OwnerShip

Započeo virtuozo, Maj 03, 2010, 10:08:17 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

virtuozo

Znaci kopirao sam ownership iz larpa sve sam kopirao od A do Ž znaci i cars.cfg da loada sve i kada udjem ingame nema auta od ownera molim da mi odgovorite ili znateli zasto je to?

isti problem imam
nece da postavi aute imaju auta ali kada udjem ne frezza igraca i nista neispisuje -.-

virtuozo

al meni nemaju auta btw jesili ubacio pod OnPlayerStateChange sve sto treba?...

Napravite svoj sistem pa će raditi :P

NE možete samo kopirati filterscriptu LARP-a i ubacit je na GF (koji vec mod) jer su razliciti...
MAP:

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Respect: Correlli, Momak, Zic, Nik, Blood, Neno, joxy, Hawks, Soprano ...

nastoe

Citat: Carlsson poslato Maj 03, 2010, 10:30:20 PRE PODNE
Napravite svoj sistem pa će raditi :P
Istina, moj savjet vam je da koristite MySQL bazu sa spremanje informacija

virtuozo

SRY na DP ali 0,0.000000,0.000000,0.000000,0.000000,0,0,,,0,,0,0
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ovo mi je u cars.cfg ja stavim ono iz larp moda iz cars.cfg spremim upalim server i opet nulira sve ovo

To sam ja htio i za svoj mod al sad vidim da nema teorije, razliciti su modovi i bolje je napraviti svoj CarOwn.

I da nadodam OnPlayerStateChange kao da mi neradi (ili jos gore - kao da ne postoji)...
Respekt: [H]265, John, [03]Garsino, LordShigi, Dujma, Carlsson, Randy, Jacobs, Hu5o, Toni, Lukas, Curtis, Ivo, Hawks, Jack, Koksildo, gonss

Haha OMG => http://zaslike.com/files/9rd5urq94yqagvdsx3i.png [ovo nema nigdje]

virtuozo

a mora moc bilo je ljudi koji su kopirali i radilo im je :S

Citat: [ED] ZicMortal poslato Maj 03, 2010, 13:45:32 POSLE PODNE
To sam ja htio i za svoj mod al sad vidim da nema teorije, razliciti su modovi i bolje je napraviti svoj CarOwn.

I da nadodam OnPlayerStateChange kao da mi neradi (ili jos gore - kao da ne postoji)...

OnPlayerStateChange normalno radi. Problem je u tebi  ;)

virtuozo

Citat: JoeBullet v2.1 poslato Maj 03, 2010, 16:40:15 POSLE PODNE
Citat: [ED] ZicMortal poslato Maj 03, 2010, 13:45:32 POSLE PODNE
To sam ja htio i za svoj mod al sad vidim da nema teorije, razliciti su modovi i bolje je napraviti svoj CarOwn.

I da nadodam OnPlayerStateChange kao da mi neradi (ili jos gore - kao da ne postoji)...

OnPlayerStateChange normalno radi. Problem je u tebi  ;)


pa de meni za auta pomozi bullet sto nece da se stvore

Citat: [CE]Pawn poslato Maj 03, 2010, 17:10:08 POSLE PODNE
Citat: JoeBullet v2.1 poslato Maj 03, 2010, 16:40:15 POSLE PODNE
Citat: [ED] ZicMortal poslato Maj 03, 2010, 13:45:32 POSLE PODNE
To sam ja htio i za svoj mod al sad vidim da nema teorije, razliciti su modovi i bolje je napraviti svoj CarOwn.

I da nadodam OnPlayerStateChange kao da mi neradi (ili jos gore - kao da ne postoji)...

OnPlayerStateChange normalno radi. Problem je u tebi  ;)


pa de meni za auta pomozi bullet sto nece da se stvore

Potrazi OnGameModeInit (u LARPu) i pogledaj medju zadnjim autima koji trebaju bit dodani (vezano za ono cInfo siguran sam da ces naci) - to iz LARPa ubaci u svoj mod.


Citat: JoeBullet v2.1 poslato Maj 03, 2010, 16:40:15 POSLE PODNE
OnPlayerStateChange normalno radi. Problem je u tebi  ;)

A reci ti meni zasto se ne pojavi tekst kad sjedenem u kamion za prodse (ono za kupnju produkata pisi /buyprods... itd.) tj. "STATE_DRIVER" iz ociglednog OnPlayerStateChange kao i jos stvari koje se nalaze pod tim "stejtom".
Respekt: [H]265, John, [03]Garsino, LordShigi, Dujma, Carlsson, Randy, Jacobs, Hu5o, Toni, Lukas, Curtis, Ivo, Hawks, Jack, Koksildo, gonss

Haha OMG => http://zaslike.com/files/9rd5urq94yqagvdsx3i.png [ovo nema nigdje]

Kazem vam da meni normalno radi, probajte na praznu skriptu dodati OnPlayerStateChange i provjeru PLAYER_STATE_DRIVER i vidjet cete da ce raditi, bar meni radi  :P

virtuozo

jel moze to biti bullet do auta sto se ne stvore?

Citat: [ED] ZicMortal poslato Maj 03, 2010, 13:45:32 POSLE PODNE
To sam ja htio i za svoj mod al sad vidim da nema teorije, razliciti su modovi i bolje je napraviti svoj CarOwn.

I da nadodam OnPlayerStateChange kao da mi neradi (ili jos gore - kao da ne postoji)...


Ja sam uspio dodat u obican GF, editat i radi...

Citat: CroSector | Tequila poslato Maj 03, 2010, 10:32:11 PRE PODNE
NE možete samo kopirati filterscriptu LARP-a i ubacit je na GF (koji vec mod) jer su razliciti...

Moze se, samo treba imat malo znanja, al ipak je bolje svoj osobni sistem napraviti

Citat: [CE]Pawn poslato Maj 04, 2010, 19:01:03 POSLE PODNE
jel moze to biti bullet do auta sto se ne stvore?

Moras definirati pod ongamemodeinit ovo:


for(new h = 295; h < sizeof(CarInfo); h++)
{
AddStaticVehicleEx(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz]+1.0,CarInfo[h][cAngle],CarInfo[h][cColorOne],CarInfo[h][cColorTwo],60000);
}


ovo h=295, to je meni jer pocinju auti od 295, ti si slozi odkuda tvoji pocinju...

pogledaj i ovu temu: http://forum.sa-mp.com/index.php?topic=171012.0
Aequam memento rebus in arduis servare mentem.