[MAP] Villa | By Ch4v3z | POGLEDAJTE|

Započeo Leonardo Chavez, Avgust 10, 2013, 00:26:50 PRE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Naziv rada: VILLA
Vrijeme rada: 2h

Kod(objekti):
AddStaticVehicleEx(560,151.3999939,155.3999939,456.2000122,0.0000000,-1,-1,15); //Sultan
CreateObject(11490,-2412.8300781,-702.3750000,132.8880005,0.0000000,0.0000000,179.9945068); //object(des_ranch) (1)
CreateObject(988,-2436.1469727,-683.0989990,129.5019989,0.0000000,0.0000000,179.9945068); //object(ws_apgate) (1)
CreateObject(9591,-2402.4013672,-687.8916016,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (2)
CreateObject(9591,-2412.9003906,-687.8935547,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (3)
CreateObject(9591,-2391.8984375,-697.5195312,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (4)
CreateObject(9591,-2391.8964844,-707.1533203,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (5)
CreateObject(9594,-2391.8964844,-716.7851562,133.4839935,0.0000000,90.0000000,0.0000000); //object(fescape_sfw03) (2)
CreateObject(9591,-2402.3945312,-716.7851562,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (7)
CreateObject(9591,-2423.3837891,-716.7832031,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (10)
CreateObject(9594,-2433.8789062,-716.7832031,133.4839935,0.0000000,89.9945068,0.0000000); //object(fescape_sfw03) (3)
CreateObject(9591,-2433.8779297,-707.1484375,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (11)
CreateObject(9591,-2433.8779297,-697.5146484,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (12)
CreateObject(9591,-2433.8779297,-687.8828125,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (13)
CreateObject(9591,-2423.3955078,-687.8925781,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (14)
CreateObject(9591,-2402.3974609,-697.5253906,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (15)
CreateObject(9591,-2402.3974609,-707.1582031,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (16)
CreateObject(9591,-2423.3859863,-707.1500244,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (17)
CreateObject(9591,-2423.3867188,-697.5312500,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (18)
CreateObject(9591,-2412.8859863,-697.5280151,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (19)
CreateObject(9591,-2412.8955078,-707.1572266,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (20)
CreateObject(9591,-2391.9052734,-687.8935547,133.4839935,0.0000000,89.9945068,0.0000000); //object(road_sfw13) (21)
CreateObject(11491,-2412.8388672,-691.3271484,134.3789978,0.0000000,0.0000000,179.9945068); //object(des_ranchbits1) (1)
CreateObject(3851,-2410.1386719,-694.9492188,130.8580017,90.0000000,0.0000000,270.0000000); //object(carshowwin_sfsx) (1)
CreateObject(18458,-2415.6601562,-694.9755859,131.9640045,90.0000000,0.0000000,270.0000000); //object(cs_detrok06) (1)
CreateObject(1569,-2417.2050781,-694.9320068,134.2630005,0.0000000,0.0000000,0.0000000); //object(adam_v_door) (1)
CreateObject(1569,-2414.2219238,-694.9299927,134.2630005,0.0000000,0.0000000,179.9945068); //object(adam_v_door) (2)
CreateObject(12908,-2432.9660645,-679.2500000,133.5000000,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (1)
CreateObject(12908,-2439.1059570,-679.2249756,133.5000000,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (2)
CreateObject(12907,-2414.4860840,-689.3380127,133.6089935,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (1)
CreateObject(1616,-2439.1347656,-682.2861328,137.5030060,355.6649170,344.1963501,262.7698364); //object(nt_securecam1_01) (1)
CreateObject(6965,-2392.0312500,-716.8691406,132.2070007,0.0000000,0.0000000,0.0000000); //object(venefountain02) (1)
CreateObject(6965,-2433.6499023,-716.6849976,132.2070007,0.0000000,0.0000000,0.0000000); //object(venefountain02) (2)
CreateObject(1408,-2394.4079590,-712.0300293,134.1660004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_2) (1)
CreateObject(1408,-2389.2009277,-712.0360107,134.1660004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_2) (2)
CreateObject(1408,-2397.0891113,-718.7869873,134.1660004,0.0000000,0.0000000,269.9945068); //object(dyn_f_wood_2) (3)
