OnDialogResponse Errors


Započeo Vasic, Decembar 31, 2017, 08:49:54 PRE PODNE

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Vasic

*

Usus est magister optimus.

Detaljan opis problema: Ovako, posto sam poceo da radim svoju skriptu od 0, zadnje sto sam radio jeste Biz Sistem (Sistem Firmi),
i sve lepo uradio, i izbacuje mi errore, dole se nalaze.
Dio skripte: Od linije '4548' pocinju errorsi, pa do '5078' evo te sve linije:
if(dialogid == KUPOVINA_PIZZA) //Linija 4548
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		new Float:hp, Float:nhp; GetPlayerHealth(playerid, hp);
		nhp = floatadd(hp, 10.0); SetPlayerHealth(playerid, nhp);
		if(nhp > 99.0) SetPlayerHealth(playerid, 99.0);
		if(nhp >= 99.0) return SCM(playerid,-1,"[ON:RP]: "PLAVA"Ne jede vam se i ne pije!");
		new string[50];
		switch(listitem)
		{
			case 0:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 30) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 30$!");
				FirmaNovac(UsaoFirma[playerid], 30);
				acdodajem_NovacMinus(playerid,30);
				format(string, sizeof(string), "* %s jede kapricozu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 1:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 25) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 25$!");
				FirmaNovac(UsaoFirma[playerid], 25);
				acdodajem_NovacMinus(playerid,25);
				format(string, sizeof(string), "* %s jede margaritu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 2:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s jede piletinu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 3:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s jede pomfrit.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
		   	case 4:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije limunadu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		    case 5:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije kafu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////////////
	if(dialogid == KUPOVINA_CLUCKIN)
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		new Float:hp, Float:nhp; GetPlayerHealth(playerid, hp);
		nhp = floatadd(hp, 15.0); SetPlayerHealth(playerid, nhp);
		if(nhp > 99.0) SetPlayerHealth(playerid, 99.0);
		if(nhp >= 99.0) return SCM(playerid,-1,"[ON:RP]: "PLAVA"Ne jede vam se i ne pije!");
		new string[50];
		switch(listitem)
		{
			case 0:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s jede hamburger.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 1:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 20) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 20$!");
				FirmaNovac(UsaoFirma[playerid], 20);
				acdodajem_NovacMinus(playerid,20);
				format(string, sizeof(string), "* %s jede sladoled tortu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			    ///////////////////
			}
			case 2:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s jede sendvic.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 3:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 20) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 20$!");
				FirmaNovac(UsaoFirma[playerid], 20);
				acdodajem_NovacMinus(playerid,20);
				format(string, sizeof(string), "* %s jede burek.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 4:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s jede krofnu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 5:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s pije kakao.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
                ///////////////////
			}
		 	case 6:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije coca colu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		    case 7:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije kafu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////////////
	if(dialogid == KUPOVINA_BURG)
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		new Float:hp, Float:nhp; GetPlayerHealth(playerid, hp);
		nhp = floatadd(hp, 10.0); SetPlayerHealth(playerid, nhp);
		if(nhp > 99.0) SetPlayerHealth(playerid, 99.0);
		if(nhp >= 99.0) return SCM(playerid,-1,"[ON:RP]: "PLAVA"Ne jede vam se i ne pije!");
		new string[50];
		switch(listitem)
		{
			case 0:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s jede hamburger.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 1:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s jede cheeseburger.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 2:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s jede pomfrit.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 3:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 20) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 20$!");
				FirmaNovac(UsaoFirma[playerid], 20);
				acdodajem_NovacMinus(playerid,20);
				format(string, sizeof(string), "* %s jede pilece medaljone.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 4:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 25) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 25$!");
				FirmaNovac(UsaoFirma[playerid], 25);
				acdodajem_NovacMinus(playerid,25);
				format(string, sizeof(string), "* %s jede mijesanu salatu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 5:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije kafu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////

