Balkan SA:MP

PAWN skriptanje, gamemodovi, filterskripte, include fajlovi, mape, pluginovi => SA-MP mape => Temu započeo: WilliamS poslato Jul 23, 2013, 09:46:16 PRE PODNE

Naslov: [MAP]Kuca
Poruka od: WilliamS poslato Jul 23, 2013, 09:46:16 PRE PODNE
Naziv rada:Kuca
Vrijeme rada:30-35 minuta
Kod(objekti):Dole
Vozila:0
Slike: http://www.dodaj.rs/f/1E/12b/46MGn4Vj/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/1d/bf/laffG4x/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/3F/JQ/1J7efolw/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/2I/5F/2CzAKcCs/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/39/eI/3ji2acoz/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/3g/So/22eN63Vb/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/2J/Gu/25dz6i2s/mta-screen2013-07-2211-0.png
http://www.dodaj.rs/f/C/Go/3txBXzXO/mta-screen2013-07-2211-0.png
Komentar: Ocenite 1/10   ;)

Remove
RemoveBuildingForPlayer(playerid, 5638, 2184.5000, -1179.3281, 36.4063, 0.25);
RemoveBuildingForPlayer(playerid, 620, 2116.0156, -1234.4375, 22.8516, 0.25);


Kodovi
CreateObject(1569,1213.0999756,-1654.6999512,10.8000002,0.0000000,0.0000000,270.0000000); //object(adam_v_door) (2)
CreateObject(1569,1213.0999756,-1657.6999512,10.8000002,0.0000000,0.0000000,89.7445068); //object(adam_v_door) (3)
CreateObject(970,1262.3000488,-1662.0999756,13.0000000,0.0000000,0.0000000,0.2500000); //object(fencesmallb) (1)
CreateObject(970,1269.1999512,-1662.0000000,13.0000000,0.0000000,0.0000000,0.2471924); //object(fencesmallb) (3)
CreateObject(970,1261.1999512,-1664.1999512,13.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (4)
CreateObject(970,1261.1999512,-1668.3000488,13.0000000,0.0000000,0.0000000,89.7471924); //object(fencesmallb) (5)
CreateObject(970,1261.1999512,-1672.4000244,13.0000000,0.0000000,0.0000000,89.7418213); //object(fencesmallb) (7)
CreateObject(970,1261.1999512,-1676.5000000,13.0000000,0.0000000,0.0000000,90.2418213); //object(fencesmallb) (8)
CreateObject(1251,1261.6999512,-1679.0000000,12.5000000,0.0000000,0.0000000,359.2500000); //object(smashbar) (1)
CreateObject(1251,1263.3000488,-1679.0999756,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (2)
CreateObject(1251,1264.9000244,-1679.1999512,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (3)
CreateObject(1251,1266.6999512,-1679.3000488,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (5)
CreateObject(1251,1268.6999512,-1679.4000244,12.5000000,0.0000000,0.0000000,359.2474365); //object(smashbar) (6)
CreateObject(1251,1271.0000000,-1663.3000488,12.5000000,0.0000000,0.0000000,270.4974365); //object(smashbar) (7)
CreateObject(1251,1271.0000000,-1665.0000000,12.5000000,0.0000000,0.0000000,270.4943848); //object(smashbar) (8)
CreateObject(1251,1271.0000000,-1666.6999512,12.5000000,0.0000000,0.0000000,269.9943848); //object(smashbar) (9)
CreateObject(1251,1271.0000000,-1668.4000244,12.5000000,0.0000000,0.0000000,270.2443848); //object(smashbar) (10)
CreateObject(1251,1271.0000000,-1670.0000000,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (12)
CreateObject(1251,1271.0000000,-1671.6999512,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (13)
CreateObject(1251,1271.0000000,-1673.3000488,12.5000000,0.0000000,0.0000000,270.2416992); //object(smashbar) (14)
CreateObject(970,1215.0000000,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (9)
CreateObject(970,1219.0999756,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (10)
CreateObject(970,1223.1999512,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (11)
CreateObject(970,1227.3000488,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (12)
CreateObject(970,1231.4000244,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (13)
CreateObject(970,1235.5000000,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (14)
CreateObject(970,1239.5999756,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (16)
CreateObject(970,1243.6999512,-1664.5999756,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (18)
CreateObject(970,1245.8000488,-1662.5000000,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (19)
CreateObject(970,1245.8000488,-1658.4000244,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (22)
CreateObject(970,1245.6999512,-1650.1999512,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (25)
CreateObject(970,1245.6999512,-1646.0999756,11.3000002,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (26)
CreateObject(970,1228.0999756,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (28)
CreateObject(970,1224.0000000,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (29)
CreateObject(970,1219.9000244,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (30)
CreateObject(970,1213.0999756,-1644.5000000,11.3000002,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (32)
