[Pomoc]Biznisi i Kuce


Započeo NeBa, Avgust 10, 2012, 14:09:39 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:GF
Detaljan opis problema:Dali mi mozete pomoci kako da vratim sve bizzeve i sbizeve i kuce na /buy da budu ponovo posto pola biznisa je pokupovano a ja ocu da i sve vrati na buy mogu jedino ono /asellbiz ali stopa kad radim i treba dosta vremena jedva sam uspjeo da sbizzeve stavim na buy a sada su mi ostali bizevi i kuce a neznam kako kuce da vratim pa ako ko moze da mi pomogne.I imam pomoc kako kad otvaram npr kapije neke od org otvaraju se nakrivo ako mozete to da mi pomognete znaci kako da sve bizeve stavim na buy i kuce posto sve su pokupovane skoro
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

Streetboy

*

I kada dođe do rasprave, neka su vam reči blage, a dokazi jaki. A ja, iz iskustva znam da su reči jače uvek, kada su dokazi slabi.

Jedino da odes u gamemode>scriptfiles>cfg>bizz.cfg i tamo umesto imena igraca stavis ''Drzava'' ili ''The State'' kako vec koristis...


Citat: STREETBOY poslato Avgust 10, 2012, 19:58:51 POSLE PODNE
Jedino da odes u gamemode>scriptfiles>cfg>bizz.cfg i tamo umesto imena igraca stavis ''Drzava'' ili ''The State'' kako vec koristis...

E evo uso sam u scriptfiles i tu ima ovo http://imgur.com/VBvZX onda sam uso u files i tu sam samo naso ovo bizz a za house nisam naso evo vidis na slici da nema nigdje house.cfg  http://imgur.com/pXzRO

Citat: STREETBOY poslato Avgust 10, 2012, 19:58:51 POSLE PODNE
Jedino da odes u gamemode>scriptfiles>cfg>bizz.cfg i tamo umesto imena igraca stavis ''Drzava'' ili ''The State'' kako vec koristis...

Haha,jel ti njega zajebavas,on bi sada svaki file trebao otvorit posebno te promijenit ime,pa lakse mu je IG prodat!

Daj komandu za prodat kucu i napravit cu ti komandu kojom ce se sve kuce magicno pretvorit u kucu na buy.

if(strcmp(cmd, "/buyhouse", true) == 0)
	{
        new houseowner[256];
		new Float:oldposx, Float:oldposy, Float:oldposz;
		GetPlayerName(playerid, playername, sizeof(playername));
		GetPlayerPos(playerid, oldposx, oldposy, oldposz);
		for(new h = 0; h < sizeof(HouseInfo); h++)
		{
			if(IsPlayerInRangeOfPoint(playerid,2.0, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]) && HouseInfo[h][hOwned] == 0 && HouseInfo[h][hDate] == GetPlayerVirtualWorld(playerid))
			{
				if(PlayerInfo[playerid][pLevel] < HouseInfo[h][hLevel])
				{
					format(string, sizeof(string), "   Morate biti level %d to da bi ste kupili ovu kucu !", HouseInfo[h][hLevel]);
					SendClientMessage(playerid, COLOR_GRAD5, string);
					return 1;
				}
				if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
				{
					SendClientMessage(playerid, COLOR_WHITE, "   Vec imate kucu, ukucajte /sellhouse ako zelite kupiti ovu !");
					return 1;
				}
				if(PlayerInfo[playerid][pApartment] != 255)
				{
					SendClientMessage(playerid, COLOR_WHITE, "   Prijavljeni ste u Apartman, ili ga posjedujete.");
					return 1;
				}
				if(SafeGetPlayerMoney(playerid) >= HouseInfo[h][hValue])
				{
				    if(HouseInfo[h][hRentabil] == 0)
	    				format(houseowner, sizeof(houseowner),"Vlasnik kuce %s\nAdresa %s\nCijena %d\nLevel %d", playername, HouseInfo[h][hAdress], HouseInfo[h][hValue], HouseInfo[h][hLevel]);
	   	 			else
	        			format(houseowner, sizeof(houseowner),"Ova kuca je za iznajmljivanje\nVlasnik %s\nAdresa %s\nCijena renta %d\nCijena kuce %d\nLevel kuce %d", playername, HouseInfo[h][hAdress], HouseInfo[h][hRent], HouseInfo[h][hValue], HouseInfo[h][hLevel]);
				    Update3DTextLabelText( houseTextInfo[h], COLOR_NICEYELLOW, houseowner);