CreateObject(869,-2394.6120605,-719.4439697,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (1)
CreateObject(869,-2389.1340332,-719.4219971,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (2)
CreateObject(869,-2389.4350586,-714.0499878,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (3)
CreateObject(1408,-2436.5175781,-712.0185547,134.1660004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_2) (4)
CreateObject(1408,-2431.3144531,-712.0185547,134.1660004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_2) (5)
CreateObject(1408,-2428.6799316,-718.8170166,134.1660004,0.0000000,0.0000000,89.9945068); //object(dyn_f_wood_2) (6)
CreateObject(869,-2436.3659668,-714.2449951,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (5)
CreateObject(869,-2436.5830078,-719.0390015,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (6)
CreateObject(869,-2431.1608887,-719.2849731,134.0200043,0.0000000,0.0000000,0.0000000); //object(veg_pflowerswee) (7)
CreateObject(638,-2398.5720215,-699.5789795,134.2669983,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush) (1)
CreateObject(638,-2398.7028809,-706.2639771,134.2669983,0.0000000,0.0000000,269.9890137); //object(kb_planter_bush) (4)
CreateObject(640,-2428.0620117,-699.5850220,134.2669983,0.0000000,0.0000000,90.0000000); //object(kb_planter_bush2) (1)
CreateObject(640,-2427.9919434,-706.2810059,134.2669983,0.0000000,0.0000000,269.9945068); //object(kb_planter_bush2) (2)
CreateObject(12908,-2433.6149902,-716.7100220,135.5879974,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (3)
CreateObject(12908,-2391.9641113,-716.8640137,135.5879974,0.0000000,0.0000000,0.0000000); //object(cunteground09b) (4)
CreateObject(12907,-2411.4809570,-708.4530029,133.6589966,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (2)
CreateObject(12907,-2414.1730957,-708.4249878,133.6589966,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (3)
CreateObject(750,-2410.8925781,-672.0615234,132.0579987,0.0000000,0.0000000,0.0000000); //object(sm_scrb_column2) (1)
CreateObject(13597,-2410.7server uklonjen!62,-671.9979858,131.6829987,0.0000000,0.0000000,0.0000000); //object(destruct05) (1)
CreateObject(11496,-2418.3193359,-713.7587891,131.0578918,0.0000000,89.9945068,0.0000000); //object(des_wjetty) (1)
CreateObject(11496,-2415.1357422,-711.7929688,131.0578918,0.0000000,90.0000000,270.0000000); //object(des_wjetty) (2)
CreateObject(11496,-2407.4511719,-713.6992188,131.0578918,0.0000000,89.9945068,179.9945068); //object(des_wjetty) (3)
CreateObject(9590,-2412.8164062,-716.7500000,132.3588562,0.0000000,89.9945068,0.0000000); //object(freight_interiorsfw) (1)
CreateObject(9591,-2412.9345703,-721.4589844,128.7344208,89.9945068,89.9945068,0.0000000); //object(road_sfw13) (22)
CreateObject(4206,-2411.5849609,-709.1982422,132.9676971,0.0000000,0.0000000,0.0000000); //object(pershingpool_lan) (2)
CreateObject(18617,-2409.3706055,-720.9850464,133.4703979,0.0000000,89.9945068,180.0000000); //object(cs_landbit_a) (1)
CreateObject(18617,-2412.8491211,-720.9871826,133.4703979,0.0000000,89.9890137,179.9945068); //object(cs_landbit_a) (2)
CreateObject(18617,-2416.2822266,-720.9951172,133.4703979,0.0000000,89.9890137,179.9945068); //object(cs_landbit_a) (3)
CreateObject(9591,-2412.8969727,-720.2069702,128.7590027,89.9945068,89.9945068,0.0000000); //object(road_sfw13) (23)
CreateObject(18617,-2418.0839844,-721.0109863,131.8200073,0.0000000,0.0000000,179.9835205); //object(cs_landbit_a) (4)
CreateObject(1697,-2415.8789062,-710.9628906,131.9526672,0.0000000,0.0000000,269.9945068); //object(roofstuff16) (1)
CreateObject(1697,-2417.6474609,-712.4567871,130.1127472,306.9266357,298.1112061,123.5027466); //object(roofstuff16) (3)
CreateObject(2780,-2412.4443359,-713.7180176,130.0081024,88.7475586,143.1134033,216.8536377); //object(cj_smoke_mach) (1)
CreateObject(18626,-2407.6230469,-716.3906250,133.9946899,0.0000000,89.9945068,0.0000000); //object(cs_landbit_36_a) (1)
CreateObject(3499,-2406.5778809,-716.3870239,128.5119934,0.0000000,0.0000000,0.0000000); //object(wdpillar02_lvs) (1)