CreateObject(970,1249.0999756,-1643.3000488,13.0000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (40)
CreateObject(970,1255.4000244,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (41)
CreateObject(970,1257.5000000,-1645.4000244,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (42)
CreateObject(970,1257.5000000,-1649.5000000,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (43)
CreateObject(970,1257.5000000,-1657.8000488,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (45)
CreateObject(970,1257.5000000,-1661.9000244,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (46)
CreateObject(970,1257.5000000,-1666.0000000,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (47)
CreateObject(970,1257.5000000,-1670.0999756,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (48)
CreateObject(970,1257.5000000,-1674.1999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (50)
CreateObject(970,1247.5000000,-1646.0000000,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (51)
CreateObject(970,1247.5000000,-1650.0999756,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (52)
CreateObject(970,1247.4000244,-1658.3000488,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (54)
CreateObject(970,1247.4000244,-1662.5000000,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (56)
CreateObject(970,1247.4000244,-1666.5999756,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (58)
CreateObject(970,1247.4000244,-1670.6999512,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (59)
CreateObject(970,1247.4000244,-1674.8000488,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (60)
CreateObject(970,1247.4000244,-1678.9000244,12.1999998,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (62)
CreateObject(12902,1267.0000000,-1662.0000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (1)
CreateObject(12902,1264.5000000,-1662.0999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (2)
CreateObject(12902,1257.4000244,-1655.5999756,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (3)
CreateObject(12902,1257.4000244,-1651.6999512,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (4)
CreateObject(12902,1247.5000000,-1652.3000488,12.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (5)
CreateObject(12902,1247.4000244,-1656.0999756,12.1999998,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (6)
CreateObject(12902,1245.6999512,-1652.4000244,11.3999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (7)
CreateObject(12902,1245.8000488,-1656.1999512,11.3999996,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (8)
CreateObject(12902,1215.3000488,-1644.4000244,11.3000002,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (9)
CreateObject(12902,1217.6999512,-1644.5000000,11.3000002,0.0000000,0.0000000,0.2500000); //object(cunte_roads74) (10)
CreateObject(12902,1265.9000244,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (11)
CreateObject(12902,1253.1999512,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (12)
CreateObject(970,1259.5999756,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (63)
CreateObject(970,1263.6999512,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (64)
CreateObject(970,1270.1999512,-1643.3000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (65)
CreateObject(12902,1251.2998047,-1643.2998047,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (13)
CreateObject(12902,1268.0000000,-1643.3000488,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (14)
CreateObject(970,1269.3000488,-1646.6999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (66)
CreateObject(12902,1269.1999512,-1655.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (15)
CreateObject(12902,1269.3000488,-1648.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (16)
CreateObject(970,1269.1992188,-1657.6992188,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (68)
CreateObject(970,1271.3000488,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (70)
CreateObject(970,1275.4000244,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (71)
CreateObject(970,1279.5000000,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (72)
CreateObject(970,1283.5999756,-1648.8000488,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (73)
CreateObject(970,1271.3000488,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (75)
CreateObject(970,1275.4000244,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (76)
CreateObject(970,1279.5000000,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (77)
CreateObject(970,1283.5999756,-1655.5999756,13.0000000,0.0000000,0.0000000,179.9945068); //object(fencesmallb) (78)
CreateObject(970,1285.6999512,-1646.6999512,13.0000000,0.0000000,0.0000000,89.9945068); //object(fencesmallb) (79)
CreateObject(970,1285.6999512,-1657.6999512,13.0000000,0.0000000,0.0000000,90.2445068); //object(fencesmallb) (81)