					PlayerInfo[playerid][pPhousekey] = h;
					HouseInfo[h][hOwned] = 1;
					GetPlayerName(playerid, sendername, sizeof(sendername));
					strmid(HouseInfo[h][hOwner], sendername, 0, strlen(sendername), 255);
					SafeGivePlayerMoney(playerid,-HouseInfo[h][hValue]);
					PlayerPlayMusic(playerid);
					SetPlayerInterior(playerid,HouseInfo[h][hInt]);
					SetPlayerVirtualWorld(playerid,HouseInfo[h][hVirtualWorld]);
					SetPlayerPos(playerid,HouseInfo[h][hExitx],HouseInfo[h][hExity],HouseInfo[h][hExitz]);
					GameTextForPlayer(playerid, "~w~Dobro dosli kuci~n~Mozete izaci u bilo koje vrijeme iz kuce kucajuci /exit", 5000, 3);
					PlayerInfo[playerid][pInt] = HouseInfo[h][hInt];
					PlayerInfo[playerid][pLocal] = h;
					SendClientMessage(playerid, COLOR_WHITE, "Cestitamo na vasoj kupnji!");
					SendClientMessage(playerid, COLOR_WHITE, "Ukucajte /help da bi ste vidjeli sve komande vezane uz kucu !");
					SendClientMessage(playerid, COLOR_RED, "NAPOMENA: Prijavite kupnju kuće na forumu u roku 24 sata kako je nebi izgubili!");
					SaveProperty();
					SavePlayer(playerid);
					return 1;
				}
				else
				{
					SendClientMessage(playerid, COLOR_RED, "   Nemate dovoljno novca !");
					return 1;
				}
			}
		}
		return 1;
	}


To je komanda za kucu i evo ti za biznis ako mozes da mi napravis komandu

if(strcmp(cmd, "/buybiz", true) == 0)
	{
	    if(GetPVarInt(playerid, "gPlayerLogged") != 0)
		{
		    new bizowner[256];
			new Float:oldposx, Float:oldposy, Float:oldposz;
			GetPlayerName(playerid, playername, sizeof(playername));
			GetPlayerPos(playerid, oldposx, oldposy, oldposz);
            if(PlayerInfo[playerid][pPbiskey] != 255)
			{
				SendClientMessage(playerid, COLOR_WHITE, "   Vec posjedujete biznis, ukucajte /sellbiz ukoliko zelite kupiti ovaj.");
				return 1;
			}
			for(new b = 0; b < sizeof(SBizzInfo); b++)
			{
				if(IsPlayerInRangeOfPoint(playerid,2.0, SBizzInfo[b][sbEntranceX], SBizzInfo[b][sbEntranceY], SBizzInfo[b][sbEntranceZ]) && SBizzInfo[b][sbOwned] == 0)
				{
					if(PlayerInfo[playerid][pLevel] < SBizzInfo[b][sbLevelNeeded])
					{
						format(string, sizeof(string), "Moras biti level %d da bi kupio ovo",SBizzInfo[b][sbLevelNeeded]);
						SendClientMessage(playerid, COLOR_GRAD5, string);
						return 1;
					}
					if(SafeGetPlayerMoney(playerid) > SBizzInfo[b][sbBuyPrice])
					{
					    format(bizowner, sizeof(bizowner),"%s\nVlasnik %s | Reket Nitko\nLevel %d", SBizzInfo[b][sbMessage], playername, SBizzInfo[b][sbLevelNeeded]);
					    Update3DTextLabelText( sbizTextInfo[b], COLOR_WHITE, bizowner);

