[Map]Admin baza

Započeo Petar_Black, Jun 27, 2011, 06:12:28 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Admin baza...

Slika 1 . http://www.zaslike.com/viewer.php?file=upw2dpeaqnd7v66em3p.png
Slika 2 . http://www.zaslike.com/viewer.php?file=zs1zx6pvbjehux01pv0l.png
Slika 3 . http://www.zaslike.com/viewer.php?file=wu7ku6291xt25aqk14nc.png
Slika 4 . http://www.zaslike.com/viewer.php?file=nu4x2x20crynm8hyema7.png
Slika 5 . http://www.zaslike.com/viewer.php?file=lycvqa930bxycj1eeqx.png
Slika 6 . http://www.zaslike.com/viewer.php?file=udn6l7bw3sofoqtaeiog.png


Evo vam objekti..

AddStaticVehicleEx(506,1015.35693359,-1459.68139648,13.33710957,0.00000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1009.39141846,-1459.99316406,13.33898830,0.00000000,-1,-1,15); //Super GT
AddStaticVehicleEx(506,1003.12506104,-1459.94091797,13.33898830,0.00000000,-1,-1,15); //Super GT
AddStaticVehicleEx(541,996.45092773,-1460.25708008,13.24687481,0.00000000,-1,-1,15); //Bullet
AddStaticVehicleEx(451,982.13232422,-1435.91638184,13.31124687,181.99749756,-1,-1,15); //Turismo
AddStaticVehicleEx(451,988.25769043,-1435.92370605,13.31124687,181.99401855,-1,-1,15); //Turismo
AddStaticVehicleEx(429,994.15283203,-1435.96997070,13.29687500,180.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(429,1000.11499023,-1436.00048828,13.29687500,180.00000000,-1,-1,15); //Banshee
AddStaticVehicleEx(415,1006.14678955,-1435.66711426,13.39639664,180.00000000,-1,-1,15); //Cheetah
AddStaticVehicleEx(415,1011.95251465,-1435.51672363,13.39639664,180.00000000,-1,-1,15); //Cheetah
AddStaticVehicleEx(411,1017.85479736,-1435.48742676,13.34687519,182.00000000,-1,-1,15); //Infernus
AddStaticVehicleEx(411,1024.26269531,-1435.45153809,13.34687519,181.99951172,-1,-1,15); //Infernus
AddStaticVehicleEx(402,1030.19152832,-1435.15612793,13.49463367,181.99963379,-1,-1,15); //Buffalo
CreateDynamicObject(3859,1286.23400879,-1659.64648438,19.22843170,0.00000000,0.00000000,17.99560547); //object(ottosmash04) (9)
CreateDynamicObject(971,1040.61486816,-1459.73950195,16.20299911,0.00000000,0.00000000,270.00000000); //object(subwaygate) (2)
CreateDynamicObject(987,953.16656494,-1473.89709473,12.54687500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (3)
CreateDynamicObject(987,941.70062256,-1473.69885254,12.54687500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (4)
CreateDynamicObject(987,964.68005371,-1425.88146973,12.54687500,0.00000000,0.00000000,182.00000000); //object(elecfence_bar) (5)
CreateDynamicObject(987,952.59570312,-1426.51940918,12.54687500,0.00000000,0.00000000,181.99951172); //object(elecfence_bar) (6)
CreateDynamicObject(9833,1008.22894287,-1448.88610840,15.75717735,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateDynamicObject(1361,1010.22448730,-1450.22253418,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (1)
CreateDynamicObject(1361,1010.09674072,-1449.27282715,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (2)
CreateDynamicObject(1361,1009.96661377,-1448.48071289,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (3)
CreateDynamicObject(1361,1009.82727051,-1447.65307617,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (4)
CreateDynamicObject(1361,1009.29583740,-1447.17407227,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (5)
CreateDynamicObject(1361,1008.56323242,-1447.59277344,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (6)
CreateDynamicObject(1361,1007.88647461,-1448.04272461,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (7)
CreateDynamicObject(1361,1007.32629395,-1448.39123535,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (8)
CreateDynamicObject(1361,1007.09844971,-1449.21496582,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (9)
CreateDynamicObject(1361,1007.17962646,-1450.09924316,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (10)
CreateDynamicObject(1361,1007.94403076,-1450.43420410,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (11)
CreateDynamicObject(1361,1008.75000000,-1450.60327148,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (12)
CreateDynamicObject(1361,1009.51556396,-1450.41931152,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (13)
CreateDynamicObject(1361,1009.10162354,-1448.24987793,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (14)
CreateDynamicObject(1361,1008.38043213,-1448.78869629,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (15)
CreateDynamicObject(1361,1009.40350342,-1448.98608398,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (16)
CreateDynamicObject(1361,1008.86010742,-1449.61291504,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (17)
CreateDynamicObject(1361,1007.72625732,-1449.33105469,13.29797745,0.00000000,0.00000000,0.00000000); //object(cj_bush_prop2) (18)
CreateDynamicObject(1597,978.84082031,-1434.63049316,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (1)
CreateDynamicObject(1597,984.88500977,-1434.45129395,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (2)
CreateDynamicObject(1597,990.96612549,-1434.42443848,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (3)
CreateDynamicObject(1597,996.87829590,-1434.40051270,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (4)
CreateDynamicObject(1597,1002.93884277,-1434.20812988,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (5)
CreateDynamicObject(1597,1008.97198486,-1434.17797852,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (6)
CreateDynamicObject(1597,1014.59881592,-1433.99926758,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (7)
CreateDynamicObject(1597,1021.02026367,-1433.84863281,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (8)
CreateDynamicObject(1597,1027.22070312,-1433.59875488,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (9)
CreateDynamicObject(3439,1040.75708008,-1463.93652344,16.76159668,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (1)
CreateDynamicObject(3439,1040.57141113,-1455.84680176,16.72315979,0.00000000,0.00000000,0.00000000); //object(aprtree01_lvs) (2)