CreateObject(870,-2411.9221191,-674.4630127,132.3500061,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (1)
CreateObject(870,-2408.6870117,-673.1989746,132.3500061,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (2)
CreateObject(870,-2409.9370117,-669.9609985,132.3500061,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (3)
CreateObject(870,-2413.0119629,-671.0529785,132.3500061,0.0000000,0.0000000,0.0000000); //object(veg_pflowers2wee) (4)
CreateObject(13624,-2428.4492188,-683.1113281,136.0529938,0.0000000,0.0000000,0.0000000); //object(inner) (1)
CreateObject(13624,-2428.4482422,-683.1103516,131.0529938,0.0000000,0.0000000,0.0000000); //object(inner) (3)
CreateObject(13624,-2418.4589844,-683.1064453,134.6329956,0.0000000,0.0000000,0.0000000); //object(inner) (4)
CreateObject(13624,-2408.4599609,-683.1064453,134.6329956,0.0000000,0.0000000,0.0000000); //object(inner) (5)
CreateObject(13624,-2398.4599609,-683.1054688,134.6329956,0.0000000,0.0000000,0.0000000); //object(inner) (6)
CreateObject(13624,-2392.1972656,-683.1132812,131.0529938,0.0000000,0.0000000,0.0000000); //object(inner) (7)
CreateObject(13624,-2386.7011719,-687.6142578,131.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2392.1962891,-683.1123047,136.0529938,0.0000000,0.0000000,0.0000000); //object(inner) (9)
CreateObject(13624,-2386.7001953,-687.6132812,136.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (10)
CreateObject(13624,-2386.6962891,-697.6083984,134.6329956,0.0000000,0.0000000,270.0000000); //object(inner) (6)
CreateObject(13624,-2386.6972656,-707.6054688,134.6329956,0.0000000,0.0000000,269.9890137); //object(inner) (6)
CreateObject(13624,-2386.7060547,-717.0999756,131.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2392.1970215,-721.6049805,131.0529938,0.0000000,0.0000000,180.0000000); //object(inner) (8)
CreateObject(13624,-2386.7060547,-717.0996094,136.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2392.1953125,-721.6044922,136.0529938,0.0000000,0.0000000,179.9945068); //object(inner) (8)
CreateObject(13624,-2402.1923828,-721.6103516,134.6329956,0.0000000,0.0000000,179.9945068); //object(inner) (6)
CreateObject(13624,-2412.1796875,-721.6054688,134.6329956,0.0000000,0.0000000,179.9835205); //object(inner) (6)
CreateObject(13624,-2422.1816406,-721.6025391,134.6329956,0.0000000,0.0000000,179.9835205); //object(inner) (6)
CreateObject(13624,-2432.1669922,-721.5996094,134.6329956,0.0000000,0.0000000,179.9835205); //object(inner) (6)
CreateObject(13624,-2439.1015625,-716.1044922,131.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2434.6015625,-721.5927734,131.0529938,0.0000000,0.0000000,179.9945068); //object(inner) (8)
CreateObject(13624,-2434.6015625,-721.5927734,136.0529938,0.0000000,0.0000000,179.9945068); //object(inner) (8)
CreateObject(13624,-2439.1015625,-716.1044922,136.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2439.1015625,-706.1093750,134.6329956,0.0000000,0.0000000,89.9890137); //object(inner) (6)
CreateObject(13624,-2439.0996094,-696.1113281,134.6329956,0.0000000,0.0000000,89.9780273); //object(inner) (6)
CreateObject(13624,-2439.0888672,-687.5966797,131.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(13624,-2439.0888672,-687.5966797,136.0529938,0.0000000,0.0000000,270.0000000); //object(inner) (8)
CreateObject(996,-2404.5839844,-683.0898438,137.8820038,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (1)
CreateObject(996,-2412.6489258,-683.0900269,137.8820038,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (2)
CreateObject(996,-2420.7109375,-683.0898438,137.8820038,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (3)
CreateObject(996,-2428.7729492,-683.0889893,137.8820038,0.0000000,0.0000000,0.0000000); //object(lhouse_barrier1) (4)
CreateObject(996,-2386.6933594,-693.1455078,137.8820038,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier1) (6)
CreateObject(996,-2386.7050781,-701.2329712,137.8820038,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier1) (7)
CreateObject(996,-2386.6950684,-709.2930298,137.8820038,0.0000000,0.0000000,270.0000000); //object(lhouse_barrier1) (8)
CreateObject(996,-2397.7380371,-721.5989990,137.8820038,0.0000000,0.0000000,180.0000000); //object(lhouse_barrier1) (9)