CreateObject(12902,1285.5999756,-1655.5000000,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (17)
CreateObject(12902,1285.5999756,-1648.9000244,13.1000004,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (18)
CreateObject(18623,2109.1999512,-1250.5999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (4)
CreateObject(18623,2109.1999512,-1252.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (5)
CreateObject(18623,2109.1999512,-1253.8000488,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (6)
CreateObject(18623,2109.1999512,-1249.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (7)
CreateObject(18623,2105.8000488,-1249.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (8)
CreateObject(18623,2105.8000488,-1250.5999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (9)
CreateObject(18623,2105.8000488,-1252.1999512,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (10)
CreateObject(18623,2105.8000488,-1253.8000488,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (11)
CreateObject(18623,2109.1999512,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (12)
CreateObject(18623,2109.1999512,-1256.9000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (13)
CreateObject(18623,2109.1999512,-1257.0999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (15)
CreateObject(18623,2105.8000488,-1256.9000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (16)
CreateObject(18623,2106.1000977,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (17)
CreateObject(18623,2105.8000488,-1255.4000244,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (18)
CreateObject(18623,2105.8000488,-1257.0999756,24.3999996,0.0000000,90.0000000,0.0000000); //object(cs_landbit_68_a) (21)
CreateObject(18619,2104.0000000,-1255.0000000,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (1)
CreateObject(18619,2104.0000000,-1256.5999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (2)
CreateObject(18619,2104.0000000,-1257.1999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (3)
CreateObject(18619,2104.6999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (4)
CreateObject(18619,2106.3000488,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (5)
CreateObject(18619,2107.8999023,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (6)
CreateObject(18619,2110.1999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (8)
CreateObject(18619,2111.0000000,-1257.1999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (10)
CreateObject(18619,2111.0000000,-1255.5999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (11)
CreateObject(18619,2111.0000000,-1254.0999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (12)
CreateObject(18619,2109.1999512,-1257.9000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (18)
CreateObject(18619,2110.3000488,-1254.4000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (19)
CreateObject(18619,2109.1999512,-1254.4000244,25.1000004,0.0000000,0.0000000,90.0000000); //object(cs_landbit_50_a) (20)
CreateObject(18619,2104.1000977,-1253.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (22)
CreateObject(18619,2104.1000977,-1252.0999756,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (23)
CreateObject(18619,2104.1000977,-1250.5000000,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (24)
CreateObject(18619,2104.1000977,-1249.1999512,25.1000004,0.0000000,0.0000000,0.2500000); //object(cs_landbit_50_a) (27)
CreateObject(18619,2108.3999023,-1253.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (28)
CreateObject(18619,2108.3999023,-1252.3000488,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (29)
CreateObject(18619,2108.3999023,-1250.6999512,25.1000004,0.0000000,0.0000000,0.0000000); //object(cs_landbit_50_a) (30)
CreateObject(18619,2108.3999023,-1249.1999512,25.1000004,0.0000000,0.0000000,0.2500000); //object(cs_landbit_50_a) (31)
CreateObject(18628,2105.6999512,-1257.0999756,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (1)
CreateObject(18628,2109.1000977,-1257.0999756,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (2)
CreateObject(18628,2109.1000977,-1255.5000000,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (3)
CreateObject(18628,2105.6999512,-1255.5000000,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (5)
CreateObject(18628,2105.6999512,-1253.9000244,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (12)
CreateObject(18628,2109.1999512,-1253.9000244,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (13)
CreateObject(18628,2105.6999512,-1252.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (14)
CreateObject(18628,2105.6999512,-1250.8000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (16)
CreateObject(18628,2105.6999512,-1249.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (17)
