[Pomoc]Ulaz u kuce,biz itd


Započeo dakias, April 14, 2013, 20:40:45 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: Eternal Gaming
Detaljan opis problema:Na modu se u bizove itd ulazi sa komandom /enter. Kako da namestim da se ulazi na F ili Enter
Dio skripte:
    if(strcmp(cmd, "/enter", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i < sizeof(HouseInfo); i++)
			{
				if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
				{
					if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
					{
						SetPlayerInterior(playerid,HouseInfo[i][hInt]);
						SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
						JBC_SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
						GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
						PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
						PlayerInfo[playerid][pLocal] = i;
						HouseEntered[playerid] = i;
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
					}
				}
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(3, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= BizzInfo[i][bEntranceCost])
					{
						if(PlayerInfo[playerid][pPbiskey] != i)
						{
							if(BizzInfo[i][bLocked] == 1)
							{
								GameTextForPlayer(playerid, "~w~Firma ~r~zatvorena", 4000, 4);
								return 1;
							}
							if(BizzInfo[i][bProducts] == 0)
							{
								GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 4);
								return 1;
							}
							if (PlayerToPoint(3.0, playerid,1199.323974,-918.954528,43.116638))
							{
								OnPlayerEnterFood(playerid, 5);
							}
							else if (PlayerToPoint(3.0, playerid,811.321411,-1616.181030,13.546875))
							{
								OnPlayerEnterFood(playerid, 6);
							}
							else if (PlayerToPoint(3.0, playerid,927.906250,-1352.942626,13.343750))
							{
								OnPlayerEnterFood(playerid, 7);
							}
							SafeJBC_GivePlayerMoney(playerid,-BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost];
							ExtortionBiz(i, BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bProducts]--;
							OnPropUpdate();
						}
						SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
						JBC_SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
						PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
						PlayerInfo[playerid][pLocal] = i+99;
						new dood[MAX_PLAYER_NAME];
						GetPlayerName(playerid, dood, sizeof(dood));
						format(string, sizeof(string), "%s je platio $%d da bi usao u firmu %d", dood, BizzInfo[i][bEntranceCost], i);
						printf("%s", string);
						PayLog(string);
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
					}
				}
			}
			if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli u 8ball Track", 5000, 1);
			    SetPlayerInterior(playerid,7);
			    PlayerInfo[playerid][pInt] = 7;
				JBC_SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
			}
			else if (PlayerToPoint(8.0, playerid,-2111.5686,-443.9720,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Dirt Track", 5000, 1);
			    SetPlayerInterior(playerid,4);
			    PlayerInfo[playerid][pInt] = 4;
				JBC_SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
			}
			else if (PlayerToPoint(8.0, playerid,-2080.3079,-406.0309,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Stunting Track", 5000, 1);
			    SetPlayerInterior(playerid,14);
			    PlayerInfo[playerid][pInt] = 14;
				JBC_SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
			}
			else if (PlayerToPoint(4, playerid,2073.2979,-1831.1228,13.5469))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 2062.1294,-1831.5498,13.5469);
			        		SetVehicleZAngle(tmpcar, 90);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray1", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,1024.9756,-1030.7930,32.0257))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 1024.9763,-1021.8850,32.1016);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray2", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,488.3819,-1733.0563,11.1752))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 487.4099,-1741.4585,11.1330);
			        		SetVehicleZAngle(tmpcar, 180);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray3", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,719.8940,-464.8272,16.3359))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 720.3924,-456.0286,16.3359);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray4", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
		}
		return 1;
	}

Neke slike/video za lakse dobivanje pomoci(neobavezno):/
Poslednja Izmena: April 14, 2013, 20:41:16 POSLE PODNE od dakias

Other Dimension RolePlay | Uskoro
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Probao sam vec ali kada sam probao da definisem nije htelo...

