PayDay

Započeo [OG]Foley, Maj 19, 2010, 19:04:09 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Kako da smanjim Placu promjenim interest i opet je velika help
evo code

public PayDay()
{
new string[128];
new account,interest;
new rent = 0;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
            if(PlayerInfo[i][pPhousekey] == 255 && PlayerInfo[i][pPbiskey] == 255 && PlayerInfo[i][pLeader] == 0 && PlayerInfo[i][pMember] == 0)
{
    format(string, sizeof(string), "  Hotel Room: -$100");
SendClientMessage(i, COLOR_GRAD1, string);
GivePlayerCash(i, -100);
}
    if(PlayerInfo[i][pMember] > 0 || PlayerInfo[i][pLeader] > 0 || PlayerInfo[i][pJob] > 0)
    {
    if(MoneyMessage[i]==1)
{
    SendClientMessage(i, COLOR_LIGHTRED, "Nisi platio svoj dug, ides u zatvor.");
    GameTextForPlayer(i, "~r~Uhvacen!", 2000, 1);
    SetPlayerInterior(i, 6);
    SetPlayerPos(i, 264.6288,77.5742,1001.0391);
            PlayerInfo[i][pJailed] = 1;
            ResetPlayerWeapons(i);
WantedPoints[i] = 0;
PlayerInfo[i][pJailTime] = 240;
format(string, sizeof(string), "You are jailed for %d seconds.   Bail: Unable", PlayerInfo[i][pJailTime]);
SendClientMessage(i, COLOR_LIGHTBLUE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(i, playername2, sizeof(playername2));
account = PlayerInfo[i][pAccount];
new key = PlayerInfo[i][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(i))
{
PlayerInfo[i][pPhousekey] = 255;
SendClientMessage(i, COLOR_WHITE, "Izbaceni ste iz kuce.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
    if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
else { tmpintrate = 1; }
}
if(PlayerInfo[i][pPayCheck] > 0)
{
    Tax += TaxValue;//Should work for every player online
    PlayerInfo[i][pAccount] -= TaxValue;
    if(PlayerInfo[i][pDonateRank] > 0)
{
    new bonus = PlayerInfo[i][pPayCheck] / 2;
    PlayerInfo[i][pPayCheck] += bonus;
}
new checks = PlayerInfo[i][pPayCheck];
    new ebill = (PlayerInfo[i][pAccount]/100)*(PlayerInfo[i][pLevel]);
    ConsumingMoney[i] = 1;
    GivePlayerCash(i, checks);
    if(PlayerInfo[i][pAccount] > 0)
    {
    PlayerInfo[i][pAccount] -= ebill;
    SBizzInfo[4][sbTill] += ebill;
}
else
{
    ebill = 0;
}
interest = (PlayerInfo[i][pAccount]/1000000)*(tmpintrate);
PlayerInfo[i][pExp]++;
PlayerPlayMusic(i);
PlayerInfo[i][pAccount] = account+interest;
SendClientMessage(i, COLOR_WHITE, "|___ TEKUĆI RACUN U Los Santos Banci ___|");
format(string, sizeof(string), "  Paycheck: $%d   Tax Money: -$%d", checks, TaxValue);
SendClientMessage(i, COLOR_GRAD1, string);
if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
{
    format(string, sizeof(string), "  Electricity Bill: -$%d", ebill);
SendClientMessage(i, COLOR_GRAD1, string);
}
format(string, sizeof(string), "  Balance: $%d", account);
SendClientMessage(i, COLOR_GRAD1, string);
format(string, sizeof(string), "  Interest Gained $%d", interest);
SendClientMessage(i, COLOR_GRAD3, string);
format(string, sizeof(string), "  New Balance: $%d", PlayerInfo[i][pAccount]);
SendClientMessage(i, COLOR_GRAD5, string);
format(string, sizeof(string), "  Rent: -$%d", rent);
SendClientMessage(i, COLOR_GRAD5, string);
SendClientMessage(i, COLOR_WARNING, "  Platio si porez Gradonacelniku");
format(string, sizeof(string), "~y~PayDay~n~~w~Placa~n~~g~$%d", checks);
GameTextForPlayer(i, string, 5000, 1);
rent = 0;
PlayerInfo[i][pPayDay] = 0;
PlayerInfo[i][pPayCheck] = 0;
PlayerInfo[i][pConnectTime] += 1;
if(PlayerInfo[i][pDonateRank] > 0)
{
    PlayerInfo[i][pPayDayHad] += 1;
    if(PlayerInfo[i][pPayDayHad] >= 5)
    {
        PlayerInfo[i][pExp]++;
        PlayerInfo[i][pPayDayHad] = 0;
    }
}
}
else
{
    SendClientMessage(i, COLOR_LIGHTRED, "* Moras igrati barem 10 minuta da dobijes PayDay.");
}
}
else
{
                PlayerInfo[i][pExp]++;
                PlayerInfo[i][pConnectTime] += 1;
    SendClientMessage(i, COLOR_LIGHTRED, "* Nemozes dobit Payday.");
}
}
}
Checkprop();
return 1;
}

Promijeni ovo:

new checks = PlayerInfo[pPayCheck] / 5;

To ce ti bit 5 puta manja placa jer je nakraju podjeljeno sa 5
Aequam memento rebus in arduis servare mentem.