[Pomoc] Dupli Respekt


Započeo Andrijan, Mart 11, 2014, 02:39:01 PRE PODNE

prethodna tema - sledeća tema

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Skripta koju koristim:FB
Detaljan opis problema: Pokusao sam na mng nacina i ne znam kako da napravim da vikendom dobijaju igraci duple respekte kad bude plata,bez komande da ja palim i gasim to mi ne treba znaci svakog videnda da dobijaju duple respekte i da pise Vikend je dobili ste dupli respekt.
Dio skripte:
public PayDay()
{
	new string[128];
	new Nalog,interest;
	new rent = 0;
	foreach(Player, i)
	{
		if(IsPlayerConnected(i) && !IsPlayerNPC(i))
		{
		    if(PlayerInfo[i][pLevel] > 0)
		    {
			    if(MoneyMessage[i] == 1)
				{
				    new bank = PlayerInfo[i][pBankMoney];
				    SCM(i, COLOR_LIGHTRED, "Niste isplatili vase dugove, idete u zatvor.");
				    GameTextForPlayer(i, "~r~Uhapseni ste!", 2000, 1);
				    SafeSetPlayerInterior(i, 6);
			   		new rand = random(sizeof(gPrisonSpawn));
					SafeSetPlayerPos(i, gPrisonSpawn[rand][0], gPrisonSpawn[rand][1], gPrisonSpawn[rand][2]);
					SetPlayerWorldBounds(i, 266.9, 262.1, 89.2, 74.7);
		            PlayerInfo[i][pJailed] = 1;
		            SafeResetPlayerWeapons(i);
		            SafeResetPlayerMoney(i);
					SafeGivePlayerMoney(i, 1);
					WantedPoints[i] = 0;
					PlayerInfo[i][pBankMoney] = (bank + DebtMoney[i]);
					DebtMoney[i] = 0;
					PlayerInfo[i][pJailTime] += 240;
					TextDrawShowForPlayer(i, Textdraw1[i]);
					format(string, sizeof(string), "Zatvoreni ste na %d sekundi.   Kaucija: Onemogucena", PlayerInfo[i][pJailTime]);
					SCM(i, COLOR_WHITE, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				Nalog = PlayerInfo[i][pBankMoney];
				new key = PlayerInfo[i][pHouseKey];
				if(key != 9999)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pHouseKey] = 9999;
						SCM(i, COLOR_WHITE, "Vi ste iseljeni, pronadjite novu kucu.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if(key != 9999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
					tmpintrate = intrate+2;//HouseInfo[key][hLevel]
				}
				else
				{
					tmpintrate = 1;
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				    Tax += TaxValue;//Should work for every player online
				    PlayerInfo[i][pBankMoney] -= TaxValue;
					new checks = PlayerInfo[i][pPayCheck]/10;
					if(PlayerInfo[i][pDonateRank] == 1)
					{
					    new bonus = (PlayerInfo[i][pPayCheck]/10)/4;
					    checks += bonus;
					}
					else if(PlayerInfo[i][pDonateRank] == 2)
					{
					    new bonus = (PlayerInfo[i][pPayCheck]/10)/10*4;
					    checks += bonus;
					}
					else if(PlayerInfo[i][pDonateRank] == 3)
					{
					    new bonus = (PlayerInfo[i][pPayCheck]/10)/10*7;
					    checks += bonus;
					}
					else if(PlayerInfo[i][pDonateRank] == 4)
					{
					    new bonus = PlayerInfo[i][pPayCheck]/10;
					    checks += bonus;
					}
				    new ebill = (PlayerInfo[i][pBankMoney]/9000)*(PlayerInfo[i][pLevel]);
					new porez = (PlayerInfo[i][pBankMoney]/20000)*(PlayerInfo[i][pLevel]);
				    Nalog += checks;
					DrzavniBudzet -= checks;
				    if(PlayerInfo[i][pBankMoney] > 0)
				    {
				    	Nalog -= ebill;
				    	sBizzInfo[4][sbTill] += ebill/2;
						DrzavniBudzet += ebill/2;
					}
					else
					{
					    ebill = 0;
					}
					if(PlayerInfo[i][pDonateRank] < 4)
					{
						if(PlayerInfo[i][pBankMoney] > 1000000 && key != 9999 || GetPlayerMoney(i) > 1000000 && key != 9999)
						{
							Nalog -= porez;
							DrzavniBudzet += porez;
						}
						else
						{
							porez = 0;
						}
					}
					interest = (PlayerInfo[i][pBankMoney]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pBankMoney] = Nalog+interest;
					SCM(i, COLOR_GREEN, "|___ Izvestaj Banke ___|");
					format(string, sizeof(string), "  Plata: $%d   Takse: -$%d", checks, TaxValue);
					SCM(i, COLOR_WHITE, string);
					if(PlayerInfo[i][pHouseKey] != 9999 || PlayerInfo[i][pBizKey] != 9999)
					{
					    format(string, sizeof(string), "  Racun za struju: -$%d", ebill);
						SCM(i, COLOR_GRAD1, string);
					}
					format(string, sizeof(string), "  Staro stanje: $%d", (Nalog - interest - checks + ebill + porez));
					SCM(i, COLOR_WHITE, string);
					format(string, sizeof(string), "  Kamatna stopa: 0.%d procenata",tmpintrate);
					SCM(i, COLOR_GRAD2, string);
					format(string, sizeof(string), "  Stecen interes $%d", interest);
					SCM(i, COLOR_GRAD3, string);
					if(PlayerInfo[i][pDonateRank] < 4)
					{
						if(PlayerInfo[i][pBankMoney] > 1000000 && key != 9999 || GetPlayerMoney(i) > 1000000 && key != 9999)
						{
							format(string, sizeof(string), "  Porez na bogatstvo: -$%d", porez);
							SCM(i, COLOR_GRAD1, string);
						}
					}
					if(PlayerInfo[i][pDonateRank] < 3)
					{
						if(PlayerInfo[i][pCarKey] != 9999 && PlayerInfo[i][pCarKey2] != 9999)
						{
							PlayerInfo[i][pBankMoney] -= 2000;
							DrzavniBudzet += 2000;
							SCM(i, COLOR_GREY,"  Porez na drugo vozilo 2000$");
						}
					}
					SCM(i, COLOR_GREEN, "|--------------------------------------|");
					format(string, sizeof(string), "  Novo stanje: $%d", PlayerInfo[i][pBankMoney]);
					SCM(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "  Rent: -$%d", rent);
					SCM(i, COLOR_GRAD5, string);
					if(PlayerInfo[i][pKredit] != 0)
					{
						SCM(i, COLOR_GREEN, "|--------------------------------------|");
						format(string, sizeof(string), "  Ukupan Kredit: $%d", PlayerInfo[i][pKredit]);
						SCM(i, COLOR_GRAD5, string);
					}
					if(PlayerInfo[i][pKredit] >= 475)
					{
						SCM(i, COLOR_GRAD5,"  Rata za Kredit: $500");
						PlayerInfo[i][pKredit] -= 475;
						Nalog -= 500;
						SCM(i, COLOR_GREEN, "|--------------------------------------|");
					}
					else if(PlayerInfo[i][pKredit] < 475 && PlayerInfo[i][pKredit] != 0)
					{
						PlayerInfo[i][pKredit] = 0;
						SCM(i, COLOR_GRAD5,"Otplatili ste vas kredit.");
						SCM(i, COLOR_GREEN, "|--------------------------------------|");
					}
					format(string, sizeof(string), "~y~Plata~n~~w~Proverite vas nalog");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					if(FarmerVar[i] == 0)
					{
						FarmerPickup[i][0] = 0;
					}
					if(DrugFarmerVar[i] == 0)
					{
						DrugFarmerPickup[i][0] = 0;
					}
					if(SmugglerWork[i] == 0)
					{
						PayDaySecure[i] = 0;
					}
				}
				else
				{
				    SCM(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da bi dobili platu.");
				}
			}
		}
	}
	MonkeyBussines();
	new rand = random(1000); rand += 500;
   	Jackpot += rand;
    SaveStuff();
    SaveAnticheat();
    format(string, sizeof(string), "Lotto vesti: JackPot je povecan i on sada iznosi $%d.", Jackpot);
	OOCOff(COLOR_WHITE, string);
	return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): http://www.dodaj.rs/f/10/13c/WujUtZZ/sa-mp-685.png

