[MAP] Kolodvor

Započeo monkeypantzz, Maj 02, 2011, 12:14:21 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 6 gostiju pregledaju ovu temu.

Maper: Lazy Ass (Djea)
Ime mape: Kolodvor
Vrijeme potrošeno na mapu: Mapao sam je postepeno,ne odjednom,tako da ne znam.
Ukupno objekata: 207
Slike:
http://slike.hr/slike/1/1_a7464.jpg
http://slike.hr/slike/2/2_a5931.jpg
http://slike.hr/slike/3/3_32c90.jpg
http://slike.hr/slike/4/4_fba5b.jpg
Pawno Kod:
CreateObject(982,1700.84082031,-1900.70507812,16.29000854,0.00000000,0.00000000,0.00000000); //object(fenceshit) (1)
CreateObject(982,1700.86376953,-1921.49072266,16.29000854,0.00000000,0.00000000,0.00000000); //object(fenceshit) (2)
CreateObject(983,1703.99719238,-1935.09375000,16.29001045,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (1)
CreateObject(983,1700.86181641,-1931.90454102,16.29001045,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1710.37658691,-1935.09753418,16.29001045,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (3)
CreateObject(983,1720.99548340,-1934.99682617,16.29001045,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (4)
CreateObject(983,1724.16650391,-1934.98840332,16.29001045,0.00000000,0.00000000,90.00000000); //object(fenceshit3) (6)
CreateObject(1408,1720.44177246,-1942.59301758,13.17625713,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (2)
CreateObject(1408,1717.82580566,-1938.26208496,13.17625713,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (4)
CreateObject(1408,1717.80261230,-1939.86572266,13.17625713,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (5)
CreateObject(1408,1723.64550781,-1942.57421875,13.17625713,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (6)
CreateObject(1408,1713.80432129,-1938.30078125,13.17625713,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (8)
CreateObject(1408,1713.80737305,-1939.90417480,13.17625713,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (10)
CreateObject(1408,1711.11486816,-1942.55627441,13.17625713,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (11)
CreateObject(1408,1705.93640137,-1942.55688477,13.17625713,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (12)
CreateObject(1408,1702.70690918,-1942.56005859,13.17625713,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (13)
CreateObject(1408,1700.14123535,-1938.25756836,13.17625713,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (14)
CreateObject(1408,1700.12036133,-1939.85742188,13.17625713,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (15)
CreateObject(869,1702.35375977,-1937.16577148,13.02412605,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (1)
CreateObject(869,1702.15917969,-1940.57495117,13.02412605,0.00000000,0.00000000,0.00000000); //object(veg_pflowerswee) (2)
CreateObject(869,1705.69799805,-1939.61059570,13.02412605,0.00000000,0.00000000,30.00000000); //object(veg_pflowerswee) (3)
CreateObject(869,1705.99035645,-1937.71655273,13.02412605,0.00000000,0.00000000,319.99816895); //object(veg_pflowerswee) (4)
CreateObject(869,1709.23071289,-1937.97448730,13.02412605,0.00000000,0.00000000,319.99328613); //object(veg_pflowerswee) (5)
CreateObject(869,1708.52416992,-1940.18579102,13.02412605,0.00000000,0.00000000,19.99328613); //object(veg_pflowerswee) (6)
CreateObject(869,1711.77551270,-1937.48620605,13.02412605,0.00000000,0.00000000,358.23962402); //object(veg_pflowerswee) (7)
CreateObject(869,1711.53405762,-1940.58520508,13.02412605,0.00000000,0.00000000,358.23669434); //object(veg_pflowerswee) (8)
CreateObject(869,1703.39257812,-1938.87207031,13.02412605,0.00000000,0.00000000,19.98962402); //object(veg_pflowerswee) (9)
CreateObject(869,1707.52893066,-1937.66821289,13.02412605,0.00000000,0.00000000,273.48669434); //object(veg_pflowerswee) (10)
CreateObject(869,1706.12219238,-1940.66345215,13.02412605,0.00000000,0.00000000,353.48266602); //object(veg_pflowerswee) (11)
CreateObject(869,1711.53564453,-1938.89453125,13.02412605,0.00000000,0.00000000,273.48266602); //object(veg_pflowerswee) (13)
CreateObject(869,1724.05419922,-1938.12268066,13.02412605,0.00000000,0.00000000,319.99328613); //object(veg_pflowerswee) (15)
CreateObject(869,1724.60229492,-1936.81811523,13.02412605,0.00000000,0.00000000,359.99328613); //object(veg_pflowerswee) (16)
CreateObject(869,1721.42956543,-1937.19958496,13.02412605,0.00000000,0.00000000,89.98901367); //object(veg_pflowerswee) (17)
CreateObject(869,1719.55126953,-1937.97241211,13.02412605,0.00000000,0.00000000,89.98901367); //object(veg_pflowerswee) (18)
CreateObject(869,1724.73559570,-1940.46166992,13.02412605,0.00000000,0.00000000,89.98901367); //object(veg_pflowerswee) (19)
CreateObject(869,1721.99462891,-1940.65869141,13.02412605,0.00000000,0.00000000,359.98901367); //object(veg_pflowerswee) (20)