CreateDynamicObject(987,946.90252686,-1473.78723145,17.54687500,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (7)
CreateDynamicObject(987,959.02563477,-1473.61096191,17.33598137,0.00000000,0.00000000,0.00000000); //object(elecfence_bar) (8)
CreateDynamicObject(987,964.32293701,-1426.07849121,17.42593384,0.00000000,0.00000000,181.99951172); //object(elecfence_bar) (10)
CreateDynamicObject(987,952.51354980,-1426.66125488,17.54687500,0.00000000,0.00000000,181.99951172); //object(elecfence_bar) (11)
CreateDynamicObject(1597,1018.52935791,-1461.80737305,15.21404648,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (11)
CreateDynamicObject(1597,1012.04663086,-1461.70495605,15.20884705,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (12)
CreateDynamicObject(1597,1006.06842041,-1461.69628906,15.20442963,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (13)
CreateDynamicObject(1597,999.84985352,-1461.88928223,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (14)
CreateDynamicObject(1597,993.14831543,-1462.14111328,15.20425701,0.00000000,0.00000000,0.00000000); //object(cntrlrsac1) (15)
CreateDynamicObject(16398,971.37030029,-1446.51977539,12.54955482,0.00000000,0.00000000,180.00000000); //object(desn2_peckfac1) (1)
CreateDynamicObject(1215,978.90692139,-1439.22314453,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateDynamicObject(1215,985.08190918,-1438.97424316,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateDynamicObject(1215,991.20581055,-1438.98193359,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateDynamicObject(1215,997.07513428,-1438.88354492,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateDynamicObject(1215,1003.21777344,-1438.71679688,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateDynamicObject(1215,1009.17620850,-1438.73999023,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateDynamicObject(1215,1014.91326904,-1438.56689453,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateDynamicObject(1215,1027.64526367,-1438.18298340,13.31545544,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateDynamicObject(1215,1021.07092285,-1438.26940918,13.32267094,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateDynamicObject(1215,1012.12835693,-1457.43579102,13.32004547,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateDynamicObject(1215,1018.86346436,-1457.60229492,13.32524490,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateDynamicObject(1215,1006.09466553,-1457.43908691,13.31562805,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateDynamicObject(1215,993.18408203,-1457.66955566,13.31545544,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateDynamicObject(1215,1000.22094727,-1457.58251953,13.31545544,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateDynamicObject(1232,980.19000244,-1437.49096680,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (3)
CreateDynamicObject(1232,986.23767090,-1437.28845215,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (4)
CreateDynamicObject(1232,992.22821045,-1436.95605469,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (5)
CreateDynamicObject(1232,998.17095947,-1436.92346191,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (6)
CreateDynamicObject(1232,1004.19580078,-1436.88940430,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (7)
CreateDynamicObject(1232,1010.29577637,-1436.28295898,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (8)
CreateDynamicObject(1232,1016.00311279,-1436.69616699,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (9)
CreateDynamicObject(1232,1028.65747070,-1435.78295898,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (10)
CreateDynamicObject(1232,1022.25311279,-1436.03967285,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (11)
CreateDynamicObject(1232,994.39733887,-1460.14379883,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (12)
CreateDynamicObject(1232,1001.21185303,-1460.55517578,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (13)
CreateDynamicObject(1232,1007.43151855,-1460.73645020,15.18351746,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (14)
CreateDynamicObject(1232,1013.33288574,-1460.62182617,15.18428993,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (15)
CreateDynamicObject(1232,1019.77008057,-1460.97216797,15.19054604,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (16)
CreateDynamicObject(1232,1043.03515625,-1464.15026855,15.25952530,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (17)
CreateDynamicObject(1232,1049.75085449,-1456.69775391,15.20807266,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (22)
CreateDynamicObject(1232,1048.82043457,-1456.77575684,15.20965385,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (24)
CreateDynamicObject(1232,1047.98315430,-1456.65478516,15.20720291,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (25)
CreateDynamicObject(1232,1047.28039551,-1456.57995605,15.20568657,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (26)
CreateDynamicObject(1232,1046.79003906,-1456.55957031,15.20527267,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (27)
CreateDynamicObject(1232,1046.22509766,-1456.46765137,15.20340919,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (28)
CreateDynamicObject(1232,1045.67578125,-1456.40917969,15.20222473,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (29)
CreateDynamicObject(1232,1045.06640625,-1456.43920898,15.20283318,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (30)
CreateDynamicObject(1232,1044.46655273,-1456.37548828,15.20154190,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (31)
CreateDynamicObject(1232,1043.96398926,-1456.32202148,15.20045853,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (32)
CreateDynamicObject(1232,1043.33532715,-1456.25512695,15.19910240,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (33)
CreateDynamicObject(1232,1042.65209961,-1456.25036621,15.19900513,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (34)
CreateDynamicObject(1232,1041.94116211,-1456.27929688,15.19959259,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (35)
