[POMOC] Oko Logina u textdrawu


Započeo Ciger, Decembar 28, 2014, 13:41:38 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:moja
Detaljan opis problema:Pokusao sam da napravim login u tdu ali ne znam u cemu je problem zasto neradi
Dio skripte:
new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];

stock KreirajTextDrawe(playerid)
{
	Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 102.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.400000, 22.599998);
	PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 80);
	PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 95.000000, 5.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], 0);

	Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 98.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.500000, 0.199999);
	PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], ORANGE2);
	PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 95.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw1[playerid], 0);

	Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 308.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.500000, 0.199999);
	PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], ORANGE2);
	PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 95.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw2[playerid], 0);

	Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 144.000000, 111.000000, "U~w~~h~ltra");
	PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.599999, 1.700000);
	PlayerTextDrawColor(playerid, Textdraw3[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], 0);

	Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 190.000000, 110.000000, "C~w~~h~ity");
	PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.599999, 1.700000);
	PlayerTextDrawColor(playerid, Textdraw4[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], 0);

	Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 229.000000, 116.000000, "]");
	PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw5[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], 0);

	Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 125.000000, 116.000000, "]");
	PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw6[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], 0);

	Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 102.000000, 156.000000, "- registracija");
	PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw7[playerid], 3);
	PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.460000, 1.600000);
	PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], 0);

	Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 102.000000, 187.000000, "- login");
	PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw8[playerid], 3);
	PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.460000, 1.600000);
	PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], 0);

	Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 130.000000, 225.000000, "s~w~~h~va prava servera podrzana");
	PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw9[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], 0);

	Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 153.000000, 235.000000, "(c) 2014 by ~w~~h~Kroni");
	PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw10[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], 0);

	Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 142.000000, 245.000000, "o~w~~h~line gaming comunity");
	PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw11[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], 0);

	Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 163.000000, 128.000000, "roleplay");
	PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.539999, 1.200000);
	PlayerTextDrawColor(playerid, Textdraw12[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], 0);
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SelectTextDraw(playerid, ORANGE2);
	PlayerTextDrawShow(playerid,Textdraw0[playerid]);
	PlayerTextDrawShow(playerid,Textdraw1[playerid]);
	PlayerTextDrawShow(playerid,Textdraw2[playerid]);
	PlayerTextDrawShow(playerid,Textdraw3[playerid]);
	PlayerTextDrawShow(playerid,Textdraw4[playerid]);
	PlayerTextDrawShow(playerid,Textdraw5[playerid]);
	PlayerTextDrawShow(playerid,Textdraw6[playerid]);
	PlayerTextDrawShow(playerid,Textdraw7[playerid]);
	PlayerTextDrawShow(playerid,Textdraw8[playerid]);
	PlayerTextDrawShow(playerid,Textdraw9[playerid]);
	PlayerTextDrawShow(playerid,Textdraw10[playerid]);
	PlayerTextDrawShow(playerid,Textdraw11[playerid]);
	PlayerTextDrawShow(playerid,Textdraw12[playerid]);
	return 1;
}

public OnPlayerConnect(playerid)
{
	KreirajTextDrawe(playerid);
    SelectTextDraw(playerid, ORANGE2);
	PlayerTextDrawShow(playerid,Textdraw0[playerid]);
	PlayerTextDrawShow(playerid,Textdraw1[playerid]);
	PlayerTextDrawShow(playerid,Textdraw2[playerid]);
	PlayerTextDrawShow(playerid,Textdraw3[playerid]);
	PlayerTextDrawShow(playerid,Textdraw4[playerid]);
	PlayerTextDrawShow(playerid,Textdraw5[playerid]);
	PlayerTextDrawShow(playerid,Textdraw6[playerid]);
	PlayerTextDrawShow(playerid,Textdraw7[playerid]);
	PlayerTextDrawShow(playerid,Textdraw8[playerid]);
	PlayerTextDrawShow(playerid,Textdraw9[playerid]);
	PlayerTextDrawShow(playerid,Textdraw10[playerid]);
	PlayerTextDrawShow(playerid,Textdraw11[playerid]);
	PlayerTextDrawShow(playerid,Textdraw12[playerid]);
    return 1;
}

