[Pomoc] Spawn


Započeo Zigic19, Decembar 12, 2012, 20:15:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: NBE
Detaljan opis problema: kako da namestim da se spawn u enterijer aerodroma i trazio sam mapu nisam nasao :/
I ako neko vec ima napravljen ulaz i izlaz ako moze da mi da ako nema napravicu :D samo mi treba mapa i kako da namestim da se tu spawn
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
[GG] Maper

Blaeks

*

Madmen

SetPlayerInterior(playerid, 1);
x,y,z:
1.808619,32.384357,1199.593750

Izvini sto smaram ali gde sta da ubacim u mod :D Hvala u napred
[GG] Maper

Blaeks

*

Madmen


Izvini sto smaram

Ali nzm kako jel mozes ti da mi namestis

hvala u napred

public SetPlayerSpawn(playerid)
{
    if(IsPlayerConnected(playerid))
	{
	    SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
	    if(PlayerInfo[playerid][pTut] == 0)
	    {
            SetPVarInt(playerid, "Izbegavanje", 0);
    		TextDrawShowForPlayer(playerid,lbt);
			TextDrawShowForPlayer(playerid,lbb);
			gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
            SetPlayerInterior(playerid, 3);
            SetPlayerInterior(playerid, 3);
            SetPlayerCameraPos( playerid, 1143.8341, -1039.4705, 81.0823 );
            SetPlayerCameraLookAt( playerid, 1150.5505, -1046.6729, 79.3458 );
            JBC_SetPlayerPos(playerid, 76.6308,-89.5403,1001.2363);
LoopingAnim(playerid,"MISC","seat_talk_02",2.0,1,0,0,0,0);
            SetPlayerInterior(playerid, 3);
			PlayerInfo[playerid][pInt] = 3;
			SetPlayerPos(playerid, 330.6825,163.6688,1014.1875);
			SetPlayerFacingAngle(playerid, 280);
            //SetPlayerInterior(playerid, 0);
            //SetPlayerVirtualWorld(playerid, 0);
			SetPlayerFacingAngle(playerid, 280);
			JBC_TogglePlayerControllable(playerid, 0);
			RegistrationStep[playerid] = 1;
			ClearChatbox(playerid, 50);
			SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
			SendClientMessage(playerid, COLOR_GREY, " Dobrodosli na Energy. Bicete prosledjeni u imigraciono odeljenje.");
			SendClientMessage(playerid, COLOR_WHITE, "1. Da li ste musko ili zensko? (napisite sta ste)");
			SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
			ClearChatbox(playerid, 2);
			TextDrawHideForPlayer(playerid, bssrpp1);
			        TextDrawHideForPlayer(playerid, bssrpp2);
			        TextDrawHideForPlayer(playerid, Textdraw1);
			        TextDrawHideForPlayer(playerid, Textdraw0);
			        //TextDrawHideForPlayer(playerid, Textdrawic);
			        //TextDrawHideForPlayer(playerid, scrtd);
			        //TextDrawHideForPlayer(playerid, scrtd1);
			        TextDrawHideForPlayer(playerid, Zones[playerid]);
			        TextDrawHideForPlayer(playerid, Zones1[playerid]);
			        TextDrawHideForPlayer(playerid, Banka[playerid]);
			        TextDrawHideForPlayer(playerid, Zlato[playerid]);
			        TextDrawHideForPlayer(playerid, Time);
			        TextDrawHideForPlayer(playerid, Datum);
			        TextDrawHideForPlayer(playerid, PrikazPlus);
			        TextDrawHideForPlayer(playerid, PrikazPlus);
			        TextDrawHideForPlayer(playerid, Textdraw2);
			        //TextDrawHideForPlayer(playerid, Zastava0);
			        TextDrawHideForPlayer(playerid, Zastava1);
			        TextDrawHideForPlayer(playerid, Zastava2);
			        TextDrawHideForPlayer(playerid, Zastava3);
			        TextDrawHideForPlayer(playerid, Zastava4);
			        TextDrawHideForPlayer(playerid, Zastava5);
			        TextDrawHideForPlayer(playerid, Zastava6[playerid]);
			     return 1;
			}
[GG] Maper

Blaeks

*

Madmen

public SetPlayerSpawn(playerid)
{
    if(IsPlayerConnected(playerid))
	{
	    SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]);
	    if(PlayerInfo[playerid][pTut] == 0)
	    {
            SetPVarInt(playerid, "Izbegavanje", 0);
    		TextDrawShowForPlayer(playerid,lbt);
			TextDrawShowForPlayer(playerid,lbb);
			gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
            SetPlayerInterior(playerid, 3);
            SetPlayerInterior(playerid, 3);
            SetPlayerCameraPos( playerid, 1143.8341, -1039.4705, 81.0823 );
            SetPlayerCameraLookAt( playerid, 1150.5505, -1046.6729, 79.3458 );
            JBC_SetPlayerPos(playerid, 1.808619,32.384357,1199.593750);
SetPlayerInterior(playerid, 1);
LoopingAnim(playerid,"MISC","seat_talk_02",2.0,1,0,0,0,0);
            SetPlayerInterior(playerid, 3);
			PlayerInfo[playerid][pInt] = 3;
			SetPlayerPos(playerid, 330.6825,163.6688,1014.1875);
			SetPlayerFacingAngle(playerid, 280);
            //SetPlayerInterior(playerid, 0);
            //SetPlayerVirtualWorld(playerid, 0);
			SetPlayerFacingAngle(playerid, 280);
			JBC_TogglePlayerControllable(playerid, 0);
			RegistrationStep[playerid] = 1;
			ClearChatbox(playerid, 50);
			SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
			SendClientMessage(playerid, COLOR_GREY, " Dobrodosli na Energy. Bicete prosledjeni u imigraciono odeljenje.");
			SendClientMessage(playerid, COLOR_WHITE, "1. Da li ste musko ili zensko? (napisite sta ste)");
			SendClientMessage(playerid, COLOR_GREEN, "----------------------------------------------------------------");
			ClearChatbox(playerid, 2);
			TextDrawHideForPlayer(playerid, bssrpp1);
			        TextDrawHideForPlayer(playerid, bssrpp2);
			        TextDrawHideForPlayer(playerid, Textdraw1);
			        TextDrawHideForPlayer(playerid, Textdraw0);
			        //TextDrawHideForPlayer(playerid, Textdrawic);
			        //TextDrawHideForPlayer(playerid, scrtd);
			        //TextDrawHideForPlayer(playerid, scrtd1);
			        TextDrawHideForPlayer(playerid, Zones[playerid]);
			        TextDrawHideForPlayer(playerid, Zones1[playerid]);
			        TextDrawHideForPlayer(playerid, Banka[playerid]);
			        TextDrawHideForPlayer(playerid, Zlato[playerid]);
			        TextDrawHideForPlayer(playerid, Time);
			        TextDrawHideForPlayer(playerid, Datum);
			        TextDrawHideForPlayer(playerid, PrikazPlus);
			        TextDrawHideForPlayer(playerid, PrikazPlus);
			        TextDrawHideForPlayer(playerid, Textdraw2);
			        //TextDrawHideForPlayer(playerid, Zastava0);
			        TextDrawHideForPlayer(playerid, Zastava1);
			        TextDrawHideForPlayer(playerid, Zastava2);
			        TextDrawHideForPlayer(playerid, Zastava3);
			        TextDrawHideForPlayer(playerid, Zastava4);
			        TextDrawHideForPlayer(playerid, Zastava5);
			        TextDrawHideForPlayer(playerid, Zastava6[playerid]);
			     return 1;
			}