[Pomoc] Warrning


Započeo VuKaN, Maj 10, 2013, 23:27:58 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Blaeks

*

Madmen

posalji delove gde automatski dobijas wl

Bleaks evo ti pod OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
	new name[MAX_PLAYER_NAME];
	new ime[MAX_PLAYER_NAME];
	new string[256];
	//new dmessage[128];
	//new deathreason[20];
	new playercash;
	new victimteam;
	new Float:px,Float:py,Float:pz;
	new killerteam;

	victimteam = gTeam[playerid];
	killerteam = gTeam[killerid];
	gPlayerSpawned[playerid] = 0;
	PlayerInfo[playerid][pInvWeapon] = 0;
 	PlayerInfo[playerid][pInvAmmo] = 0;
	GetPlayerName(playerid, name, sizeof(name));
	PlayerInfo[playerid][pLocal] = 255;
	GetPlayerPos(playerid, px, py, pz);
	if(killerid != 255)
	{
		if(GetPlayerState(killerid) == 2)
		{
		    if(ProxDetectorS(20, killerid, playerid))
		    {
		        if(!IsPlayerInAnyVehicle(playerid))
		    		{
		    		  	  GetPlayerName(killerid, name, sizeof(name));
		    		  	  GetPlayerName(playerid, ime, sizeof(ime));
				format(string, 256, "{6EF83C}King's AC:{ffffff}%s{00C0FF} ID:{ffffff} %d je uradio Drive By ubistvo nad igracem %s",name,killerid,ime);
				SendAdminsMessage(COLOR_YELLOW,string);
						return 1;
					}
									WantedPoints[killerid] += 4;
                SetPlayerCriminal(killerid,255, "Ubistvo autom");
					return 1;
				}
			}
	}

	if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
	{
		DisablePlayerCheckpoint(playerid);
		gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
	}
	new caller = Mobile[playerid];
	if(caller != 255)
	{
		if(caller < 255)
		{
			SendClientMessage(caller,  COLOR_GRAD2, "   Linija se prekinula....");
			CellTime[caller] = 0;
			CellTime[playerid] = 0;
			Mobile[caller] = 255;
		}
		Mobile[playerid] = 255;
		CellTime[playerid] = 0;
	}
	ClearCrime(playerid);
	if(PlayerPaintballing[playerid] != 0)
	{
	    PlayerPaintballKills[killerid] ++;
	    if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
	    {
	        new killer[MAX_PLAYER_NAME];
	        PaintballWinner = killerid;
	        PaintballWinnerKills = PlayerPaintballKills[killerid];
	        GetPlayerName(killerid, killer, sizeof(killer));
			foreach (Player, i)
			{
                if(PlayerPaintballing[i] != 0)
                {
                    format(string, sizeof(string), "* %s je u vodstvu sa %d ubistava.",killer,PaintballWinnerKills);
					SendClientMessage(i, COLOR_WHITE, string);
                }
	        }
	    }
	    return 1;
	}

	

	if(GettingCK[playerid] < 999)
	{
	    if(IsPlayerConnected(killerid))
	    {
	        if(OnCK[killerid] < 999)
	        {
	            new killer[MAX_PLAYER_NAME];
	            new dier[MAX_PLAYER_NAME];
	            GetPlayerName(playerid, dier, sizeof(dier));
				GetPlayerName(killerid, killer, sizeof(killer));
	            format(string, sizeof(string), "* %s je izvrsio Character Kill na vama, ne mozete igrati sa vasim likom vise.",killer);
	            SendClientMessage(playerid, COLOR_LIGHTRED, string);
	            format(string, sizeof(string), "** %s je izvrsio Character Kill na %s **",killer,dier);
	            CKLog(string);
	            BroadCast(COLOR_LIGHTRED, string);
	            PlayerInfo[playerid][pCK] = 1;
	            if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
	            else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
	            if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
	            else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
	            KickPlayer[playerid] = 1;
	        }
	    }
	}
	if(PlayerInfo[playerid][pHeadValue] > 0)
	{
	    if(IsPlayerConnected(killerid))
	    {
		    if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
		    {
		        if(GoChase[killerid] == playerid)
		        {
					new killer[MAX_PLAYER_NAME];
					GetPlayerName(killerid, killer, sizeof(killer));
					JBC_GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
					format(string,128,"<< Hitman %s je izvrsio svoju metu %s i zaradio $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
					SendFamilyMessage(8, COLOR_YELLOW, string);
					PlayerInfo[playerid][pHeadValue] = 0;
					GotHit[playerid] = 0;
					GetChased[playerid] = 999;
					GoChase[killerid] = 999;
				}
			}
		}
	}
	if(victimteam >= 4)
	{
	    if(IsPlayerConnected(killerid))
	    {
			//new killer[MAX_PLAYER_NAME];
			//GetPlayerName(killerid, killer, sizeof(killer));
			new slice = 100; //$100
			playercash = JBC_GetPlayerMoney(playerid);
			if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
			if(SafeTime[playerid] <= 0)
			{
				if(gTeam[killerid] != gTeam[playerid])
				{
					if(GetPlayerState(killerid) == 1)
					{
						PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
					}
					else
					{
						PlayerInfo[killerid][pKills]++;
					}
					PlayerInfo[playerid][pKills]--;
				}
			}
			/*if (strlen(deathreason) > 0)// patch
			{
				if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal
				{
					format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason);
				}
				else
				{
					format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice);
				}