						PlayerInfo[playerid][pPbiskey] = b+100;
						SBizzInfo[b][sbOwned] = 1;
						SBizzInfo[b][sbReket] = 0;
						SBizzInfo[b][sbTill] = 0;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(SBizzInfo[b][sbOwner], sendername, 0, strlen(sendername), 255);
						SafeGivePlayerMoney(playerid,-SBizzInfo[b][sbBuyPrice]);
						PlayerPlayMusic(playerid);
						SendClientMessage(playerid, COLOR_WHITE, "Cestitamo na vasoj kupnji.");
						SendClientMessage(playerid, COLOR_WHITE, "Ukucajte /businesshelp za pomoc u vezi biznisa");
						SaveProperty();
						SavePlayer(playerid);
						return 1;
					}
					else
					{
						SendClientMessage(playerid, COLOR_WHITE, "Nemas novaca da bi kupio");
						return 1;
					}
				}
			}
			for(new b = 0; b < sizeof(BizzInfo); b++)
			{
				if(IsPlayerInRangeOfPoint(playerid,2.0, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]) && BizzInfo[b][bOwned] == 0)
				{
					if(PlayerInfo[playerid][pLevel] < BizzInfo[b][bLevelNeeded])
					{
						format(string, sizeof(string), "Moras biti level %d da bi kupio ovo",BizzInfo[b][bLevelNeeded]);
						SendClientMessage(playerid, COLOR_GRAD5, string);
						return 1;
					}
					if(SafeGetPlayerMoney(playerid) > BizzInfo[b][bBuyPrice])
					{
					    format(bizowner, sizeof(bizowner),"%s\nVlasnik %s\nLevel %d | Reket Nitko\nUkucaj /enter da udjes", BizzInfo[b][bMessage], playername, BizzInfo[b][bLevelNeeded]);
					    Update3DTextLabelText( bizTextInfo[b], COLOR_WHITE, bizowner);

						PlayerInfo[playerid][pPbiskey] = b;
						BizzInfo[b][bOwned] = 1;
						BizzInfo[b][bTill] = 0;
						BizzInfo[b][bReket] = 0;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(BizzInfo[b][bOwner], sendername, 0, strlen(sendername), 255);
						SafeGivePlayerMoney(playerid,-BizzInfo[b][bBuyPrice]);
						PlayerPlayMusic(playerid);
						SendClientMessage(playerid, COLOR_PINK, "Cestitamo,kupili ste novi biznis,ukucajte /enter da udjete u biznis.");
						SendClientMessage(playerid, COLOR_PINK, "Ukucajte /help za pomoc u vezi biznisa.");
						SaveProperty();
						SavePlayer(playerid);
						return 1;
					}
					else
					{
						SendClientMessage(playerid, COLOR_RED, "Nemas novaca da bi kupio!");
						return 1;
					}
				}
			}
		}
		return 1;
	}


A ovo sto je on rekao to sam pokuso na bizebe i nisu se vratili na /buy vec samo umjesto ime igraca pise The State.Pa ako ti mozes samo da mi napravis te 2 komande za bizeve i kuce da i odma na buy vratim a mozes mi reci samo jos oce mi ostati isti onakav buy kao sto je bio onaj text i to


Legendo pretisni CRTL + F i ukucaj /asellbiz , /asellsbiz , /asellhouse i daj vamo te komande !

if(strcmp(cmd, "/sellhouse", true) == 0)
	{
	    if(GetPVarInt(playerid, "gPlayerLogged") != 0)
		{
		    new houseowner[256];
		