C:\Users\Soko\Desktop\MOD\gamemodes\ZBRP.pwn(51375) : error 017: undefined symbol "newkeys"


Kako sada da definisem a da radi?

jesi stavio pod ovaj callback OnPlayerKeyStateChange
Other Dimension RolePlay | Uskoro
Ukoliko zelite pomoci u razvoju servera, mozete se meni javit na PP/PM!

Ne,kako to da stavim,mozes ti napisati?

evo ovako

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys == KEY_FIRE)
	{
	    if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i < sizeof(HouseInfo); i++)
			{
				if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
				{
					if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
					{
						SetPlayerInterior(playerid,HouseInfo[i][hInt]);
						SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
						JBC_SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
						GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
						PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
						PlayerInfo[playerid][pLocal] = i;
						HouseEntered[playerid] = i;
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
					}
				}
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(3, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= BizzInfo[i][bEntranceCost])
					{
						if(PlayerInfo[playerid][pPbiskey] != i)
						{
							if(BizzInfo[i][bLocked] == 1)
							{
								GameTextForPlayer(playerid, "~w~Firma ~r~zatvorena", 4000, 4);
								return 1;
							}
							if(BizzInfo[i][bProducts] == 0)
							{
								GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 4);
								return 1;
							}
							if (PlayerToPoint(3.0, playerid,1199.323974,-918.954528,43.116638))
							{
								OnPlayerEnterFood(playerid, 5);
							}
							else if (PlayerToPoint(3.0, playerid,811.321411,-1616.181030,13.546875))
							{
								OnPlayerEnterFood(playerid, 6);
							}
							else if (PlayerToPoint(3.0, playerid,927.906250,-1352.942626,13.343750))
							{
								OnPlayerEnterFood(playerid, 7);
							}
							SafeJBC_GivePlayerMoney(playerid,-BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost];
							ExtortionBiz(i, BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bProducts]--;
							OnPropUpdate();
						}
						SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
						JBC_SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
						PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
						PlayerInfo[playerid][pLocal] = i+99;
						new dood[MAX_PLAYER_NAME];
						GetPlayerName(playerid, dood, sizeof(dood));
						format(string, sizeof(string), "%s je platio $%d da bi usao u firmu %d", dood, BizzInfo[i][bEntranceCost], i);
						printf("%s", string);
						PayLog(string);
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
					}
				}
			}
			if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli u 8ball Track", 5000, 1);
			    SetPlayerInterior(playerid,7);
			    PlayerInfo[playerid][pInt] = 7;
				JBC_SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
			}
			else if (PlayerToPoint(8.0, playerid,-2111.5686,-443.9720,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Dirt Track", 5000, 1);
			    SetPlayerInterior(playerid,4);
			    PlayerInfo[playerid][pInt] = 4;
				JBC_SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
			}
			else if (PlayerToPoint(8.0, playerid,-2080.3079,-406.0309,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Stunting Track", 5000, 1);
			    SetPlayerInterior(playerid,14);
			    PlayerInfo[playerid][pInt] = 14;
				JBC_SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
			}
			else if (PlayerToPoint(4, playerid,2073.2979,-1831.1228,13.5469))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 2062.1294,-1831.5498,13.5469);
			        		SetVehicleZAngle(tmpcar, 90);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray1", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,1024.9756,-1030.7930,32.0257))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 1024.9763,-1021.8850,32.1016);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray2", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,488.3819,-1733.0563,11.1752))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 487.4099,-1741.4585,11.1330);
			        		SetVehicleZAngle(tmpcar, 180);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray3", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,719.8940,-464.8272,16.3359))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 720.3924,-456.0286,16.3359);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray4", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
		}
		return 1;
	}
return 1;
}
Other Dimension RolePlay | Uskoro
Ukoliko zelite pomoci u razvoju servera, mozete se meni javit na PP/PM!