			}
			else
			{
				if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid]))
				{
					format(string, sizeof(string), ".: %s murdered %s :.", killer, name);
				}
				else
				{
					format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice);
				}
			}*/
			if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
			{
				slice = 0;
			}
			if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
			{
				slice = 0;
			}
			if (playercash > 0)
			{
				JBC_GivePlayerMoney(playerid, -slice);
			}
			else
			{
				slice = slice+500;
			}
			//JBC_GivePlayerMoney(killerid, slice);
			//GameTextForPlayer(playerid, dmessage, 5000, 2);
			PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
			if (((gTeam[killerid]) == 3) && reason != 49)
			{
				SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
			}
			else if (((gTeam[killerid]) == 3) && reason == 49)
			{
				SetPlayerCriminal(killerid,255, "Sudar i bezi");
			}
		}
	}
	else if (victimteam == 2)
	{
	    if(IsPlayerConnected(killerid))
	    {
			//new killer[MAX_PLAYER_NAME];
			//GetPlayerName(killerid, killer, sizeof(killer));
			// Cop kill
			PlayerInfo[playerid][pKills]--;
			if (gTeam[killerid] == 2)//cops kill cop
			{
				//format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
				PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
				JBC_GivePlayerMoney(killerid, -suecost);
				JBC_GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
			}
			else
			{
				//format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason);
		    }
			if (gTeam[killerid] >= 3)
			{
			    WantedPoints[killerid] += 2; //+ 2 wanted points
				if(reason != 49)
				{
					SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
				}
				else if (reason == 49)
				{
					SetPlayerCriminal(killerid,255, "Sudar i bezi");
				}
			}
			if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
			{
				if(GetPlayerState(killerid) == 1)
				{
					PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
				}
				else
				{
					PlayerInfo[killerid][pKills]++;
				}
				WantedPoints[killerid]+=2;
			}
			//BroadCast(COLOR_RED, string);
		}
	}
	else if (victimteam == 3)
	{
	    if(IsPlayerConnected(killerid))
	    {
			//new killer[MAX_PLAYER_NAME];
			//GetPlayerName(killerid, killer, sizeof(killer));
			// Civ kill
			if ((gTeam[killerid]) == 2)//cops kill civ
			{
			    if(WantedLevel[playerid] < 1)
			    {
					//format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
					PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
					JBC_GivePlayerMoney(killerid, -suecost);
					JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
				}
			}
			else
			{
				//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
				WantedPoints[killerid] += 2;
		    }
		    //BroadCast(COLOR_RED, string);
		}
	}
	else if (victimteam == 1)
	{
	    if(IsPlayerConnected(killerid))
	    {
			//new killer[MAX_PLAYER_NAME];
			//GetPlayerName(killerid, killer, sizeof(killer));
			// Civ kill
			if ((gTeam[killerid]) == 2)//cops kill civ
			{
				//format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
				PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
				JBC_GivePlayerMoney(killerid, -suecost);
				JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
			}
			else if ((gTeam[killerid]) == 1)//med kill civ
			{
				//format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost);
				PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
				JBC_GivePlayerMoney(killerid, -suecost);
				JBC_GivePlayerMoney(playerid, suecost+10);//+100pays hospital bill
			}
			else
			{
				//format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason);
		    }
			if (((gTeam[killerid]) == 4) && reason != 49)
			{
				SetPlayerCriminal(killerid,255, "Ubistvo prvog stepena");
			}
			else if (((gTeam[killerid]) == 3) && reason == 49)
			{
				SetPlayerCriminal(killerid,255, "Sudar i bezi");
			}
		    //BroadCast(COLOR_RED, string);
		}
	}
	if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
	{
	    SetPlayerFree(playerid,killerid, "Je ubijen");
	}


