[MAP]Zgrada kraj kolodvora by: |...Mihael...|

Započeo [VA]|...MihaeL...|, Novembar 05, 2012, 11:51:06 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.


Odlucio sam vam prestaviti mapu koju sam sad radio da ubijem dosadu, radio sam ju oko 20 minuta, nema puno objekata, maknio sam jednu zgradu kraj kolodvora i stavio novu, malo sam uredio u zelji da uljepsam podrucje oko kolodvora, uostalom sve se vidi na slikama...



Kodovi:

Pod OnPlayerConnect, trebate staviti:

RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);


Pod OnGameModeInit trebate staviti:

CreateObject(14479, 450.21, 492.36, 1002.06,   356.86, 0.00, 3.14);
CreateObject(2024, 233.83, 1080.58, 1083.13,   0.00, 0.00, 270.22);
CreateObject(1702, 236.77, 1078.86, 1083.13,   0.00, 0.00, -124.26);
CreateObject(1702, 232.95, 1077.03, 1083.13,   0.00, 0.00, 118.14);
CreateObject(1702, 236.83, 1082.72, 1083.13,   0.00, 0.00, -90.60);
CreateObject(1702, 231.99, 1080.79, 1083.13,   0.00, 0.00, 91.06);
CreateObject(14806, 234.41, 1086.16, 1084.33,   0.00, 0.00, 0.00);
CreateObject(2133, 222.80, 1083.80, 1083.15,   0.00, 0.00, 88.85);
CreateObject(2132, 222.77, 1081.82, 1083.16,   0.00, 0.00, 89.02);
CreateObject(2133, 222.75, 1080.82, 1083.16,   0.00, 0.00, 89.22);
CreateObject(2141, 222.71, 1079.83, 1083.15,   0.00, 0.00, 88.82);
CreateObject(2141, 222.80, 1084.80, 1083.14,   0.00, 0.00, 88.82);
CreateObject(2141, 223.81, 1085.84, 1083.14,   0.00, 0.00, 2.44);
CreateObject(2133, 224.79, 1085.83, 1083.15,   0.00, 0.00, 1.01);
CreateObject(2133, 224.79, 1085.83, 1083.15,   0.00, 0.00, 1.01);
CreateObject(2133, 225.80, 1085.84, 1083.15,   0.00, 0.00, 1.01);
CreateObject(2341, 222.86, 1085.81, 1084.57,   0.00, 0.00, 87.28);
CreateObject(2341, 222.86, 1085.81, 1083.12,   0.00, 0.00, 87.28);
CreateObject(2117, 244.27, 1073.90, 1083.19,   0.00, 0.00, 180.00);
CreateObject(2117, 245.24, 1073.89, 1083.19,   0.00, 0.00, 0.00);
CreateObject(1739, 242.95, 1075.00, 1083.96,   0.00, 0.00, 90.24);
CreateObject(1739, 244.15, 1075.03, 1083.96,   0.00, 0.00, 90.24);
CreateObject(1739, 245.32, 1075.06, 1083.96,   0.00, 0.00, 90.24);
CreateObject(1739, 246.54, 1075.09, 1083.96,   0.00, 0.00, 90.24);
CreateObject(1739, 242.92, 1072.72, 1083.96,   0.00, 0.00, -90.66);
CreateObject(1739, 244.14, 1072.69, 1083.96,   0.00, 0.00, -90.66);
CreateObject(1739, 245.26, 1072.70, 1083.96,   0.00, 0.00, -90.66);
CreateObject(1739, 246.42, 1072.69, 1083.96,   0.00, 0.00, -90.66);
CreateObject(1502, 240.82, 1078.83, 1083.14,   0.00, 0.00, 90.11);
CreateObject(1703, 242.57, 1083.04, 1083.09,   0.00, 0.00, 0.00);
CreateObject(1704, 241.62, 1081.02, 1083.09,   0.00, 0.00, 89.40);
CreateObject(1701, 247.55, 1080.12, 1083.19,   0.00, 0.00, 0.00);
CreateObject(1730, 246.15, 1083.31, 1082.68,   0.00, 0.00, 0.00);
CreateObject(2103, 246.39, 1083.15, 1083.83,   0.00, 0.00, 0.00);
CreateObject(1822, 243.19, 1081.00, 1083.22,   0.00, 0.00, 0.00);
CreateObject(2029, 243.17, 1078.10, 1082.88,   0.00, 0.00, 0.00);
CreateObject(2233, 242.57, 1077.50, 1083.66,   0.00, 0.00, 180.06);
CreateObject(1752, 243.65, 1077.70, 1083.67,   0.00, 0.00, -179.82);
CreateObject(2233, 244.05, 1077.46, 1083.66,   0.00, 0.00, 180.06);
CreateObject(2298, 236.84, 1082.68, 1086.81,   0.00, 0.00, 270.12);
CreateObject(2204, 238.16, 1084.29, 1086.88,   0.00, 0.00, 0.00);
CreateObject(1742, 240.07, 1078.16, 1086.83,   0.00, 0.00, 180.02);
CreateObject(1822, 235.06, 1080.93, 1086.82,   0.00, 0.00, 0.10);
