[POMOC] Tazer, cuff


Započeo K4[Я]!K3, Decembar 27, 2010, 23:07:26 POSLE PODNE

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0 članova i 1 gost pregledaju ovu temu.

K4[Я]!K3

*

'Respect cannot be learned, it can only be earned.'

Treba mi tazer i cuff komanda (system) nikako da ovo rijesim :D

Malo sam trazio po forumu al nisam uspio nac :) i nervira me to..  nemogu da popravim :s

Pa ako neko ko zna ima vremena da mi to pomogne popravit  ;D

Ako treba postat komande koje vec imam samo recite.

Unaprijed hvala !   :-*

pozz



cristiane

Citat: DumbaSs ≡ Ö poslato Decembar 27, 2010, 23:07:26 POSLE PODNE
Treba mi tazer i cuff komanda (system) nikako da ovo rijesim :D

Malo sam trazio po forumu al nisam uspio nac :) i nervira me to..  nemogu da popravim :s

Pa ako neko ko zna ima vremena da mi to pomogne popravit  ;D

Ako treba postat komande koje vec imam samo recite.

Unaprijed hvala !   :-*

pozz


pOstaj komandu


Evo ti tazer komanda:

if(strcmp(cmd, "/tazer", true) ==0 || strcmp(cmd, "/ta", true) ==0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(gTeam[playerid] == 2 || IsACop(playerid))
			{
			    if(IsPlayerInAnyVehicle(playerid))
			    {
			        SendClientMessage(playerid, COLOR_GREY, "   Nemozete koristiti tazer dok ste u autu!");
			        return 1;
			    }
				if(KnockedDown[playerid] == 1)
				{
					SendClientMessage(playerid, COLOR_GREY, "Ne mozete zamahnuti kada ste vec oboreni.");
					return 1;
				}
				if(PlayerTied[playerid] == 1)
				{
					SendClientMessage(playerid, COLOR_GREY, "   Vezani ste!");
					return 1;
				}
            	if(ReduceTime[playerid] == 1)
            	{
                	SendClientMessage(playerid, COLOR_GREY, "   Morate sacekati 5 sekundi prije ponovnog koriscenja ove komande !");
                	return 1;
            	}
			    new suspect = GetClosestPlayer(playerid);
			    if(IsPlayerConnected(suspect))
				{
				    if(PlayerCuffed[suspect] > 0)
				    {
				        SendClientMessage(playerid, COLOR_GREY, "   Igrac je vec tazovan/uhapsen!");
				        return 1;
				    }
				    if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
					{
					    if(gTeam[suspect] == 2)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Ne mozete taznuti PD / FBI!");
					        return 1;
					    }
					    if(IsPlayerInAnyVehicle(suspect))
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Osumnjiceni je u autu, prvo ga izbacite!");
					        return 1;
					    }
					    GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						new randt = random(4)+1;
						if(randt == 1)
						{
						    format(string, sizeof(string), "* %s puca sa svojim tazerom na %s-a, ali promasuje.", sendername ,giveplayer);
							ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
						}
						else
						{
							format(string, sizeof(string), "* Tazovao vas je %s na 10 sekundi.", sendername);
							SendClientMessage(suspect, COLOR_WHITE, string);
							format(string, sizeof(string), "* Tazovali ste %s-a na 10 sekundi.", giveplayer);
							SendClientMessage(playerid, COLOR_WHITE, string);
							format(string, sizeof(string), "* %s puca tazerom na %s-a i pogadja ga.", sendername ,giveplayer);
							ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
							GameTextForPlayer(suspect, "~r~Sokiran", 2500, 3);
							TogglePlayerControllable(suspect, 0);
							PlayerCuffed[suspect] = 1;
							PlayerCuffedTime[suspect] = 15;
                			ReduceTime[playerid] = 1;
                			SetTimerEx("ReduceTimer", 5000, false, "i", playerid);
						}
		            }
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "   Nema nikoga u vasoj blizini!");
					    return 1;
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI!");
			}
		}//not connected
	    return 1;
	}


