[Pomoc] /v find(1-3)

Započeo ...Nikola..., Decembar 12, 2011, 20:53:02 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Skripta koju koristim: BU Edit
Detaljan opis problema: Pa nemogu da napravim /v find(1-3)
Dio skripte: if(strcmp(cmd, "/v", true) == 0 || strcmp(cmd, "/vehicle", true) == 0) // By Ellis
{
   if(IsPlayerConnected(playerid))
   {
       if(gPlayerLogged[playerid] == 0)
       {
           SendClientMessage(playerid, COLOR_GREY, "   Morate se prvo prijaviti ! ");
           return 1;
       }
       new x_nr[256];
       x_nr = strtok(cmdtext, idx);
       if(!strlen(x_nr))
       {
           SendClientMessage(playerid, COLOR_RED," ");
           SendClientMessage(playerid, COLOR_RED, "|---------------------------------------------------------------------|");
           SendClientMessage(playerid, COLOR_GREY, "                     (/v)ehicle [name]                                ");
           SendClientMessage(playerid, COLOR_WHITE, "        park   lock(1-3)   sell   sellto   color  list               ");
           SendClientMessage(playerid, COLOR_RED, "|---------------------------------------------------------------------|");
           return 1;
       }
       if(strcmp(x_nr,"sell",true) == 0)
       {
           if(IsAtDealership(playerid))
           {
               if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
               {
                   GetPlayerName(playerid, sendername, sizeof(sendername));
                   new ownvehkey;
                   if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
                   else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
                   else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
                   else { return 1; }
                   if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
                   {
                       new carsellprice = CarInfo[ownvehkey][cValue] / 4 * 3;
                       new Float:x,Float:y,Float:z;
                       new Float:a;
                       CarInfo[ownvehkey][cOwned] = 0;
                       strmid(CarInfo[ownvehkey][cOwner], "Dealership", 0, strlen("Dealership"), 999);
                       SafeGivePlayerMoney(playerid,carsellprice);
                       PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                       format(string, sizeof(string), "~w~Prodali ste auto za: ~n~~g~$%d", carsellprice);
                       GameTextForPlayer(playerid, string, 10000, 3);
                       GetVehiclePos(ownvehkey, x, y, z);
                       GetVehicleZAngle(ownvehkey, a);
                       CarInfo[ownvehkey][cLocationx] = x;
                       CarInfo[ownvehkey][cLocationy] = y;
                       CarInfo[ownvehkey][cLocationz] = z;
                       CarInfo[ownvehkey][cAngle] = a;
                       if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { PlayerInfo[playerid][pPcarkey] = 999; }
                       else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { PlayerInfo[playerid][pPcarkey2] = 999; }
                       else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { PlayerInfo[playerid][pPcarkey3] = 999; }
                       RemovePlayerFromVehicle(playerid);
                       TogglePlayerControllable(playerid, 1);
                       if(PlayerInfo[playerid][pLocal] == ownvehkey)
                       {
                           SetPlayerInterior(playerid,0);
                           SetPlayerPos(playerid,CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]);
                           PlayerInfo[playerid][pInt] = 0;
                       }
                       OnPropUpdate();
                       OnPlayerUpdateCustom(playerid);
                       DestroyVehicle(ownvehkey);
CreateVehicle(CarInfo[ownvehkey][cModel],CarInfo[ownvehkey][cLocationx],CarInfo[ownvehkey][cLocationy],CarInfo[ownvehkey][cLocationz]+1.0,CarInfo[ownvehkey][cAngle],CarInfo[ownvehkey][cColorOne],CarInfo[ownvehkey][cColorTwo],60000);
                       return 1;
                   }
               }
               else
               {
                   SendClientMessage(playerid, COLOR_GREY, "  Morate sjesti u auto da biste ga prodali! ");
                   return 1;
               }
           }
           else
           {
               SendClientMessage(playerid, COLOR_GREY, "You are not at a dealership");
               return 1;
           }
       }
       else if(strcmp(x_nr,"sellto",true) == 0)
       {
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
