Skripta koju koristim: Noxicus
Detaljan opis problema: Kako da napravim da kad njeko Protivnika ubje da Otoj ekipi dodje bod npr ako GSF i MS13 igraju war i onda GSFovac ubje njekog iz MS-a da im dodje bod??
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
imas u onplayerdeath nesto /* oznaceno, te samo to makni i compilaj
eeee puno ti hvala :D moze lock
BTW nemoj te jos lockat ima jos jedan problem
kad njeko njekog killa dodoju za obe ekipe bodovi ! Znaci stalno bude ne rjeseno!
daj taj kod iz onplayerdeath
crvenitimkills ++;
format(string, sizeof(string), "~r~Crveni tim:~b~%d killova", crvenitimkills);
TextDrawSetString(crvenitim, string);
SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, crvenitim);
}
}
}
if(GetPVarInt(playerid, "Tim2") == 1)
{
plavitimkills ++;
format(string, sizeof(string), "~r~Plavi tim:~b~%d killova", plavitimkills);
TextDrawSetString(plavitim, string);SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, plavitim);
}
}
}
Citat: William Johnson poslato Avgust 30, 2011, 19:28:24 POSLE PODNE
crvenitimkills ++;
format(string, sizeof(string), "~r~Crveni tim:~b~%d killova", crvenitimkills);
TextDrawSetString(crvenitim, string);
SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, crvenitim);
}
}
}
if(GetPVarInt(playerid, "Tim2") == 1)
{
plavitimkills ++;
format(string, sizeof(string), "~r~Plavi tim:~b~%d killova", plavitimkills);
TextDrawSetString(plavitim, string);SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, plavitim);
}
}
}
pogledo sam sad mod fali ti getpvarint za prvi tim dodaj ovako
if(GetPVarInt(playerid, "Tim1") == 1)
{
crvenitimkills ++;
format(string, sizeof(string), "~r~Crveni tim:~b~%d killova", crvenitimkills);
TextDrawSetString(crvenitim, string);
SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, crvenitim);
}
}
}
if(GetPVarInt(playerid, "Tim2") == 1)
{
plavitimkills ++;
format(string, sizeof(string), "~r~Plavi tim:~b~%d killova", plavitimkills);
TextDrawSetString(plavitim, string);SetPlayerSpawn(playerid);
foreach(Player, i)
{
if(GetPVarInt(playerid, "Ratuje") == 1)
{
TextDrawShowForPlayer(i, plavitim);
}
}
}
e imo sam to samo nisam oznacio .. sry ! nije do toga problem :S