[Pomoc] Oko brzonometra


Započeo Vukenzi, April 19, 2016, 22:35:14 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:ATHLONE
Opis problema o kojem se radi:BRZONIMETAR ne ucitava TD-ove
Dio skripte: dodao sam td-ove i ne prikazuje na srw ne znam zasto ?  :negativac:
Slika (neobavezno):

Pa ocigledno da ih nisi lepo ubacio.
Srecu cine male stvari i veliko pivo!
x3M-Gaming USKORO!

Citat: MaRoX poslato April 22, 2016, 00:18:29 PRE PODNE
Pa ocigledno da ih nisi lepo ubacio.

To je i meni problem, evo ti SS, kad vratim stare Athlone brzinomer tdove radi, kad ubacim svoje ne radi... > http://noobot.info/uploader/image.php?di=KYPL < (( OSTALI TDOVI NISU CENTRIRANI JER ME ZEZA NESTO REZOLUCIJA IG :D ))

Nesto nisi dobro ubacio  :)
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You are what you believe yoursefl to be.

A da vi prestanete govoriti "Nesto nisi dobro ubacio" ?
OP koristis li TextDrawShowForPlayer ili nesto da pokazes igracu TD?
Daj nam sta si dodao u skriptu od TDa
No

To se radi pod
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

Primer kako sam ja uradio
if(newstate == PLAYER_STATE_DRIVER)
	{
	if(!VoziloJeBicikla(GetVehicleModel(GetPlayerVehicleID(playerid))))
	{
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][0]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][1]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][2]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][4]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][5]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][6]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][7]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][8]);
	PlayerTextDrawShow(playerid, AGSpeedo[playerid][9]);
	new string[200];
	format(string, sizeof(string), "%s", ImenaVozila[GetVehicleModel(vozilo) - 400]), PlayerTextDrawSetString(playerid, AGSpeedo[playerid][2], string);
	format(string, sizeof(string), "%dL", Fuel[GetPlayerVehicleID(playerid)]), PlayerTextDrawSetString(playerid, AGSpeedo[playerid][5], string);
	}
	}
	if(oldstate == PLAYER_STATE_DRIVER)
	{
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][0]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][1]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][2]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][4]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][5]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][6]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][7]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][8]);
	PlayerTextDrawHide(playerid, AGSpeedo[playerid][9]);
	}
One And Only
Old Member
Since AVGUST 2013. :)
GAME OVER - SCRIPTING
SINCE 2009 - 2025

Daj nam sta si uradio  :D
Poslednja Izmena: April 22, 2016, 19:33:00 POSLE PODNE od Hrustanovic
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You are what you believe yoursefl to be.