[Map] HQ Army/ Vojska

Započeo nikcrack, Jul 29, 2011, 13:55:48 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Izradio: Niki
Objavio: Niki
Vreme rada: 40 minuta
Objekta: 107
Vozila: 40
Komentar: Izvinjavam se zbog laga i loseg kvaliteta video klipa nisam imao vremena da podesim opcije.
Video:
http://www.youtube.com/watch?v=EZGlXWTbtN4


//////////////

AddStaticVehicleEx(417,3594.29907227,-764.67169189,4.38702393,0.00000000,-1,-1,15); //Leviathan
AddStaticVehicleEx(563,3591.21093750,-895.40924072,2.10763073,0.00000000,-1,-1,15); //Raindance
AddStaticVehicleEx(520,3614.50781250,-908.04125977,2.14718914,0.00000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,3602.30786133,-907.02514648,2.14145660,0.00000000,-1,-1,15); //Hydra
AddStaticVehicleEx(497,3700.48730469,-896.63031006,1.48688102,0.00000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(497,3677.06689453,-894.47808838,1.48688102,0.00000000,-1,-1,15); //Police Maverick
AddStaticVehicleEx(548,3687.92431641,-893.86981201,3.12194276,0.00000000,-1,-1,15); //Cargobob
AddStaticVehicleEx(432,3476.94213867,-725.87725830,1.28370821,0.00000000,-1,-1,15); //Rhino
AddStaticVehicleEx(432,3467.14916992,-726.13354492,1.28370821,0.00000000,-1,-1,15); //Rhino
AddStaticVehicleEx(432,3455.71142578,-727.39624023,1.27589953,0.00000000,-1,-1,15); //Rhino
AddStaticVehicleEx(432,3444.66430664,-728.21978760,1.27589953,0.00000000,-1,-1,15); //Rhino
AddStaticVehicleEx(432,3433.14697266,-728.50640869,1.27589953,0.00000000,-1,-1,15); //Rhino
AddStaticVehicleEx(433,3438.78442383,-646.91796875,1.75437117,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3416.17358398,-646.71710205,1.74656248,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3516.37622070,-646.69396973,1.74656248,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3527.81665039,-647.35095215,1.74656248,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3538.65283203,-647.13336182,1.74656248,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3549.16625977,-647.29827881,1.75437117,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(433,3559.68359375,-647.21307373,1.75437117,0.00000000,-1,-1,15); //Barracks
AddStaticVehicleEx(490,3316.08618164,-746.53759766,1.72004783,0.00000000,24,25,15); //FBI Rancher
AddStaticVehicleEx(490,3321.66015625,-746.49572754,1.71387720,0.00000000,-1,-1,15); //FBI Rancher
AddStaticVehicleEx(596,3497.90039062,-609.11016846,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3492.24340820,-610.41625977,1.33245564,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3487.48217773,-610.56195068,1.33245564,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3481.27294922,-610.26837158,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3475.84765625,-611.22497559,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3469.43432617,-611.75000000,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3462.53710938,-612.69934082,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(596,3456.55615234,-612.80889893,1.33818817,0.00000000,-1,-1,15); //Police Car (LSPD)
AddStaticVehicleEx(599,3495.73364258,-650.51959229,1.89758241,0.00000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(599,3455.31420898,-649.89837646,1.89758241,0.00000000,-1,-1,15); //Police Ranger
AddStaticVehicleEx(470,3453.86987305,-635.22033691,1.62820017,0.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(470,3357.52685547,-638.28839111,1.62820017,0.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(470,3361.81665039,-621.24774170,1.62246764,0.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(470,3389.96020508,-613.12677002,1.62246764,0.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(470,3388.46435547,-636.92285156,1.62246764,0.00000000,-1,-1,15); //Patriot
AddStaticVehicleEx(485,3644.04077148,-847.94763184,0.89999998,0.00000000,-1,-1,15); //Baggage
AddStaticVehicleEx(485,3639.61450195,-847.53552246,0.89999998,0.00000000,-1,-1,15); //Baggage
AddStaticVehicleEx(608,3643.51977539,-857.08465576,1.77301347,0.00000000,-1,-1,15); //Stair Trailer
AddStaticVehicleEx(482,3631.14208984,-841.27093506,1.45000005,0.00000000,-1,-1,15); //Burrito
CreateDynamicObject(18449,2945.64208984,-729.56188965,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge01) (1)
CreateDynamicObject(18449,3024.96166992,-729.56188965,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge01) (2)
CreateDynamicObject(18449,3105.02075195,-729.56188965,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge01) (3)
CreateDynamicObject(18449,3184.84985352,-729.56188965,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge01) (4)
CreateDynamicObject(18449,3264.50878906,-729.56188965,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_roadbridge01) (5)
CreateDynamicObject(16685,3459.43676758,-729.56188965,0.20000000,0.00000000,0.00000000,0.00000000); //object(cn2_rnway_bit2) (1)
CreateDynamicObject(16685,3459.43676758,-780.37371826,0.20000000,0.00000000,0.00000000,0.00000000); //object(cn2_rnway_bit2) (2)
CreateDynamicObject(16685,3459.43676758,-677.95361328,0.20000000,0.00000000,0.00000000,0.00000000); //object(cn2_rnway_bit2) (3)
CreateDynamicObject(16685,3459.43676758,-627.08099365,0.20000000,0.00000000,0.00000000,0.00000000); //object(cn2_rnway_bit2) (4)
CreateDynamicObject(16685,3459.43676758,-830.85321045,0.20000000,0.00000000,0.00000000,0.00000000); //object(cn2_rnway_bit2) (5)
CreateDynamicObject(3816,3476.59130859,-627.90881348,9.03589344,0.00000000,0.00000000,0.00000000); //object(bighangar1_sfx) (1)
CreateDynamicObject(3816,3376.80102539,-627.90881348,9.03589344,0.00000000,0.00000000,0.00000000); //object(bighangar1_sfx) (2)