{
   GetPlayerName(playerid, sendername, sizeof(sendername));
   new ownvehkey;
               if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
               else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
               else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
        else { return 1; }
   if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
   {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
   SendClientMessage(playerid, COLOR_WHITE, "Podsjetnik: /v sellto [ID Igraca] [price]");
   return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
   if(ProxDetectorS(8.0, playerid, giveplayerid))
      {
    if(PlayerInfo[giveplayerid][pPcarkey] == 999)
    {
           tmp = strtok(cmdtext, idx);
           if(!strlen(tmp))
           {
               SendClientMessage(playerid, COLOR_WHITE, "Podsjetnik: /v sellto [ID Igraca] [price]");
               return 1;
           }
           new price;
           price = strval(tmp);
           if(price < 1 || price > 1500000)
           {
               SendClientMessage(playerid, COLOR_GREY, "  Cijena ne moze biti manja od 1 ni veca od 1500000. ");
               return 1;
           }
           GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za $%d .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(string, sizeof(string), "* Vlasnik auta %s vam je ponudio auto/motor za $%d (kucajte /accept ownablecar).", playername, price);
        SendClientMessage(giveplayerid, COLOR_WHITE, string);
        OwnableCarOffer[giveplayerid] = playerid;
        OwnableCarID[giveplayerid] = ownvehkey;
        OwnableCarPrice[giveplayerid] = price;
        return 1;
       }
       else if(PlayerInfo[giveplayerid][pPcarkey2] == 999)
       {
           tmp = strtok(cmdtext, idx);
           if(!strlen(tmp))
           {
               SendClientMessage(playerid, COLOR_WHITE, "Podsjetnik: /v sellto [ID Igraca] [price]");
               return 1;
           }
           new price;
           price = strval(tmp);
           if(price < 1 || price > 1500000)
           {
               SendClientMessage(playerid, COLOR_GREY, "  Cijena ne moze biti manja od 1 ni veca od 1500000. ");
               return 1;
           }
           GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za $%d .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(string, sizeof(string), "* Vlasnik auta %s vam je ponudio auto/motor za $%d (kucajte /accept ownablecar).", playername, price);
        SendClientMessage(giveplayerid, COLOR_WHITE, string);
        OwnableCarOffer[giveplayerid] = playerid;
        OwnableCarID[giveplayerid] = ownvehkey;
        OwnableCarPrice[giveplayerid] = price;
        return 1;
       }
       else if(PlayerInfo[giveplayerid][pPcarkey3] == 999)
       {
           tmp = strtok(cmdtext, idx);
           if(!strlen(tmp))
           {
               SendClientMessage(playerid, COLOR_WHITE, "Podsjetnik: /v sellto [ID Igraca] [price]");
               return 1;
           }
           new price;
           price = strval(tmp);
           if(price < 1 || price > 1500000)
           {
               SendClientMessage(playerid, COLOR_GREY, "  Cijena ne moze biti manja od 1 ni veca od 1500000. ");
               return 1;
           }
           GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za $%d .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(string, sizeof(string), "* Vlasnik auta %s vam je ponudio auto/motor za $%d (kucajte /accept ownablecar).", playername, price);
        SendClientMessage(giveplayerid, COLOR_WHITE, string);
        OwnableCarOffer[giveplayerid] = playerid;
        OwnableCarID[giveplayerid] = ownvehkey;
        OwnableCarPrice[giveplayerid] = price;
        return 1;
       }
       else
       {
           SendClientMessage(playerid, COLOR_GREY, "   Igrac vec ima 3 vozila ! ");
           return 1;
       }
   }
   else
   {
       SendClientMessage(playerid, COLOR_GREY, "   Igrac nije blizu vas ! ");
       return 1;
   }
}
}
   }
   else
   {
       SendClientMessage(playerid, COLOR_GREY, "  To nije vas auto");
       return 1;
   }
}
else
{
   SendClientMessage(playerid, COLOR_GREY, "  Morate sjesti u autu da biste ga prodali");
   return 1;
}
       }
       else if(strcmp(x_nr,"park",true) == 0)
       {
           new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
//GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
{
            new Float:health;
            GetVehicleHealth(GetPlayerVehicleID(playerid),health);
if(health >= 600)//gigicar
{
