Pomoc[Wanted level komndana/su]

Započeo FlasH, Mart 07, 2012, 10:29:15 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim:Moje
Detaljan opis problema: Ovako imam problem ne radi mi komnada /su(suspect) Nece uopče da daje wanted level igračima...Ja mislim da nema dijela gdje dolazi igraču poruka da je dobio WL..Ali neču dirat u to pa prepušam vama...
Dio skripte:Komanda
Neke slike/video za lakse dobivanje pomoci(neobavezno):
KOD: Eto vam kod cijele /su komande pa vi ispravite ako mi nesti fali gdje da mi radi..ISto i stavite cijelu komandu koja radi u kod.Hvala

//----------------------------------[SetCrim]-----------------------------------------------
if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(PlayerInfo[playerid][pDuty] == 0)
{
    SendClientMessage(playerid, COLOR_GREY, "   Nisi na duznosti!");
    return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/su)spect [playerid/Dio Imena] [opis kriminalnog djela]");
return 1;
}
if(PlayerInfo[playerid][pDBanned] == 1)
{
    SendClientMessage(playerid, COLOR_GREY, "** Banan si sa duznosti!");
    return 1;
}
giveplayerid = ReturnUser(tmp);
if (IsACop(playerid) || IsAFreecop(playerid))
{
if(IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "KORISTI: (/su)spect [playerid/Dio Imena] [kriminalni text]");
return 1;
}
if(IsACop(giveplayerid))
{
    if(PlayerInfo[playerid][pRank] >= 6)
    {
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
else
{
    SendClientMessage(playerid, COLOR_GREY,"* Tvoj rank mora biti 6 kako bi osumljicio ostale policajce");
    return 1;
}
}
else if(IsAFreecop(giveplayerid))
{
if(PlayerInfo[playerid][pRank] >= 3)
    {
if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
else
{
    SendClientMessage(playerid, COLOR_GREY,"* Tvoj rank mora biti 3 kako bi osumljicio zastitare");
    return 1;
}
}
else
{
    if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; }
else { WantedPoints[giveplayerid]+= 2; }
SetPlayerCriminalEx(giveplayerid,playerid, result);
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /suspect %s %s",d,m,y,h,mi,s,sendername, giveplayer, (result));
CommandLog(string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** Nemozes osumljiciti policajca !");
}
}
}
else
{
format(string, sizeof(string), "** %d nije online.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** Nisi policajac / FBI / zastitar !");
return 1;
}
return 1;
}
BIG RESPEKT: Blaeks,  [CRP] Joey_, David (Sabljak) A.k.A SABO(T), joXy_, Dimi, Sexserghy ♥, TerminuS, H1TM4N

dali radi
BIG RESPEKT: Blaeks,  [CRP] Joey_, David (Sabljak) A.k.A SABO(T), joXy_, Dimi, Sexserghy ♥, TerminuS, H1TM4N