[MAP]Brotherhood

Započeo Mr.Exclusive, Jun 12, 2013, 00:22:50 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Naziv rada: Brotherhood
Vrijeme rada: 15-ak min
Kod(objekti):
CreateObject(3634,1802.6999512,-1979.5999756,14.8000002,0.0000000,0.0000000,329.0000000); //object(nwccumphus1_las) (1)
CreateObject(3634,1800.6999512,-2012.0999756,15.1999998,0.0000000,0.0000000,180.9965820); //object(nwccumphus1_las) (2)
CreateObject(1410,1798.5000000,-1970.3000488,13.1999998,0.0000000,0.0000000,180.0000000); //object(dyn_f_r_wood_1b) (1)
CreateObject(1410,1794.0000000,-1970.3000488,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_r_wood_1b) (2)
CreateObject(1410,1789.4000244,-1970.3000488,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_r_wood_1b) (3)
CreateObject(1410,1787.0999756,-1970.3000488,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_r_wood_1b) (4)
CreateObject(1411,1807.0000000,-2004.5000000,14.0000000,0.0000000,0.0000000,90.0000000); //object(dyn_mesh_1) (1)
CreateObject(1414,1807.1700439,-2004.5000000,13.6000004,0.0000000,0.0000000,90.0000000); //object(dyn_cor_sheet) (1)
CreateObject(1418,1792.5000000,-2007.3000488,13.1999998,0.0000000,0.0000000,180.0000000); //object(dyn_f_wood_3) (1)
CreateObject(1418,1789.0999756,-2007.3000488,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (2)
CreateObject(1418,1792.5000000,-2007.3000488,14.6000004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (3)
CreateObject(1418,1789.0999756,-2007.3000488,14.6000004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (4)
CreateObject(3260,1787.0000000,-2006.5000000,13.3999996,0.0000000,0.0000000,113.9999695); //object(oldwoodpanel) (1)
CreateObject(13206,1791.5999756,-2015.3000488,12.3000002,0.0000000,0.0000000,0.0000000); //object(cetruth_barn02) (1)
CreateObject(1418,1792.5999756,-2013.0999756,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (5)
CreateObject(1418,1792.5999756,-2013.0999756,14.6000004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (6)
CreateObject(1418,1787.0999756,-2013.3000488,13.1999998,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (7)
CreateObject(1418,1787.0999756,-2013.3000488,14.6000004,0.0000000,0.0000000,179.9945068); //object(dyn_f_wood_3) (
CreateObject(3260,1790.0999756,-2012.6999512,13.3000002,0.0000000,0.0000000,153.7496338); //object(oldwoodpanel) (2)
CreateObject(643,1791.9000244,-2010.5999756,12.8999996,0.0000000,0.0000000,0.0000000); //object(kb_chr_tbl_test) (1)
CreateObject(1728,1793.5999756,-2016.8000488,12.5000000,0.0000000,0.0000000,249.7500000); //object(mrk_seating3) (1)
CreateObject(1728,1789.4000244,-2018.1999512,12.5000000,0.0000000,0.0000000,99.7467041); //object(mrk_seating3) (2)
CreateObject(1729,1791.4000244,-2013.5999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating3b) (1)
CreateObject(933,1791.3000488,-2016.5999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cableroll) (1)
CreateObject(1481,1789.9000244,-2007.6999512,13.1999998,0.0000000,0.0000000,0.0000000); //object(dyn_bar_b_q) (1)
CreateObject(1793,1785.6999512,-2019.4000244,12.3000002,0.0000000,0.0000000,342.0000000); //object(low_bed_2) (1)
CreateObject(3119,1791.0000000,-2009.0000000,12.8000002,0.0000000,0.0000000,304.0000000); //object(cs_ry_props) (1)
CreateObject(2672,1793.4000244,-2014.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
CreateObject(2838,1791.5999756,-2016.3000488,13.5000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway03) (1)
CreateObject(1487,1791.6999512,-2017.0000000,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (1)
CreateObject(1487,1790.6999512,-2016.4000244,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (2)
CreateObject(1487,1790.6999512,-2016.9000244,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (3)
CreateObject(1487,1791.0000000,-2016.4000244,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (4)
CreateObject(1487,1791.1999512,-2017.0000000,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_1) (5)
CreateObject(1512,1791.3000488,-2017.1999512,13.6999998,0.0000000,0.0000000,0.0000000); //object(dyn_wine_03) (1)
CreateObject(1486,1792.0999756,-2010.9000244,13.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_beer_1) (1)
CreateObject(1665,1791.8000488,-2010.5999756,13.3999996,0.0000000,0.0000000,304.0000000); //object(propashtray1) (1)
CreateObject(2629,1786.1999512,-2010.4000244,12.5000000,0.0000000,0.0000000,90.0000000); //object(gym_bench1) (1)
CreateObject(910,1795.3000488,-2006.8000488,13.6999998,0.0000000,0.0000000,180.0000000); //object(bust_cabinet_4) (1)
CreateObject(850,1806.4000244,-1999.9000244,12.6999998,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_1) (1)
CreateObject(1462,1794.0000000,-1982.0999756,12.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_woodpile) (1)
CreateObject(12957,1794.4000244,-1976.6999512,13.3999996,0.0000000,0.0000000,328.0000000); //object(sw_pickupwreck01) (1)
CreateObject(939,1788.8000488,-1972.1999512,15.0000000,0.0000000,0.0000000,0.0000000); //object(cj_df_unit) (1)
CreateObject(2677,1790.9000244,-2005.1999512,12.8000002,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
CreateObject(2676,1791.0000000,-2003.0999756,12.6000004,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (1)
CreateObject(1729,1805.5999756,-2005.6999512,12.5000000,0.0000000,0.0000000,204.0000000); //object(mrk_seating3b) (2)
CreateObject(2635,1804.4000244,-2005.4000244,12.8999996,0.0000000,0.0000000,0.0000000); //object(cj_pizza_table) (1)
CreateObject(1729,1803.3000488,-2005.9000244,12.5000000,0.0000000,0.0000000,156.0003662); //object(mrk_seating3b) (3)
CreateObject(1712,1796.5999756,-1986.3000488,12.3999996,0.0000000,0.0000000,180.0000000); //object(kb_couch05) (1)
CreateObject(1712,1795.0000000,-1983.5999756,12.3999996,0.0000000,0.0000000,0.0000000); //object(kb_couch05) (2)
CreateObject(1820,1795.3000488,-1985.5000000,12.5000000,0.0000000,0.0000000,0.0000000); //object(coffee_low_4) (1)
CreateObject(2063,1803.4000244,-1986.4000244,13.3999996,0.0000000,0.0000000,332.0000000); //object(cj_greenshelves) (1)

/*
Objects converted: 52
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish a hummingbird could have flapped it's wings 0.29 times!
*/

Vozila: 0
Slike/Video: http://www.youtube.com/watch?v=2qt-bhmyPW4&feature=youtu.be
Komentar: Moze se to jos ljepse uredit tj sredina, ona je prazna, ostavljena za vozila ako neko oce za orgu..  8)
Nudim usluge pomocnog mappera/skriptera. PM[/center]

8/10
BIG RESPECT JOEY_
BIG RESPECT [BD] Mr.Gagi

BIG RESPECT David A.k.A Sabljak

ado97

Pohvale za trud , mapa je solidna.
7/10

8/10 :D


Respect:ColdPlay,Artie,dnjl.


Ne znam zašto mu dajete ocjene kao 7,8 .. po meni je ova mapa jako roleplay i odlično je ispala 10/10.

Sep

*

Pohvale za trud nije losa 8/10 :D