[Pomoc] Komanda


Započeo Shaw Salcedo, Januar 06, 2015, 22:14:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: SE
Detaljan opis problema: Da li mozda ovde ima error Rudimental
CMD:vozilo(playerid, params[])
{
	new Float:Pos[4];
	GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
	if (PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pGm] >=1)
	{
		if(GetPVarInt(playerid,"Vozilo") == 999)
		{
			vozilo1 = CreateVehicle(579,Pos[0],Pos[1],Pos[2],Pos[3],random(1),random(1),500);
			PutPlayerInVehicle(playerid,vozilo1,0);
			SetPVarInt(playerid,"Vozilo",vozilo1);
			SCM(playerid,COLOR_GRAD1,"Stvorili ste vozilo.");
			}
		else if(GetPVarInt(playerid,"Vozilo") != 999)
		{
		DestroyVehicle(GetPVarInt(playerid,"Vozilo"));
		SetPVarInt(playerid,"Vozilo",999);
		SCM(playerid,COLOR_GRAD1,"Unistili ste vozilo.");
		}
	}
	else
}
SCM(playerid,COLOR_GRAD1,"Samo Admini | GameMasteri.");
}
return true;
}


Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
GAD SAM JA

Pa jel dobijas error na ovo ? Ako dobijas daj da vidim koji ne mogu napamet da gledam u ovo i razmisljam sta ti pravi problem... Ako dobijas errore neke na ovo postavi i njih.

A ne vec ono zagrada da li ima dovoljno
GAD SAM JA

Sto se tice pitanja uvezi zagrade dali imate dovoljno ili viska mozete provjeriti ovdje:

http://codegenerators.pl/

CMD:lideri(playerid, params[])
{
    #pragma unused params
	new string[1024];
	format(string, sizeof(string), "");
	foreach(Player, i)
	{
		if (PlayerInfo[i][pLeader] >= 1 || PlayerInfo[i][pLeader] >=16)
			{
			new admtext[64];
            new atext[20];
			if(PlayerInfo[i][pLeader] == 1) { admtext = "{0049FF}LS PD{FFFFFF}"; }
		    else if(PlayerInfo[i][pLeader] == 2) { admtext = "{0049FF}FBI{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 4) { admtext = "{FFA1A1}Hitna Pomoc{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 5) { admtext = "{F81414}The Russian Mafia"; }
			else if(PlayerInfo[i][pLeader] == 6) { admtext = "{FFFFFF}The Escobar Cartel"; }
			else if(PlayerInfo[i][pLeader] == 7) { admtext = "{FFFFFF}Predsednik Los Santos-a"; }
			else if(PlayerInfo[i][pLeader] == 9) { admtext = "{00C0FF}Novinari{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 10) { admtext = "{F3FF02}Taxi{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 12) { admtext = "{FFAF00}Parking Servis{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 15) { admtext = "{F3FF02}Los Santos Vagos{FFFFFF}"; }
			else if(PlayerInfo[i][pLeader] == 16) { admtext = "{6EF83C}Grove Street Family{FFFFFF}"; }
            format(atext, sizeof(atext), "{FFFFFF}[ID %d] ", i);
			strcat(string, atext);
			strcat(string, "|{F81414} ");
			strcat(string, ImeIgraca(i));
			strcat(string, "{FFFFFF} | ");
            format(admtext, sizeof(admtext), " {0084e3}Lider: {FFFFFF}%s |", admtext);
			strcat(string, admtext);
			strcat(string, "\n");
		}
	}
	if(strlen(string) == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "{F81414}[SE:RP] {0084e3}Nijedan lider nije trenutno online!");
	ShowPlayerDialog(playerid, 5674, DIALOG_STYLE_MSGBOX, "{F81414}Spisak Online Lidera", string, "Uredu", "");
	return 1;
}

