Pomoc Molim vas POMOZITE

Započeo Kicker, Maj 29, 2011, 19:05:22 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 2 gostiju pregledaju ovu temu.

Skripta koju koristim: GTARP
Detaljan opis problema: Ovako nestho sam sjebo odavno sam nestho oko RegistrationStep sjebao i to sam nekako i teo samo sam teo da se registrujem i logujem a ne da biram godine datum...
Ja imam u modu sve to lepo ali ne umem da vratim na staro da ide sve redom Registracija,login,pol,godina,drzava
A sada samo ide register,login i spawnuje a jbt sada sam se opametio
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
EVO DA VAM POMOGNE MOJ REGISTER SYSTEM I RECITE KAKO DA VRATIM U NORMAL SVE
if (RegistrationStep[playerid] == 1 && gPlayerLogged[playerid] != 1)
{
ClearChatbox(playerid, 10);
SendClientMessage(playerid, COLOR_LIGHTRED, "Dobrodosli na Los City StatePlay Server");
SendClientMessage(playerid, COLOR_GROVE, " Verzija moda: "#COL_GREEN"x9");
SendClientMessage(playerid, COLOR_GROVE, " ");
SendClientMessage(playerid, COLOR_GROVE, " ");
SendClientMessage(playerid, COLOR_GROVE, " ");
SendClientMessage(playerid, COLOR_GROVE, " ");
SendClientMessage(playerid, COLOR_GROVE, " ");
SendClientMessage(playerid, COLOR_GROVE, " ");
if (gPlayerAccount[playerid] != 0)
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FFF1AF}Dobrodosli %s\n{777DFC}Vase ime je registrovano\nMozete se ulogovati sada",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Prijava vaseg naloga",loginstring,"Prijava","Exit");
}
else
{
            SetPlayerCameraPos(playerid, 1546.1602,-1675.8611,13.5618);
            SetPlayerCameraLookAt(playerid, 2228.8513,-1146.6893,25.8121);
gPlayerAccount[playerid] = 0;
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"{FFF1AF}Dobrodosli, %s\n{777DFC}Vi nemate nalog\nRegistrujte se",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Registracija vaseg naloga\n",regstring,"Registracija","Exit");
}
PlayerPlaySound(playerid, 1187, 0.0, 0.0, 0.0);
PlayerInfo[playerid][pModel] = Peds[classid][0];
SetPlayerTeamFromClass(playerid,classid);
}
else SpawnPlayer(playerid);
return false;
}

if(gPlayerAccount[i] == 1 && gPlayerLogged[i] == 0)
{
    new loginname[64];
new loginstring[128];
GetPlayerName(i,loginname,64);
format(loginstring,sizeof(loginstring),"{FFF1AF}Dobrodosli, %s\n{777DFC}Mozete se ulogovati sada",loginname);
ShowPlayerDialog(i,12346,DIALOG_STYLE_INPUT,"Prijava vaseg naloga",loginstring,"Logiranje","Exit");
}
}

new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FFF1AF}Dobrodosli, %s\n{777DFC}Mozete se ulogovati sada",loginname);
ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Prijava vaseg naloga",loginstring,"Logiranje","Exit");
}
}
return 1;
}