			GetPlayerName(playerid, playername, sizeof(playername));
			if(PlayerInfo[playerid][pPhousekey] == 255)
			{
				SendClientMessage(playerid, COLOR_WHITE, "Neposjedujes kucu.");
				return 1;
			}
            if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
			{
				new house = PlayerInfo[playerid][pPhousekey];
				HouseInfo[house][hHel] = 0;
				HouseInfo[house][hArm] = 0;
				HouseInfo[house][hLock] = 1;
				HouseInfo[house][hOwned] = 0;
				HouseInfo[house][hTakings] = 0;
				HouseInfo[house][hDrugs] = 0;
				HouseInfo[house][hMats] = 0;
				HouseInfo[house][hGunSafe1] = 0;
				HouseInfo[house][hGunSafe2] = 0;
				HouseInfo[house][hGunSafe3] = 0;
				HouseInfo[house][hGunSafe4] = 0;
				HouseInfo[house][hGunAmmo1] = 0;
				HouseInfo[house][hGunAmmo2] = 0;
				HouseInfo[house][hGunAmmo3] = 0;
				HouseInfo[house][hGunAmmo4] = 0;
				HouseInfo[house][hSafePass] = 0;
				HouseInfo[house][hSafeStatus] = 0;
				HouseInfo[house][hSafe] = 0;
				HouseInfo[house][hExtraSkin] = 0;
				HouseInfo[house][hOrmar] = 0; 
				GetPlayerName(playerid, sendername, sizeof(sendername));
				strmid(HouseInfo[house][hOwner], "The State", 0, strlen("The State"), 255);
				SafeGivePlayerMoney(playerid,HouseInfo[house][hValue]);
				SafeGivePlayerMoney(playerid,HouseInfo[house][hTakings]);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Cestitamo~n~ Prodali ste svoju kucu za ~n~~g~$%d", HouseInfo[house][hValue]);
				GameTextForPlayer(playerid, string, 10000, 3);
				format(string, sizeof(string), "Ukupno novca zaradjeno na rentu: $%d", HouseInfo[house][hTakings]);
				SendClientMessage(playerid, COLOR_WHITE, string);
				PlayerInfo[playerid][pPhousekey] = 255;
				if(PlayerInfo[playerid][pLocal] == house)
				{
					SetPlayerInterior(playerid,0);
					SetPlayerVirtualWorld(playerid,0);
					SetPlayerPos(playerid,HouseInfo[house][hEntrancex],HouseInfo[house][hEntrancey],HouseInfo[house][hEntrancez]);
					PlayerInfo[playerid][pInt] = 0;
				}
				SaveProperty();
				SavePlayer(playerid);
				
 				format(houseowner, sizeof(houseowner),"%s\nOva kuca je na prodaju\nLevel %d | Cijena %d\nAdresa %s\nUkucaj /buyhouse da je kupis", HouseInfo[house][hDiscription], HouseInfo[house][hLevel], HouseInfo[house][hValue], HouseInfo[house][hAdress]);
	    		Update3DTextLabelText( houseTextInfo[house], 0x008080FF, houseowner);
				
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Ne posjedujes kucu.");
			}
		}
		return 1;
	}


Evo ti za /sellhouse i napravi da samo 1338 admin to moze ili nesto tako slicno

if(strcmp(cmd, "/sellbiz", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
		    new bizowner[256];
			GetPlayerName(playerid, playername, sizeof(playername));
			if(PlayerInfo[playerid][pPbiskey] == 255)
			{
				SendClientMessage(playerid, COLOR_RED, "Ne posjedujes biznis.");
				return 1;
			}
			if(PlayerInfo[playerid][pMarried] > 0)
		    {
		        SendClientMessage(playerid, COLOR_GREY, "   Ozenjen si,nemozes prodati kucu!");
		        return 1;
		    }
			if(PlayerInfo[playerid][pPbiskey] >= 100 && strcmp(playername, SBizzInfo[PlayerInfo[playerid][pPbiskey]-100][sbOwner], true) == 0)
			{
				new bouse = PlayerInfo[playerid][pPbiskey]-100;
				new price2 = SBizzInfo[bouse][sbBuyPrice] / 2;
				SafeGivePlayerMoney(playerid, (SBizzInfo[bouse][sbTill]) + (price2));
				SBizzInfo[bouse][sbLocked] = 1;
				SBizzInfo[bouse][sbOwned] = 0;
				GetPlayerName(playerid, sendername, sizeof(sendername));
				strmid(SBizzInfo[bouse][sbOwner], "The State", 0, strlen("The State"), 255);
				strmid(SBizzInfo[bouse][sbExtortion], "No-one", 0, strlen("No-one"), 255);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Cestitke~n~ Prodali ste posjed za ~n~~g~$%d", (SBizzInfo[bouse][sbTill]) + (price2));
				GameTextForPlayer(playerid, string, 10000, 3);
				SBizzInfo[bouse][sbTill] = 0;
				PlayerInfo[playerid][pPbiskey] = 255;
				SaveProperty();
				SavePlayer(playerid);
				
