Provjera


Započeo MeckaScripter, Avgust 19, 2021, 12:25:35 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Napravio sam celi sistem al kad igrac kupi auto auto ode na slot 1, treba mi pomoc, zaboravio sam kako se pravi provjera moze mi neko pomoc?

case DIALOG_KUPIVOZILO:
		{
		    if(!response)
		    {
		        RemovePlayerFromVehicle(playerid);
		        SCM(playerid, -1, serverboja"[SERVER]: {ffffff}Odbili ste ponudu.");
		    }
		    if(response)
		    {
		        for(new i = 1; i <= vozila; i++)
		        {
		            new ime[128];
					GetPlayerName(playerid, ime, sizeof(ime));
  					if(VehInfo[i][vCena] < GetPlayerMoney(playerid))
     				{
      					if(VehInfo[i][vLevel] < PlayerInfo[playerid][pLevel])
         				{
							if(PlayerInfo[playerid][pVozilo1] == -1)
							{
								PlayerInfo[playerid][pVozilo1] = i;
  								GivePlayerMoney(playerid, -VehInfo[i][vCena]);
				    			VehInfo[i][vOwner] = ime;
						    	VehInfo[i][vEngine] = 0;
						    	VehInfo[i][vLights] = 0;
						    	VehInfo[i][vAlarm] = 0;
						  		VehInfo[i][vBought] = 1;
							    VehInfo[i][vDoor] = 1;
							    VehInfo[i][vBonnet] = 0;
							    VehInfo[i][vBoot] = 0;
							    VehInfo[i][vObj] = 0;
							    VehInfo[i][vFuel] = 100;
							    VehInfo[i][vID] = i;
							    Delete3DTextLabel(vLabel[i]);
							    SCM(playerid, -1, serverboja"[SERVER]: {ffffff}Cestitamo, uspesno ste kupili auto!");
							    SetVehicleParamsEx(i, VehInfo[i][vEngine], VehInfo[i][vLights], VehInfo[i][vAlarm], VehInfo[i][vDoor],VehInfo[i][vBonnet],VehInfo[i][vBoot],VehInfo[i][vObj]);
							    SavePlayer(playerid);
							   	SaveVeh(i);
							    break;
							}
							if(PlayerInfo[playerid][pVozilo2] == -1)
							{
								PlayerInfo[playerid][pVozilo2] = i;
  								GivePlayerMoney(playerid, -VehInfo[i][vCena]);
				    			VehInfo[i][vOwner] = ime;
						    	VehInfo[i][vEngine] = 0;
						    	VehInfo[i][vLights] = 0;
						    	VehInfo[i][vAlarm] = 0;
							    VehInfo[i][vBought] = 1;
							    VehInfo[i][vDoor] = 1;
							    VehInfo[i][vBonnet] = 0;
							    VehInfo[i][vBoot] = 0;
							    VehInfo[i][vObj] = 0;
							    VehInfo[i][vFuel] = 100;
							    VehInfo[i][vID] = i;
							    Delete3DTextLabel(vLabel[i]);
							    SCM(playerid, -1, serverboja"[SERVER]: {ffffff}Cestitki, uspesno kupivte avtomobil!");
							    SetVehicleParamsEx(i, VehInfo[i][vEngine], VehInfo[i][vLights], VehInfo[i][vAlarm], VehInfo[i][vDoor],VehInfo[i][vBonnet],VehInfo[i][vBoot],VehInfo[i][vObj]);
							    SavePlayer(playerid);
							    SaveVeh(i);
							    break;
							}
							else
							{
								SCM(playerid, -1, "{ff0000}[SERVER]: {ffffff}Nemate slot za auto!");
								RemovePlayerFromVehicle(playerid);
								break;
							}
						}
						else
						{
	    					SCM(playerid, -1, "{ff0000}[SERVER]: {ffffff}Niste dovoljno veliki level!");
	    					RemovePlayerFromVehicle(playerid);
	    					break;
						}
     				    }
     				    else
				    {
						SCM(playerid, -1, "{ff0000}[SERVER]: {ffffff}Nemate dovoljno novca!");
 						RemovePlayerFromVehicle(playerid);
 						break;
				    }
			    }
    		    }
    	    }
	}
Poslednja Izmena: Avgust 20, 2021, 17:27:12 POSLE PODNE od M Ө M Σ N Z I