kupim kucu server se ugasi

Započeo Marko92, Jun 11, 2010, 13:07:28 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 3 gostiju pregledaju ovu temu.

evo kao sto naslov kaze. kupim kucu, a server mi se ugasi, tj. onaj crni prozorcic. nez zasto je tako. mi moze tko pomoc, ako zna??

unaprijed hvala

nastoe

To se zove crash, daj da vidimo komandu kojom kupujes kucu

if(strcmp(cmd, "/buyhouse", true) == 0)
   {
       if(IsPlayerConnected(playerid))
       {
         new Float:oldposx, Float:oldposy, Float:oldposz;
         GetPlayerName(playerid, playername, sizeof(playername));
         GetPlayerPos(playerid, oldposx, oldposy, oldposz);
         for(new h = 0; h < sizeof(HouseInfo); h++)
         {
            if(PlayerToPoint(2.0, playerid, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && HouseInfo[h][hOwned] == 0)
            {
               if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
               {
                  format(string, sizeof(string), "   You must be Level %d to purchase this !", HouseInfo[h][hLevel]);
                  SendClientMessage(playerid, COLOR_GRAD5, string);
                  return 1;
               }
               if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
               {
                  SendClientMessage(playerid, COLOR_WHITE, "   You already own a house, type /sellhouse if you want to buy this one !");
                  return 1;
               }
               if(GetPlayerMoney(playerid) > HouseInfo[h][hValue])
               {
                   Delete3DTextLabel(Text3D:housesale);
                  PlayerInfo[playerid][pPhousekey] = h;
                  HouseInfo[h][hOwned] = 1;
                  GetPlayerName(playerid, sendername, sizeof(sendername));
                  strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
                  SafeGivePlayerMoney(playerid,-HouseInfo[h][hValue]);
                  PlayerPlayMusic(playerid);
                  /*SetPlayerInterior(playerid,HouseInfo[h][hInt]);
                  SetPlayerVirtualWorld(playerid,HouseInfo[h][hWorld]);
                  SetPlayerPos(playerid,HouseInfo[h][hExitx],HouseInfo[h][hExity],HouseInfo[h][hExitz]);*/
                  GameTextForPlayer(playerid, "~w~Welcome Home~n~You can exit at any time by moving to this door and typing /exit", 5000, 3);
                  PlayerInfo[playerid][pInt] = HouseInfo[h][hInt];
                  PlayerInfo[playerid][pLocal] = h;
                  SendClientMessage(playerid, COLOR_WHITE, "Congratulations, on your new Purchase !");
                  SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new property help section !");
                  Delete3DTextLabel(Text3D:housesale);
                        DateProp(playerid);
                  OnPropUpdate();
                  OnPlayerUpdate(playerid);
                  return 1;
               }
               else
               {
                  SendClientMessage(playerid, COLOR_WHITE, "   You don't have the cash for that !");
                  return 1;
               }
            }
         }
      }
      return 1;
   }




ali mi se to dogodi i kad kupim vozilo ili prodam kucu ili rentam vozilo, s bizzom ista stvar

i recite mi jos dali je moguce da imam dvije kuce s istim interijerom??
Poslednja Izmena: Jun 11, 2010, 15:03:54 POSLE PODNE od Marko92

Citat: Marko92 poslato Jun 11, 2010, 14:52:29 POSLE PODNE
if(strcmp(cmd, "/buyhouse", true) == 0)
   {
       if(IsPlayerConnected(playerid))
       {
         new Float:oldposx, Float:oldposy, Float:oldposz;
         GetPlayerName(playerid, playername, sizeof(playername));
         GetPlayerPos(playerid, oldposx, oldposy, oldposz);
         for(new h = 0; h < sizeof(HouseInfo); h++)
         {
            if(PlayerToPoint(2.0, playerid, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && HouseInfo[h][hOwned] == 0)
            {
               if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
               {
                  format(string, sizeof(string), "   You must be Level %d to purchase this !", HouseInfo[h][hLevel]);
                  SendClientMessage(playerid, COLOR_GRAD5, string);
                  return 1;
               }
               if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
               {
                  SendClientMessage(playerid, COLOR_WHITE, "   You already own a house, type /sellhouse if you want to buy this one !");
                  return 1;
               }
               if(GetPlayerMoney(playerid) > HouseInfo[h][hValue])
               {
                   Delete3DTextLabel(Text3D:housesale);
                  PlayerInfo[playerid][pPhousekey] = h;
                  HouseInfo[h][hOwned] = 1;
                  GetPlayerName(playerid, sendername, sizeof(sendername));
                  strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
                  SafeGivePlayerMoney(playerid,-HouseInfo[h][hValue]);
                  PlayerPlayMusic(playerid);
                  /*SetPlayerInterior(playerid,HouseInfo[h][hInt]);
                  SetPlayerVirtualWorld(playerid,HouseInfo[h][hWorld]);
                  SetPlayerPos(playerid,HouseInfo[h][hExitx],HouseInfo[h][hExity],HouseInfo[h][hExitz]);*/
                  GameTextForPlayer(playerid, "~w~Welcome Home~n~You can exit at any time by moving to this door and typing /exit", 5000, 3);
                  PlayerInfo[playerid][pInt] = HouseInfo[h][hInt];
                  PlayerInfo[playerid][pLocal] = h;
                  SendClientMessage(playerid, COLOR_WHITE, "Congratulations, on your new Purchase !");
                  SendClientMessage(playerid, COLOR_WHITE, "Type /help to review the new property help section !");
                  Delete3DTextLabel(Text3D:housesale);
                        DateProp(playerid);
                  OnPropUpdate();
                  OnPlayerUpdate(playerid);
                  return 1;
               }
               else
               {
                  SendClientMessage(playerid, COLOR_WHITE, "   You don't have the cash for that !");
                  return 1;
               }
            }
         }
      }
      return 1;
   }




ali mi se to dogodi i kad kupim vozilo ili prodam kucu ili rentam vozilo, s bizzom ista stvar

i recite mi jos dali je moguce da imam dvije kuce s istim interijerom??


za 1 problem:

Nemas neki fajl u scriptfiles

Udji u server_log i tamo bi trebalo da pise koju nemas

Dalije moguce imati dve kuce sa istim interiorom?:

DA, moguce je al ako su dva igraca u razlicitim kucama a isti interior, mogu se sresti!

a kako da popravim to da mi se server vise ne gasi kad kupim kucu ili auto ili rentam kucu ili auto?!

odgovor ti je u njegovom postu!

za 1 problem:

Nemas neki fajl u scriptfiles

Udji u server_log i tamo bi trebalo da pise koju nemas
Citat: zerocoolosZatim su tu meni osobno dva najdraza
admina,a to su Funky i Kreso,decki hvala vam na
vasem trudu i zalaganju,sa vama mi je bilo puno lakse voditi samparenu.

trazio sam tamo, ali ga ne mogu pronaci. ne pise tamo. a nzm sta je. HELP
Poslednja Izmena: Jun 13, 2010, 00:01:44 PRE PODNE od Marko92