[Pomoc] Bug kada Policajac ubije


Započeo Limdzaâ„¢, Jul 26, 2014, 16:45:21 POSLE PODNE

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0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:NG
Detaljan opis problema:Kada policajac ubije dobije wl
Dio skripte:
stock PostaviWanted(playerid, zlocin[], prijavio[])
{
	if(IsPlayerConnected(playerid))
	{
		SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1); PlayerInfo[playerid][pTrazeniLevel] += 1;
		if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
		new string[256];
		format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
		SCM(playerid, -1, string);
		format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
		SCM(playerid, -1, string);
		format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
		ChatPD(-1, string);
		format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
		ChatPD(-1, string);
		strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
		strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
		strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
	}
	return 1;
}


Evo i stock za IgracPolicajac
stock IgracPolicajac(playerid)
{
	if(PlayerInfo[playerid][pClan] == 1)
	{
		return 1;
	}
	else if(PlayerInfo[playerid][pLider] == 1)
	{
		return 1;
	}
	return 0;
}


e sad kako bi ja mogo da uklopim da Policajac kad ubije ne dobije wl?

================================================
Radovi:
[FILTERSCRIPT] Jetpack
[FILTERSCRIPT] Glasanje
[MAP] NG Hospital
[MAP] NG Ostrvo

================================================
NouZI Gaming Loading: 30% BaySide
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POTREBAN MAPPER ZA MAPANJE ENTERIJERA
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pokusaj..

stock PostaviWanted(playerid, zlocin[], prijavio[])
{
		if(IgracPolicajac(playerid)) return true;
		SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+1); PlayerInfo[playerid][pTrazeniLevel] += 1;
		if(GetPlayerWantedLevel(playerid) > 6) { SetPlayerWantedLevel(playerid, 6); PlayerInfo[playerid][pTrazeniLevel] = 6; }
		new string[256];
		format(string, sizeof(string), ""ZUTA"- Pocinili ste zlocin: "CRVENA"%s "ZUTA"| Prijava od: "CRVENA"%s!", zlocin, prijavio);
		SCM(playerid, -1, string);
		format(string, sizeof(string), ""ZUTA"- Trenutni Wanted Level: "CRVENA"%d!", GetPlayerWantedLevel(playerid));
		SCM(playerid, -1, string);
		format(string, sizeof(string), ""ZUTA"- Imamo novi prijavljen zlocin od: "CRVENA"%s!", prijavio);
		ChatPD(-1, string);
		format(string, sizeof(string), ""ZUTA"- Pocinio: "CRVENA"%s | Zlocin: "CRVENA"%s | Wanted Level Pocinioca: "CRVENA"%d!", GetName(playerid),zlocin,GetPlayerWantedLevel(playerid));
		ChatPD(-1, string);
		strmid(ZlocinInfo[playerid][zPrijavio], prijavio, 0, strlen(prijavio), 255);
		strmid(ZlocinInfo[playerid][zPocinio], GetName(playerid), 0, strlen(GetName(playerid)), 255);
		strmid(ZlocinInfo[playerid][zZlocin], zlocin, 0, strlen(zlocin), 255);
	    return 1;
}
69

e to , fala ti kralju ;)

================================================
Radovi:
[FILTERSCRIPT] Jetpack
[FILTERSCRIPT] Glasanje
[MAP] NG Hospital
[MAP] NG Ostrvo

================================================
NouZI Gaming Loading: 30% BaySide
================================================
POTREBAN MAPPER ZA MAPANJE ENTERIJERA
================================================