CreateObject(1702, 237.47, 1082.36, 1086.72,   0.00, 0.00, -89.40);
CreateObject(1752, 233.90, 1078.75, 1087.33,   0.00, 0.00, 124.44);
CreateObject(2233, 233.47, 1079.98, 1087.36,   0.00, 0.00, 89.94);
CreateObject(2024, 234.14, 1078.62, 1086.82,   0.00, 0.00, 0.00);
CreateObject(2103, 235.07, 1078.52, 1087.34,   0.00, 0.00, -182.52);
CreateObject(1742, 237.72, 1075.33, 1083.23,   0.00, 0.00, 271.58);
CreateObject(1742, 230.54, 1074.78, 1083.23,   0.00, 0.00, 90.03);
CreateObject(1215, 232.64, 1077.78, 1082.96,   0.00, 0.00, 0.00);
CreateObject(1215, 232.04, 1081.88, 1082.96,   0.00, 0.00, 0.00);
CreateObject(1215, 236.78, 1081.78, 1082.96,   0.00, 0.00, 0.00);
CreateObject(1215, 236.44, 1078.19, 1082.96,   0.00, 0.00, 0.00);
CreateObject(1215, 237.03, 1068.84, 1084.42,   0.00, 0.00, 0.00);
CreateObject(1215, 231.34, 1068.84, 1084.42,   0.00, 0.00, 0.00);
CreateObject(1703, 236.99, 1066.93, 1083.09,   0.00, 0.00, 269.72);
CreateObject(1703, 231.32, 1064.92, 1083.09,   0.00, 0.00, 89.65);
CreateObject(4828, 1777.55, -1779.58, 26.46,   0.00, 0.00, -179.40);
CreateObject(10378, 1777.63, -1779.47, 12.58,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.41, -1792.96, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.38, -1790.02, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.39, -1787.16, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.38, -1784.21, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1809.41, -1783.17, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1806.56, -1783.19, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1803.81, -1783.21, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1803.75, -1774.96, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1806.64, -1774.84, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1809.38, -1774.77, 13.14,   0.00, 0.00, -88.26);
CreateObject(2773, 1811.31, -1773.76, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.37, -1771.00, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.39, -1768.28, 13.14,   0.00, 0.00, 0.00);
CreateObject(2773, 1811.40, -1765.60, 13.14,   0.00, 0.00, 0.00);
CreateObject(700, 1797.48, -1796.98, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1802.17, -1796.91, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1806.35, -1796.86, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1810.02, -1796.80, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1810.06, -1799.87, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1810.11, -1803.14, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1810.18, -1806.23, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1809.93, -1808.83, 12.75,   356.86, 0.00, 3.14);
CreateObject(700, 1798.92, -1762.53, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1802.73, -1762.64, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1806.64, -1762.70, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1809.89, -1762.62, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1809.91, -1759.60, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1809.94, -1756.66, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1809.99, -1753.54, 13.35,   356.86, 0.00, 3.14);
CreateObject(700, 1810.01, -1750.40, 13.35,   356.86, 0.00, 3.14);


Poslednja Izmena: Novembar 05, 2012, 11:58:11 PRE PODNE od |...MihaeL...|

10/10, najverovatnije cu tu napraviti spawn ! :)
RESPECT :
Vegas & C++



Dobra mapa:)

Napoli-Best team in the world.


Napoli-Best fans in the world.