Aequam memento rebus in arduis servare mentem.


evo ti:

stock GetWeek(d,m,y) //by drakins,thanks vine 
{ 
    m=(m-=2); 
    if(m<=0) --y,m+=12; 
    return ( (( 
        (d+((13*m-1)/5)+(y%100)+((y%100)/4)+(((y%100)%100)/4)-2*(y%100))%7) == 0)? 
        (((d+((13*m-1)/5)+(y%100)+((y%100)/4)+(((y%100)%100)/4 
        )-2*(y%100))%7) + 1) : (((d+((13*m-1)/5)+(y%100)+((y%100)/4)+ 
        (((y%100)%100)/4)-2*(y%100))%7) 
    ) ); 
}


#define GetWeek() ((getdate() % 0x7) + 0x6)

My Bike KTM 450 SXF 2008

A jel trebam da dodam u payday nesto za respekte i da pise nako Vikend je dobili ste dupli respekt ?


Blaeks

*

Madmen

Zasto ne cekas odgovor ? zasto refreshujes temu, sledeci put ti ide lock

Razmisli malo, ako se radi o plati, da li treba u platu da se doda nesto ?

Kreni ovu funkciju da koristis ovako:

new d,m s;

GetWeek(d,m,s);

//i ovde samo proveri i uradi reakciju

Sredim super ovo GetWeek, ali u payday nmg nikako da stavim da daje 2 respekta neko ko bi pomogo ?

Blaeks

*

Madmen