Reg/Log Prolem


Započeo 032.Marcus, Januar 17, 2014, 23:57:08 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Scripta koju koristim: Moja, od nule (pokusavam napraviti)
Detaljan opis problema: Kada se registrujem, i ukucam istu sifru koju sam ukucao pri registraciji, izbaci mi da nije tacna i sve tako u krug. Radi samo kad izadjem sa servera pa se vratim opet i ukucam sifru i ulogujem se. Moze li nekako da se to popravi?
Deo scripte:

#include <a_samp>
#include <YSI\y_ini>

//---------------------------------------------------------------------------- > DEFINES
#define PATH "/Users/%s.ini"

#define DIALOG_REGISTER	1
#define DIALOG_LOGIN 	2
#define DIALOG_SEX 		3
#define DIALOG_AGE 		4
#define DIALOG_COUNTRY 	5
main()
{
}
//---------------------------------------------------------------------------- > NEWS, ENUMS & NATIVES
enum pInfo
{
	pPassword,
	pSex,
	pAge,
	pCountry,
	pCash,
	pKills,
	pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];


//---------------------------------------------------------------------------- > FORWARDS
forward LoadUserData(playerid, name[], value[]);

//---------------------------------------------------------------------------- > STOCK FUNCTIONS
stock UserPath(playerid)
{
    new str[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(str,sizeof(str),PATH,playername);
    return str;
}

stock udb_hash(buf[])
{
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

//---------------------------------------------------------------------------- > OnPlayerConnect
public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucajte vas password dole da bi ste se ulogovali.", "Uloguj se", "Izadji");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Ukucajte vas password da bi ste registrovali account.", "Registruj se", "Izadji");
    }
    return 1;
}

//---------------------------------------------------------------------------- > OnPlayerDisconnect
public OnPlayerDisconnect(playerid)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File, "data");
	INI_WriteInt(File, "Pol", PlayerInfo[playerid][pSex]);
	INI_WriteInt(File, "Godine", PlayerInfo[playerid][pAge]);
	INI_WriteInt(File, "Drzava", PlayerInfo[playerid][pCountry]);
	INI_WriteInt(File, "Novac", PlayerInfo[playerid][pCash]);
	INI_WriteInt(File, "Ubistva", PlayerInfo[playerid][pKills]);
	INI_WriteInt(File, "Smrti", PlayerInfo[playerid][pDeaths]);
	INI_Close(File);
	return 1;
}

//---------------------------------------------------------------------------- > OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

//---------------------------------------------------------------------------- > LoadUserData
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPassword]);
    INI_Int("Pol", PlayerInfo[playerid][pSex]);
    INI_Int("Godina", PlayerInfo[playerid][pAge]);
    INI_Int("Drzava", PlayerInfo[playerid][pCountry]);
    INI_Int("Novac", PlayerInfo[playerid][pCash]);
    INI_Int("Ubistva", PlayerInfo[playerid][pKills]);
    INI_Int("Smrti", PlayerInfo[playerid][pDeaths]);
    return 1;
}

//---------------------------------------------------------------------------- > OnDialogResponse
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	switch(dialogid)
	{
		case DIALOG_REGISTER:
		{
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Ukucajte vasu sifru da bi ste se registrovali.", "Registruj se", "Izadji");
			    new INI:File = INI_Open(UserPath(playerid));
			    INI_SetTag(File, "data");
				INI_WriteInt(File, "Password", udb_hash(inputtext));
				INI_WriteInt(File, "Pol", 0);
				INI_WriteInt(File, "Godine", 0);
				INI_WriteInt(File, "Drzava", 0);
				INI_WriteInt(File, "Novac", 0);
				INI_WriteInt(File, "Ubistva", 0);
				INI_WriteInt(File, "Smtri", 0);
				INI_Close(File);

				ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucajte vasu sifru da bi ste se ulogovali.", "Uloguj se", "Izadji");
			}
		}
		
		case DIALOG_LOGIN:
		{
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
			    {
			        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
			        GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
				}
				else
				{
				ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "GoMilano Login", "Ukucali ste pogresnu sifru", "Uloguj se", "Izadji");
				}
				return 1;
			}
		}
	}
	return 1;
}
Poslednja Izmena: Januar 18, 2014, 00:13:15 PRE PODNE od 032.Marcus

Nemoj koristiti hash molim te, imas predobar tutorial od yui_sanga :) p.s. Jesi ti iz Cacka?
RESPECT: Blaeks, Yui_Sang, Gagi, Kapetan Husein, Luksa, Slay, Denis_Lapi, Zoran(Dude)

Programski jezici koje koristim: C, C#, Visual Basic, HTML, CSS, PHP (tek ucim).