CreateDynamicObject(1232,1041.29711914,-1456.27612305,15.19952774,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (36)
CreateDynamicObject(1232,1043.88562012,-1464.14611816,15.27474785,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (38)
CreateDynamicObject(1232,1044.54638672,-1464.08679199,15.28735542,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (39)
CreateDynamicObject(1232,1045.13305664,-1464.09350586,15.29772377,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (40)
CreateDynamicObject(1232,1045.77258301,-1464.08825684,15.30920029,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (41)
CreateDynamicObject(1232,1046.44616699,-1464.08630371,15.32123756,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (42)
CreateDynamicObject(1232,1046.92126465,-1464.05883789,15.33009148,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (43)
CreateDynamicObject(1232,1047.26660156,-1464.05883789,15.33624840,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (44)
CreateDynamicObject(1232,1047.72534180,-1464.00207520,15.34521866,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (45)
CreateDynamicObject(1232,1048.18469238,-1463.97534180,15.35557938,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (46)
CreateDynamicObject(1232,1048.67883301,-1463.82812500,15.17805099,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (47)
CreateDynamicObject(2773,977.28076172,-1442.63037109,13.04754925,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (1)
CreateDynamicObject(2773,977.21295166,-1440.40795898,13.05853176,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (2)
CreateDynamicObject(1215,976.52459717,-1440.56188965,13.09942436,0.00000000,0.00000000,0.00000000); //object(bollardlight) (31)
CreateDynamicObject(1215,976.47137451,-1442.35827637,13.09109879,0.00000000,0.00000000,0.00000000); //object(bollardlight) (32)
CreateDynamicObject(1232,1007.77471924,-1447.28747559,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (49)
CreateDynamicObject(1232,1007.39331055,-1447.57189941,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (50)
CreateDynamicObject(1232,1007.06494141,-1447.72949219,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (51)
CreateDynamicObject(1232,1006.81915283,-1447.99682617,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (52)
CreateDynamicObject(1232,1006.74060059,-1448.35009766,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (53)
CreateDynamicObject(1232,1006.64605713,-1448.71142578,15.24431801,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (54)
CreateDynamicObject(1232,1006.56134033,-1449.09790039,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (55)
CreateDynamicObject(1232,1006.59039307,-1449.54797363,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (56)
CreateDynamicObject(1232,1006.65142822,-1449.90173340,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (57)
CreateDynamicObject(1232,1006.68646240,-1450.33959961,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (58)
CreateDynamicObject(1232,1006.86682129,-1450.61853027,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (59)
CreateDynamicObject(1232,1007.09307861,-1450.83508301,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (60)
CreateDynamicObject(1232,1007.42260742,-1450.90539551,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (61)
CreateDynamicObject(1232,1007.82092285,-1451.02087402,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (62)
CreateDynamicObject(1232,1008.19628906,-1451.15185547,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (63)
CreateDynamicObject(1232,1008.58056641,-1451.30566406,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (64)
CreateDynamicObject(1232,1009.06524658,-1451.35754395,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (65)
CreateDynamicObject(1232,1009.48529053,-1451.24365234,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (66)
CreateDynamicObject(1232,1009.82611084,-1451.04675293,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (67)
CreateDynamicObject(1232,1010.14221191,-1450.86108398,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (68)
CreateDynamicObject(1232,1010.46636963,-1450.78076172,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (69)
CreateDynamicObject(1232,1010.83166504,-1450.47961426,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (70)
CreateDynamicObject(1232,1011.05181885,-1450.17016602,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (71)
CreateDynamicObject(1232,1010.94024658,-1449.82446289,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (72)
CreateDynamicObject(1232,1010.92010498,-1449.46496582,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (73)
CreateDynamicObject(1232,1010.85467529,-1449.01574707,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (74)
CreateDynamicObject(1232,1010.88037109,-1448.63305664,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (75)
CreateDynamicObject(1232,1010.83746338,-1448.19628906,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (76)
CreateDynamicObject(1232,1010.84082031,-1447.72216797,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (77)
CreateDynamicObject(1232,1010.63226318,-1447.35827637,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (78)
CreateDynamicObject(1232,1010.35021973,-1446.99133301,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (79)
CreateDynamicObject(1232,1009.93328857,-1446.72705078,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (80)
CreateDynamicObject(1232,1008.10083008,-1446.96240234,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (81)
CreateDynamicObject(1232,1008.54998779,-1446.71801758,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (82)
CreateDynamicObject(1232,1008.90679932,-1446.48657227,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (83)
CreateDynamicObject(1232,1009.56481934,-1446.53259277,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (84)
CreateDynamicObject(1232,1009.23492432,-1446.42700195,15.19127655,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (85)