CreateObject(869,1720.01074219,-1940.91503906,13.02412605,0.00000000,0.00000000,359.98352051); //object(veg_pflowerswee) (21)
CreateObject(673,1703.59997559,-1939.36376953,10.06380463,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (1)
CreateObject(673,1711.76318359,-1940.72460938,10.06380463,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (2)
CreateObject(673,1719.71057129,-1938.51306152,10.06380463,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (3)
CreateObject(673,1723.01440430,-1940.88940430,10.06380463,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (4)
CreateObject(673,1707.33691406,-1938.24023438,10.34817696,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,1723.20275879,-1938.43859863,9.73264503,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (7)
CreateObject(1215,1714.02062988,-1942.61975098,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1717.58984375,-1942.64868164,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1717.47070312,-1935.34472656,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1714.10314941,-1935.40405273,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1714.01855469,-1933.14416504,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1717.48706055,-1933.18115234,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1231,1710.89672852,-1917.43896484,15.19782257,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (1)
CreateObject(1231,1710.85839844,-1906.63769531,15.19782257,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1719.06506348,-1906.83483887,15.19782257,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (3)
CreateObject(1231,1719.02832031,-1917.33471680,15.19782257,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (4)
CreateObject(1346,1702.07031250,-1914.72644043,13.92055035,0.00000000,0.00000000,90.00000000); //object(cj_phone_kiosk2) (1)
CreateObject(1346,1701.98461914,-1907.97558594,13.92055035,0.00000000,0.00000000,90.00000000); //object(cj_phone_kiosk2) (2)
CreateObject(3935,1702.35046387,-1911.35852051,14.99600792,0.00000000,0.00000000,270.00000000); //object(statue) (1)
CreateObject(997,1735.03723145,-1850.06579590,12.56920147,0.00000000,0.00000000,359.75000000); //object(lhouse_barrier3) (1)
CreateObject(997,1731.38134766,-1850.02795410,12.51920223,0.00000000,0.00000000,0.49731445); //object(lhouse_barrier3) (3)
CreateObject(997,1727.64758301,-1850.00659180,12.51920223,0.00000000,0.00000000,0.24438477); //object(lhouse_barrier3) (4)
CreateObject(997,1723.97497559,-1850.75183105,12.51920223,0.00000000,0.00000000,12.49169922); //object(lhouse_barrier3) (8)
CreateObject(997,1721.58117676,-1853.75524902,12.51920223,0.00000000,0.00000000,55.49145508); //object(lhouse_barrier3) (9)
CreateObject(997,1722.23291016,-1857.61791992,12.51920223,0.00000000,0.00000000,104.98645020); //object(lhouse_barrier3) (10)
CreateObject(997,1725.35266113,-1859.74316406,12.51920223,0.00000000,0.00000000,148.48535156); //object(lhouse_barrier3) (11)
CreateObject(997,1729.16711426,-1859.91296387,12.51920223,0.00000000,0.00000000,178.23022461); //object(lhouse_barrier3) (12)
CreateObject(997,1733.00195312,-1859.88964844,12.51920223,0.00000000,0.00000000,180.22546387); //object(lhouse_barrier3) (13)
CreateObject(997,1736.89086914,-1859.91247559,12.51920223,0.00000000,0.00000000,179.22546387); //object(lhouse_barrier3) (14)
CreateObject(997,1740.94311523,-1859.92700195,12.51920223,0.00000000,0.00000000,179.72546387); //object(lhouse_barrier3) (15)
CreateObject(997,1745.11999512,-1859.94067383,12.51920223,0.00000000,0.00000000,179.97546387); //object(lhouse_barrier3) (16)
CreateObject(997,1749.22412109,-1859.92443848,12.51920223,0.00000000,0.00000000,179.97546387); //object(lhouse_barrier3) (17)
CreateObject(997,1753.32470703,-1859.96228027,12.51920223,0.00000000,0.00000000,180.47546387); //object(lhouse_barrier3) (18)
CreateObject(997,1757.53149414,-1859.93457031,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (19)
CreateObject(997,1761.60156250,-1859.94311523,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (20)
CreateObject(997,1765.66613770,-1859.95153809,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (21)
CreateObject(997,1769.83361816,-1859.92944336,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (22)
CreateObject(997,1773.96252441,-1859.93933105,12.51920223,0.00000000,0.00000000,179.97241211); //object(lhouse_barrier3) (23)
CreateObject(997,1778.09387207,-1859.92590332,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (24)
CreateObject(997,1782.05981445,-1859.84814453,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (25)
CreateObject(997,1786.16247559,-1859.78820801,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (26)
CreateObject(997,1790.23645020,-1859.75610352,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (27)
