[MAP]Vagos Hood

Započeo [CH] Raza, Mart 27, 2013, 15:35:03 POSLE PODNE

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Naziv rada: Vagos HOOD
Vrijeme rada: 1.30 h
Objekti :
AddStaticVehicleEx(580,2516.8000488,-1367.3000488,28.2000008,0.0000000,6,6,15); //Stafford
AddStaticVehicleEx(580,2517.1999512,-1353.3000488,28.3999996,180.0000000,6,6,15); //Stafford
CreateObject(1491,2521.8000488,-1356.5999756,27.5000000,0.0000000,0.0000000,270.0000000); //object(gen_doorint01) (1)
CreateObject(1649,0.0000000,0.0000000,0.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (1)
CreateObject(1649,2521.8000488,0.0000000,0.0000000,0.0000000,0.0000000,270.0000000); //object(wglasssmash) (2)
CreateObject(1491,2521.8000488,-1359.5999756,27.5000000,0.0000000,0.0000000,90.0000000); //object(gen_doorint01) (2)
CreateObject(16501,2522.0000000,-1357.9000244,32.2000008,0.0000000,0.0000000,0.0000000); //object(cn2_savgardr2_) (1)
CreateObject(16500,2521.8999023,-1362.0000000,28.0000000,0.0000000,0.0000000,180.0000000); //object(cn2_savgardr1_) (1)
CreateObject(16500,2522.0000000,-1354.0999756,28.0000000,0.0000000,0.0000000,178.0000000); //object(cn2_savgardr1_) (2)
CreateObject(16501,2560.6999512,-1372.9000244,33.0999985,350.0000000,0.0000000,180.0000000); //object(cn2_savgardr2_) (2)
CreateObject(16501,2560.6999512,-1366.0000000,34.2999992,350.0000000,0.0000000,180.0000000); //object(cn2_savgardr2_) (3)
CreateObject(16501,2560.8000488,-1291.0999756,47.2000008,0.0000000,0.0000000,178.0000000); //object(cn2_savgardr2_) (4)
CreateObject(16500,2522.6999512,-1315.1999512,39.7999992,0.0000000,0.0000000,0.0000000); //object(cn2_savgardr1_) (3)
CreateObject(3525,2526.0000000,-1361.1999512,34.2000008,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (1)
CreateObject(3525,2529.3000488,-1361.1999512,34.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (2)
CreateObject(3525,2532.3999023,-1361.1999512,33.9000015,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (3)
CreateObject(3525,2525.3000488,-1354.6999512,34.9000015,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (4)
CreateObject(3525,2529.3000488,-1354.5999756,34.5000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (5)
CreateObject(3525,2532.3999023,-1354.5999756,34.0999985,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (6)
CreateObject(1554,2522.8000488,-1354.6999512,27.7000008,0.0000000,0.0000000,0.0000000); //object(cj_water_barrier) (1)
CreateObject(1554,2522.5000000,-1360.9000244,27.6000004,0.0000000,0.0000000,0.0000000); //object(cj_water_barrier) (2)
CreateObject(1222,2529.0000000,-1354.8000488,29.0000000,0.0000000,0.0000000,0.0000000); //object(barrel3) (1)
CreateObject(1222,2533.8000488,-1355.0000000,29.6000004,0.0000000,0.0000000,0.0000000); //object(barrel3) (2)
CreateObject(1222,2528.8999023,-1360.6999512,28.8999996,0.0000000,0.0000000,0.0000000); //object(barrel3) (3)
CreateObject(1222,2533.8999023,-1360.8000488,29.5000000,0.0000000,0.0000000,0.0000000); //object(barrel3) (4)
CreateObject(910,2546.6999512,-1288.8000488,41.4000015,0.0000000,0.0000000,0.0000000); //object(bust_cabinet_4) (1)
CreateObject(854,2546.8000488,-1289.3000488,40.4000015,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3b) (1)
CreateObject(854,2548.1999512,-1289.0999756,40.4000015,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3b) (2)
CreateObject(853,2548.1999512,-1291.0999756,40.5999985,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_5) (1)
CreateObject(851,2546.6000977,-1290.4000244,40.5000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_2) (1)
CreateObject(924,2532.3999023,-1354.6999512,29.2000008,0.0000000,0.0000000,0.0000000); //object(fruitcrate3) (1)
CreateObject(3099,2540.5000000,-1317.4000244,36.2000008,0.0000000,0.0000000,0.0000000); //object(break_wall_3b) (1)
CreateObject(2971,2559.5000000,-1369.0999756,31.0000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (1)
CreateObject(1733,2548.1000977,-1288.8000488,40.7000008,0.0000000,0.0000000,0.0000000); //object(cj_washingmac) (1)
CreateObject(1448,2531.1999512,-1354.9000244,28.8999996,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (1)
CreateObject(1448,2531.1999512,-1354.9000244,29.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (2)
CreateObject(1448,2531.1999512,-1354.9000244,29.1000004,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (3)