			}
			case 6:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 15) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 15$!");
				FirmaNovac(UsaoFirma[playerid], 15);
				acdodajem_NovacMinus(playerid,15);
				format(string, sizeof(string), "* %s pije caj.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
			case 7:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 20) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 20$!");
				FirmaNovac(UsaoFirma[playerid], 20);
				acdodajem_NovacMinus(playerid,20);
				format(string, sizeof(string), "* %s jede sladoled.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 8:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije coca colu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
			case 9:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije vodu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////////////
	if(dialogid == KUPOVINA_RESTORAN)
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		new Float:hp, Float:nhp; GetPlayerHealth(playerid, hp);
		nhp = floatadd(hp, 20.0); SetPlayerHealth(playerid, nhp);
		if(nhp > 99.0) SetPlayerHealth(playerid, 99.0);
		if(nhp >= 99.0) return SCM(playerid,-1,"[ON:RP]: "PLAVA"Ne jede vam se i ne pije!");
		new string[50];
		switch(listitem)
		{
			case 0:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 20) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 20$!");
				FirmaNovac(UsaoFirma[playerid], 20);
				acdodajem_NovacMinus(playerid,20);
				format(string, sizeof(string), "* %s jede supu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 1:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 30) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 30$!");
				FirmaNovac(UsaoFirma[playerid], 30);
				acdodajem_NovacMinus(playerid,30);
				format(string, sizeof(string), "* %s jede pasulj.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 2:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 40) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 40$!");
				FirmaNovac(UsaoFirma[playerid], 40);
				acdodajem_NovacMinus(playerid,40);
				format(string, sizeof(string), "* %s jede riblju corbu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 3:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 60$!");
				FirmaNovac(UsaoFirma[playerid], 60);
				acdodajem_NovacMinus(playerid,60);
				format(string, sizeof(string), "* %s jede slovenski kulen.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 4:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 30) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 30$!");
				FirmaNovac(UsaoFirma[playerid], 30);
				acdodajem_NovacMinus(playerid,30);
				format(string, sizeof(string), "* %s jede pitu od sira.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
		    case 5:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 70) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 70$!");
				FirmaNovac(UsaoFirma[playerid], 70);
				acdodajem_NovacMinus(playerid,70);
				format(string, sizeof(string), "* %s jede raznjice.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
		    case 6:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s jede palacinke.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
		    case 7:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 30) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 30$!");
				FirmaNovac(UsaoFirma[playerid], 30);
				acdodajem_NovacMinus(playerid,30);
				format(string, sizeof(string), "* %s jede cvarke.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
		    case 8:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 90) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 90$!");
				FirmaNovac(UsaoFirma[playerid], 90);
				acdodajem_NovacMinus(playerid,90);
				format(string, sizeof(string), "* %s jede biftek.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 9:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 50) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 50$!");
				FirmaNovac(UsaoFirma[playerid], 50);
				acdodajem_NovacMinus(playerid,50);
				format(string, sizeof(string), "* %s jede proju.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
			    ///////////////////
			}
			case 10:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije coca colu.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
			case 11:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 100) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 100$!");
				FirmaNovac(UsaoFirma[playerid], 100);
				acdodajem_NovacMinus(playerid,100);
				format(string, sizeof(string), "* %s pije viski.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);
			    ///////////////////
			}
			case 12:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije pivo.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
			    ///////////////////
			}
			case 13:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 10) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 10$!");
				FirmaNovac(UsaoFirma[playerid], 10);
				acdodajem_NovacMinus(playerid,10);
				format(string, sizeof(string), "* %s pije gusti sok.", GetName(playerid));
			    ProxDetector(15.0, playerid, string, PROX,PROX,PROX,PROX,PROX);
			    SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
			    ///////////////////
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////////////
