[Map]Interijer Kuce/Vile Na Winewood-u.


Započeo Sanel Coralic, Decembar 04, 2012, 21:14:58 POSLE PODNE

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Kuca WV interijer
Radio:1h
Dodatni opis:
Napravijo sam interijer kuce znaci to je vila najvecja na wv odete blizu nje i stisnete enter i udjete u int koji sam nappravijo ja,Prije toga morate staviti ove kodove pod CheckForWalkingTeleport,da bi radio ulaz i izlaz na tipku ENTER:Kodovi za ulaz na enter i za izlaz.Ove kodove stavite ispod CheckForWalkingTeleport
if(PlayerToPointStripped(1, playerid,1496.77, -688.31, 94.64, cx,cy,cz))
	{//ulaz u kucu wv
		GameTextForPlayer(playerid, "~w~Admin Kuca", 3000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,1499.64, -686.33, 83.33);
		PlayerInfo[playerid][pInt] = 0;
	}
	else if(PlayerToPointStripped(1, playerid,1499.6636,-686.4984,84.3659, cx,cy,cz))
	{//izlaz iz kuce wv
		GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,1496.77, -688.31, 94.64);
		PlayerInfo[playerid][pInt] = 0;
	}

I kodovi od objekata. unutra stvari nisam stavljao samo prostor je:
CreateObject(19469, 1486.46, -663.55, 94.57,   0.00, 0.00, 0.00);
CreateObject(19469, 1498.99, -701.12, 79.43,   0.00, 0.00, 0.00);
CreateObject(19464, 1503.69, -672.84, 85.90,   0.00, 0.00, 0.00);
CreateObject(19462, 1492.15, -663.39, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1495.63, -663.39, 83.28,   0.00, 90.00, 0.00);
CreateObject(19465, 1497.75, -678.44, 85.90,   0.00, 0.00, 0.00);
CreateObject(1569, 1501.13, -687.17, 83.37,   0.00, 0.00, 180.00);
CreateObject(1569, 1498.14, -687.17, 83.37,   0.00, 0.00, 0.00);
CreateObject(19462, 1499.12, -663.39, 83.28,   0.00, 90.00, 0.00);
CreateObject(19464, 1488.83, -669.77, 85.90,   0.00, 0.00, 270.00);
CreateObject(19462, 1502.60, -663.39, 83.28,   0.00, 90.00, 0.00);
CreateObject(19464, 1505.48, -687.26, 85.90,   0.00, 0.00, 270.00);
CreateObject(19462, 1506.09, -663.39, 83.28,   0.00, 90.00, 0.00);
CreateObject(19464, 1507.94, -684.19, 85.90,   0.00, 0.00, 0.00);
CreateObject(19462, 1506.06, -682.62, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1502.60, -682.61, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1499.12, -682.61, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1495.63, -682.59, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1492.15, -682.57, 83.28,   0.00, 90.00, 0.00);
CreateObject(19464, 1503.58, -678.68, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1507.94, -678.26, 85.90,   0.00, 0.00, 0.00);
CreateObject(19462, 1506.09, -672.99, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1502.60, -672.99, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1499.12, -672.99, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1495.63, -672.99, 83.28,   0.00, 90.00, 0.00);
CreateObject(19462, 1492.15, -672.99, 83.28,   0.00, 90.00, 0.00);
CreateObject(19464, 1490.53, -684.42, 85.90,   0.00, 0.00, 0.00);
CreateObject(19465, 1506.45, -675.85, 85.90,   0.00, 0.00, 90.00);
CreateObject(1491, 1497.79, -679.21, 83.37,   0.00, 0.00, 90.00);
CreateObject(19465, 1500.65, -675.83, 85.90,   0.00, 0.00, 90.00);
CreateObject(19464, 1490.53, -678.50, 85.90,   0.00, 0.00, 0.00);
CreateObject(1491, 1497.76, -685.12, 83.37,   0.00, 0.00, 90.00);
CreateObject(19465, 1497.75, -684.36, 85.90,   0.00, 0.00, 0.00);
CreateObject(1491, 1494.02, -679.55, 83.37,   0.00, 0.00, 0.00);
CreateObject(19464, 1488.85, -679.56, 85.90,   0.00, 0.00, 270.00);
CreateObject(19465, 1499.54, -687.26, 85.90,   0.00, 0.00, 90.00);
CreateObject(19464, 1493.61, -687.26, 85.90,   0.00, 0.00, 270.00);
CreateObject(1491, 1505.68, -675.89, 83.37,   0.00, 0.00, 0.00);
CreateObject(19464, 1490.53, -660.73, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1505.44, -658.46, 85.90,   0.00, 0.00, 270.00);
CreateObject(19465, 1500.73, -681.52, 85.90,   0.00, 0.00, 90.00);
CreateObject(1491, 1499.87, -675.87, 83.37,   0.00, 0.00, 0.00);
CreateObject(19464, 1500.85, -669.76, 85.90,   0.00, 0.00, 90.00);
CreateObject(19465, 1494.77, -679.56, 85.90,   0.00, 0.00, 90.00);
CreateObject(19464, 1507.94, -660.47, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1497.75, -672.61, 85.90,   0.00, 0.00, 0.00);
CreateObject(1491, 1499.98, -681.51, 83.37,   0.00, 0.00, 0.00);
CreateObject(19464, 1490.53, -672.59, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1490.53, -666.66, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1494.73, -669.77, 85.90,   0.00, 0.00, 270.00);
CreateObject(19464, 1507.94, -672.34, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1507.94, -666.41, 85.90,   0.00, 0.00, 0.00);
CreateObject(19464, 1493.56, -658.46, 85.90,   0.00, 0.00, 270.00);
CreateObject(19464, 1499.50, -658.46, 85.90,   0.00, 0.00, 270.00);
CreateObject(6959, 1503.70, -676.11, 88.38,   0.00, 0.00, 0.00);

Slike:
http://imgur.com/8VI4k
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http://imgur.com/T9Dce
http://imgur.com/9bOAH
Ocjenite od 0/10
Poslednja Izmena: Decembar 04, 2012, 21:17:25 POSLE PODNE od Sanel Coralic



3/10

SA:MP Member Since: 14.05.2008
If one day the speed kills me, do not cry because I was smiling