Ok, probacu da nadjem i da izmenim. Hoce to resiti moj problem? :D

verovatno, ja inace ne radim hash ...
RESPECT: Blaeks, Yui_Sang, Gagi, Kapetan Husein, Luksa, Slay, Denis_Lapi, Zoran(Dude)

Programski jezici koje koristim: C, C#, Visual Basic, HTML, CSS, PHP (tek ucim).


Problem je sto ne mogu da nadjem taj tutorial.

Jao sad se setih njemu je bio izbrisan acc :S pomocicu ti na fb oko ovoga
RESPECT: Blaeks, Yui_Sang, Gagi, Kapetan Husein, Luksa, Slay, Denis_Lapi, Zoran(Dude)

Programski jezici koje koristim: C, C#, Visual Basic, HTML, CSS, PHP (tek ucim).


Imam problem sad sto mi se  ne pojavljuju dialozi kad se registrujem, izadjem iz igrice i vratim se i ulogujem. Ne pojavljuju se ovi za Pol, Godine, Drzavu.
Za drzavu sam stavio samo jednu da bih testirao, ali nece. Zna li neko gde sam pogresio, i kako da ispravim ovo da ne mora da se izlazi iz igrice kad se registrujes, da bi mogao da se ulogujes.

#include <a_samp>
#include <YSI\y_ini>
#include <zcmd>
#include <sscanf>

//---------------------------------------------------------------------------- > DEFINES
#define PATH "Users/%s.ini"

#define DIALOG_REGISTER	1
#define DIALOG_LOGIN 	2
#define DIALOG_SEX 		3
#define DIALOG_AGE 		4
#define DIALOG_COUNTRY 	5
main()
{
}
//---------------------------------------------------------------------------- > NEWS, ENUMS & NATIVES
enum pInfo
{
	pPassword,
	pSex,
	pAge,
	pCountry,
	pCash,
	pKills,
	pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new RegistrationStep[MAX_PLAYERS];

//---------------------------------------------------------------------------- > FORWARDS
forward LoadUserData(playerid, name[], value[]);

//---------------------------------------------------------------------------- > STOCK FUNCTIONS
stock UserPath(playerid)
{
    new str[128], playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername, sizeof(playername));
    format(str, sizeof(str), PATH, playername);
    return str;
}

stock udb_hash(buf[])
{
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}
//---------------------------------------------------------------------------- > OnGameModeInit
public OnGameModeInit()
{
	AddPlayerClass(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
	return 1;
}

//---------------------------------------------------------------------------- > OnPlayerConnect
public OnPlayerConnect(playerid)
{
	RegistrationStep[playerid] = 0;

    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Ukucajte vas password dole da bi ste se ulogovali.", "Uloguj se", "Izadji");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Server","Ukucajte vas password da bi ste registrovali account.", "Registruj se", "Izadji");
    }
    return 1;
}

//---------------------------------------------------------------------------- > OnPlayerDisconnect
public OnPlayerDisconnect(playerid)
{
	new INI:File = INI_Open(UserPath(playerid));
	INI_SetTag(File, "data");
	INI_WriteInt(File, "Pol", PlayerInfo[playerid][pSex]);
	INI_WriteInt(File, "Godine", PlayerInfo[playerid][pAge]);
	INI_WriteInt(File, "Drzava", PlayerInfo[playerid][pCountry]);
	INI_WriteInt(File, "Novac", PlayerInfo[playerid][pCash]);
	INI_WriteInt(File, "Ubistva", PlayerInfo[playerid][pKills]);
	INI_WriteInt(File, "Smrti", PlayerInfo[playerid][pDeaths]);
	INI_Close(File);
	return 1;
}

//---------------------------------------------------------------------------- > OnPlayerSpawn
public OnPlayerSpawn(playerid)
{
	if(RegistrationStep[playerid] > 0)
	{
	    if(RegistrationStep[playerid] == 1)
	    {
	    	ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_LIST, "Server", "Musko\nZensko", "Odaberi", "Izadji");
	 	}
	 	if(RegistrationStep[playerid] == 2)
	 	{
	 	    ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
   		}
   		if(RegistrationStep[playerid] == 3)
   		{
   		    ShowPlayerDialog(playerid, DIALOG_COUNTRY, DIALOG_STYLE_LIST, "Server", "Srbija", "U redu", "Izadji");
	    }
	}
	return 1;
 }
//---------------------------------------------------------------------------- > OnPlayerDeath
public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

