[POMOC]PORT


Započeo {ZOKA}{BOND}, Februar 07, 2015, 16:44:49 POSLE PODNE

prethodna tema - sledeća tema

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Skripta koju koristim:GTARP
Detaljan opis problema:kako da napravim kad se porta neko do igraca /goto da adminima ispise Admin/supporter se portao do igraca tog i tog
i kako da napravim kad nekog ubije da nama adminima ispise igrac je ubio igraca
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

eto komanda /goto i onplayerdeath
if(strcmp(cmd, "/goto", true) == 0)
	{
		if(PlayerInfo[playerid][pVip] >= 1)
		{
		if(Prisustvuje[playerid] == true)
		{
		 SCM(playerid,SVETLOPLAVA,"Na eventu si ne mozes koristiti /goto");
		 }
		 return 1;
   		}
        if(PlayerInfo[playerid][pJailed] >= 1) return SCM(playerid,SVETLOPLAVA,"U zatvoru/Jailu ste, ne mozete se teleportovati");
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koristi: /goto [ID Igraca/Deo Imena]");
				return 1;
			}
			if(WantedLevel[playerid] > 0 && PlayerInfo[playerid][pAdministrator] < 4 || WantedLevel[playerid] > 0 && PlayerInfo[playerid][pVip] > 0)
            {
                 SendClientMessage(playerid, COLOR_GREY, "Imate Wanted ne mozete se portovati !");
	             return 1;
	        }
			new Float:plocx,Float:plocy,Float:plocz;
			new plo;
			plo = ReturnUser(tmp);
			if (IsPlayerConnected(plo))
			{
			    if(plo != INVALID_PLAYER_ID)
			    {
       				if(WantedLevel[plo] > 0 && PlayerInfo[playerid][pAdministrator] < 4)
                    {
                    	SendClientMessage(playerid, COLOR_GREY, "Taj igrac ima wanted ne mozete se portovati do njega !");
	                    return 1;
                    }
					if(PlayerInfo[plo][pAdministrator] > PlayerInfo[playerid][pAdministrator])
					{
						SendClientMessage(playerid,SVETLOPLAVA,"Ne mozes se teleportovati do nekog ko je jaci od vas");
						return 1;
					}
					if (PlayerInfo[playerid][pAdministrator] >= 1 || PlayerInfo[playerid][pVip] >= 1 || PlayerInfo[playerid][pSupporter] >= 1)
					{
						if(Spectate[playerid] != 255)
						{
							Spectate[playerid] = 256;
						}
						GetPlayerPos(plo, plocx, plocy, plocz);
						if(PlayerInfo[plo][pInt] > 0)
						{
							SetPlayerInterior(playerid,PlayerInfo[plo][pInt]);
							PlayerInfo[playerid][pInt] = PlayerInfo[plo][pInt];
							PlayerInfo[playerid][pLocal] = PlayerInfo[plo][pLocal];
						}
						if(PlayerInfo[playerid][pInt] == 0)
						{
							SetPlayerInterior(playerid,0);
						}
						if(plocz > 530.0 && PlayerInfo[plo][pInt] == 0) //the highest land point in sa = 526.8
						{
							SetPlayerInterior(playerid,1);
							PlayerInfo[playerid][pInt] = 1;
						}
						if (GetPlayerState(playerid) == 2)
						{
							new tmpcar = GetPlayerVehicleID(playerid);
							SetVehiclePos(tmpcar, plocx, plocy+4, plocz);
							TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
						}
						else
						{
							SetPlayerPos(playerid,plocx,plocy+2, plocz);
						}
						SendClientMessage(playerid, COLOR_GRAD1, "Teleportovani ste");
					}
					else
					{
						SendClientMessage(playerid, COLOR_GRAD1, "Niste ovlasteni da koristite tu komandu!");
					}
				}
			}
			else
			{
				format(string, sizeof(string), "   %d nije aktivan igrac.", plo);
				SendClientMessage(playerid, COLOR_GRAD1, string);
			}
		}
		return 1;
	}


public OnPlayerDeath(playerid, killerid, reason)
{
	if(gettime() - GetPVarInt(playerid,"PlayerLastDeath") < 1) Kick(playerid);
	SetPVarInt(playerid,"PlayerLastDeath",gettime());
	new name[MAX_PLAYER_NAME];
	new killerr[MAX_PLAYER_NAME];
	new string[256];
	new playercash;
	new victimteam;
	new Float:px,Float:py,Float:pz;
	new killerteam;

