[POMOĆ] Register/login sistem na jednom modu


Započeo [GM] JoLe.amx, April 04, 2012, 16:56:33 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Pozz,., treba mi hitno pomoć, imam jedan mod, i udjem spojim ga na kući, udjem unutra i regam se, i idem relog i u server i opet traži da se regam, neznam kako to da popravim. Molim vas hitno pomoć :/
$$$$$$Mapper$$$$$$$

jel u dialogu?daj nam onda OnPlayerConnect i dialogresponse

da dijalogu je,
public OnPlayerConnect(playerid)
{
    PlayAudioStreamForPlayer(playerid, "http://www.croherze.com/introbozic.mp3");
    SetPlayerCameraPos(playerid, -2704.532470,378.131256,14.979453);
	SetPlayerCameraLookAt(playerid, spawnX, spawnY, spawnZ);
	GangZoneShowForPlayer(playerid, RUSGZ, 0xFFFF0096);
	GangZoneShowForPlayer(playerid, FAGZ, 0x0000FF96);
	SendDeathMessage(INVALID_PLAYER_ID,playerid, 200);
	GangZoneShowForPlayer(playerid, GMGZ, 0x00FF0096);
	GangZoneShowForPlayer(playerid, BMGZ, 0x3E887496);
	ping[playerid] = 0;
	pokusaji[playerid] = 0;
	GPSon[playerid] = 0;
	GPSba[playerid] = 0;
	heal[playerid] = 0;
	Cit[playerid] = 0;
	GPSdo[playerid] = 0;
	GPSsp[playerid] = 0;
	Radio[playerid] = 0;
	UBanci[playerid] = 0;
	CB[playerid] = 0;
//	plivanje1[playerid] = 0;
//	plivanje2[playerid] = 0;
	//plivanje3[playerid] = 0;
	new stringe[128];
	format( files,sizeof(files), BAN_FILE, PlayerName(playerid) );
	if( fexist(files) )
	{
	  	format( stringe, sizeof(stringe), ":: %s ::", PlayerName(playerid) );
	  	SendClientMessage(playerid, -1, stringe);
	  	SendClientMessage(playerid, -1, "Vi ste banani sa ovog servera." );
	  	SendClientMessage(playerid, -1, /" );
	  	Kick(playerid);
	}
    new naslov2[128], text[1024], strText[104];
    format(strText, 35, USER_FILE, PlayerName(playerid));
    if(!INI_Exists(strText))
    {
    	format(naslov2, sizeof(naslov2), "Registracija");
    	format(text, sizeof(text), ""COL_LIGHTBLUE"________________________________________________\n\n"COL_WHITE"Dobrodosao na CroHerzegovina DeathMatch server!\n\n\n"#COL_LIGHTBLUE"%s\n"#COL_WHITE"Tvoj korisnicki racun nije pronaden\n\n\nMolimo upisi svoju lozinku da se registriras:\n\n"COL_LIGHTBLUE"________________________________________________", PlayerName(playerid));
    	ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, naslov2, text, "Register", "Odustani");
    }
    else
    {
        format(naslov2, sizeof(naslov2), ""#COL_WHITE"Logiranje");
        format(text, sizeof(text),""COL_LIGHTBLUE"________________________________________________\n\n"COL_WHITE"Dobrodosao na CroHerzegovina DeathMatch server!\n\n\n"#COL_LIGHTBLUE"%s\n"#COL_WHITE"Tvoj korisnicki racun je pronaden\n\n\nMolimo upisi svoju lozinku da udjes na server:\n\n"COL_LIGHTBLUE"________________________________________________", PlayerName(playerid));
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, naslov2, text, "Login", "Odustani");
    }
	SetPVarInt(playerid, "Joinned", 1);
	PageSize(playerid);
	return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
 	OnPlayerLogout(playerid);
 	SendDeathMessage(INVALID_PLAYER_ID,playerid, 201);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	new string[128], Sati, Min, Sec, Godina, Mjesec, Dan;
	getdate(Godina, Mjesec, Dan);
	gettime(Sati, Min, Sec);
	if(PlayerInfo[playerid][pSH] < 1.0)
 	{
		PlayerInfo[playerid][pSH] = 50.0;
 	}
 	StopAudioStreamForPlayer(playerid);
	SetPlayerScore(playerid, PlayerInfo[playerid][Level]);
	SetPlayerPosEx(playerid, -2706.289306,376.629730,4.968364);
	SetCameraBehindPlayer(playerid);
	SetPlayerSkin(playerid, PlayerInfo[playerid][Skin]);
	GivePlayerWeapon(playerid, 24, 50);
	GivePlayerWeapon(playerid, 32, 150);
	SetPlayerHealth(playerid, PlayerInfo[playerid][pSH]);
	TextDrawShowForPlayer(playerid, KizlaRandomP);
	SetPlayerColor(playerid, COLOR_WHITE);
	PageSize(playerid);
	SetPlayerVirtualWorld(playerid, 0);
	SetPlayerFacingAngle(playerid, 180.772293);
	if(PlayerInfo[playerid][Clan] == 1 || PlayerInfo[playerid][Lider] == 1)//gm
	{
		SetPlayerPosEx(playerid, -2176.645263,966.479309,80.000000);
		SetPlayerFacingAngle(playerid, 92.622077);
		SetPlayerColor(playerid, COLOR_GREEN);
		GivePlayerWeapon(playerid, 24, 150);
		GivePlayerWeapon(playerid, 32, 350);
		GivePlayerWeapon(playerid, 26, 250);
	}
$$$$$$Mapper$$$$$$$