Da li mozda ovde ima
GAD SAM JA

Sve je uredu tu :) dao sam ti i program provjeri sam

Proverio sam pokazuje errore ovde
8071 and 8770
16726 and 17025
Evo ti linije pa mi reci kako da uradim
Ovo je 8071
public SetPlayerUnjail()
{
	new string[256];
	if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1)
	{
		StartingPaintballRound = 1;
	   	SetTimer("PreparePaintball", 15000, 0);
	}
	foreach (Player, i)
	{
			new newcar = GetPlayerVehicleID(i);
			new level = PlayerInfo[i][pLevel];
			if(level >= 0 && level <= 2) { PlayerInfo[i][pPayCheck] += 1; }
			else if(level >= 3 && level <= 4) { PlayerInfo[i][pPayCheck] += 2; }
			else if(level >= 5 && level <= 6) { PlayerInfo[i][pPayCheck] += 3; }
			else if(level >= 7 && level <= 8) { PlayerInfo[i][pPayCheck] += 4; }
			else if(level >= 9 && level <= 10) { PlayerInfo[i][pPayCheck] += 5; }
			else if(level >= 11 && level <= 12) { PlayerInfo[i][pPayCheck] += 6; }
			else if(level >= 13 && level <= 14) { PlayerInfo[i][pPayCheck] += 7; }
			else if(level >= 15 && level <= 16) { PlayerInfo[i][pPayCheck] += 8; }
			else if(level >= 17 && level <= 18) { PlayerInfo[i][pPayCheck] += 9; }
			else if(level >= 19 && level <= 20) { PlayerInfo[i][pPayCheck] += 10; }
			else if(level >= 21) { PlayerInfo[i][pPayCheck] += 11; }
		    if(PlayerInfo[i][pJailed] > 0)
		    {
				if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0)
				{
					PlayerInfo[i][pJailTime]--;
				}
				if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0)
				{
				    PlayerInfo[i][pJailTime] = 0;
					if(PlayerInfo[i][pJailed] == 1)
					{
						SetPlayerInterior(i, 0);
						PlayerInfo[i][pInt] = 0;
						JBC_SetPlayerPos(i,1800.2654,-1578.1725,14.0704);
					}
					else if(PlayerInfo[i][pJailed] == 2)
					{
					    SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); 
					    SetPlayerInterior(i, 0);
					    PlayerInfo[i][pInt] = 0;
					    JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
					}
					PlayerInfo[i][pJailed] = 0;
					SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Pusteni ste iz zatvora.");
					SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Sledeci put razmislite prije nego sto pocinite zlocin.");
					format(string, sizeof(string), "~g~Pusteni ste iz zatvora");
					GameTextForPlayer(i, string, 4000, 4);
					if(gTeam[i] == 4) { gTeam[i] = 3; }
					ClearCrime(i);
					SetPlayerToTeamColor(i);
					JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
					SetPlayerWorldBounds(i, 20000.0000,-20000.0000,20000.0000,-20000.0000);

				}
			}
		    if(IsABoat(newcar))
			{
			    if(PlayerInfo[i][pBoatLic] < 1 && GetPlayerState(i) == 2)
				{
				    RemovePlayerFromVehicle(i);
				}
			}
			else if(IsAPlane(newcar))
			{
			    if(PlayerInfo[i][pFlyLic] < 1 && GetPlayerState(i) == 2)
				{
				    if(TakingLesson[i] == 1) { }
				}
			}
			else
			{
				if(PlayerInfo[i][pCarLic] < 1 && IsPlayerInAnyVehicle(i) && GetPlayerState(i) == 2)
				{
					if(TakingLesson[i] == 1) { }
				}
			}
		    if(UsedFind[i] >= 1)
		    {
		        UsedFind[i] += 1;
				if(UsedFind[i] >= 120)
				{
				    UsedFind[i] = 0;
				}
		    }
   			if(MedicTime[i] > 0)
			{
			    if(MedicTime[i] == 3)
			    {
			        SetPlayerInterior(i, 0);
			        PlayerInfo[i][pInt] = 0;
			        new Float:X, Float:Y, Float:Z;
			        GetPlayerPos(i, X,Y,Z);
			        SetPlayerCameraPos(i, X - 3, Y, Z);
			        SetPlayerCameraLookAt(i,X,Y,Z);
			    }
			    MedicTime[i] ++;
			    if(MedicTime[i] >= NeedMedicTime[i])
			    {
					new cut = deathcost; 
					format(string, sizeof(string), "Doktor: Racun za bolnicu je $%d | Prijatan dan.", cut);
					SendClientMessage(i, TEAM_CYAN_COLOR, string);
                    SetPlayerHealth(i, 50.0);
					TogglePlayerControllable(i, 1);
			        MedicBill[i] = 0;
			        MedicTime[i] = 0;
			        NeedMedicTime[i] = 0;
			        PlayerInfo[i][pDeaths] += 1;
			        PlayerFixRadio(i);
			        ClearAnimations(i);
			        SpawnPlayer(i);
			    }
			}