CreateObject(996,-2405.8168945,-721.6019897,137.8820038,0.0000000,0.0000000,179.9945068); //object(lhouse_barrier1) (10)
CreateObject(996,-2413.8930664,-721.5989990,137.8820038,0.0000000,0.0000000,179.9945068); //object(lhouse_barrier1) (12)
CreateObject(996,-2421.9519043,-721.6090088,137.8820038,0.0000000,0.0000000,179.9945068); //object(lhouse_barrier1) (13)
CreateObject(996,-2430.0339355,-721.6199951,137.8820038,0.0000000,0.0000000,179.9945068); //object(lhouse_barrier1) (14)
CreateObject(996,-2439.0859375,-710.7187500,137.8820038,0.0000000,0.0000000,89.9945068); //object(lhouse_barrier1) (15)
CreateObject(996,-2439.0878906,-702.6298828,137.8820038,0.0000000,0.0000000,89.9945068); //object(lhouse_barrier1) (16)
CreateObject(996,-2439.0869141,-694.5650024,137.8820038,0.0000000,0.0000000,89.9945068); //object(lhouse_barrier1) (17)
CreateObject(3934,-2391.9528809,-688.5050049,137.1150055,0.0000000,0.0000000,0.0000000); //object(helipad01) (1)
CreateObject(3055,-2397.8027344,-687.9482422,137.0680084,89.9890137,0.0000000,269.9890137); //object(kmb_shutter) (2)
CreateObject(13624,-2394.6201172,-688.5439453,136.6280060,90.0000000,0.0000000,270.0000000); //object(inner) (10)
CreateObject(3526,-2395.3869629,-691.5780029,137.1959991,0.0000000,0.0000000,179.9945068); //object(vegasairportlight) (1)
CreateObject(3526,-2388.7304688,-685.5996094,137.1959991,0.0000000,0.0000000,359.9890137); //object(vegasairportlight) (2)
CreateObject(1491,-2396.1560059,-693.0549927,133.5950012,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1)
CreateObject(13624,-2392.1992188,-693.0000000,131.1999969,0.0000000,88.9782715,179.9890137); //object(inner) (6)
CreateObject(13624,-2388.7998047,-693.0000000,131.1000061,0.0000000,88.9947510,179.9945068); //object(inner) (6)
CreateObject(958,-2387.8110352,-688.0430298,134.4470062,0.0000000,0.0000000,90.0000000); //object(cj_chip_maker) (1)
CreateObject(959,-2387.8071289,-688.0374146,134.4750061,0.0000000,0.0000000,90.0000000); //object(cj_chip_maker_bits) (1)
CreateObject(927,-2393.1918945,-692.4500122,134.9320068,0.0000000,0.0000000,180.0000000); //object(piping_detail) (1)
CreateObject(1244,-2390.0991211,-692.1439819,134.3699951,0.0000000,0.0000000,270.0000000); //object(petrolpump) (1)
CreateObject(1080,-2390.9240723,-692.0960083,134.0370026,0.0000000,0.0000000,139.9908447); //object(wheel_sr5) (1)
CreateObject(1079,-2393.9819336,-683.7459717,134.0370026,0.0000000,0.0000000,270.0000000); //object(wheel_sr1) (1)
CreateObject(1010,-2390.0839844,-692.1959839,135.1699982,0.0000000,0.0000000,349.9951172); //object(nto_b_tw) (1)
CreateObject(13624,-2432.9479980,-684.0859985,131.0529938,0.0000000,0.0000000,269.9890137); //object(inner) (3)
CreateObject(13624,-2439.0859375,-684.0780029,131.0529938,0.0000000,0.0000000,269.9890137); //object(inner) (3)
CreateObject(14699,-2389.3601074,-690.5310059,134.6080017,0.0000000,0.0000000,0.0000000); //object(int_tat_lights) (1)
CreateObject(11496,-2412.9443359,-720.2968750,131.0579987,0.0000000,89.9945068,89.9945068); //object(des_wjetty) (2)
CreateObject(13620,-2396.6503906,-693.0292969,133.6450043,0.0000000,0.0000000,0.0000000); //object(thebowl15) (1)
CreateObject(13624,-2388.6474609,-697.8935547,131.1999969,0.0000000,88.9782715,89.9890137); //object(inner) (6)
CreateObject(13624,-2388.6503906,-695.1162109,132.1249847,0.0000000,88.972server uklonjen!,89.9890137); //object(inner) (6)
CreateObject(1097,-2387.6831055,-684.0200195,134.0630035,0.0000000,0.0000000,230.0000000); //object(wheel_gn4) (1)
CreateObject(12907,-2388.6489258,-700.3469849,136.0720062,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (4)
CreateObject(12907,-2388.6621094,-697.5700073,136.9470062,0.0000000,0.0000000,0.0000000); //object(cuntetownrd4) (5)
CreateObject(1642,-2406.3400879,-713.7169800,133.5700073,0.0000000,0.0000000,0.0000000); //object(beachtowel02) (1)
CreateObject(1598,-2413.7661133,-718.0750122,133.0729980,0.0000000,0.0000000,0.0000000); //object(beachball) (1)
CreateObject(18455,-2437.7958984,-678.5869141,131.8540039,19.9841309,89.9945068,179.9945068); //object(cs_detrok04) (1)