    if(IsInBus[playerid] == 1)
	{
		IsInBus[playerid] = 0;
  		KillTimer(Timer1[playerid]);
		KillTimer(Timer2[playerid]);
	}
	if(zonatime[playerid] > 0)
    {
    KillTimer(zonatimer[playerid]);
    new id = zonaid[playerid];
    GangZoneStopFlashForAll(ZonaID[id]);
    PlayerTextDrawHide(playerid, klecanjetd[playerid]);
    zonaid[playerid] -= 1;
    zonatime[playerid] -= 1;
    SCM(playerid,GRAD2,"Niste uspeli da zauzmete teritoriju, spreceni ste!");
    }
	if(gPlayerUsingLoopingAnim[playerid] == 1)
	{
 		gPlayerUsingLoopingAnim[playerid] = 0;
	}
	if(IsOnePlayAnim[playerid] == 1)
	{
 		IsOnePlayAnim[playerid] = 0;
	}
	if(BackOut[playerid] == 1)
	{
	    BackOut[playerid] = 0;
	}

	if(ecp[playerid] != 0)
	{
		Prisustvuje[playerid] = false;
		vorcp[playerid] = 0;

	}

Za port u komandu stavi nesto tipa

if (PlayerInfo[playerid][pAdmin] > 0)
{
    format(string, sizeof(string), "Admin %s se portao do igraca %s", GetName(playerid), GetName(plo));
    SendAdminMessage(-1, string);
}


A to za ubijanje igraca u public OnPlayerDeath

if (killerid != INVALID_PLAYER_ID)
{
    format(string, sizeof(string), "%s (%d) je ubijen od strane igraca %s (%d)", GetName(playerid), playerid, GetName(killerid), killerid);
    SendAdminMessage(-1, string);
}


E sad ako nemas string samo ga definises to valjda znas a ako nemas GetName evo ti stock pa ga stavi negde na kraj scripte...

stock GetName(playerid)
{
    new pName[MAX_PLAYER_NAME];
    GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
    return pName;
}
Poslednja Izmena: Februar 07, 2015, 17:02:57 POSLE PODNE od â–… â–† â–ˆ Rudimental â–ˆ â–† â–…

ae mozes mi ti to odradit u /goto komand stavio sam cmd /goto

Pa jesi tolko lenj ja ti odradim sve a tebi tesko to da ubacis u komandu ?

ne nisam lenj  :)
nego da nesto ne zeznem hh ubacio sam i radi fala za ovo ae jo sovo

e moze mi ovo pogledas baca mi errore ubacio sam ove tdove i treba mi tako da bude ovo playerid valjda treba neki stock nzm kako za ovaj playerid? da radi i prije mi je bacalo a nzm kako da def ovo playerid

ZGRP.PWN(13269) : error 017: undefined symbol "playerid"
ZGRP.PWN(13270) : error 017: undefined symbol "playerid"
ZGRP.PWN(13271) : error 017: undefined symbol "playerid"
ZGRP.PWN(13272) : error 017: undefined symbol "playerid"
ZGRP.PWN(13273) : error 017: undefined symbol "playerid"
ZGRP.PWN(13274) : error 017: undefined symbol "playerid"
ZGRP.PWN(13275) : error 017: undefined symbol "playerid"

tdmd8[playerid] = TextDrawCreate(38.000000, 309.000000, "UBISTAVA: 6000");
	TextDrawBackgroundColor(tdmd8[playerid], 255);
	TextDrawFont(tdmd8[playerid], 2);
	TextDrawLetterSize(tdmd8[playerid], 0.230000, 1.199999);
	TextDrawColor(tdmd8[playerid], -65281);
	TextDrawSetOutline(tdmd8[playerid], 1);
Poslednja Izmena: Februar 07, 2015, 18:08:41 POSLE PODNE od NexUsS

Gde si to ubacio u koji callback ?

taj textdraw mora ici pod onplayerconnect callback ukoliko si ga stavio pod ongamemode a jesi, a to mozes i ovako napravit stock td(playerid)
{
pa ti textdrawovi
}
i onda pod onplayerconnect stavis td(playerid);
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