CreateObject(1448,2531.1999512,-1354.9000244,29.2000008,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (4)
CreateObject(1448,2531.1999512,-1354.9000244,29.2999992,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (5)
CreateObject(1448,2531.1999512,-1354.9000244,29.3999996,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (6)
CreateObject(1448,2531.1999512,-1354.9000244,29.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (7)
CreateObject(1448,2531.1999512,-1354.9000244,29.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (8)
CreateObject(1448,2531.1999512,-1354.9000244,29.7000008,0.0000000,0.0000000,0.0000000); //object(dyn_crate_1) (9)
CreateObject(1450,2525.8999023,-1360.6999512,28.6000004,0.0000000,0.0000000,176.0000000); //object(dyn_crate_3) (1)
CreateObject(1462,2530.3999023,-1360.8000488,28.6000004,0.0000000,0.0000000,170.0000000); //object(dyn_woodpile) (1)
CreateObject(1429,2559.3999023,-1369.3000488,33.0999985,0.0000000,0.0000000,266.0000000); //object(dyn_tv) (1)
CreateObject(939,2557.8999023,-1365.5000000,34.4000015,0.0000000,0.0000000,0.0000000); //object(cj_df_unit) (1)
CreateObject(1332,2536.6999512,-1372.9000244,29.1000004,0.0000000,358.0000000,0.0000000); //object(binnt02_la) (1)
CreateObject(1441,2559.3999023,-1371.8000488,31.6000004,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_4) (1)
CreateObject(2672,2557.6999512,-1367.5999756,31.8999996,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
CreateObject(2674,2557.3999023,-1369.9000244,31.2000008,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_2) (1)
CreateObject(2676,2555.8999023,-1367.4000244,31.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (1)
CreateObject(2675,2555.8999023,-1368.4000244,31.2999992,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (1)
CreateObject(928,2559.8999023,-1370.9000244,31.3999996,0.0000000,0.0000000,0.0000000); //object(rubbish_box1) (1)
CreateObject(3119,2558.1999512,-1369.9000244,31.5000000,0.0000000,0.0000000,0.0000000); //object(cs_ry_props) (1)
CreateObject(3007,2557.3999023,-1372.9000244,30.6000004,0.0000000,0.0000000,0.0000000); //object(chopcop_torso) (1)
CreateObject(3006,2550.5000000,-1288.9000244,40.2000008,0.0000000,0.0000000,0.0000000); //object(smash_box_brk) (1)
CreateObject(2907,2560.0000000,-1290.3000488,44.7799988,320.0000000,0.0000000,100.0000000); //object(kmb_deadtorso) (1)
CreateObject(2905,2560.1999512,-1292.6999512,44.9000015,0.0000000,0.0000000,86.0000000); //object(kmb_deadleg) (1)
CreateObject(1356,2560.1000977,-1290.3000488,44.7999992,0.0000000,316.0000000,0.0000000); //object(cj_fruitcrate2) (1)
CreateObject(1355,2560.1000977,-1292.6999512,44.9000015,0.0000000,330.0000000,0.0000000); //object(cj_fruitcrate1) (1)
CreateObject(2744,2557.6999512,-1289.4000244,45.5999985,0.0000000,337.0000000,0.0000000); //object(cj_stat_2) (1)
CreateObject(924,2555.1000977,-1289.5000000,42.5999985,0.0000000,0.0000000,0.0000000); //object(fruitcrate3) (2)
CreateObject(2908,2555.1999512,-1289.5000000,42.5999985,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (1)
CreateObject(3092,2557.0000000,-1294.3000488,45.7999992,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
CreateObject(933,2554.1999512,-1366.3000488,31.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cableroll) (1)
CreateObject(3007,2558.1000977,-1294.0000000,43.9000015,0.0000000,0.0000000,0.0000000); //object(chopcop_torso) (2)
CreateObject(916,2558.1000977,-1294.0000000,43.7999992,0.0000000,340.0000000,0.0000000); //object(fruitcrate2) (1)
CreateObject(3092,2559.5000000,-1288.8000488,46.0999985,0.0000000,0.0000000,172.0000000); //object(dead_tied_cop) (2)
CreateObject(928,2559.6000977,-1293.8000488,44.7900009,0.0000000,329.0000000,338.0000000); //object(rubbish_box1) (2)
CreateObject(2908,2559.5000000,-1293.6999512,44.7999992,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (2)
CreateObject(1370,2549.5000000,-1289.4000244,40.7000008,0.0000000,0.0000000,0.0000000); //object(cj_flame_drum) (1)
CreateObject(1369,2552.0000000,-1366.0000000,32.0000000,0.0000000,0.0000000,0.0000000); //object(cj_wheelchair1) (1)
CreateObject(1711,2556.8999023,-1371.6999512,30.7000008,0.0000000,0.0000000,140.0000000); //object(kb_chair01) (1)
CreateObject(1728,2555.1999512,-1369.9000244,30.8999996,0.0000000,350.0000000,88.0000000); //object(mrk_seating3) (1)
CreateObject(1728,2556.5000000,-1367.1999512,31.5000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating3) (2)