public OnPlayerLogin(playerid,password[])
{
new tmp2[256];
    new string2[64];
new playername2[MAX_PLAYER_NAME];
new playernamesplit[3][MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername2, sizeof(playername2));
split(playername2, playernamesplit, '_');
format(string2, sizeof(string2), "users/%s.ini", playername2);
new File: UserFile = fopen(string2, io_read);
if ( UserFile )
{
    new PassData[256];
    new keytmp[256], valtmp[256];
    fread( UserFile , PassData , sizeof( PassData ) );
    keytmp = ini_GetKey( PassData );
    if( strcmp( keytmp , "Key" , true ) == 0 )
{
valtmp = ini_GetValue( PassData );
strmid(PlayerInfo[playerid][pKey], valtmp, 0, strlen(valtmp)-1, 255);
}
if(strcmp(PlayerInfo[playerid][pKey],password, true ) == 0 )
{
    new key[ 256 ] , val[ 256 ];
    new Data[ 256 ];
    while ( fread( UserFile , Data , sizeof( Data ) ) )
{
key = ini_GetKey( Data );
if( strcmp( key , "Level" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLevel] = strval( val ); }
    if( strcmp( key , "AdminLevel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAdmin] = strval( val ); }
        if( strcmp( key , "DonateRank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDonateRank] = strval( val ); }
        if( strcmp( key , "UpgradePoints" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][gPupgrade] = strval( val ); }
        if( strcmp( key , "ConnectedTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pConnectTime] = strval( val ); }
        if( strcmp( key , "Registered" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pReg] = strval( val ); }
        if( strcmp( key , "Sex" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSex] = strval( val ); }
        if( strcmp( key , "Age" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAge] = strval( val ); }
        if( strcmp( key , "Origin" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pOrigin] = strval( val ); }
        if( strcmp( key , "CK" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCK] = strval( val ); }
        if( strcmp( key , "Muted" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMuted] = strval( val ); }
        if( strcmp( key , "Respect" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pExp] = strval( val ); }
        if( strcmp( key , "Money" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCash] = strval( val ); }
        if( strcmp( key , "Bank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAccount] = strval( val ); }
        if( strcmp( key , "Crimes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrimes] = strval( val ); }
        if( strcmp( key , "Kills" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pKills] = strval( val ); }
        if( strcmp( key , "Deaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDeaths] = strval( val ); }
        if( strcmp( key , "Arrested" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pArrested] = strval( val ); }
        if( strcmp( key , "WantedDeaths" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWantedDeaths] = strval( val ); }
        if( strcmp( key , "Phonebook" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhoneBook] = strval( val ); }
        if( strcmp( key , "LottoNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLottoNr] = strval( val ); }
        if( strcmp( key , "Fishes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishes] = strval( val ); }
        if( strcmp( key , "BiggestFish" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBiggestFish] = strval( val ); }
        if( strcmp( key , "Job" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJob] = strval( val ); }
        if( strcmp( key , "Paycheck" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayCheck] = strval( val ); }
        if( strcmp( key , "HeadValue" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHeadValue] = strval( val ); }
        if( strcmp( key , "Jailed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailed] = strval( val ); }
        if( strcmp( key , "JailTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJailTime] = strval( val ); }
        if( strcmp( key , "Materials" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMats] = strval( val ); }
        if( strcmp( key , "Drugs" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugs] = strval( val ); }
        if( strcmp( key , "Leader" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLeader] = strval( val ); }
        if( strcmp( key , "Member" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMember] = strval( val ); }
        if( strcmp( key , "FMember" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFMember] = strval( val ); }
        if( strcmp( key , "Rank" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pRank] = strval( val ); }
        if( strcmp( key , "Char" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pChar] = strval( val ); }
        if( strcmp( key , "ContractTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pContractTime] = strval( val ); }
        if( strcmp( key , "DetSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDetSkill] = strval( val ); }
        if( strcmp( key , "SexSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSexSkill] = strval( val ); }
        if( strcmp( key , "BoxSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoxSkill] = strval( val ); }
        if( strcmp( key , "LawSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLawSkill] = strval( val ); }
        if( strcmp( key , "MechSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMechSkill] = strval( val ); }
        if( strcmp( key , "JackSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pJackSkill] = strval( val ); }
        if( strcmp( key , "CarSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarSkill] = strval( val ); }
        if( strcmp( key , "NewsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNewsSkill] = strval( val ); }
        if( strcmp( key , "DrugsSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugsSkill] = strval( val ); }
        if( strcmp( key , "CookSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCookSkill] = strval( val ); }
        if( strcmp( key , "FishSkill" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishSkill] = strval( val ); }
        if( strcmp( key , "pSHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pSHealth] = floatstr( val ); }
        if( strcmp( key , "pHealth" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pHealth] = floatstr( val ); }