17025
CMD:pravila(playerid, params[])
{
 new info1[2048];
 new sendername[MAX_PLAYER_NAME];
 new string[256];
 GetPlayerName(playerid, sendername, sizeof(sendername));
 format(string, sizeof(string), "* {FFFFFF}%s {C2A2DA}cita pravila servera ({FFFFFF}/pravila{C2A2DA}).", sendername);
 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
 if(IsPlayerConnected(playerid))
 {
 strcat(info1, "{F3FF02}|----------------------------------------------------------------------[ {ffffff}Pravila Servera{F3FF02} ]--------------------------------------------------------------------|\n\n", sizeof(info1));
 strcat(info1, "{F3FF02}- RolePlay (RP) | Osnovno Pravilo: {ffffff}Simulacija stvarnog zivota\n\n", sizeof(info1));
 strcat(info1, "{ffffff}- {ff0000}Sledeca pravila koja su oznacena crvenom bojom su zabranjena na ovom serveru\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- PowerGaming (PG): {ffffff}Radnja koju je nemoguce izvesti u stvarnom zivotu !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Spawn Kill (SK): {ffffff}Ubijanje igraca ne mestu njegovog spavnovanja !\n", sizeof(info1));
 strcat(info1, "{ff0000}- DeathMatch (DM): {ffffff}Ubijanje igraca bez {0049FF}RolePlay {ffffff}razloga !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Revange Kill (RK): {ffffff}Ubijanje igraca iz osvete !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Bunny Hop (BH): {ffffff}Trcanje i skakanje u isto vreme radi prednosti u igrici !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Drive By (DB): {ffffff}Pucanje iz vozila na igrace | Gazenje igraca vozilom | Ubijanje igraca heliem |.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Bug Abusing (BA): {ffffff}Iskoristavanje bugova na serveru | Ukoliko primetite neki bug prijavite ga adminima |.\n", sizeof(info1));
 strcat(info1, "{ff0000}- MetaGaming (MG): {ffffff}Mesanje IC i OOC Chata | Informacija.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Gun From Ass (GFA): {ffffff}Vadjenje oruzija bez /me ili /do komande.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Spam: {ffffff}Spamanje komandom vise puta ili spamanje poruka u chatu.\n", sizeof(info1));
 strcat(info1, "{ff0000}- NinjaJack (NJ): {ffffff}Kradja i uskakanje u vozilo dok je u pokretu.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Admin Abusing (AA): {ffffff}Iskoristavanje admin komandi ili admin pozicije.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Player vs Player (PvP): {ffffff}Napadanje neduznog igraca bez razloga (izivljavanje).\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- {F3FF02}Strogo je zabranjeno vredjanje drugih igraca na bilo kojoj osnovi {ff0000}| KAZNJAVA SE JAILOM ILI BANOM.\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- {FFFFFF}Svako ko nebude postovao ova {ff0000}pravila {FFFFFF}bice {ff0000}kaznjen {FFFFFF}!\n\n", sizeof(info1));
 strcat(info1, "{F3FF02}|------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n\n", sizeof(info1));
 ShowPlayerDialog(playerid, 9843, DIALOG_STYLE_MSGBOX, "{FFFFFF}Pravila Servera", info1, "Ok", "Izlaz");
 }
 return 1;
 }

16276
CMD:stats(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] != 0)
{
if(statsi[playerid] == 0)
{
new sendername[MAX_PLAYER_NAME];
new string[512];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s gleda svoj stats (/stats).", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GetPlayerName(playerid, sendername, sizeof(sendername));
SCM(playerid,COLOR_WHITE,"[INFO] {00C0FF}Da zatvorite stats pritisnite LIJEVI KLIK !");