CreateDynamicObject(3881,3300.26684570,-733.96716309,2.19531226,0.00000000,0.00000000,270.00000000); //object(airsecbooth_sfse) (1)
CreateDynamicObject(4832,3544.02954102,-846.92504883,40.55367279,0.00000000,0.00000000,0.00000000); //object(airtwer_las) (1)
CreateDynamicObject(4867,3675.63745117,-831.21887207,0.20000000,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (1)
CreateDynamicObject(3816,3603.13671875,-893.77648926,8.74531841,0.00000000,0.00000000,180.00000000); //object(bighangar1_sfx) (3)
CreateDynamicObject(3816,3688.62255859,-893.77648926,8.74531841,0.00000000,0.00000000,180.00000000); //object(bighangar1_sfx) (4)
CreateDynamicObject(7981,3500.76977539,-846.40124512,5.18271446,0.00000000,0.00000000,0.00000000); //object(smallradar02_lvs) (1)
CreateDynamicObject(9241,3321.30419922,-619.53741455,2.23546147,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (1)
CreateDynamicObject(9241,3595.92187500,-765.38836670,2.25889897,0.00000000,0.00000000,0.00000000); //object(copbits_sfn) (2)
CreateDynamicObject(10757,3752.02368164,-765.73815918,2.59127355,0.00000000,0.00000000,0.00000000); //object(airport_04_sfse) (1)
CreateDynamicObject(1677,3323.27172852,-834.33825684,3.95351148,0.00000000,0.00000000,0.00000000); //object(wshxrefhse2) (1)
CreateDynamicObject(1677,3359.79858398,-834.33825684,3.95351148,0.00000000,0.00000000,0.00000000); //object(wshxrefhse2) (2)
CreateDynamicObject(3626,3309.19433594,-721.47711182,1.74386418,0.00000000,0.00000000,0.00000000); //object(dckwrkhut) (1)
CreateDynamicObject(8427,3407.66088867,-842.99102783,3.41686654,0.00000000,0.00000000,270.00000000); //object(villa_inn03_lvs) (1)
CreateDynamicObject(3279,3306.63378906,-743.16662598,0.35070819,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
CreateDynamicObject(3279,3309.07617188,-712.48120117,0.17656250,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
CreateDynamicObject(3115,3562.45922852,-686.84710693,1.07320809,0.00000000,0.00000000,0.00000000); //object(carrier_lift1_sfse) (1)
CreateDynamicObject(2977,3375.58544922,-835.30682373,0.19073649,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (1)
CreateDynamicObject(2977,3377.07836914,-834.79577637,0.17656250,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (2)
CreateDynamicObject(2977,3375.99658203,-836.39849854,0.20913215,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (3)
CreateDynamicObject(2977,3377.19921875,-836.15277100,0.20499130,0.00000000,0.00000000,0.00000000); //object(kmilitary_crate) (4)
CreateDynamicObject(2920,3300.33789062,-731.13140869,0.34375000,0.00000000,0.00000000,0.00000000); //object(police_barrier) (1)
CreateDynamicObject(910,3305.28247070,-796.31817627,1.66174984,0.00000000,0.00000000,90.00000000); //object(bust_cabinet_4) (1)
CreateDynamicObject(910,3305.11303711,-793.49017334,1.61288285,0.00000000,0.00000000,90.00000000); //object(bust_cabinet_4) (2)
CreateDynamicObject(910,3305.05590820,-790.64831543,1.56366587,0.00000000,0.00000000,90.00000000); //object(bust_cabinet_4) (3)
CreateDynamicObject(3035,3305.50830078,-786.15692139,0.98633122,0.00000000,0.00000000,90.00000000); //object(tmp_bin) (1)
CreateDynamicObject(5268,3354.17260742,-777.62988281,0.80929488,0.00000000,0.00000000,0.00000000); //object(imracompral_las2) (1)
CreateDynamicObject(3819,3362.27709961,-777.16412354,1.17432082,0.00000000,0.00000000,0.00000000); //object(bleacher_sfsx) (1)
CreateDynamicObject(14780,3354.41333008,-777.52301025,1.04336095,0.00000000,0.00000000,0.00000000); //object(in_bxing04) (1)
CreateDynamicObject(6066,3431.78662109,-773.55535889,2.67701268,0.00000000,0.00000000,0.00000000); //object(vengym_law) (1)
CreateDynamicObject(987,3304.27319336,-771.66625977,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (1)
CreateDynamicObject(987,3304.10546875,-759.64746094,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (2)
CreateDynamicObject(987,3304.42065430,-783.69860840,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (3)
CreateDynamicObject(987,3304.02319336,-795.76849365,0.38429385,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (4)
CreateDynamicObject(987,3304.22241211,-807.94848633,0.17656346,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (5)
CreateDynamicObject(987,3304.20166016,-819.91906738,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (6)
CreateDynamicObject(987,3304.18139648,-831.86975098,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (7)
CreateDynamicObject(987,3303.78662109,-843.71899414,0.33433646,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (8)
CreateDynamicObject(987,3303.55810547,-855.76220703,0.50018692,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (9)
CreateDynamicObject(987,3303.63378906,-856.01239014,0.50212306,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (10)
CreateDynamicObject(987,3315.66235352,-855.89880371,0.49829787,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (11)
CreateDynamicObject(987,3327.64916992,-855.89263916,0.49532241,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (12)
CreateDynamicObject(987,3339.60937500,-855.91778564,0.49259967,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (13)
CreateDynamicObject(987,3351.59765625,-855.89080811,0.49805623,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (14)
CreateDynamicObject(987,3363.52783203,-855.94964600,0.50200415,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (15)
CreateDynamicObject(987,3375.43994141,-856.02435303,0.50622576,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (16)
CreateDynamicObject(987,3387.54956055,-855.53613281,0.44173831,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (17)