CreateObject(2673,2557.1000977,-1370.1999512,31.1000004,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (1)
CreateObject(2673,2556.6999512,-1369.4000244,31.2999992,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (2)
CreateObject(2673,2558.1999512,-1370.3000488,31.2000008,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_5) (3)
CreateObject(3594,2546.8000488,-1298.5999756,39.9000015,18.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (1)
CreateObject(3525,2546.6000977,-1299.8000488,39.0000000,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (7)
CreateObject(3525,2547.1999512,-1299.5000000,39.4000015,0.0000000,0.0000000,0.0000000); //object(exbrtorch01) (8)
CreateObject(2453,2554.1999512,-1366.3000488,32.9000015,0.0000000,0.0000000,0.0000000); //object(cj_pizza_dispf) (1)
CreateObject(2647,2558.3000488,-1369.9000244,31.3999996,0.0000000,0.0000000,0.0000000); //object(cj_bs_cup) (1)
CreateObject(2881,2555.1000977,-1368.9000244,31.7000008,0.0000000,0.0000000,0.0000000); //object(cj_pizza_2) (1)
CreateObject(2891,2552.5000000,-1371.6999512,30.8999996,0.0000000,0.0000000,0.0000000); //object(kmb_packet) (1)
CreateObject(2891,2552.0000000,-1371.5999756,30.8999996,0.0000000,0.0000000,0.0000000); //object(kmb_packet) (2)
CreateObject(1433,2552.3000488,-1371.6999512,30.3999996,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (1)
CreateObject(1433,2559.5000000,-1291.8000488,44.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_1) (2)
CreateObject(2907,2559.3999023,-1291.8000488,45.2000008,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (2)
CreateObject(1440,2556.1000977,-1293.5000000,43.2000008,0.0000000,23.0000000,178.0000000); //object(dyn_box_pile_3) (1)
CreateObject(3098,2537.6000977,-1319.6999512,38.4000015,0.0000000,0.0000000,0.0000000); //object(break_wall_1b) (1)
CreateObject(1431,2548.0000000,-1333.0999756,33.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile) (1)
CreateObject(1429,2548.0000000,-1333.0999756,34.2999992,0.0000000,0.0000000,180.0000000); //object(dyn_tv) (2)
CreateObject(1558,2550.5000000,-1333.4000244,33.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (1)
CreateObject(1558,2549.6000977,-1333.4000244,33.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (2)
CreateObject(1558,2546.3000488,-1333.4000244,33.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (3)
CreateObject(1558,2545.3999023,-1333.4000244,33.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (4)
CreateObject(1558,2546.3000488,-1333.4000244,34.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (5)
CreateObject(1558,2545.3999023,-1333.4000244,34.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (6)
CreateObject(1558,2549.6000977,-1333.4000244,34.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (7)
CreateObject(1558,2550.5000000,-1333.4000244,34.5000000,0.0000000,0.0000000,0.0000000); //object(cj_cardbrd_pickup) (8)
CreateObject(1368,2542.3999023,-1357.4000244,30.5000000,0.0000000,356.0000000,266.0000000); //object(cj_blocker_bench) (1)
CreateObject(1708,2547.1999512,-1327.0000000,34.0000000,0.0000000,0.0000000,0.0000000); //object(kb_chair02) (1)
CreateObject(1726,2545.1000977,-1330.6999512,33.4000015,0.0000000,353.0000000,86.0000000); //object(mrk_seating2) (1)
CreateObject(1726,2550.3000488,-1329.0000000,33.7000008,0.0000000,7.0000000,268.0000000); //object(mrk_seating2) (2)
CreateObject(2976,2550.1000977,-1333.1999512,35.0000000,0.0000000,0.0000000,0.0000000); //object(green_gloop) (1)
CreateObject(2976,2545.8000488,-1333.3000488,35.0000000,0.0000000,0.0000000,0.0000000); //object(green_gloop) (2)




Slike/Video:
http://www.youtube.com/watch?v=ReSl_QySUPo&feature=youtu.be

Komentar: Ocjenite od 1 / 10, ovo je moj 1. rad pa nemoj te baš biti strogi xD
Poslednja Izmena: Mart 27, 2013, 15:35:44 POSLE PODNE od Raza



Odlicna mapa!  :) 10/10
www.Game-State.eu" style="border-style: none;

POSJETITE NAS!

loc

*

Solidna mapa :D
Orion Gaming
,
www.og-rp.info

SA-MP IP: uskoro
TS3 IP: uskoro

Nije lose , ok je , malo si  nabacao ovo je za RPG/DM ?
☢Novica.☢R.I.P DRAŽEN PETROVIĆ☢

Ovo je za RPG...Hvala svima na komentarima! :)

Aako ti je ovo prvi rad svaka cast !

Veliki REP++++++ za ove momke:
[BC:RP] Mr.Gagi
Blaeks
ɴᴇʟʟʏâ,,¢


Solidno :)
Follow me na Instagram @sixmatic



Ako je prvi 10/10  :)


RESPECT:


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