	if(SmugglerWork[playerid] != 0)
	{
	    SmugglerWork[playerid] = 0;
	    DisablePlayerCheckpoint(playerid);
	}
return 1;
}
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Evo i ostali
public SetPlayerCriminal(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
	if(IsPlayerConnected(playerid))
	{
	    PlayerInfo[playerid][pCrimes] += 1;
	    new points = WantedPoints[playerid];
		new turned[MAX_PLAYER_NAME];
		new turner[MAX_PLAYER_NAME];
		new turnmes[128];
		new wantedmes[128];
		new wlevel;
		strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
		GetPlayerName(playerid, turned, sizeof(turned));
		if (declare == 255)
		{
			format(turner, sizeof(turner), "Nepoznato");
			strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
		}
		else
		{
		    if(IsPlayerConnected(declare))
		    {
				GetPlayerName(declare, turner, sizeof(turner));
				strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
				strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
				strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
			}
		}
		format(turnmes, sizeof(turnmes), "Pocinili ste zlocin: %s. Prijavio: %s.",reason,turner);
		SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
		if(points > 0)
		{
		    new yesno;
			if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
			else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
			else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
			else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
			else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
			else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
			else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
			if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
			if(yesno)
			{
				format(wantedmes, sizeof(wantedmes), "Trenutni Wanted Level: %d", wlevel);
				SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

				foreach (Player, i)
				{
				    if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1||PlayerInfo[i][pMember] == 2||PlayerInfo[i][pLeader] == 2||PlayerInfo[i][pMember] == 3||PlayerInfo[i][pLeader] == 3||PlayerInfo[i][pMember] == 4||PlayerInfo[i][pLeader] == 4||PlayerInfo[i][pMember] == 7||PlayerInfo[i][pLeader] == 7||PlayerInfo[i][pMember] == 9||PlayerInfo[i][pLeader] == 9)
				    {
						format(cbjstore, sizeof(turnmes), "BAZA: Svim jedinicama: Prijavio: %s",turner);
						SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
						format(cbjstore, sizeof(turnmes), "BAZA: Zlocin: %s, Osumnjiceni: %s",reason,turned);
						SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
					}
				}
			}
		}
	}//not connected
}
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Evo i to je to
public SetPlayerCriminalEx(playerid,declare,reason[])
{//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
	if(IsPlayerConnected(playerid))
	{
	    PlayerInfo[playerid][pCrimes] += 1;
	    new points = WantedPoints[playerid];
		new turned[MAX_PLAYER_NAME];
		new turner[MAX_PLAYER_NAME];
		new turnmes[128];
		new wantedmes[128];
		new wlevel;
		strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
		GetPlayerName(playerid, turned, sizeof(turned));
		if (declare == 255)
		{
			format(turner, sizeof(turner), "Nepoznato");
			strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
		}
		else
		{
		    if(IsPlayerConnected(declare))
		    {
				GetPlayerName(declare, turner, sizeof(turner));
				strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
				strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
				strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
				}
		}
		format(turnmes, sizeof(turnmes), "pocinili ste zlocin: %s. Reporter: %s.",reason,turner);
		//SendClientMessage(playerid, COLOR_DARKNICERED, turnmes);
		if(points > 0)
		{
		    new yesno;
			if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
			else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
			else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
			else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
			else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
			else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
			else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
			if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
			if(yesno)
			{
				format(wantedmes, sizeof(wantedmes), "Trenutni Wanted Level: %c", wlevel);
				SendClientMessage(playerid, COLOR_YELLOW, wantedmes);

				foreach (Player, i)
				{
				    if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1||PlayerInfo[i][pMember] == 2||PlayerInfo[i][pLeader] == 2||PlayerInfo[i][pMember] == 3||PlayerInfo[i][pLeader] == 3||PlayerInfo[i][pMember] == 4||PlayerInfo[i][pLeader] == 4||PlayerInfo[i][pMember] == 7||PlayerInfo[i][pLeader] == 7||PlayerInfo[i][pMember] == 9||PlayerInfo[i][pLeader] == 9)
				    {
						format(cbjstore, sizeof(turnmes), "BAZA: Svim jedinicama: Prijavio: %s",turner);
						SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
						format(cbjstore, sizeof(turnmes), "BAZA: Zlocin: %s, Osumnjiceni: %s",reason,turned);
						SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
					}
				}
			}
		}
	}//not connected
}
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Blaeks

*

Madmen

ma to covece nije to, to su funkcije, daj  mi delove gde si wlovi postavljaju

Pod sta bi to trebalo biti?
Srecu cine male stvari i veliko pivo!
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Bleaks evo ti i za realchat
if (realchat)
{
	    if(gPlayerLogged[playerid] == 0)
	    {
	        return 0;
      	}
      							if(PlayerInfo[playerid][pMuted] == 1)
			{
			new string1[256];
							format(string1,sizeof(string1),"{00C0FF}Karton City RP || Mutiran si jos {ffffff}%d{00C0FF} sekundi",PlayerInfo[playerid][pMuteTime]);
				SCM(playerid,COLOR_WHITE,string1);
				return 1;
			}
      		if(PlayerInfo[playerid][pAdminska] == 1)
	{SendClientMessage(playerid,COLOR_WHITE,"{00C0FF}Karton City RP || Imas {FFFFFF}adminsku kaznu ili vremenski ban {00C0FF}nemozes nijednu komandu koristiti	");return 0;}
		GetPlayerName(playerid, sendername, sizeof(sendername));
			if(PlayerInfo[playerid][pMaskuse] == 1)
			{
				format(string, sizeof(string), "Stranac kaze: %s", text);
				ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
				SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
					ChatLog(string);
					DetektorReci(playerid,text);
					
