[pomoc] /aon text


Započeo Ficek, Januar 15, 2012, 07:46:32 PRE PODNE

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Skripta koju koristim: noxicus 0.3c
Detaljan opis problema: znaci meni /aon i /aoff rade ali ja zelim prebacit server u 0.3d a neznam kak i kada napisem /aon da mi se pokaze tekst iznad
Dio skripte:
CMD:aon(playerid, params[])
	{
		if(PlayerInfo[playerid][pAdmin] >= 1 && GetPVarInt(playerid, "ADuty") == 0)
		{
		    SetPVarInt(playerid, "ADuty", 1);
		    new sMsg[ 128 ];
      		GetPlayerName( playerid, sMsg, MAX_PLAYER_NAME );
			//SetPlayerColor(playerid, 0xE30000FF);
			D_SetPlayerHealth(playerid,200.0);
			SetPlayerArmour(playerid,100.0);
			SendClientMessage(playerid, 0xE30000FF, "Sada si Admin On Duty !");
			new Float:fa, Float:fy, Float:fu;
			GetPlayerPos( playerid, fa, fy, fu );
			playertextid = CreatePlayer3DTextLabel(playerid,"{FF0000}Admin na Duznosti!\n{FF6E6E}Ne ometaj!",0xE30000FF,fa,fy,fu,40.0, playerid);
			//Attach3DTextLabelToPlayer(Text3D:playertextid, playerid, 0.0, 0.0, 0.0);

   			//DutyLabel[playerid] = CreatePlayer3DTextLabel(playerid,"Admin na Duznosti \n Ne ometaj!", 0xE30000FF, 0.0, 0.0, 0.0, 25.0, INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0);

		}
		return 1;
	}

	CMD:aoff(playerid, params[])
	{
		if(PlayerInfo[playerid][pAdmin] >= 1 && GetPVarInt(playerid, "ADuty") == 1)
		{
		    SetPVarInt(playerid, "ADuty", 0);
		    new sMsg[ 128 ];
      		GetPlayerName( playerid, sMsg, MAX_PLAYER_NAME );
			SetPlayerColor(playerid, COLOR_WHITE);
			D_SetPlayerHealth(playerid,100.0);
			SetPlayerArmour(playerid,0.0);
			SendClientMessage(playerid, 0xB30000FF, "Nisi vise Admin On Duty !");
			DeletePlayer3DTextLabel(playerid, playertextid);
			}
		return 1;
	}

Neke slike/video za lakse dobivanje pomoci(neobavezno): //
nadam se da mi mozete pomoc za oboje

CMD:aon(playerid, params[])
	{
		if(PlayerInfo[playerid][pAdmin] >= 1 && GetPVarInt(playerid, "ADuty") == 0)
		{
			new string[128];
		    SetPVarInt(playerid, "ADuty", 1);
		    new sMsg[ 128 ];
      		GetPlayerName( playerid, sMsg, MAX_PLAYER_NAME );
			SetPlayerColor(playerid, COLOR_LIGHTBLUE);
			D_SetPlayerHealth(playerid,200.0);
			SetPlayerArmour(playerid,100.0);
			format(string, sizeof(string), "Admin %s je na duznosti", sMsg);
			GBroadCast(COLOR_LIGHTBLUE,string,1);
			ABroadCast(COLOR_LIGHTBLUE,string,1);
			SendClientMessage(playerid, 0xE30000FF, "Sada si Admin On Duty !");
			new Float:fa, Float:fy, Float:fu;
			GetPlayerPos( playerid, fa, fy, fu );
			SetPlayerChatBubble(playerid, "Admin na Duznosti, Ne Ometaj", COLOR_LIGHTBLUE, 50.0, 99999999999);

   			//DutyLabel[playerid] = CreatePlayer3DTextLabel(playerid,"Admin na Duznosti \n Ne ometaj!", 0xE30000FF, 0.0, 0.0, 0.0, 25.0, INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0);

		}
		return 1;
	}

	CMD:aoff(playerid, params[])
	{
		if(PlayerInfo[playerid][pAdmin] >= 1 && GetPVarInt(playerid, "ADuty") == 1)
		{
		    new string[128];
		    SetPVarInt(playerid, "ADuty", 0);
		    new sMsg[ 128 ];
      		GetPlayerName( playerid, sMsg, MAX_PLAYER_NAME );
       		SetPlayerMarkerForPlayer(playerid, 1, 0xFFFFFF00 ); //ovaj dio je vazan("00" na kraju koda boje), on stavlja da je blip transparentan tj. nema ga
			SetPlayerColor(playerid,0xFFFFFF00); //ehhh sad, nisam siguran dal ovo uopce treba (postavlja igracevu boju na bijelu)
			D_SetPlayerHealth(playerid,100.0);
			SetPlayerArmour(playerid,0.0);
			format(string, sizeof(string), "Admin %s vise nije na duznosti", sMsg);
			GBroadCast(COLOR_LIGHTBLUE,string,1);
			ABroadCast(COLOR_LIGHTBLUE,string,1);
			SendClientMessage(playerid, 0xB30000FF, "Nisi vise Admin On Duty !");
			DeletePlayer3DTextLabel(playerid, playertextid);
			SetPlayerChatBubble(playerid, "", COLOR_LIGHTBLUE, 50.0, 99999999999);
			}
		return 1;
	}