17025
CMD:pravila(playerid, params[])
{
 new info1[2048];
 new sendername[MAX_PLAYER_NAME];
 new string[256];
 GetPlayerName(playerid, sendername, sizeof(sendername));
 format(string, sizeof(string), "* {FFFFFF}%s {C2A2DA}cita pravila servera ({FFFFFF}/pravila{C2A2DA}).", sendername);
 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
 if(IsPlayerConnected(playerid))
 {
 strcat(info1, "{F3FF02}|----------------------------------------------------------------------[ {ffffff}Pravila Servera{F3FF02} ]--------------------------------------------------------------------|\n\n", sizeof(info1));
 strcat(info1, "{F3FF02}- RolePlay (RP) | Osnovno Pravilo: {ffffff}Simulacija stvarnog zivota\n\n", sizeof(info1));
 strcat(info1, "{ffffff}- {ff0000}Sledeca pravila koja su oznacena crvenom bojom su zabranjena na ovom serveru\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- PowerGaming (PG): {ffffff}Radnja koju je nemoguce izvesti u stvarnom zivotu !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Spawn Kill (SK): {ffffff}Ubijanje igraca ne mestu njegovog spavnovanja !\n", sizeof(info1));
 strcat(info1, "{ff0000}- DeathMatch (DM): {ffffff}Ubijanje igraca bez {0049FF}RolePlay {ffffff}razloga !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Revange Kill (RK): {ffffff}Ubijanje igraca iz osvete !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Bunny Hop (BH): {ffffff}Trcanje i skakanje u isto vreme radi prednosti u igrici !\n", sizeof(info1));
 strcat(info1, "{ff0000}- Drive By (DB): {ffffff}Pucanje iz vozila na igrace | Gazenje igraca vozilom | Ubijanje igraca heliem |.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Bug Abusing (BA): {ffffff}Iskoristavanje bugova na serveru | Ukoliko primetite neki bug prijavite ga adminima |.\n", sizeof(info1));
 strcat(info1, "{ff0000}- MetaGaming (MG): {ffffff}Mesanje IC i OOC Chata | Informacija.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Gun From Ass (GFA): {ffffff}Vadjenje oruzija bez /me ili /do komande.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Spam: {ffffff}Spamanje komandom vise puta ili spamanje poruka u chatu.\n", sizeof(info1));
 strcat(info1, "{ff0000}- NinjaJack (NJ): {ffffff}Kradja i uskakanje u vozilo dok je u pokretu.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Admin Abusing (AA): {ffffff}Iskoristavanje admin komandi ili admin pozicije.\n", sizeof(info1));
 strcat(info1, "{ff0000}- Player vs Player (PvP): {ffffff}Napadanje neduznog igraca bez razloga (izivljavanje).\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- {F3FF02}Strogo je zabranjeno vredjanje drugih igraca na bilo kojoj osnovi {ff0000}| KAZNJAVA SE JAILOM ILI BANOM.\n\n", sizeof(info1));
 strcat(info1, "{ff0000}- {FFFFFF}Svako ko nebude postovao ova {ff0000}pravila {FFFFFF}bice {ff0000}kaznjen {FFFFFF}!\n\n", sizeof(info1));
 strcat(info1, "{F3FF02}|------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n\n", sizeof(info1));
 ShowPlayerDialog(playerid, 9843, DIALOG_STYLE_MSGBOX, "{FFFFFF}Pravila Servera", info1, "Ok", "Izlaz");
 }
 return 1;
 }
GAD SAM JA

public SetPlayerUnjail()
{
	new string[256];
	if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1)
	{
		StartingPaintballRound = 1;
	   	SetTimer("PreparePaintball", 15000, 0);
	}
	foreach (Player, i)
	{
			new newcar = GetPlayerVehicleID(i);
			new level = PlayerInfo[i][pLevel];
			if(level >= 0 && level <= 2) { PlayerInfo[i][pPayCheck] += 1; }
			else if(level >= 3 && level <= 4) { PlayerInfo[i][pPayCheck] += 2; }
			else if(level >= 5 && level <= 6) { PlayerInfo[i][pPayCheck] += 3; }
			else if(level >= 7 && level <= 8) { PlayerInfo[i][pPayCheck] += 4; }
			else if(level >= 9 && level <= 10) { PlayerInfo[i][pPayCheck] += 5; }
			else if(level >= 11 && level <= 12) { PlayerInfo[i][pPayCheck] += 6; }
			else if(level >= 13 && level <= 14) { PlayerInfo[i][pPayCheck] += 7; }
			else if(level >= 15 && level <= 16) { PlayerInfo[i][pPayCheck] += 8; }
			else if(level >= 17 && level <= 18) { PlayerInfo[i][pPayCheck] += 9; }
			else if(level >= 19 && level <= 20) { PlayerInfo[i][pPayCheck] += 10; }
			else if(level >= 21) { PlayerInfo[i][pPayCheck] += 11; }
		    if(PlayerInfo[i][pJailed] > 0)
		    {
				if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0)
				{
					PlayerInfo[i][pJailTime]--;
				}
                                }
				if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0)
				{
				    PlayerInfo[i][pJailTime] = 0;
					if(PlayerInfo[i][pJailed] == 1)
					{
						SetPlayerInterior(i, 0);
						PlayerInfo[i][pInt] = 0;
						JBC_SetPlayerPos(i,1800.2654,-1578.1725,14.0704);
					}
					else if(PlayerInfo[i][pJailed] == 2)
					{
					    SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); 
					    SetPlayerInterior(i, 0);
					    PlayerInfo[i][pInt] = 0;
					    JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
					}
					PlayerInfo[i][pJailed] = 0;
					SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Pusteni ste iz zatvora.");
					SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Sledeci put razmislite prije nego sto pocinite zlocin.");
					format(string, sizeof(string), "~g~Pusteni ste iz zatvora");
					GameTextForPlayer(i, string, 4000, 4);
					if(gTeam[i] == 4) { gTeam[i] = 3; }
					ClearCrime(i);
					SetPlayerToTeamColor(i);
					JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
					SetPlayerWorldBounds(i, 20000.0000,-20000.0000,20000.0000,-20000.0000);

