Pomoć oko onplayertext


Započeo L Ц K Q, Novembar 06, 2021, 12:13:15 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Problem(error/warning): Kada pisem nesto u chat posalje 2 poruke
Deo skripte:
hook OnPlayerText(playerid, text[])
{
	new player_string[6454], name[MAX_PLAYER_NAME];
	GetPlayerName(playerid, name, sizeof(name));
	format(player_string, sizeof(player_string), "{FFFFFF}%s {FFFFFF}kaze: %s", name, text);
	ProxDetector(30.0, playerid, player_string, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF);
	return false;
}

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//
Poslednja Izmena: Novembar 06, 2021, 18:08:00 POSLE PODNE od M Ө M Σ N Z I

proveri imas li negde jos OPT callback ako nemas onda posalji ProxDetector funkciju

Citat: zabolje me kurac hahahahahah (dekszy) poslato Novembar 06, 2021, 12:46:23 POSLE PODNE
proveri imas li negde jos OPT callback ako nemas onda posalji ProxDetector funkciju

evo brt

ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
	if(IsPlayerConnected(playerid))
	{
		new Float:posx, Float:posy, Float:posz;
		new Float:oldposx, Float:oldposy, Float:oldposz;
		new Float:tempposx, Float:tempposy, Float:tempposz;
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		for(new i = 0; i < MAX_PLAYERS; i++)
		{
  			if(IsPlayerConnected(i))
			{
				if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
				{
					GetPlayerPos(i, posx, posy, posz);
					tempposx = (oldposx -posx);
					tempposy = (oldposy -posy);
					tempposz = (oldposz -posz);
					if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
					{
						SendClientMessage(i, col1, string);
					}
					else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
					{
						SendClientMessage(i, col2, string);
					}
					else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
					{
						SendClientMessage(i, col3, string);
					}
					else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
					{
						SendClientMessage(i, col4, string);
					}
					else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
					{
						SendClientMessage(i, col5, string);
					}
				}
			}
		}

	}
	return true;
}