[Pomoc]Ne pokazuje dialog - Pomoc, sto prije to bolje (moze lock) reseno


Započeo Arnel_Bp, Februar 26, 2014, 20:42:01 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: moja
Detaljan opis problema: Napravio sam za weapons dialog ali kad dodjem u tu zonu i kliknem F onda mi ne pokazuje da mogu da uzmem oruzije? Sta da radim
Dio skripte:
if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	ShowPlayerDialog(playerid,8236,DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
}


if(dialogid == 8236)
	{
		if(response)
		{
			if(listitem == 0)
			{
				GivePlayerWeapon(playerid, 29, 2500);
			}
			if(listitem == 1)
			{
				GivePlayerWeapon(playerid, 31, 2500);
			}
			if(listitem == 2)
			{
				GivePlayerWeapon(playerid, 34, 2500);
			}
			if(listitem == 3)
			{
				GivePlayerWeapon(playerid, 29, 2500);
			}
			if(listitem == 4)
			{
				GivePlayerWeapon(playerid, 26, 2500);
			}
			if(listitem == 5)
			{
				GivePlayerWeapon(playerid, 32, 2500);
			}
			if(listitem == 6)
			{
				GivePlayerWeapon(playerid, 24, 2500);
			}
			if(listitem == 7)
			{
				 SetPlayerArmour(playerid, 100.0);
			}
			if(listitem == 8)
			{
				GivePlayerWeapon(playerid, 28, 2500);
			}
			if(listitem == 9)
			{
				GivePlayerWeapon(playerid, 33, 2500);
			}
			if(listitem == 10)
			{
				GivePlayerWeapon(playerid, 4, 2500);
			}
			if(listitem == 11)			{				GivePlayerWeapon(playerid, 9, 2500);			}			if(listitem == 12)			{				GivePlayerWeapon(playerid, 25, 2500);			}		}	}	return 1;}
moze pomoc sta da stavim i gde? Uglavnom errora nema.Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Poslednja Izmena: Februar 27, 2014, 11:24:42 PRE PODNE od Arnel_Bp


Stavi da pritisneš slovo "Y"

if(newkeys & KEY_YES)
{
        if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	      ShowPlayerDialog(playerid,8236,DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert        Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
              SCM(playerid, COLOR_WHITE, " * DoÅ¡li ste u Zonu (Stavi ime), izaberite Oruzje koje zelite..");
        }
}

Citat: DevoXx poslato Februar 26, 2014, 21:17:00 POSLE PODNE
Stavi da pritisneš slovo "Y"

if(newkeys & KEY_YES)
{
        if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	      ShowPlayerDialog(playerid,8236,DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert        Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
              SCM(playerid, COLOR_WHITE, " * DoÅ¡li ste u Zonu (Stavi ime), izaberite Oruzje koje zelite..");
        }
}


Ja vec imam ovo

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(newkeys == KEY_SECONDARY_ATTACK)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88574, 139.60983)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 234.07430)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 257.70309)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 191.42120))
	{
	ShowPlayerDialog(playerid,8235,DIALOG_STYLE_LIST,"{00FFFF}Elevator Menu","bla bla","Select","Cancel");
	}
	if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
	}
	}
	return 1;
}


pa kad maknem ovo

ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");


osta je mi ovako

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(newkeys == KEY_SECONDARY_ATTACK)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88574, 139.60983)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 234.07430)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 257.70309)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 191.42120))
	{
	ShowPlayerDialog(playerid,8235,DIALOG_STYLE_LIST,"{00FFFF}Elevator Menu","bla bla","Select","Cancel");
	}
	}
	return 1;
}


kako sad da dodam ovo sto si mi rekao na ovo ? ako mozes samo jos to da mi uradis ? :)

oceli mi ko pomoci samo da ovo dodam ? molim vas, treba mi ovo hitno je..

Citat: David (Sabljak) A.k.A SABO(T) poslato Februar 27, 2014, 10:20:41 PRE PODNE
Elevator ti radi?

radi brate evo ovo je dio skripte

ovako sam ja probo ali ne radi, samo ovo a ostalo sve radi mozes li mi ovo ispraviti

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(newkeys == KEY_SECONDARY_ATTACK)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88574, 139.60983)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 234.07430)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 257.70309)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 191.42120))
	{
	ShowPlayerDialog(playerid,8235,DIALOG_STYLE_LIST,"{00FFFF}Elevator Menu","Prizemlje\nKancelarija\nKrov\nDiskoteka","Select","Cancel");
	}
	}
	return 1;
	if(newkeys & KEY_YES)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	ShowPlayerDialog(playerid,8236,DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
	}
	}
	return 1;
}


aj samo jos to imam i gotova mapa, valjda :)

Citat: Karijola poslato Februar 27, 2014, 11:00:47 PRE PODNE
Ne tako radit jebo ga ti

ovako if (PRESSED(KEY_FIRE)) i sad pišeš što ti treba umjesto KEY_FIRE ovo što si ti napravio newkeys to ti čita više tipaka a pressed čita samo jednu.

i dodaj na vrh skripte
#define PRESSED(%0) \
   (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))

ne shvatam te, ovo sam dodao ali nzm gde da dodam ovako ovo Key_Fire ako mozes da mi uradis to na ovo ko sto sam dao ako ti nije problem

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	if(newkeys == KEY_SECONDARY_ATTACK)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88574, 139.60983)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 234.07430)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 257.70309)|| IsPlayerInRangeOfPoint(playerid,3.0,-1095.68213, -991.88568, 191.42120))
	{
	ShowPlayerDialog(playerid,8235,DIALOG_STYLE_LIST,"{00FFFF}Elevator Menu","Prizemlje\nKancelarija\nKrov\nDiskoteka","Select","Cancel");
	}
	}
	return 1;
	if(newkeys & KEY_YES)
	{
	if(IsPlayerInRangeOfPoint(playerid,3.0,1099.6224,-962.6116,233.1416))
	{
	ShowPlayerDialog(playerid,8236,DIALOG_STYLE_LIST,"{B8860B}Weapons","MP5\nM4\nSniper\nSawnoff\nTec9\nDesert Eagle\nArmor\nUzi\nCountry Rifle\nKnife\nChainsaw\nShotgun","Select","Cancel");
	}
	}
	return 1;
}