CreateObject(997,1794.33813477,-1859.73376465,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (28)
CreateObject(997,1798.46423340,-1859.71203613,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (29)
CreateObject(997,1802.64025879,-1859.71582031,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (30)
CreateObject(997,1806.76721191,-1859.74389648,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (31)
CreateObject(997,1810.99353027,-1859.74670410,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (32)
CreateObject(997,1811.61791992,-1850.07958984,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (33)
CreateObject(997,1807.61621094,-1850.09008789,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (34)
CreateObject(997,1803.66528320,-1850.10131836,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (35)
CreateObject(997,1799.66381836,-1850.13659668,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (36)
CreateObject(997,1795.66235352,-1850.14672852,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (37)
CreateObject(997,1791.66088867,-1850.15747070,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (38)
CreateObject(997,1787.63488770,-1850.16796875,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (39)
CreateObject(997,1783.58447266,-1850.15344238,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (40)
CreateObject(997,1779.50842285,-1850.13854980,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (41)
CreateObject(997,1775.48181152,-1850.12341309,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (42)
CreateObject(997,1771.40637207,-1850.13330078,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (43)
CreateObject(997,1767.48083496,-1850.11950684,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (44)
CreateObject(997,1763.38012695,-1850.12915039,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (45)
CreateObject(997,1759.47998047,-1850.11584473,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (46)
CreateObject(997,1755.45373535,-1850.07592773,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (47)
CreateObject(997,1751.52795410,-1850.06188965,12.51920223,0.00000000,0.00000000,180.47241211); //object(lhouse_barrier3) (48)
CreateObject(1408,1702.40808105,-1859.90576172,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (1)
CreateObject(1408,1707.63781738,-1859.93334961,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (3)
CreateObject(1408,1712.86437988,-1859.95227051,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (7)
CreateObject(1408,1718.06445312,-1859.96923828,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (9)
CreateObject(1408,1699.75305176,-1857.13549805,13.17349529,0.00000000,0.00000000,270.00000000); //object(dyn_f_wood_2) (16)
CreateObject(1408,1699.69799805,-1849.89282227,13.17349529,0.00000000,0.00000000,270.75000000); //object(dyn_f_wood_2) (17)
CreateObject(1408,1699.65722656,-1846.28222656,13.17349529,0.00000000,0.00000000,270.74707031); //object(dyn_f_wood_2) (18)
CreateObject(1408,1699.73950195,-1853.53417969,13.17349529,0.00000000,0.00000000,270.50000000); //object(dyn_f_wood_2) (19)
CreateObject(1408,1722.87304688,-1859.94873047,13.17349529,0.00000000,0.00000000,0.25000000); //object(dyn_f_wood_2) (20)
CreateObject(669,1705.32312012,-1846.96777344,12.41974068,0.00000000,0.00000000,20.00000000); //object(sm_veg_tree4) (1)
CreateObject(669,1703.93847656,-1856.57128906,12.41974068,0.00000000,0.00000000,90.00000000); //object(sm_veg_tree4) (2)
CreateObject(669,1717.33105469,-1856.03515625,12.41974068,0.00000000,0.00000000,159.99938965); //object(sm_veg_tree4) (3)
CreateObject(669,1735.80627441,-1847.21118164,12.41974068,0.00000000,0.00000000,83.74511719); //object(sm_veg_tree4) (5)
CreateObject(669,1724.94213867,-1847.44787598,12.41974068,0.00000000,0.00000000,43.74328613); //object(sm_veg_tree4) (6)
CreateObject(870,1718.52990723,-1851.39440918,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (1)
CreateObject(870,1711.95874023,-1846.51538086,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (2)
CreateObject(870,1711.21972656,-1853.02392578,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (3)
CreateObject(870,1712.05517578,-1849.93212891,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (4)
CreateObject(870,1707.64257812,-1845.79772949,12.81245232,0.00000000,0.00000000,40.00000000); //object(veg_pflowers2wee) (5)
CreateObject(870,1701.27038574,-1845.40686035,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (6)
CreateObject(870,1707.55151367,-1850.13305664,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (7)
CreateObject(870,1715.86938477,-1858.29028320,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (8)
CreateObject(870,1707.14257812,-1858.06933594,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (9)