CreateDynamicObject(987,3399.34082031,-855.28771973,0.31028670,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (18)
CreateDynamicObject(987,3411.31762695,-854.95349121,0.17777939,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (19)
CreateDynamicObject(987,3423.26904297,-855.00921631,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (20)
CreateDynamicObject(987,3435.26708984,-855.15661621,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (21)
CreateDynamicObject(987,3447.18652344,-855.02673340,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (22)
CreateDynamicObject(987,3459.20458984,-855.26123047,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (23)
CreateDynamicObject(987,3471.11816406,-855.23443604,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (24)
CreateDynamicObject(987,3483.03344727,-855.15020752,0.18437310,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (25)
CreateDynamicObject(987,3495.04882812,-855.18841553,0.18437119,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (26)
CreateDynamicObject(987,3507.08056641,-855.21722412,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (27)
CreateDynamicObject(987,3573.55224609,-739.47930908,0.18437119,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (28)
CreateDynamicObject(987,3573.43017578,-727.53271484,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (29)
CreateDynamicObject(987,3573.27636719,-715.46319580,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (30)
CreateDynamicObject(987,3572.84814453,-703.56250000,0.00000000,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (31)
CreateDynamicObject(987,3573.48681641,-691.42987061,0.18437119,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (32)
CreateDynamicObject(987,3573.60400391,-679.45568848,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (33)
CreateDynamicObject(987,3573.42895508,-667.54083252,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (34)
CreateDynamicObject(987,3573.19677734,-655.67712402,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (35)
CreateDynamicObject(987,3573.14062500,-643.71343994,0.18437214,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (36)
CreateDynamicObject(987,3572.98266602,-631.72766113,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (37)
CreateDynamicObject(987,3572.94458008,-619.78704834,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (38)
CreateDynamicObject(987,3573.49267578,-614.13647461,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (39)
CreateDynamicObject(987,3561.89135742,-602.38745117,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (40)
CreateDynamicObject(987,3549.88330078,-602.13415527,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (41)
CreateDynamicObject(987,3537.63159180,-601.22711182,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (42)
CreateDynamicObject(987,3525.28002930,-600.39422607,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (43)
CreateDynamicObject(987,3513.25976562,-600.22607422,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (44)
CreateDynamicObject(987,3511.30908203,-600.34631348,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (45)
CreateDynamicObject(987,3430.33300781,-600.19915771,0.17656203,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (46)
CreateDynamicObject(987,3418.33398438,-599.64379883,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (47)
CreateDynamicObject(987,3411.29370117,-599.70336914,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (48)
CreateDynamicObject(987,3330.73217773,-600.08007812,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (49)
CreateDynamicObject(987,3318.83251953,-599.95544434,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (50)
CreateDynamicObject(987,3306.91503906,-599.95941162,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (51)
CreateDynamicObject(987,3303.92260742,-600.43872070,0.17656250,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (52)
CreateDynamicObject(987,3303.86743164,-612.55249023,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (53)
CreateDynamicObject(987,3303.90478516,-624.60522461,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (54)
CreateDynamicObject(987,3303.71337891,-636.62231445,0.28310803,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (55)
CreateDynamicObject(987,3303.76489258,-648.34191895,0.47448635,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (56)
CreateDynamicObject(987,3304.63989258,-660.07373047,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (57)
CreateDynamicObject(987,3303.85717773,-672.14447021,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (58)
CreateDynamicObject(987,3303.61718750,-684.03808594,0.22326641,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (59)
CreateDynamicObject(987,3303.57788086,-695.83642578,0.42786700,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (60)
CreateDynamicObject(987,3304.07299805,-707.88934326,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (61)
CreateDynamicObject(987,3304.17651367,-719.86669922,0.17656250,0.00000000,0.00000000,90.00000000); //object(elecfence_bar) (62)
CreateDynamicObject(10631,3399.61132812,-770.33966064,4.82174015,0.00000000,0.00000000,0.00000000); //object(ammunation_sfs) (1)
CreateDynamicObject(10357,3460.76245117,-774.49072266,89.38807678,0.00000000,0.00000000,0.00000000); //object(transmitter_sfs) (1)
CreateDynamicObject(1684,3462.11889648,-762.84271240,1.76643872,0.00000000,0.00000000,180.00000000); //object(portakabin) (1)
CreateDynamicObject(1684,3427.11328125,-648.58795166,1.76643872,0.00000000,0.00000000,0.00000000); //object(portakabin) (4)


