[MAP] LSPD

Započeo Maad, Mart 24, 2013, 19:42:45 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Naziv rada: PD
Vrijeme rada: 15 minuta
Kod(objekti): CreateDynamicObject(11489, 1482, 2773.30005, 9.8, 0, 0, 90);
CreateDynamicObject(1507, 1455.80005, 2772.69995, 9.9, 0, 0, 90);
CreateDynamicObject(2773, 1455.80005, 2771.6001, 10.3, 0, 0, 0);
CreateDynamicObject(2773, 1455.80005, 2775.19995, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2768.80005, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2764.30005, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2759.69995, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2755.19995, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2750.1001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2745.1001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2739.69995, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2733.3999, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2777.8999, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2781.8999, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2786.1001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2790.5, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2794.6001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.90002, 2798.1001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.69995, 2801.8999, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.90002, 2806, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2810.1001, 10.3, 0, 0, 0);
CreateDynamicObject(3666, 1457.80005, 2814.3999, 10.3, 0, 0, 0);
CreateDynamicObject(970, 1457.90002, 2770.69995, 10.4, 0, 0, 0);
CreateDynamicObject(970, 1457.90002, 2776.1001, 10.4, 0, 0, 0);
CreateDynamicObject(9131, 1586.59998, -2269.8999, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.40002, -2272.6001, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.5, -2275.5, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.5, -2278.3999, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.5, -2292.69995, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.40002, -2295.3999, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.40002, -2298.3999, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.40002, -2301.19995, 13.7, 0, 0, 0);
CreateDynamicObject(9131, 1586.5, -2304, 13.7, 0, 0, 0);
CreateDynamicObject(955, 1603, -2335.8999, 13, 0, 0, 180);
CreateDynamicObject(1977, 1595.59998, -2335.8999, 12.6, 0, 0, 180);
CreateDynamicObject(4023, 1611.59998, -2284.1001, 24.4, 0, 0, 270);
CreateDynamicObject(9131, 1586.5, -2267.5, 13.7, 0, 0, 0);
CreateDynamicObject(1337, 1590.41357, -2280.88306, 13.03281, , , );
CreateDynamicObject(9131, 1554.59998, -1678.69995, 16.8, 0, 0, 0);
CreateDynamicObject(9131, 1554.59998, -1678.69995, 19.1, 0, 0, 0);
CreateDynamicObject(9131, 1554.59998, -1678.69995, 21.4, 0, 0, 0);
CreateDynamicObject(9131, 1554.69995, -1672.5, 16.8, 0, 0, 0);
CreateDynamicObject(9131, 1554.69995, -1672.5, 19.1, 0, 0, 0);
CreateDynamicObject(9131, 1554.69995, -1672.5, 21.4, 0, 0, 0);
CreateDynamicObject(11611, 1555, -1675.40002, 22.8, 0, 0, 225);
CreateDynamicObject(970, 1549.69995, -1670.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1545.5, -1670.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1549.69995, -1680.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1545.59998, -1680.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1541.40002, -1680.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1541.30005, -1670.59998, 13.1, 0, 0, 0);
CreateDynamicObject(970, 1539.30005, -1682.69995, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.30005, -1686.90002, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.30005, -1691.09998, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.30005, -1695.30005, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1541, -1698.40002, 13.1, 0, 0, 150);
CreateDynamicObject(970, 1539.19995, -1668.5, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.19995, -1664.30005, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.19995, -1660.09998, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1539.19995, -1655.90002, 13.1, 0, 0, 90);
CreateDynamicObject(970, 1540.90002, -1652.59998, 13.1, 0, 0, 215);
CreateDynamicObject(3472, 1540, -1652.30005, 12.5, 0, 0, 0);
CreateDynamicObject(3472, 1540.19995, -1699, 12.5, 0, 0, 0);
CreateDynamicObject(3877, 1539.80005, -1680.19995, 14.2, 0, 0, 0);
CreateDynamicObject(3877, 1539.69995, -1671, 14.2, 0, 0, 0);

Vozila: /
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Komentar: Ocenite od 1/10 mapa sama po sebi je jednostavna i nije nista posebno ako cemo iskreno i mislim ne treba da to bude sve prenabudzeno  da bi to sto lepse izgledalo iz razloga sto kad se mapa ubaci bude (laga,creshuje itd) to je sve zbog toga. Pozdrav

5/10... ima gresaka... na primer ona tabla zahvata 1/3 jednog prozora, 1/2 drugog i 1/3 treceg a i nista narocito samo ograda je dodata i to kod ulaza..pohlava za utrosenih 15 minuta
BIG RESPECT JOEY_
BIG RESPECT [BD] Mr.Gagi

BIG RESPECT David A.k.A Sabljak

Citat: ladolez poslato Mart 24, 2013, 20:31:49 POSLE PODNE
5/10... ima gresaka... na primer ona tabla zahvata 1/3 jednog prozora, 1/2 drugog i 1/3 treceg a i nista narocito samo ograda je dodata i to kod ulaza..pohlava za utrosenih 15 minuta
Hvala , mogao sam ovo 300x bolje da odradim vec mi je bilo dosadno pa sam nabrzaka odradio to .. Posluzice pocetnicima.

ma malo da si se potrudio dodao biljke, tu tablu kod prozora sredio, malo ta ograda bolje i bilo bi bolje
BIG RESPECT JOEY_
BIG RESPECT [BD] Mr.Gagi

BIG RESPECT David A.k.A Sabljak

6/10 nije bas neko jaje . :D

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ado97


1.5/10 , 1.5 , za pohvalu , ovo moze moja baba .
☢Novica.☢R.I.P DRAŽEN PETROVIĆ☢