Video: http://www.youtube.com/watch?v=vY_Ofce-pls
Komentar: LIKE & SUBSCRIBE! ;)
Poslednja Izmena: Avgust 10, 2013, 00:33:15 PRE PODNE od Leonardo Chavez

o Skrillex <3 | Zedd <3 | Bl3nd <3 | Tiesto <3 o


Bravo :P 10-tka. Predobra mapa svidja mi se ! mozel mod od infernusa .
JustDay RolePlay - Bayside

10 od mene
RESPECT: Blaeks, Yui_Sang, Gagi, Kapetan Husein, Luksa, Slay, Denis_Lapi, Zoran(Dude)

Programski jezici koje koristim: C, C#, Visual Basic, HTML, CSS, PHP (tek ucim).


MOD za Infernusa
http://www.forum.convoytrucking.net/index.php?topic=23855.0
SCROLL DOLE I NACI CE TE MOD

o Skrillex <3 | Zedd <3 | Bl3nd <3 | Tiesto <3 o

Bgt Ja stavim mapu kad dodem tamo kad bgt neke ceste u zraku brda nemozes doci kuci sve razbacano 0/10 :P

Je li ti ocjenivas kodove ili mapu?????
PA NORMALNO DA CE TI TAKO BITI KAD SE KORISTE 0.3E I 0.3C OBJEKTI. LoL

o Skrillex <3 | Zedd <3 | Bl3nd <3 | Tiesto <3 o


Bravo,10 / 10  :)


RESPECT:


                                                       ---------------------------------------------



Dowla

Odlicna mapa 10/10

Citat: Oksy poslato Avgust 10, 2013, 21:23:00 POSLE PODNE
Bgt Ja stavim mapu kad dodem tamo kad bgt neke ceste u zraku brda nemozes doci kuci sve razbacano 0/10 :P
Normalno da ce biti tako kad ne konvertujes 0.3e objekte kako treba imas tutorial za tto


Respect:ColdPlay,Artie,dnjl.

Citat: WilliamS poslato Avgust 11, 2013, 10:52:29 PRE PODNE
Odlicna mapa 10/10

Citat: Oksy poslato Avgust 10, 2013, 21:23:00 POSLE PODNE
Bgt Ja stavim mapu kad dodem tamo kad bgt neke ceste u zraku brda nemozes doci kuci sve razbacano 0/10 :P
Normalno da ce biti tako kad ne konvertujes 0.3e objekte kako treba imas tutorial za tto

Moze link tutoriala ?


Mapa je odlicna svaka cast decko,imas dobru inspiraciju !

Hvala,hvala... :)
Uskoro stize jos jedna unikatna mapa

o Skrillex <3 | Zedd <3 | Bl3nd <3 | Tiesto <3 o