Brutal-Public Ewolution Roleplay ..IP 188.138.84.62:6666 ..POSETITE NAS
Poslednja Izmena: Jun 27, 2011, 06:17:05 PRE PODNE od Petar_Black
Kome treba Skripter/Mapper neka mi posalje PM !!



Hvala Hvala

Brutal-Public ewolution..IP 188.138.84.62:6666 POSETITE NAS...





*Respect
Jovan_Lucic
Kome treba Skripter/Mapper neka mi posalje PM !!

Dobro je :D
Since 19.6.2011 - P!xel
                                  

- Skripter
- Maper
- Web Developer


Auu, odavno nisam vidio ovako dobru mapu, ali (uvjek ima "ali") malo mi smeta na ulazu previše je ovih lampi, ali ne mogu smanjiti ocjenu zbog njih, 10/10. :)

Citat: Bobby_Zacharias poslato Jun 27, 2011, 20:25:10 POSLE PODNE
Auu, odavno nisam vidio ovako dobru mapu, ali (uvjek ima "ali") malo mi smeta na ulazu previše je ovih lampi, ali ne mogu smanjiti ocjenu zbog njih, 10/10. :)

Da ima previse lampi al unutra je jako lijepo 9/10

po meni je meni 6/10  :(
lose je zato samo sto si malo nadodao nesto















Ahaha..Cenzura..Idi pogledaj malo..msm prelistaj malo mape..Pa pogledaj ..



Brutal-Public Ewolution RolePlay.IP 188.138.84.62:6666 Posetite nas !
Kome treba Skripter/Mapper neka mi posalje PM !!

SoNNix


Ti zelis nekog ubit tim svijetlima ispred baze? Lol  ::)

Dobro je, samo malo lampe zezaju al 7/10.

Svida mi se samo da je u LSu ....
ako ja zelim imat Admin Bazu bi ju htjeo imat skrivenu ..