	if(dialogid == KUPOVINA_GUNSHOP)
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
	    if(PlayerInfo[playerid][pLevel] < 3) return SCM(playerid,-1, ""PLAVA"[ON:RP]: "SIVA"Morate biti level 2 da bi mogli kupovati oruzije!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		switch(listitem)
		{
			case 0:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 100) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 100$!");
				GivePlayerWeapon(playerid,4,1);
				FirmaNovac(UsaoFirma[playerid], 100);
				acdodajem_NovacMinus(playerid,100);
				SCM(playerid,-1,""SIVA"Kupili ste noz za 100$!");
			}
			case 1:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 60) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 60$!");
				GivePlayerWeapon(playerid,5,1);
				FirmaNovac(UsaoFirma[playerid], 60);
				acdodajem_NovacMinus(playerid,60);
				SCM(playerid,-1,""SIVA"Kupili ste palicu za 60$!");
			}
			case 2:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 500) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 500$!");
				GivePlayerWeapon(playerid,25,60);
				FirmaNovac(UsaoFirma[playerid], 500);
				acdodajem_NovacMinus(playerid,500);
				SCM(playerid,-1,""SIVA"Kupili ste shotgun za 500$!");
			}
			case 3:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 250) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 250$!");
				GivePlayerWeapon(playerid,46,1);
				FirmaNovac(UsaoFirma[playerid], 250);
				acdodajem_NovacMinus(playerid,250);
				SCM(playerid,-1,""SIVA"Kupili ste padobran za 250$!");
			}
			case 4:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 600) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 600$!");
				GivePlayerWeapon(playerid,24,50);
				FirmaNovac(UsaoFirma[playerid], 600);
				acdodajem_NovacMinus(playerid,600);
				SCM(playerid,-1,""SIVA"Kupili ste dezert za 600$!");
			}
			case 5:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 1000) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 1000$!");
				GivePlayerWeapon(playerid,31,150);
				FirmaNovac(UsaoFirma[playerid], 1000);
				acdodajem_NovacMinus(playerid,1000);
				SCM(playerid,-1,""SIVA"Kupili ste M4 za 1000$!");
			}
			case 6:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 1000) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 1000$!");
				GivePlayerWeapon(playerid,30,150);
				FirmaNovac(UsaoFirma[playerid], 1000);
				acdodajem_NovacMinus(playerid,1000);
				SCM(playerid,-1,""SIVA"Kupili ste AK-47 za 1000$!");
			}
			case 7:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 900) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 900$!");
				GivePlayerWeapon(playerid,29,100);
				FirmaNovac(UsaoFirma[playerid], 900);
				acdodajem_NovacMinus(playerid,900);
				SCM(playerid,-1,""SIVA"Kupili ste MP5 za 900$!");
			}
			case 8:
			{
				if(PlayerInfo[playerid][pNovacDzep] < 2000) return SCM(playerid,-1,""PLAVA"[ON:RP]: "SIVA"Nemate dovoljno novca 2000$!");
				GivePlayerWeapon(playerid,34,60);
				FirmaNovac(UsaoFirma[playerid], 2000);
				acdodajem_NovacMinus(playerid,2000);
				SCM(playerid,-1,""SIVA"Kupili ste Sniper za 2000$!");
			}
		}
	}
	//////////////////////////////////////////////////////////////////////////////////////
        if(dialogid == KUPOVINA_SEXSHOP)
	{
		if(!response) return 1;
		if(FirmaInfo[UsaoFirma[playerid]][fProizvodi] <= 0) return SCM(playerid,-1,""PLAVA"[Firma]: "BELA"Nemamo vise proizvoda!");
		FirmaInfo[UsaoFirma[playerid]][fProizvodi]--;
		switch(listitem) //Linija 5078





ERRORSI
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4548) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4550) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4558) : error 017: undefined symbol "listitem"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4623) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4625) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4633) : error 017: undefined symbol "listitem"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4719) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4721) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4729) : error 017: undefined symbol "listitem"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4835) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4837) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4845) : error 017: undefined symbol "listitem"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4990) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4992) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(4996) : error 017: undefined symbol "listitem"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(5073) : error 017: undefined symbol "dialogid"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(5075) : error 017: undefined symbol "response"
D:\Old Nation - by Vasic\gamemodes\onscript.pwn(5078) : error 017: undefined symbol "listitem"
Pawn compiler 3.2.3664	 	 	Copyright (c) 1997-2006, ITB CompuPhase


18 Errors.
Poslednja Izmena: Decembar 31, 2017, 08:51:19 PRE PODNE od Vasić™
• Website: www.vasic.dev
Web Development & Cyber Security


Vasic

*

Usus est magister optimus.

Da
• Website: www.vasic.dev
Web Development & Cyber Security

Vasic

*

Usus est magister optimus.

GRESKA! Fixao sam, pogresio sam, u mesto da stavim DIALOG pod OnDIalogResponse ja stavio pod komandu! ;)
• Website: www.vasic.dev
Web Development & Cyber Security