CreateObject(18628,2109.1999512,-1252.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (19)
CreateObject(18628,2109.1999512,-1250.6999512,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (22)
CreateObject(18628,2109.1999512,-1249.3000488,26.7999992,0.0000000,90.0000000,0.0000000); //object(cs_landbit_10_a) (23)
CreateObject(9131,2108.0000000,-1231.3000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,2102.3999023,-1231.3000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(shbbyhswall13_lvs) (2)
CreateObject(980,2105.1999512,-1231.1999512,22.3999996,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
CreateObject(1231,2108.0000000,-1230.9000244,23.7999992,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (1)
CreateObject(1231,2102.5000000,-1230.9000244,23.7999992,0.0000000,0.0000000,0.0000000); //object(streetlamp2) (2)
CreateObject(969,2104.0000000,-1248.3000488,23.8999996,0.0000000,0.0000000,0.0000000); //object(electricgate) (1)
CreateObject(970,2108.5000000,-1233.8000488,25.0000000,0.0000000,0.0000000,90.2500000); //object(fencesmallb) (2)
CreateObject(970,2108.5000000,-1237.9000244,25.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (6)
CreateObject(970,2108.5000000,-1244.0999756,25.0000000,0.0000000,0.0000000,90.2471924); //object(fencesmallb) (15)
CreateObject(1477,2107.6999512,-1241.0000000,23.0000000,0.0000000,0.0000000,268.5000000); //object(dyn_porch_4b) (1)
CreateObject(870,2109.8999023,-1233.8000488,24.7000008,0.0000000,0.0000000,1.0000000); //object(veg_pflowers2wee) (1)
CreateObject(870,2111.6000977,-1233.8000488,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (2)
CreateObject(870,2113.3000488,-1233.8000488,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (3)
CreateObject(870,2113.3000488,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (4)
CreateObject(870,2111.8000488,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (5)
CreateObject(870,2110.0000000,-1236.0999756,24.7000008,0.0000000,0.0000000,0.9997559); //object(veg_pflowers2wee) (6)
CreateObject(970,2110.6000977,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2471924); //object(fencesmallb) (17)
CreateObject(970,2114.6999512,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2416992); //object(fencesmallb) (24)
CreateObject(970,2117.8000488,-1237.8000488,25.0000000,0.0000000,0.0000000,180.2416992); //object(fencesmallb) (27)
CreateObject(870,2115.1000977,-1234.0000000,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (7)
CreateObject(870,2115.1000977,-1236.0000000,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (8)
CreateObject(870,2117.1999512,-1235.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (9)
CreateObject(870,2118.1999512,-1235.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (10)
CreateObject(870,2118.3000488,-1233.9000244,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (11)
CreateObject(870,2116.6000977,-1233.8000488,24.7000008,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (12)
CreateObject(870,2118.3000488,-1233.3000488,24.7000008,0.0000000,0.0000000,0.2500000); //object(veg_pflowers2wee) (13)
CreateObject(3515,2110.6999512,-1234.8000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(3515,2117.5000000,-1234.8000488,24.1000004,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
CreateObject(12902,2113.8999023,-1235.1999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (19)
CreateObject(12902,2113.8999023,-1233.4000244,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (20)
CreateObject(12902,2113.8999023,-1237.0999756,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (21)
CreateObject(12902,2115.0000000,-1235.1999512,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (22)
CreateObject(12902,2112.8999023,-1235.3000488,24.5000000,0.0000000,0.0000000,0.0000000); //object(cunte_roads74) (23)
CreateObject(1432,2116.3000488,-1256.3000488,24.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1550,2114.8000488,-1254.6999512,24.8999996,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (1)
CreateObject(1550,2114.3000488,-1254.6999512,24.8999996,0.0000000,0.0000000,0.0000000); //object(cj_money_bag) (2)
CreateObject(2840,2113.6640625,-1256.6650391,24.2840309,0.0000000,0.0000000,0.0000000); //object(gb_takeaway05) (1)
CreateObject(2814,2116.3000488,-1256.3000488,25.1000004,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
CreateObject(974,2112.3000488,-1231.1999512,24.3999996,0.0000000,0.0000000,0.0000000); //object(tall_fence) (22)
CreateObject(974,2117.3999023,-1231.1999512,24.3999996,0.0000000,0.0000000,0.0000000); //object(tall_fence) (23)
CreateObject(974,2120.6999512,-1234.5999756,24.3999996,0.0000000,0.0000000,90.0000000); //object(tall_fence) (24)
CreateObject(974,2120.6999512,-1237.9000244,24.3999996,0.0000000,0.0000000,90.0000000); //object(tall_fence) (25)


