[pomoc]payday

Započeo Aldin Begovic, Decembar 18, 2011, 11:03:55 PRE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

mod:GF
opis problema:Problem je plata ! dodje ok 4000 - 6000 k + racun za struju 6000 -11000! Moze li mi neko ovo malo podesit da bude oko 200 $ do 400$

public PayDay()
{
   new string[128];
   new coordstring[128];
   new coordstring1[128];
   new coordstring2[128];
   new coordstring3[128];
   new coordstring4[128];
   new coordstring5[128];
   new coordstring6[128];
   new coordstring7[128];
   new coordstring8[128];
   new payday[512];
   new account,interest;
   new rent = 0;
   foreach (Player, i)
   {
          if(PlayerInfo[pLevel] > 0)
          {
             if(MoneyMessage==1)
            {
                SendClientMessage(i, COLOR_LIGHTRED, " Niste uspjeli da vratite dug, idete u zatvor.");
                GameTextForPlayer(i, "~r~Uhapsen!", 2000, 1);
                new rand = random(sizeof(gRandomJailSpawns));
               SetPlayerPos(i, gRandomJailSpawns[rand][0], gRandomJailSpawns[rand][1], gRandomJailSpawns[rand][2]);
                  PlayerInfo[pJailed] = 1;
                  SafeResetPlayerWeapons(i);
                  SafeResetPlayerMoney(i);
               WantedPoints = 0;
               PlayerInfo[pJailTime] = 240;
               format(string, sizeof(string), "Uhapseni ste na %d sekundi.   Kaucija: Nedostupna", PlayerInfo[pJailTime]);
               SendClientMessage(i, COLOR_WHITE, string);
            }
            new playername2[MAX_PLAYER_NAME];
            GetPlayerName(i, playername2, sizeof(playername2));
            account = PlayerInfo[pAccount];
            new key = PlayerInfo[pPhousekey];
            if(key != 255)
            {
               rent = HouseInfo[key][hRent];
               if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
               {
                  rent = 0;
               }
               else if(rent > GetPlayerMoney(i))
               {
                  PlayerInfo[pPhousekey] = 255;
                  SendClientMessage(i, COLOR_WHITE, "Iseljeni ste.");
                  rent = 0;
               }
               HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
            }
            new tmpintrate;
            if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
            {
                if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }
               else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
            }
            else
            {
                if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }
               else { tmpintrate = 1; }
            }
            if(PlayerInfo[pPayDay] >= 5)
            {
                Tax += TaxValue;//Should work for every player online
                PlayerInfo[pAccount] -= TaxValue;
                    new checks = 150 + PlayerInfo[pPayCheck];
               if(PlayerInfo[pDonateRank] > 0)
               {
                   new bonus = PlayerInfo[pPayCheck] / 10;
                   checks += bonus;
               }
                new ebill = (PlayerInfo[pAccount]/10)*(PlayerInfo[pLevel]);
                account += checks;
                if(PlayerInfo[pAccount] > 0)
                {
                   PlayerInfo[pAccount] -= ebill;
                   SBizzInfo[4][sbTill] += ebill;
               }
               else
               {
                   ebill = 0;
               }
               interest = (PlayerInfo[pAccount]/10)*(tmpintrate);
               PlayerInfo[pExp]++;
               PlayerInfo[pAccount] = account+interest;
               format(coordstring, sizeof(coordstring),  " {00C0FF}Plata: {FFFFFF}$%d\n {00C0FF}Takse: {FFFFFF}-$%d\n", checks, TaxValue);
               if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255)
               {
                format(coordstring1, sizeof(coordstring1), " {00C0FF}Racun za struju: {FFFFFF}-$%d\n", ebill);
               }
               format(coordstring2, sizeof(coordstring2), " {00C0FF}Staro Stanje: {FFFFFF}$%d\n", account - checks);
               format(coordstring3, sizeof(coordstring3), " {00C0FF}Kamata: {FFFFFF}0.%d posto\n",tmpintrate);
               format(coordstring4, sizeof(coordstring4), " {00C0FF}Kamatni Interes: {FFFFFF}$%d\n", interest);
               format(coordstring5, sizeof(coordstring5), " {00C0FF}Novo stanje: {FFFFFF}$%d\n", PlayerInfo[pAccount]);
               format(coordstring6, sizeof(coordstring6), " {00C0FF}Renta: {FFFFFF}-$%d\n", rent);
               format(coordstring7, sizeof(coordstring7), " {00C0FF}Ukupan Kredit: {FFFFFF}$%d\n", PlayerInfo[pKredit]);
               if(PlayerInfo[pKredit] != 0)
               {
                  format(coordstring8, sizeof(coordstring8), " {00C0FF}Rata: {FFFFFF}%d\n", PlayerInfo[pAccount]);
                  PlayerInfo[pKredit] -= 500;
                  PlayerInfo[pAccount] -= 500;
               }
               format(payday, 512,"%s%s%s%s%s%s%s%s%s",coordstring,coordstring1,coordstring2,coordstring3,coordstring4,coordstring5,coordstring6,coordstring7,coordstring8);
                ShowPlayerDialog(i, 667, DIALOG_STYLE_MSGBOX, "{00C0FF}Payday | Placa", payday , "Uredu", "Uredu");
               format(string, sizeof(string), "~y~Plata~n~~w~Plata je stigla na vas racun");
               GameTextForPlayer(i, string, 5000, 1);
               rent = 0;
               PlayerInfo[pPayDay] = 0;
               PlayerInfo[pPayCheck] = 0;
               PlayerInfo[pConnectTime] += 1;
               if(FarmerVar == 0)
               {
                  FarmerPickup
  • = 0;
                   }
                   if(DrugFarmerVar == 0)
                   {
                      DrugFarmerPickup
    • = 0;
                     }
                     if(SmugglerWork == 0)
                     {
                        PayDaySecure = 0;
                     }
                     if(PlayerInfo[pDonateRank] > 0)
                     {
                         PlayerInfo[pPayDayHad] += 1;
                         if(PlayerInfo[pPayDayHad] >= 5)
                         {
                             PlayerInfo[pExp]++;
                             PlayerInfo[pPayDayHad] = 0;
                         }
                     }
                  }
                  else
                  {
                      SendClientMessage(i, COLOR_WHITE, "* Niste igrali dovoljno dugo da biste dobili platu.");
                  }
               }
         }
         SaveAccounts();
         Checkprop();
         return 1;
      }