    			format(bizowner, sizeof(bizowner),"%s\nOvaj biznis je za prodaju\nLevel %d | Cijena %d\nUkucaj /buybiz da kupis biznis", SBizzInfo[bouse][sbMessage], SBizzInfo[bouse][sbLevelNeeded], SBizzInfo[bouse][sbBuyPrice]);
    			Update3DTextLabelText( sbizTextInfo[bouse], COLOR_LIGHTBLUE, bizowner);
				return 1;
			}
			if(strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0)
			{
				new bouse = PlayerInfo[playerid][pPbiskey];
				new price2 = (BizzInfo[bouse][bBuyPrice]) / (2);
				BizzInfo[bouse][bLocked] = 1;
				BizzInfo[bouse][bOwned] = 0;
				BizzInfo[bouse][bEntranceCost] = 0;
				GetPlayerName(playerid, sendername, sizeof(sendername));
				strmid(BizzInfo[bouse][bOwner], "The State", 0, strlen("The State"), 255);
				strmid(BizzInfo[bouse][bExtortion], "No-one", 0, strlen("No-one"), 255);
				SafeGivePlayerMoney(playerid,BizzInfo[bouse][bTill] + price2);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Cestitke~n~ Prodali ste posjed ~n~~g~$%d", (BizzInfo[bouse][bTill]) + (price2));
				GameTextForPlayer(playerid, string, 10000, 3);
				BizzInfo[bouse][bTill] = 0;
				PlayerInfo[playerid][pPbiskey] = 255;
				SaveProperty();
				SavePlayer(playerid);
				
				format(bizowner, sizeof(bizowner),"%s\nOvaj biznis je za prodaju\nLevel %d | Cijena %d\nUkucaj /buybiz da kupis biznis", BizzInfo[bouse][bMessage], BizzInfo[bouse][bLevelNeeded], BizzInfo[bouse][bBuyPrice]);
    			Update3DTextLabelText( bizTextInfo[bouse], COLOR_LIGHTBLUE, bizowner);
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Ne posjedujes biznis.");
			}
		}
		return 1;
	}

Evo ti komanda za /sellbiz i to napravi da mogu odjednom prodati Bizzeve a Sbizzeve mogu lako prodati InGame
Poslednja Izmena: Avgust 11, 2012, 00:51:55 PRE PODNE od NeBa

Zar nema neka admin komanda za prodat kucu/bizz kao sto je αησηумσÏ...Ñ• napisao?

Evo za biz /asellbiz

if(strcmp(cmd, "/asellbiz", true) == 0)
	{
	    if(GetPVarInt(playerid, "gPlayerLogged") != 0)
		{
		    new bizowner[256];
			GetPlayerName(playerid, playername, sizeof(playername));
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "KORISTENJE: /asellbiz [bizid]");
				return 1;
			}
			new biz = strvalEx(tmp);
			if (PlayerInfo[playerid][pAdmin] >= 4)
			{
			    format(bizowner, sizeof(bizowner),"%s\nOvaj biznis je za prodaju\nLevel %d | Cijena %d\nUkucaj /buybiz da kupis biznis", BizzInfo[biz][bMessage], BizzInfo[biz][bLevelNeeded], BizzInfo[biz][bBuyPrice]);
    			Update3DTextLabelText( bizTextInfo[biz], COLOR_LIGHTBLUE, bizowner);
				BizzInfo[biz][bLocked] = 1;
				BizzInfo[biz][bOwned] = 0;
				strmid(BizzInfo[biz][bOwner], "The State", 0, strlen("The State"), 255);
				strmid(BizzInfo[biz][bExtortion], "No-one", 0, strlen("No-one"), 255);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Prodao si biznis");
				GameTextForPlayer(playerid, string, 10000, 3);
				SaveProperty();
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Niste admin.");
			}
		}
		return 1;
	}