CreateObject(870,1703.32519531,-1849.59472656,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (10)
CreateObject(870,1719.51989746,-1849.40539551,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (11)
CreateObject(870,1711.51611328,-1857.16577148,12.81245232,0.00000000,0.00000000,2.00000000); //object(veg_pflowers2wee) (12)
CreateObject(870,1712.98022461,-1851.43481445,12.81245232,0.00000000,0.00000000,1.99951172); //object(veg_pflowers2wee) (13)
CreateObject(870,1714.14404297,-1848.47265625,12.81245232,0.00000000,0.00000000,1.99951172); //object(veg_pflowers2wee) (14)
CreateObject(870,1701.60864258,-1848.74316406,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (16)
CreateObject(870,1719.99938965,-1850.84814453,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (17)
CreateObject(870,1729.77453613,-1847.03356934,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (18)
CreateObject(870,1731.50305176,-1846.76147461,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (19)
CreateObject(870,1719.16625977,-1851.98962402,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (20)
CreateObject(870,1707.22912598,-1854.04309082,12.81245232,0.00000000,0.00000000,1.99951172); //object(veg_pflowers2wee) (21)
CreateObject(870,1715.36376953,-1854.28247070,12.81245232,0.00000000,0.00000000,1.99951172); //object(veg_pflowers2wee) (22)
CreateObject(870,1702.12304688,-1857.62927246,12.81245232,0.00000000,0.00000000,1.99951172); //object(veg_pflowers2wee) (23)
CreateObject(870,1717.38403320,-1846.69238281,12.81245232,0.00000000,0.00000000,0.00000000); //object(veg_pflowers2wee) (24)
CreateObject(1408,1699.56420898,-1830.12548828,13.17349529,0.00000000,0.00000000,270.74707031); //object(dyn_f_wood_2) (21)
CreateObject(1408,1699.52160645,-1824.91198730,13.17349529,0.00000000,0.00000000,270.24707031); //object(dyn_f_wood_2) (22)
CreateObject(1408,1702.23852539,-1822.23547363,13.14224529,0.00000000,0.00000000,180.74707031); //object(dyn_f_wood_2) (23)
CreateObject(1408,1699.54772949,-1830.52526855,13.17349529,0.00000000,0.00000000,270.74707031); //object(dyn_f_wood_2) (25)
CreateObject(1408,1707.67346191,-1822.22814941,13.14224529,0.00000000,0.00000000,179.49157715); //object(dyn_f_wood_2) (27)
CreateObject(1408,1712.88110352,-1822.25817871,13.14224529,0.00000000,0.00000000,179.48913574); //object(dyn_f_wood_2) (28)
CreateObject(1408,1714.48583984,-1822.25610352,13.14224529,0.00000000,0.00000000,179.48913574); //object(dyn_f_wood_2) (29)
CreateObject(1408,1719.83776855,-1822.99707031,13.14224529,0.00000000,0.00000000,165.23913574); //object(dyn_f_wood_2) (30)
CreateObject(1408,1724.88085938,-1824.30822754,13.14224529,0.00000000,0.00000000,165.23437500); //object(dyn_f_wood_2) (31)
CreateObject(1408,1729.92382812,-1825.61828613,13.14224529,0.00000000,0.00000000,165.23437500); //object(dyn_f_wood_2) (32)
CreateObject(1408,1734.98278809,-1826.96044922,13.14224529,0.00000000,0.00000000,165.23437500); //object(dyn_f_wood_2) (33)
CreateObject(1408,1740.04187012,-1828.30249023,13.14224529,0.00000000,0.00000000,165.23437500); //object(dyn_f_wood_2) (34)
CreateObject(1408,1745.05468750,-1829.68310547,13.14224529,0.00000000,0.00000000,164.73437500); //object(dyn_f_wood_2) (35)
CreateObject(1408,1750.09606934,-1831.05236816,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (37)
CreateObject(1408,1755.11303711,-1832.41723633,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (38)
CreateObject(1408,1760.15832520,-1833.77343750,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (39)
CreateObject(1408,1765.20385742,-1835.12951660,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (40)
CreateObject(1408,1770.26904297,-1836.50830078,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (41)
CreateObject(1408,1775.31079102,-1837.88085938,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (42)
CreateObject(1408,1780.32714844,-1839.24658203,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (43)
CreateObject(1408,1785.35180664,-1840.59570312,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (44)
CreateObject(1408,1789.21936035,-1841.62475586,13.14224529,0.00000000,0.00000000,164.72900391); //object(dyn_f_wood_2) (45)
CreateObject(1408,1794.57507324,-1842.29504395,13.14224529,0.00000000,0.00000000,179.97900391); //object(dyn_f_wood_2) (46)
CreateObject(1408,1799.77880859,-1842.28784180,13.14224529,0.00000000,0.00000000,179.97802734); //object(dyn_f_wood_2) (47)
CreateObject(1408,1804.98193359,-1842.27954102,13.14224529,0.00000000,0.00000000,179.97802734); //object(dyn_f_wood_2) (48)
CreateObject(1408,1808.98535156,-1842.27026367,13.14224529,0.00000000,0.00000000,179.97802734); //object(dyn_f_wood_2) (49)
CreateObject(1408,1811.61547852,-1844.96081543,13.14224529,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (50)