Evo Ti Cuff Komanda
if(strcmp(cmd, "/cuff", true) == 0 || strcmp(cmd, "/stavilisice", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(gTeam[playerid] == 2 || IsACop(playerid))
			{
				if(KnockedDown[playerid] == 1)
				{
					SendClientMessage(playerid, COLOR_GREY, "Ne mozete zamahnuti kada ste vec oboreni.");
					return 1;
				}
				if(PlayerTied[playerid] == 1)
				{
					SendClientMessage(playerid, COLOR_GREY, "   Vezani ste!");
					return 1;
				}
			    tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /stavilisice [ID Igraca/Dio Imena]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
			    if(IsPlayerConnected(giveplayerid))
				{
				    if(giveplayerid != INVALID_PLAYER_ID)
				    {
				        if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
				        {
				            SendClientMessage(playerid, COLOR_GREY, "   Ne mozete staviti lisice Policajcu!");
					        return 1;
				        }
					    if(PlayerCuffed[giveplayerid] > 1)
					    {
					        SendClientMessage(playerid, COLOR_GREY, "   Igracu su vec stavljene lisice !");
					        return 1;
					    }
						if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
						    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Ne mozete staviti lisice sebi!"); return 1; }
						    {
						        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
						        format(string, sizeof(string), "* %s vam je stavio lisice.", sendername);
								SendClientMessage(giveplayerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* Stavili ste lisice %s-u.", giveplayer);
								SendClientMessage(playerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* %s stavlja lisice %s-u.", sendername ,giveplayer);
								ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
								GameTextForPlayer(giveplayerid, "~r~Stavljene su vam lisice", 2500, 3);
								TogglePlayerControllable(giveplayerid, 0);
								PlayerCuffed[giveplayerid] = 2;
								PlayerCuffedTime[giveplayerid] = 99999999999999;
						    }

						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   Taj igrac nije blizu vas !");
						    return 1;
						}
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Igrac je offline !");
				    return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI / SWAT !");
			}
		}
		return 1;
	}


Evo Ti UNCUFF komanda

if(strcmp(cmd, "/uncuff", true) == 0 || strcmp(cmd, "/skinilisice", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if(gTeam[playerid] == 2)
			{
			    tmp = strtok(cmdtext, idx);
				if(!strlen(tmp)) {
					SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /skinilisice [ID Igraca/Dio Imena]");
					return 1;
				}
				giveplayerid = ReturnUser(tmp);
				if(IsPlayerConnected(giveplayerid))
				{
					if(giveplayerid != INVALID_PLAYER_ID)
					{
					    if (ProxDetectorS(8.0, playerid, giveplayerid))
						{
						    if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Uncuff yourself!"); return 1; }
							if(PlayerCuffed[giveplayerid])
							{
							    GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
							    format(string, sizeof(string), "* %s vam je skinuo lisice.", sendername);
								SendClientMessage(giveplayerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* Skinuli ste lisice %s-u.", giveplayer);
								SendClientMessage(playerid, COLOR_WHITE, string);
								GameTextForPlayer(giveplayerid, "~g~Skinute su vam lisice", 2500, 3);
								TogglePlayerControllable(giveplayerid, 1);
								PlayerCuffed[giveplayerid] = 0;
							}
							else
							{
							    SendClientMessage(playerid, COLOR_GREY, "   Tome igracu nisu stavljene lisice !");
							    return 1;
							}
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   Taj igrac nije blizu vas !");
						    return 1;
						}
					}
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "   Taj igrac je offline !");
				    return 1;
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GREY, "   Niste Policajac / FBI / SWAT !");
			}
		}//not connected
		return 1;
	}
	//


UNBAN konacno a back sam se aaa :DLos City StatePlay posetite nas!
FORUM: www.los-samp.info

Potpis u izradi,a do tada ce ovo da stoji jbg :D

K4[Я]!K3

*

'Respect cannot be learned, it can only be earned.'


tu sam uvek da pomognem  ;) ;)
UNBAN konacno a back sam se aaa :DLos City StatePlay posetite nas!
FORUM: www.los-samp.info

Potpis u izradi,a do tada ce ovo da stoji jbg :D