Vozila izbrisite sami ako vam netrebaju, pored koda ima ime vozila pa ako hocete izbrisite. Hvala
Menjam Steam 1800+ igrica za Molten WoW -Ragnaros accl! PM!!

Pa i nije mi nesto Mapa... Nekako mi sve izgleda prazno, i trebao si stavit neku pjesmu dok gledamo video. Sve u svemu 6/10 za trud.

Mogao si smanjiti povrsinu , jer je sad prazno . Inace je OK . o9/1o

|| Edimax Admin || Edimax Mapper ||


8.5/10
Dobro je, ali kao sto su ostali rekli prazno...



Kad bih ponovo mogao da biram...al' nemozes da biras.
Zajebes jedan minus i ode ceo zadatak u kurac. Ceo fazon brate, nema druge sanse.

Slazem se sa[SG] Tickoâ,,¢ i ...PhiLLipS... aka ..UsHeR.., napa djeluje previse prazno.. mozda da je manja ili da ima vise objekata na njoj, vjerovatno bi bilo puno bolje.. 6/10

PING GAMING
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Postova: 50+
Karma: +8/-0
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Vlasnik Community-a: Korda





10/10
Ovo je odlicno, do duse malo prazno, ali svi detalji za vojnu bazu

Onaj ulaz sa tornjevima, rampon i kucicom di se odmaraju strazari na rampi je ODLICAN, ali ODLICAN
Onda kad se udje ima malo praznine
Onaj prvi hangar di su 4 patriota je malo prazan (mogao si ih stavi oko 20, ali sve u svemu ok)
Ured za narednike i kuce sa sobama za vojnike su odlicne i odlicno postavljene
Teretana i i ring za borbu je odlican za vojnu bazu to jest, za trening vojnika
Onda pista sa kontrolnim centrom za polijetanje super
Malo si zeznuo time sto si stavio helikoptere u hangar, ali ok...

Predobro je ali doduse malo preprazno pa da vas pitam...Dali ja mogu konvertovati ove linije u onaj file od kojeg se koverta za pawno da bih nesto popunio..?

Srednje 5/10




Balkan Ulice RPG opis servera: Click



-Tutorial za mijesanje ID-ova na vozilima: Click


5/10 za trud

inace mapa je preprazna i neprecizna skroz -.-''


MApa je ogromna mogao si sve to staviti na duplo manju i da bude lepse a ne ovako :) , ps mogao si staviti malo tornjeva i anti - air odbranu mislim na one rakete ;)

nije lose 6.5/10


||HEAD Administrator on United Balkan||
||Ex Game Admin[1337] and GMOD on Los Balkan||
||Ex HEAD Administrator on Street's Creed||

Moja ocjena 10/10 jer znam kolko si vremena potrosio dok si ovo napravio..