CreateObject(1408,1811.61376953,-1847.36791992,13.14224529,0.00000000,0.00000000,90.00000000); //object(dyn_f_wood_2) (51)
CreateObject(1231,1747.42773438,-1835.19580078,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1747.43872070,-1843.51562500,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1738.49169922,-1843.76782227,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1725.17749023,-1843.63183594,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1725.17358398,-1833.25354004,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1700.73095703,-1833.17248535,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1231,1700.63232422,-1843.54821777,18.64776993,0.00000000,0.00000000,0.00000000); //object(streetlamp2) (2)
CreateObject(1408,1703.92871094,-1869.36474609,13.17349529,0.00000000,0.00000000,270.74987793); //object(dyn_f_wood_2) (52)
CreateObject(1408,1703.90100098,-1866.56420898,13.17349529,0.00000000,0.00000000,270.74707031); //object(dyn_f_wood_2) (53)
CreateObject(1408,1706.58007812,-1863.95117188,13.17349529,0.00000000,0.00000000,179.99450684); //object(dyn_f_wood_2) (54)
CreateObject(1408,1708.58190918,-1863.93994141,13.17349529,0.00000000,0.00000000,179.99450684); //object(dyn_f_wood_2) (55)
CreateObject(1408,1723.51171875,-1863.99511719,13.17349529,0.00000000,0.00000000,179.99450684); //object(dyn_f_wood_2) (58)
CreateObject(1408,1726.18261719,-1866.68847656,13.17349529,0.00000000,0.00000000,90.49450684); //object(dyn_f_wood_2) (59)
CreateObject(1408,1726.25634766,-1869.48547363,13.17349529,0.00000000,0.00000000,91.74438477); //object(dyn_f_wood_2) (60)
CreateObject(1408,1710.98803711,-1863.94970703,13.17349529,0.00000000,0.00000000,179.99450684); //object(dyn_f_wood_2) (61)
CreateObject(1408,1719.10620117,-1863.99316406,13.17349529,0.00000000,0.00000000,179.99450684); //object(dyn_f_wood_2) (62)
CreateObject(1215,1713.80493164,-1863.86267090,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1716.20666504,-1863.89318848,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1725.97033691,-1864.25610352,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1704.06896973,-1864.19848633,13.13081264,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1408,1723.58044434,-1872.67041016,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (58)
CreateObject(1408,1722.37438965,-1872.67407227,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (58)
CreateObject(1408,1706.53625488,-1872.46557617,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (54)
CreateObject(1408,1707.73974609,-1872.44140625,13.17349529,0.00000000,0.00000000,0.00000000); //object(dyn_f_wood_2) (54)
CreateObject(1571,1723.13659668,-1870.58508301,13.89560890,0.00000000,0.00000000,180.50000000); //object(cj_noodle_1) (1)
CreateObject(2871,1724.08337402,-1871.74377441,12.90533257,0.00000000,0.00000000,180.50000000); //object(cj_ss_3_r) (1)
CreateObject(1983,1721.78161621,-1871.74829102,13.20864010,0.00000000,0.00000000,180.00000000); //object(shlf4_cab_mid) (1)
CreateObject(2362,1722.99719238,-1872.35742188,14.08871174,0.00000000,0.00000000,180.00000000); //object(cj_sweetie_tray_1) (1)
CreateObject(2362,1722.39660645,-1872.38818359,14.08871174,0.00000000,0.00000000,179.99450684); //object(cj_sweetie_tray_1) (2)
CreateObject(2369,1723.63159180,-1870.06616211,13.68189812,0.00000000,0.00000000,180.00000000); //object(cj_till) (1)
CreateObject(2490,1723.24060059,-1872.16711426,13.81944561,0.00000000,0.00000000,180.00000000); //object(vice_toy_1) (1)
CreateObject(2490,1722.59106445,-1872.18408203,13.81944561,0.00000000,0.00000000,179.99450684); //object(vice_toy_1) (2)
CreateObject(2500,1723.06384277,-1872.02563477,12.83926964,0.00000000,0.00000000,180.00000000); //object(cj_ff_coffee) (1)
CreateObject(2500,1722.36425781,-1872.04394531,12.83926964,0.00000000,0.00000000,179.99450684); //object(cj_ff_coffee) (2)
CreateObject(2110,1722.57177734,-1870.06958008,12.91638088,0.00000000,0.00000000,0.00000000); //object(low_dinning_4) (1)
CreateObject(1759,1723.54919434,-1870.68603516,12.90558624,0.00000000,0.00000000,200.00000000); //object(low_single_1) (1)
CreateObject(1537,1721.11938477,-1871.69067383,12.58277893,0.00000000,0.00000000,271.00000000); //object(gen_doorext16) (1)
CreateObject(673,1714.75671387,-1911.92358398,10.34817696,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(1408,1706.22436523,-1887.12707520,13.16401100,0.00000000,0.00000000,359.50000000); //object(dyn_f_wood_2) (24)
CreateObject(1408,1707.82519531,-1887.15039062,13.16401100,0.00000000,0.00000000,359.49462891); //object(dyn_f_wood_2) (26)
CreateObject(1408,1721.07763672,-1887.45556641,13.16401100,0.00000000,0.00000000,359.49462891); //object(dyn_f_wood_2) (36)
CreateObject(1408,1723.88281250,-1887.48937988,13.16401100,0.00000000,0.00000000,359.49462891); //object(dyn_f_wood_2) (56)