Evo za kuce /asellhouse

if(strcmp(cmd, "/asellsbiz", true) == 0)
	{
	    if(GetPVarInt(playerid, "gPlayerLogged") != 0)
		{
		    new bizowner[256];
			GetPlayerName(playerid, playername, sizeof(playername));
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "KORISTENJE: /asellsbiz [sbizid]");
				return 1;
			}
			new sbiz = strvalEx(tmp);
			if (PlayerInfo[playerid][pAdmin] >= 4)
			{
			    format(bizowner, sizeof(bizowner),"%s\nOvaj biznis je za prodaju\nLevel %d | Cijena %d\nUkucaj /buybiz da kupis biznis", SBizzInfo[sbiz][sbMessage], SBizzInfo[sbiz][sbLevelNeeded], SBizzInfo[sbiz][sbBuyPrice]);
    			Update3DTextLabelText( sbizTextInfo[sbiz], COLOR_LIGHTBLUE, bizowner);
				SBizzInfo[sbiz][sbLocked] = 1;
				SBizzInfo[sbiz][sbOwned] = 0;
				strmid(SBizzInfo[sbiz][sbOwner], "The State", 0, strlen("The State"), 255);
				strmid(SBizzInfo[sbiz][sbExtortion], "No-one", 0, strlen("No-one"), 255);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Prodao si biznis");
				GameTextForPlayer(playerid, string, 10000, 3);
				SaveProperty();
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Niste admin.");
			}
		}
		return 1;
	}

I evo za sbizz /asellsbiz

A dobro je setio si se :D cek da vidim sta ti oces da od jednom prodas sve kuce ?
Poslednja Izmena: Avgust 11, 2012, 01:01:17 PRE PODNE od αησηумσυѕ

Da sbizzeve sam lako prodo na /asellsbiz a bizeve i kuce nikako nemogu bizeve sam iso na /asellbiz id biza i nista a za kuce isto nece ocu da odjednom sve i vratim na buy i jeli zna koju komandu da se ig moze ubaciit kuca na jednom gmu je bilo da se ingame moze ubaciti kuca a nez koja je komanda bila pa ako zna ko koja bi mogla biit komanda nek kaze

Kod: pawn
if(strcmp(cmd, "/asellsbizs", true) == 0)
	{
	    if(GetPVarInt(playerid, "gPlayerLogged") != 0)
		{
		    new bizowner[256];
			GetPlayerName(playerid, playername, sizeof(playername));
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD1, "KORISTENJE: /asellsbiz [sbizid]");
				return 1;
			}
			new sbiz = strvalEx(tmp);
			if (PlayerInfo[playerid][pAdmin] >= 4)
			{
				for(new i = 0; i < 256; i++)
				{
			    format(bizowner, sizeof(bizowner),"%s\nOvaj biznis je za prodaju\nLevel %d | Cijena %d\nUkucaj /buybiz da kupis biznis", SBizzInfo[sbiz][sbMessage], SBizzInfo[sbiz][sbLevelNeeded], SBizzInfo[sbiz][sbBuyPrice]);
    			Update3DTextLabelText( sbizTextInfo[i], COLOR_LIGHTBLUE, bizowner);
				SBizzInfo[i][sbLocked] = 1;
				SBizzInfo[i][sbOwned] = 0;
				strmid(SBizzInfo[i][sbOwner], "The State", 0, strlen("The State"), 255);
				strmid(SBizzInfo[i][sbExtortion], "No-one", 0, strlen("No-one"), 255);
				PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
				format(string, sizeof(string), "~w~Prodao si sve biznise");
				GameTextForPlayer(playerid, string, 10000, 3);
				SaveProperty();
				}
				return 1;
			}
			else
			{
				SendClientMessage(playerid, COLOR_WHITE, "Niste admin.");
			}
		}
		return 1;
	}


Eto,prepravi za kuce po mom primjeru
Poslednja Izmena: Avgust 11, 2012, 01:09:48 PRE PODNE od FireMan