I dalje stoji ovakav error
C:\Users\Soko\Desktop\MOD\gamemodes\ZBRP.pwn(51375) : error 017: undefined symbol "newkeys"

Ispao novi eror nakon toga
C:\Users\Soko\Desktop\dakias\SAMP I CS\SAMP GAMEMODES\MOD\gamemodes\ZBRP.pwn(51387) : error 017: undefined symbol "newkeys"
Poslednja Izmena: April 15, 2013, 18:53:51 POSLE PODNE od dakias

Citat: dakias poslato April 15, 2013, 18:53:25 POSLE PODNE
Ispao novi eror nakon toga
C:\Users\Soko\Desktop\dakias\SAMP I CS\SAMP GAMEMODES\MOD\gamemodes\ZBRP.pwn(51387) : error 017: undefined symbol "newkeys"



sve to obrisi sto si radio i stavi ovako..
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys == KEY_FIRE)
	{
	    if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i < sizeof(HouseInfo); i++)
			{
				if (PlayerToPoint(3, playerid,HouseInfo[i][hEntrancex], HouseInfo[i][hEntrancey], HouseInfo[i][hEntrancez]))
				{
					if(PlayerInfo[playerid][pPhousekey] == i || HouseInfo[i][hLock] == 0)
					{
						SetPlayerInterior(playerid,HouseInfo[i][hInt]);
						SetPlayerVirtualWorld(playerid,HouseInfo[i][hWorld]);
						JBC_SetPlayerPos(playerid,HouseInfo[i][hExitx],HouseInfo[i][hExity],HouseInfo[i][hExitz]);
						GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
						PlayerInfo[playerid][pInt] = HouseInfo[i][hInt];
						PlayerInfo[playerid][pLocal] = i;
						HouseEntered[playerid] = i;
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
					}
				}
			}
			for(new i = 0; i < sizeof(BizzInfo); i++)
			{
				if (PlayerToPoint(3, playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]))
				{
					if(PlayerInfo[playerid][pPbiskey] == i || GetPlayerMoney(playerid) >= BizzInfo[i][bEntranceCost])
					{
						if(PlayerInfo[playerid][pPbiskey] != i)
						{
							if(BizzInfo[i][bLocked] == 1)
							{
								GameTextForPlayer(playerid, "~w~Firma ~r~zatvorena", 4000, 4);
								return 1;
							}
							if(BizzInfo[i][bProducts] == 0)
							{
								GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 4);
								return 1;
							}
							if (PlayerToPoint(3.0, playerid,1199.323974,-918.954528,43.116638))
							{
								OnPlayerEnterFood(playerid, 5);
							}
							else if (PlayerToPoint(3.0, playerid,811.321411,-1616.181030,13.546875))
							{
								OnPlayerEnterFood(playerid, 6);
							}
							else if (PlayerToPoint(3.0, playerid,927.906250,-1352.942626,13.343750))
							{
								OnPlayerEnterFood(playerid, 7);
							}
							SafeJBC_GivePlayerMoney(playerid,-BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bTill] += BizzInfo[i][bEntranceCost];
							ExtortionBiz(i, BizzInfo[i][bEntranceCost]);
							BizzInfo[i][bProducts]--;
							OnPropUpdate();
						}
						SetPlayerInterior(playerid,BizzInfo[i][bInterior]);
						JBC_SetPlayerPos(playerid,BizzInfo[i][bExitX],BizzInfo[i][bExitY],BizzInfo[i][bExitZ]);
						PlayerInfo[playerid][pInt] = BizzInfo[i][bInterior];
						PlayerInfo[playerid][pLocal] = i+99;
						new dood[MAX_PLAYER_NAME];
						GetPlayerName(playerid, dood, sizeof(dood));
						format(string, sizeof(string), "%s je platio $%d da bi usao u firmu %d", dood, BizzInfo[i][bEntranceCost], i);
						printf("%s", string);
						PayLog(string);
					}
					else
					{
						GameTextForPlayer(playerid, "~r~Nemate dovoljno novca", 5000, 1);
					}
				}
			}
			if (PlayerToPoint(3.0, playerid,2695.6235,-1704.6960,11.8438))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli u 8ball Track", 5000, 1);