//---------------------------------------------------------------------------- > LoadUserData
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPassword]);
    INI_Int("Pol", PlayerInfo[playerid][pSex]);
    INI_Int("Godina", PlayerInfo[playerid][pAge]);
    INI_Int("Drzava", PlayerInfo[playerid][pCountry]);
    INI_Int("Novac", PlayerInfo[playerid][pCash]);
    INI_Int("Ubistva", PlayerInfo[playerid][pKills]);
    INI_Int("Smrti", PlayerInfo[playerid][pDeaths]);
    return 1;
}

//---------------------------------------------------------------------------- > OnDialogResponse
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
	switch(dialogid)
	{
		case DIALOG_REGISTER:
		{
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(!strlen(inputtext) || (strlen(inputtext) <5 || strlen(inputtext)>20)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registrovanje...","Lozinka mora imati namanje 5 a najvise 20 znakova.", "Registruj se", "Izadji");
			    new INI:File = INI_Open(UserPath(playerid));
			    INI_SetTag(File, "data");
				INI_WriteInt(File, "Password", udb_hash(inputtext));
				INI_WriteInt(File, "Pol", 0);
				INI_WriteInt(File, "Godine", 0);
				INI_WriteInt(File, "Drzava", 0);
				INI_WriteInt(File, "Novac", 0);
				INI_WriteInt(File, "Ubistva", 0);
				INI_WriteInt(File, "Smrti", 0);
				INI_Close(File);

				RegistrationStep[playerid] = 1;
				ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Upisite vasu sifru da bi ste se ulogovali.", "Uloguj se", "Izadji");
			}
		}
		
		case DIALOG_LOGIN:
		{
			if(!response) return Kick(playerid);
			if(response)
			{
			    if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword])
			    {
			        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
			        GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
			        SetPlayerPos(playerid, 1543.1359, -1676.3500, 13.5559);
			        return 1;
				}
				else
				{
				ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Server", "Upisali ste pogresnu sifru", "Uloguj se", "Izadji");
				}
				return 1;
			}
		}
		
		case DIALOG_SEX:
		{
		    if(!response) return Kick(playerid);
		    if(response)
		    {
		        if(listitem == 0)
		        {
					PlayerInfo[playerid][pSex] = 1;
					RegistrationStep[playerid] = 2;
					ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
				}
				if(listitem == 1)
				{
					PlayerInfo[playerid][pSex] = 2;
					RegistrationStep[playerid] = 2;
					ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Upisite koliko imate godina", "U redu", "Izadji");
				}
				return 1;
			}
		}
		
		case DIALOG_AGE:
		{
		    if(!response) return Kick(playerid);
		    new years = strval(inputtext);
		    if(response)
		    {
		        if(!strlen(inputtext) || years < 10 || years > 100)
		        {
					ShowPlayerDialog(playerid, DIALOG_AGE, DIALOG_STYLE_INPUT, "Server", "Ukoliko zelite da igrate na ovom serveru\nmorate imati najmanje 10 godina.", "U redu", "Izadji");
				}
				PlayerInfo[playerid][pAge] = years;
				RegistrationStep[playerid] = 3;
				ShowPlayerDialog(playerid, DIALOG_COUNTRY, DIALOG_STYLE_LIST, "Server", "Srbija", "U redu", "Izadji");
				return 1;
			}
		}
		
		case DIALOG_COUNTRY:
		{
		    if(!response) return Kick(playerid);
			if(response)
			{
			    if(listitem == 0)
			    {
					PlayerInfo[playerid][pCountry] = 1;
					RegistrationStep[playerid] = 0;
				}
				return 1;
			}
		}
	}
	return 1;
}

CMD:car(playerid, params[])
{
  	new car;
   	if(sscanf(params, "i", car)) return SendClientMessage(playerid, -1, "KoriÅ¡cenje: /car [id vozila]");
   	new Float:x, Float:y, Float:z;
   	GetPlayerPos(playerid, x, y, z);
   	CreateVehicle(auto, x, y, z, 0, 0, 1, 60);
	return 1;
}