public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
{
    if(playertextid == Textdraw7[playerid])
    {
        if(fexist(UserPath(playerid)))
	    {
	  	    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
	 	    SetTimerEx("RegLog",465, false, "i", playerid);
	 	    SetPlayerPos(playerid, 2173.0852,2067.2083,27.4533);
	    }
	    else
	    {
			SetTimerEx("RegLog",465, false, "i", playerid);
			SetPlayerPos(playerid, 2173.0852,2067.2083,27.4533);
	    }
        PlayerTextDrawHide(playerid,Textdraw0[playerid]);
		PlayerTextDrawHide(playerid,Textdraw1[playerid]);
		PlayerTextDrawHide(playerid,Textdraw2[playerid]);
		PlayerTextDrawHide(playerid,Textdraw3[playerid]);
		PlayerTextDrawHide(playerid,Textdraw4[playerid]);
		PlayerTextDrawHide(playerid,Textdraw5[playerid]);
		PlayerTextDrawHide(playerid,Textdraw6[playerid]);
		PlayerTextDrawHide(playerid,Textdraw7[playerid]);
		PlayerTextDrawHide(playerid,Textdraw8[playerid]);
		PlayerTextDrawHide(playerid,Textdraw9[playerid]);
		PlayerTextDrawHide(playerid,Textdraw10[playerid]);
		PlayerTextDrawHide(playerid,Textdraw11[playerid]);
		PlayerTextDrawHide(playerid,Textdraw12[playerid]);
  		CancelSelectTextDraw(playerid);
    }
    if(playertextid == Textdraw8[playerid])
    {
        if(fexist(UserPath(playerid)))
	    {
	  	    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
	 	    SetTimerEx("RegLog",465, false, "i", playerid);
	 	    SetPlayerPos(playerid, 2173.0852,2067.2083,27.4533);
	    }
	    else
	    {
			SetTimerEx("RegLog",465, false, "i", playerid);
			SetPlayerPos(playerid, 2173.0852,2067.2083,27.4533);
	    }
        PlayerTextDrawHide(playerid,Textdraw0[playerid]);
		PlayerTextDrawHide(playerid,Textdraw1[playerid]);
		PlayerTextDrawHide(playerid,Textdraw2[playerid]);
		PlayerTextDrawHide(playerid,Textdraw3[playerid]);
		PlayerTextDrawHide(playerid,Textdraw4[playerid]);
		PlayerTextDrawHide(playerid,Textdraw5[playerid]);
		PlayerTextDrawHide(playerid,Textdraw6[playerid]);
		PlayerTextDrawHide(playerid,Textdraw7[playerid]);
		PlayerTextDrawHide(playerid,Textdraw8[playerid]);
		PlayerTextDrawHide(playerid,Textdraw9[playerid]);
		PlayerTextDrawHide(playerid,Textdraw10[playerid]);
		PlayerTextDrawHide(playerid,Textdraw11[playerid]);
		PlayerTextDrawHide(playerid,Textdraw12[playerid]);
  		CancelSelectTextDraw(playerid);
    }
	return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)http://i.imgur.com/9RAzcgB.jpg

Probaj ovako.
stock KreirajTextDrawe(playerid)
{
	Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 102.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.400000, 22.599998);
	PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw0[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 80);
	PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 95.000000, 5.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], 0);

	Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 98.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.500000, 0.199999);
	PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw1[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], ORANGE2);
	PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 95.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw1[playerid], 0);

	Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 274.000000, 308.000000, "_");
	PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.500000, 0.199999);
	PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
	PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawUseBox(playerid, Textdraw2[playerid], 1);
	PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], ORANGE2);
	PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 95.000000, 0.000000);
	PlayerTextDrawSetSelectable(playerid, Textdraw2[playerid], 0);

	Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 144.000000, 111.000000, "U~w~~h~ltra");
	PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.599999, 1.700000);
	PlayerTextDrawColor(playerid, Textdraw3[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw3[playerid], 0);

	Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 190.000000, 110.000000, "C~w~~h~ity");
	PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.599999, 1.700000);
	PlayerTextDrawColor(playerid, Textdraw4[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw4[playerid], 0);

	Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 229.000000, 116.000000, "]");
	PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw5[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw5[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw5[playerid], 0);

	Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 125.000000, 116.000000, "]");
	PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.500000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw6[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw6[playerid], 0);

	Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 102.000000, 156.000000, "- registracija");
	PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw7[playerid], 3);
	PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.460000, 1.600000);
	PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw7[playerid], 1);

	Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 102.000000, 187.000000, "- login");
	PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw8[playerid], 3);
	PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.460000, 1.600000);
	PlayerTextDrawColor(playerid, Textdraw8[playerid], -1);
	PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw8[playerid], 1);

	Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 130.000000, 225.000000, "s~w~~h~va prava servera podrzana");
	PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw9[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw9[playerid], 0);

	Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 153.000000, 235.000000, "(c) 2014 by ~w~~h~Kroni");
	PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw10[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw10[playerid], 0);

	Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 142.000000, 245.000000, "o~w~~h~line gaming comunity");
	PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
	PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.160000, 1.000000);
	PlayerTextDrawColor(playerid, Textdraw11[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw11[playerid], 0);

	Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 163.000000, 128.000000, "roleplay");
	PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 255);
	PlayerTextDrawFont(playerid, Textdraw12[playerid], 0);
	PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.539999, 1.200000);
	PlayerTextDrawColor(playerid, Textdraw12[playerid], ORANGE2);
	PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
	PlayerTextDrawSetSelectable(playerid, Textdraw12[playerid], 0);
    return 1;
}

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