Download(.map) http://www.2shared.com/file/DXx1eM6G/kolodvor.html



No matter how hard it is, how tough life gets, never ever give up. If you do, you never will know how close you were to making it.




Johnny



Odlicna mapa, 10/10
Citat: ...Neno... poslato Januar 26, 2013, 23:31:02 POSLE PODNE
Poceo sam mapati i tu je doslo do problema.Nakon par mapa,vidio sam post Gottia i kaze da nista nevalja da je katastrofa,i pocnemo se svadjati,psovati.Popusimo bananu obojica,i nakon toga nesto sam napravio (mapu) i Gotti kaze dobra,uh reko opet me zajebava,i saljem ja njemu na pm reko ti mene zajebavas,kaze on ne,i pomirimo se.Nakon toga postali smo dosta dobri

ograde mi se svidjaju

10/10



Posjetite nas i osjetite razliku
www.balkan-city.info



193.192.59.151:7788


Game monitor nije u 100% tocan tj uvjek pokaziva manje



No matter how hard it is, how tough life gets, never ever give up. If you do, you never will know how close you were to making it.


Citat: [MRP] ναηιâ,,"â,,"α.αмχâ—,, â,,–¹ poslato Maj 02, 2011, 12:44:23 POSLE PODNE
Super izgleda, 10/10 , nudim ti posao.

Hvala,drago mi je da ti se sviÄ'a. Å to se tiče posla,odlučio sam da (bar neko vreme) ne mapam za servere jer stvaram sebi obavezu bezveze. Hvala na ponudi.


No matter how hard it is, how tough life gets, never ever give up. If you do, you never will know how close you were to making it.


50000/10 jedna od boljih mapa koju sam vidio

Citat: |SKOL|DonRonaldo poslato Maj 02, 2011, 13:24:08 POSLE PODNE
50000/10 jedna od boljih mapa koju sam vidio

Hvala,potrudio sam se.


No matter how hard it is, how tough life gets, never ever give up. If you do, you never will know how close you were to making it.