Napomena:Na Trecoj slici vdi se kako Palma ulazi u fontanu,no nisam radio u Map Editoru pa nisam ni obrisao,ali sam samo dodao kodove tih obrisanih Zbunova,i Palme.
Naslov: Odg: [MAP]Kuca
Poruka od: ado97 poslato Jul 23, 2013, 10:37:35 PRE PODNE
7/10
Naslov: Odg: [MAP]Kuca
Poruka od: WilliamS poslato Jul 23, 2013, 10:49:22 PRE PODNE
Citat: elemeNtaL poslato Jul 23, 2013, 10:37:35 PRE PODNE
7/10

Hvala ;)
Naslov: Odg: [MAP]Kuca
Poruka od: αησηумσυѕ poslato Jul 23, 2013, 13:48:33 POSLE PODNE
Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10
Naslov: Odg: [MAP]Kuca
Poruka od: WilliamS poslato Jul 23, 2013, 14:03:09 POSLE PODNE
Citat: [FT:RP] αησηумσÏ...Ñ• poslato Jul 23, 2013, 13:48:33 POSLE PODNE
Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10

Tebi je decko sve Non-RP??Ja ne vidim daje nesto ovde NON RP i sta je NON RP to sto ima kapiju?Kakva vojna baza jes ti normalan sine?Objavi neku tvoju mapu pa da vidimo kakav si ti.
Naslov: Odg: [MAP]Kuca
Poruka od: Farkias poslato Jul 23, 2013, 14:37:40 POSLE PODNE
Citat: elemeNtaL poslato Jul 23, 2013, 10:37:35 PRE PODNE
7/10
Naslov: Odg: [MAP]Kuca
Poruka od: NeSToR poslato Jul 23, 2013, 14:56:27 POSLE PODNE
Ne svidja mi se nikako, los odabir objekata pre svega kapija, i nisam jos video garazu koja se zatvara onakvom "kapijom"...
4/10 za trud...
Naslov: Odg: [MAP]Kuca
Poruka od: WilliamS poslato Jul 23, 2013, 15:12:11 POSLE PODNE
Nema ni jedna odgovarajuca kapija hvala.
Naslov: Odg: [MAP]Kuca
Poruka od: Vuzimir poslato Jul 24, 2013, 13:45:23 POSLE PODNE
6/10 premalo prostora previse stvari...
Naslov: Odg: [MAP]Kuca
Poruka od: Corleoneâ„¢ poslato Jul 24, 2013, 19:03:48 POSLE PODNE
Citat: elemeNtaL poslato Jul 23, 2013, 10:37:35 PRE PODNE
7/10
Naslov: Odg: [MAP]Kuca
Poruka od: αησηумσυѕ poslato Jul 25, 2013, 01:23:28 PRE PODNE
Citat: Jockenziâ,,¢ poslato Jul 23, 2013, 14:03:09 POSLE PODNE
Citat: [FT:RP] αησηумσÏ...Ñ• poslato Jul 23, 2013, 13:48:33 POSLE PODNE
Prva stvar NON-RP, previse kapija, malo prostora, ogradio si kucu kao da je vojna baza 2/10

Tebi je decko sve Non-RP??Ja ne vidim daje nesto ovde NON RP i sta je NON RP to sto ima kapiju?Kakva vojna baza jes ti normalan sine?Objavi neku tvoju mapu pa da vidimo kakav si ti.

Izvoli moje mape koje su stare ko zna koliko, cim budem bio u mogucnosti slikacu ti nove da pogledas :)

http://balkan-samp.com/forum/index.php?topic=52808.msg384743#msg384743
http://balkan-samp.com/forum/index.php?topic=54862.msg403953#msg403953

Napisao si ocenite od 0/10 znaci trebas nauciti da primas kritike kao i dobre komentare, 2 kapije, 3 vrste ograda, 2 fontane nabijene na jedno mesto i ti hoces ocenu 10/10 ?
Naslov: Odg: [MAP]Kuca
Poruka od: Boris Spice poslato Jul 25, 2013, 01:53:57 PRE PODNE
lose, nemam potrebu ocijeniti
Naslov: Odg: [MAP]Kuca
Poruka od: Madox poslato Jul 26, 2013, 09:57:55 PRE PODNE
Citat: WilliamS poslato Jul 23, 2013, 15:12:11 POSLE PODNE
Nema ni jedna odgovarajuca kapija hvala.
Nije tacno da nema odgovarajucih,ima ih minimalno 10 koje si mogao da stavis
3/10