				}
			}
		    if(IsABoat(newcar))
			{
			    if(PlayerInfo[i][pBoatLic] < 1 && GetPlayerState(i) == 2)
				{
				    RemovePlayerFromVehicle(i);
				}
			}
			else if(IsAPlane(newcar))
			{
			    if(PlayerInfo[i][pFlyLic] < 1 && GetPlayerState(i) == 2)
				{
				    if(TakingLesson[i] == 1) { }
				}
			}
			else
			{
				if(PlayerInfo[i][pCarLic] < 1 && IsPlayerInAnyVehicle(i) && GetPlayerState(i) == 2)
				{
					if(TakingLesson[i] == 1) { }
				}
			}
		    if(UsedFind[i] >= 1)
		    {
		        UsedFind[i] += 1;
				if(UsedFind[i] >= 120)
				{
				    UsedFind[i] = 0;
				}
		    }
   			if(MedicTime[i] > 0)
			{
			    if(MedicTime[i] == 3)
			    {
			        SetPlayerInterior(i, 0);
			        PlayerInfo[i][pInt] = 0;
			        new Float:X, Float:Y, Float:Z;
			        GetPlayerPos(i, X,Y,Z);
			        SetPlayerCameraPos(i, X - 3, Y, Z);
			        SetPlayerCameraLookAt(i,X,Y,Z);
			    }
			    MedicTime[i] ++;
			    if(MedicTime[i] >= NeedMedicTime[i])
			    {
					new cut = deathcost; 
					format(string, sizeof(string), "Doktor: Racun za bolnicu je $%d | Prijatan dan.", cut);
					SendClientMessage(i, TEAM_CYAN_COLOR, string);
                    SetPlayerHealth(i, 50.0);
					TogglePlayerControllable(i, 1);
			        MedicBill[i] = 0;
			        MedicTime[i] = 0;
			        NeedMedicTime[i] = 0;
			        PlayerInfo[i][pDeaths] += 1;
			        PlayerFixRadio(i);
			        ClearAnimations(i);
			        SpawnPlayer(i);
			    }
			}
                     }


ostali su ok Osim stats nisam provjerio nisi mi poslao citavu CMD:

CMD:stats(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged[playerid] != 0)
{
new sendername[MAX_PLAYER_NAME];
new string[512];
new expamount = nxtlevel*levelexp;
new nxtlevel = PlayerInfo[targetid][pLevel]+1;
if (PlayerInfo[playerid][pExp] < expamount

GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "-----------------[ %s ]-----------------", sendername);\
SendClientMessage(playerid,COLOR_PURPLE,string);
format(string, sizeof(string), "- Level:[%d] Pol:[%s] Novac:[%s] Br:[%d]", PlayerInfo[playerid][pLevel], PlayerInfo[playerid][pSex], PlayerInfo[playerid][pCash], PlayerInfo[playerid][pPnumber]);
SendClientMessage(playerid,COLOR_WHITE,string);
format(string, sizeof(string), "- Odigranih Sati:[%d] Posao:[%s] Respekti:[%d/%d] Donator:[None] Warn:[%d] ", PlayerInfo[playerid][pConnectTime], PlayerInfo[playerid][pJob], PlayerInfo[playerid][pExp], expamount, PlayerInfo[playerid][pWarns]);
SendClientMessage(playerid,COLOR_WHITE,string);
format(string, sizeof(string), "- Droga:[%d] Materijali:[%d] Organizacija:[%s] Rank:[%d] Wanted:[None]", PlayerInfo[playerid][pDrugs], PlayerInfo[playerid][pMats], PlayerInfo[playerid][pMember], PlayerInfo[playerid][pRank], PlayerInfo[playerid][pDrugs]);
SendClientMessage(playerid,COLOR_WHITE,string);
format(string, sizeof(string), "%s gleda svoj PDA uredjaj.", sendername);
SendClientMessage(playerid,COLOR_PURPLE,string);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GetPlayerName(playerid, sendername, sizeof(sendername));
}
}
}
GAD SAM JA