playerid, 15);
			new rande = random(sizeof(RandomArenaSpawnsTim2));
			SetPlayerPos(playerid, RandomArenaSpawnsTim2[rande][0], RandomArenaSpawnsTim2[rande][1], RandomArenaSpawnsTim2[rande][2]);
			GivePlayerWeapon(playerid, 4, 2);GivePlayerWeapon(playerid, 18, 50);GivePlayerWeapon(playerid, 24, 120);GivePlayerWeapon(playerid, 25, 120);GivePlayerWeapon(playerid, 29, 200);
			GivePlayerWeapon(playerid, 33, 100);
			return 1;
			}
		}

if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme != 0)
			{
				
				format(string, sizeof(string), "~g~Preostalo vrijeme:~b~%d sec", RatnoVrijeme);
				TextDrawSetString(preostalovrijeme,string);
				 format(string, sizeof(string), "~r~Crveni tim:~b~%d", crvenitimkills);
				TextDrawSetString(crvenitim, string);
				format(string, sizeof(string), "~r~Plavi tim:~b~%d", plavitimkills);
				TextDrawSetString(plavitim, string);
			}
			if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme <= 0)
			{
				DeletePlayer3DTextLabel(i, ratnitext1);DeletePlayer3DTextLabel(i, ratnitext2);SetPVarInt(i, "Tim1", 0);SetPVarInt(i, "Tim2", 0);
				SetPVarInt(i, "Ratuje", 0); ResetPlayerWeapons(i); SpawnPlayer(i); TextDrawHideForPlayer(i, ratnaz);
				TextDrawHideForPlayer(i, preostalovrijeme);TextDrawHideForPlayer(i, crvenitim);TextDrawHideForPlayer(i, plavitim);
			}

RatnoVrijeme = strval(arrCoords[4]);

crvenitim = TextDrawCreate(25.000000, 238.000000, "~r~Crveni tim:~b~0");
	TextDrawBackgroundColor(crvenitim, 255);
	TextDrawFont(crvenitim, 1);
	TextDrawLetterSize(crvenitim, 0.410000, 2.000000);
	TextDrawColor(crvenitim, -1);
	TextDrawSetOutline(crvenitim, 1);
	TextDrawSetProportional(crvenitim, 1);
	TextDrawUseBox(crvenitim, 1);
	TextDrawBoxColor(crvenitim, 64);
	TextDrawTextSize(crvenitim, 137.000000, 0.000000);

	plavitim = TextDrawCreate(25.000000, 260.500000, "~b~Plavi tim:~r~0");
	TextDrawBackgroundColor(plavitim, 255);
	TextDrawFont(plavitim, 1);
	TextDrawLetterSize(plavitim, 0.410000, 2.000000);
	TextDrawColor(plavitim, -1);
	TextDrawSetOutline(plavitim, 1);
	TextDrawSetProportional(plavitim, 1);
	TextDrawUseBox(plavitim, 1);
	TextDrawBoxColor(plavitim, 64);
	TextDrawTextSize(plavitim, 137.000000, 0.000000);

	ratnaz = TextDrawCreate(59.000000, 214.000000, "~g~Rat");
	TextDrawBackgroundColor(ratnaz, 255);
	TextDrawFont(ratnaz, 0);
	TextDrawLetterSize(ratnaz, 0.700000, 2.100000);
	TextDrawColor(ratnaz, -1);
	TextDrawSetOutline(ratnaz, 1);
	TextDrawSetProportional(ratnaz, 1);
	TextDrawUseBox(ratnaz, 1);
	TextDrawBoxColor(ratnaz, 64);
	TextDrawTextSize(ratnaz, 94.000000, 0.000000);

	preostalovrijeme = TextDrawCreate(25.000000, 283.000000, "~g~Preostalo vrijeme:~b~120 sec");
	TextDrawBackgroundColor(preostalovrijeme, 255);
	TextDrawFont(preostalovrijeme, 1);
	TextDrawLetterSize(preostalovrijeme, 0.310000, 1.700000);
	TextDrawColor(preostalovrijeme, -1);
	TextDrawSetOutline(preostalovrijeme, 1);
	TextDrawSetProportional(preostalovrijeme, 1);
	TextDrawUseBox(preostalovrijeme, 1);
	TextDrawBoxColor(preostalovrijeme, 64);
	TextDrawTextSize(preostalovrijeme, 137.000000, 0.000000);
	oglasis = SetTimer("RandomMessage",20000,1);

Neke slike/video za lakse dobivanje pomoci(neobavezno)://

OVO U KODU NIJE SVE JEDNA KOMANDA TO JE SVE VEZANO ZA WAR  Å TO SAM NAÅ AO U GAMEMODU!!!


to sam i ja jedno vrijeme trazio,..


Ali slusaj, sto se tice /warizbaci mozes ti /kick-at igraca sa servera, pa je ta warizbaci nepotrebna...


Pa ako ovo netko znam nek pomgne, bio bih vam zahvalan

Pa dobro onda ali ja hoću te dvi komande ili samo /warpozovi [ID].

Napravi nesto i sam nemoze nista na tanjiru ..
/warprozovitim1 [ID/dio imena] stavis ovako i onda napravis varijablu za npr pTim1
/warprozovitim2 [ID/dio  imena] i opet napravis varijablu pTIm2

i onda samo gdje ti pise ovo
if(PlayerInfo[pMember] == tim1 || PlayerInfo[pLeader] == tim1)

stavis sebi
if(PlayerInfo[pTim1] == tim1)

i eto to je to bas lako ... ali necete razmisljat