			}
			else
			{
		    	format(string, sizeof(string), " [%d] %s kaze: %s",playerid, sendername, text);
		    	ProxDetector(20.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
		    	SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
		    		ChatLog(string);
		    		DetektorReci(playerid,text);
			}
	  }
		else
		{
		    new carid = GetPlayerVehicleID(playerid);
		    new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
		    if(AvioniVozila(carid) || IsABike(carid) || BrodoviVozila(carid) || DjubretarVozila(carid) || CistaculicaVozila(carid) || IsARibar(carid) || pveh == 523 || pveh == 480 || pveh == 567 || pveh == 533 || pveh == 555 || pveh == 539 || pveh == 572 || pveh == 571 || pveh == 530 || pveh == 457 || pveh == 575 || pveh == 536 || pveh == 424)
		    {
		        if(PlayerInfo[playerid][pMaskuse] == 1)
				{
					format(string, sizeof(string), "Stranac kaze: %s", text);
					ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
					SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
						ChatLog(string);
						DetektorReci(playerid,text);
				}
				else
				{
		    		format(string, sizeof(string), "[%d] %s kaze: %s", playerid,sendername, text);
		    		ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
		    		SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
		    			ChatLog(string);
		    			DetektorReci(playerid,text);
				}
		    }
		    else
		    {
		    	if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
		    	{
		    		if(PlayerInfo[playerid][pMaskuse] == 1)
					{
						format(string, sizeof(string), "(Prozor Zatvoren) Stranac kaze: %s" ,text);
						ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
						SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
							ChatLog(string);
							DetektorReci(playerid,text);
					}
					else
					{
		    			format(string, sizeof(string), "(Prozor Zatvoren) [%d] %s kaze: %s",playerid, sendername, text);
		    			ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
		    			SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
		    				ChatLog(string);
		    				DetektorReci(playerid,text);
					}
				}
				else
				{
			    	if(PlayerInfo[playerid][pMaskuse] == 1)
					{
						format(string, sizeof(string), "(Prozor Otvoren) Stranac kaze: %s", text);
						ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
							SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
							ChatLog(string);
							DetektorReci(playerid,text);
					}
					else
					{
		    			format(string, sizeof(string), "(Prozor Otvoren) [%d] %s kaze: %s", playerid,sendername, text);
		    			ProxDetector(10.0, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
		    			SetPlayerChatBubble(playerid, string, 0xFF935DFF, 20.0, 10000);
		    				ChatLog(string);
		    				DetektorReci(playerid,text);
					}
				}
			}
		}
		return 0;
}
Srecu cine male stvari i veliko pivo!
x3M-Gaming USKORO!

BUMP
Srecu cine male stvari i veliko pivo!
x3M-Gaming USKORO!

Bleaks si na ovo mislio?
forward sniperosok_OnPlayerTakeDamage();
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
new Float:health;
GetPlayerArmour(playerid,health);
if(health > 50)
{
SetPlayerArmour(playerid, 50);
return 1;
}
	if(weaponid == 8 || weaponid == 16 || weaponid == 18 || weaponid == 22 || weaponid == 23 || weaponid == 24 || weaponid == 25 || weaponid == 26 || weaponid == 27 || weaponid == 28 || weaponid == 29 || weaponid == 30 || weaponid == 31 || weaponid == 32
	|| weaponid == 33 || weaponid == 34 || weaponid == 35 || weaponid == 36 || weaponid == 37 || weaponid == 38 || weaponid == 40)
    JBC_SetPlayerHealth(playerid, -0);
    JBC_SetPlayerArmour(playerid, -0);
    WantedPoints[playerid] += 6;
    SetPlayerCriminal(playerid,255, "Ubistvo");
	return CallLocalFunction("osok_OnPlayerTakeDamage", "iifi", playerid, issuerid, amount, weaponid);
}
Srecu cine male stvari i veliko pivo!
x3M-Gaming USKORO!

Jbt deo u skripti gde igracu daje wanted level dakle kad ubije nekog ili to ...
RESPECT: Blaeks, Yui_Sang, Gagi, Kapetan Husein, Luksa, Slay, Denis_Lapi, Zoran(Dude)

Programski jezici koje koristim: C, C#, Visual Basic, HTML, CSS, PHP (tek ucim).


Negdje pozivaš funkciju za davanje igraču wanted levela. Jedini mogući razlog.

Last nick: Paradox