  if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
{
SendClientMessage(playerid, COLOR_GREY, "Nemate auto.");
return 1;
}
if(getcarid == carid)
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), "~n~ Parkirali ste vozilo na ovoj lokaciji. ~n~");
GameTextForPlayer(playerid, "Parkirali ste vozilo ovdje. Ovdje ce se respawnovati.", 10000, 3);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
TogglePlayerControllable(playerid, 1);
return 1;
  }
}
else
{
SendClientMessage(playerid,COLOR_WHITE,"Ne mozete koristiti ovu komadnu jer vam je vozilo osteceno!");
SendClientMessage(playerid,COLOR_WHITE,"Prvo ga popravite kako bi ste ga mogli parkirati!");
}
}
       }
       else if(strcmp(x_nr,"lock1",true) == 0)
       {
               new keycar = PlayerInfo[playerid][pPcarkey];
               if(keycar != 999)
               {
                   new locked[128];
                   locked = strtok(cmdtext, idx);
                   if(CarInfo[keycar][cLock] == 1)
                   {
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
format(string, sizeof(string), "~w~Vozilo~n~~g~Otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo[keycar][cLock] == 0)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 1;
OnPropUpdate();
return 1;
}
               }
               else
               {
                   SendClientMessage(playerid, COLOR_GREY, "  Nemate vozilo na slotu 1");
                   return 1;
               }
       }
       else if(strcmp(x_nr,"lock2",true) == 0)
       {
               new keycar = PlayerInfo[playerid][pPcarkey2];
               if(keycar != 999)
               {
                   new locked[128];
                   locked = strtok(cmdtext, idx);
                   if(CarInfo[keycar][cLock] == 1)
                   {
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
format(string, sizeof(string), "~w~Vozilo~n~~g~Otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo[keycar][cLock] == 0)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 1;
OnPropUpdate();
return 1;
}
               }
               else
               {
                   SendClientMessage(playerid, COLOR_GREY, "  Nemate vozilo na slotu 2");
                   return 1;
               }
       }
       else if(strcmp(x_nr,"lock3",true) == 0)
       {
               new keycar = PlayerInfo[playerid][pPcarkey3];
               if(keycar != 999)
               {
                   new locked[128];
                   locked = strtok(cmdtext, idx);
                   if(CarInfo[keycar][cLock] == 1)
                   {
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
format(string, sizeof(string), "~w~Vozilo~n~~g~Otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo[keycar][cLock] == 0)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 1;
OnPropUpdate();
return 1;
}
               }
               else
               {
                   SendClientMessage(playerid, COLOR_GREY, "  Nemate vozilo na slotu 3");
                   return 1;
               }
       }
       else if(strcmp(x_nr,"list",true) == 0)
       {
      new carkey = PlayerInfo[playerid][pPcarkey];
new carkey2 = PlayerInfo[playerid][pPcarkey2];
new carkey3 = PlayerInfo[playerid][pPcarkey3];
           if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
        {
           SendClientMessage(playerid, COLOR_RED," ");
           SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Lista Vozila ]----------------------------------");
            SendClientMessage(playerid, COLOR_WHITE,"  Nemate nijedno vozilo!");
            SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
            return 1;
}
else
{
   SendClientMessage(playerid, COLOR_RED," ");
   SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Lista Vozila ]----------------------------------");
if (PlayerInfo[playerid][pPcarkey] != 999)
{
format(string, sizeof(string), " 1| Model:[%s]  Vrijednost:[%d]  Boja1:[%d]   Boja2:[%d]   Zakljucano:[%d]", CarInfo[carkey][cDescription], CarInfo[carkey][cValue], CarInfo[carkey][cColorOne], CarInfo[carkey][cColorTwo], CarInfo[carkey][cLock]);
  SendClientMessage(playerid, COLOR_GRAD5,string);
}
if (PlayerInfo[playerid][pPcarkey2] != 999)
{
    format(string, sizeof(string), " 2| Model:[%s]  Vrijednost:[%d]  Boja1:[%d]   Boja2:[%d]   Zakljucano:[%d]", CarInfo[carkey2][cDescription], CarInfo[carkey2][cValue], CarInfo[carkey2][cColorOne], CarInfo[carkey2][cColorTwo], CarInfo[carkey2][cLock]);
    SendClientMessage(playerid, COLOR_GRAD5,string);
}
if (PlayerInfo[playerid][pPcarkey3] != 999)
{