			    SetPlayerInterior(playerid,7);
			    PlayerInfo[playerid][pInt] = 7;
				JBC_SetPlayerPos(playerid,-1404.5299,-259.0602,1043.6563);
			}
			else if (PlayerToPoint(8.0, playerid,-2111.5686,-443.9720,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Dirt Track", 5000, 1);
			    SetPlayerInterior(playerid,4);
			    PlayerInfo[playerid][pInt] = 4;
				JBC_SetPlayerPos(playerid,-1443.0554,-581.1879,1055.0472);
			}
			else if (PlayerToPoint(8.0, playerid,-2080.3079,-406.0309,38.7344))
			{
			    GameTextForPlayer(playerid, "~w~Dobrodosli na Stunting Track", 5000, 1);
			    SetPlayerInterior(playerid,14);
			    PlayerInfo[playerid][pInt] = 14;
				JBC_SetPlayerPos(playerid,-1464.7732,1557.5533,1052.5313);
			}
			else if (PlayerToPoint(4, playerid,2073.2979,-1831.1228,13.5469))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 2062.1294,-1831.5498,13.5469);
			        		SetVehicleZAngle(tmpcar, 90);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray1", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,1024.9756,-1030.7930,32.0257))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 1024.9763,-1021.8850,32.1016);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray2", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,488.3819,-1733.0563,11.1752))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 487.4099,-1741.4585,11.1330);
			        		SetVehicleZAngle(tmpcar, 180);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray3", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
			else if (PlayerToPoint(4, playerid,719.8940,-464.8272,16.3359))
			{ // Pay & Spray
			    if(GetPlayerState(playerid) == 2)
			    {
			        if(GetPlayerMoney(playerid) > SBizzInfo[5][sbEntranceCost] + 100)
			        {
			            if(SBizzInfo[5][sbProducts] > 0)
			            {
           					new tmpcar = GetPlayerVehicleID(playerid);
							JBC_SetVehiclePos(tmpcar, 720.3924,-456.0286,16.3359);
			        		SetVehicleZAngle(tmpcar, 0);
			        		SafeJBC_GivePlayerMoney(playerid, - SBizzInfo[5][sbEntranceCost]);
			        		SBizzInfo[5][sbTill] += SBizzInfo[5][sbEntranceCost];
			        		SBizzInfo[5][sbProducts]--;
			        		SetTimerEx("AfterSpray4", 5000, false, "i", playerid);
						}
						else
						{
						    GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "Nemate dovoljno novca da udjete u Pay & Spray.");
					}
			    }
			}
		}
		return 1;
	}
return 1;
}
Other Dimension RolePlay | Uskoro
Ukoliko zelite pomoci u razvoju servera, mozete se meni javit na PP/PM!

nemojte covjeku kopirati iz modova  i salti mu  primjer mu pojasnite ... mozda vec ima uradjen primjer ulaska na enter i f i to vase i pravi mu error

vidi pogledaj  dali imas pod
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
if (newkeys == KEY_FIRE)

Ako imas malo pogledaj dole dali imas neki primjer
kao
if(IsPlayerInRangeOfPoint(playerid, 3.0, 246.3612,88.0019,1003.7260))
	{
			    SetPlayerInterior(playerid,0);
				SetPlayerPos(playerid,1370.8228, 1810.6901, 10.820);
				PlayerInfo[playerid][pInt] = 0;
	} ovako slicno ovome


Ili ako ti moze ovo pomoci : http://wiki.sa-mp.com/wiki/OnPlayerKeyStateChange
Poslednja Izmena: April 15, 2013, 22:58:03 POSLE PODNE od [EG]|...KuNNa...|

niko mu nije kopiro iz svojeg moda, nego je dao komandu enter
Other Dimension RolePlay | Uskoro
Ukoliko zelite pomoci u razvoju servera, mozete se meni javit na PP/PM!