    format(string, sizeof(string), " 3| Model:[%s]  Vrijednost:[%d]  Boja1:[%d]   Boja2:[%d]   Zakljucano:[%d]", CarInfo[carkey3][cDescription], CarInfo[carkey3][cValue], CarInfo[carkey3][cColorOne], CarInfo[carkey3][cColorTwo], CarInfo[carkey3][cLock]);
    SendClientMessage(playerid, COLOR_GRAD5,string);
}
    SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
            return 1;
        }
       }
       else if(strcmp(x_nr,"color",true) == 0)
       {
           if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 && PlayerInfo[playerid][pPcarkey3] == 999)
        {
            SendClientMessage(playerid, COLOR_GREY,"   Nemate vozilo pa ga ne mozete ofarbati.");
            return 1;
        }
        if(GetPlayerMoney(playerid) < 1000)
        {
            SendClientMessage(playerid, COLOR_GREY,"   Nemate dovoljno novca za farbanje.");
            return 1;
        }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v color [ColorOneID] [ColorTwoID]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 && color1 > 126)
{
    SendClientMessage(playerid, COLOR_GREY, "   Pogresan color id!");
    return 1;
}
tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v color [ColorOneID] [ColorTwoID]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 && color2 > 126)
{
    SendClientMessage(playerid, COLOR_GREY, "   Pogresan color id!");
    return 1;
}

new vehid;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { vehid = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { vehid = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { vehid = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }

        if(IsPlayerInVehicle(playerid, vehid))
        {
        CarInfo[vehid][cColorOne] = color1;
               CarInfo[vehid][cColorTwo] = color2;
               SafeGivePlayerMoney(playerid, -1000);
               GameTextForPlayer(playerid, "~w~Cijena farbanja~n~~r~-$1000", 5000, 1);
               ChangeVehicleColor(vehid, color1, color2);
               OnPropUpdate();
OnPlayerUpdateCustom(playerid);
return 1;
    }
        else
        {
            SendClientMessage(playerid, COLOR_GREY,"   Niste u vasem vozilu.");
            return 1;
        }
       }
       else if(strcmp(x_nr,"buy",true) == 0)
       {
           if(IsAnOwnableCar(idcar))
           {
               if(PlayerInfo[playerid][pLevel] < 2)
    {
                    SendClientMessage(playerid, COLOR_GREY, "Morate biti barem lvl 2 da kupite vozilo!");
                    return 1;
    }
  if(SBizzInfo[1][sbProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
    if(PlayerInfo[playerid][pPcarkey] == 999) { }
    else if(PlayerInfo[playerid][pPcarkey2] == 999) { }
    else if(PlayerInfo[playerid][pPcarkey3] == 999) { }
    else { SendClientMessage(playerid, COLOR_GREY, "   Vec posjedujete 3 vozila"); return 1; }
if(CarInfo[idcar][cOwned]==1)
{
    SendClientMessage(playerid, COLOR_GREY, "Neko vec posjeduje to vozilo");
    return 1;
}
if(GetPlayerMoney(playerid) >= CarInfo[idcar][cValue])
{
   if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; }
   else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; }
   else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; }
   else { return 1; }
CarInfo[idcar][cOwned] = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
SafeGivePlayerMoney(playerid,-CarInfo[idcar][cValue]);
SBizzInfo[1][sbTill] += 5000;
ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
SBizzInfo[1][sbProducts]--;
GameTextForPlayer(playerid, "~w~Cestitamo~n~Nemojte zaboraviti /v park da ga parkirate!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Cestitamo vam na novoj kupovini!");
SendClientMessage(playerid, COLOR_GRAD2, "Kucajte /vehiclehelp da vidite uputstva!");
SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
DateProp(playerid);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
return 1;
}
else
{
   SendClientMessage(playerid, COLOR_GREY, "  Nemate dovoljno novca kod sebe ! ");
   return 1;
}
           }
       }
       else
       {
           SendClientMessage(playerid, COLOR_WHITE, "Podsjetnik: (/v)ehicle [name]");
           SendClientMessage(playerid, COLOR_WHITE, "Available names: park, lock(1-3), sell, sellto, color");
           return 1;
       }
   }
   return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):/
To je cela komanda ako mozete da mi ubacite /v find(1-3) ili ako neko zna neki gamemode gde ima /v find(1-3) pa da mi da link za download jer ja nemogu da se setim sad a znam da sam vidjao po nekim GMovima
Poslednja Izmena: Decembar 12, 2011, 21:03:01 POSLE PODNE od ...Nikola...