        if( strcmp( key , "Int" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInt] = strval( val ); }
        if( strcmp( key , "Local" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocal] = strval( val ); }
        if( strcmp( key , "Team" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTeam] = strval( val ); }
        if( strcmp( key , "Model" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pModel] = strval( val ); }
        if( strcmp( key , "PhoneNr" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPnumber] = strval( val ); }
        if( strcmp( key , "Car" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey] = strval( val ); }
        if( strcmp( key , "Car2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey2] = strval( val ); }
        if( strcmp( key , "Car3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPcarkey3] = strval( val ); }
        if( strcmp( key , "House" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPhousekey] = strval( val ); }
        if( strcmp( key , "Bizz" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPbiskey] = strval( val ); }
        if( strcmp( key , "Pos_x" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_x] = floatstr( val ); }
        if( strcmp( key , "Pos_y" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_y] = floatstr( val ); }
        if( strcmp( key , "Pos_z" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPos_z] = floatstr( val ); }
        if( strcmp( key , "CarLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarLic] = strval( val ); }
                    if( strcmp( key , "FlyLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFlyLic] = strval( val ); }
if( strcmp( key , "BoatLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pBoatLic] = strval( val ); }
        if( strcmp( key , "FishLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishLic] = strval( val ); }
        if( strcmp( key , "GunLic" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGunLic] = strval( val ); }
        if( strcmp( key , "Gun1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun1] = strval( val ); }
        if( strcmp( key , "Gun2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun2] = strval( val ); }
        if( strcmp( key , "Gun3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun3] = strval( val ); }
        if( strcmp( key , "Gun4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pGun4] = strval( val ); }
        if( strcmp( key , "Ammo1" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo1] = strval( val ); }
        if( strcmp( key , "Ammo2" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo2] = strval( val ); }
        if( strcmp( key , "Ammo3" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo3] = strval( val ); }
        if( strcmp( key , "Ammo4" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAmmo4] = strval( val ); }
        if( strcmp( key , "CarTime" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCarTime] = strval( val ); }
        if( strcmp( key , "PayDay" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDay] = strval( val ); }
        if( strcmp( key , "PayDayHad" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPayDayHad] = strval( val ); }
        if( strcmp( key , "Watch" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWatch] = strval( val ); }
        if( strcmp( key , "Crashed" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCrashed] = strval( val ); }
        if( strcmp( key , "Wins" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWins] = strval( val ); }
        if( strcmp( key , "Loses" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLoses] = strval( val ); }
        if( strcmp( key , "AlcoholPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pAlcoholPerk] = strval( val ); }
        if( strcmp( key , "DrugPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pDrugPerk] = strval( val ); }
        if( strcmp( key , "MiserPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMiserPerk] = strval( val ); }
        if( strcmp( key , "PainPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pPainPerk] = strval( val ); }
        if( strcmp( key , "TraderPerk" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTraderPerk] = strval( val ); }
        if( strcmp( key , "Tutorial" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pTut] = strval( val ); }
        if( strcmp( key , "Mission" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMissionNr] = strval( val ); }
        if( strcmp( key , "Warnings" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pWarns] = strval( val ); }
        if( strcmp( key , "VirWorld" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pVirWorld] = strval( val ); }
        if( strcmp( key , "Fuel" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFuel] = strval( val ); }
        if( strcmp( key , "Married" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pMarried] = strval( val ); }
        if( strcmp( key , "MarriedTo" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "FishTool" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pFishTool] = strval( val ); }
        if( strcmp( key , "Note1" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote1], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "Note1s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote1s] = strval( val ); }
        if( strcmp( key , "Note2" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote2], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "Note2s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote2s] = strval( val ); }
        if( strcmp( key , "Note3" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote3], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "Note3s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote3s] = strval( val ); }
        if( strcmp( key , "Note4" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote4], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "Note4s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote4s] = strval( val ); }
        if( strcmp( key , "Note5" , true ) == 0 ) { val = ini_GetValue( Data ); strmid(PlayerInfo[playerid][pNote5], val, 0, strlen(val)-1, 255); }
        if( strcmp( key , "Note5s" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pNote5s] = strval( val ); }
        if( strcmp( key , "InvWeapon" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvWeapon] = strval( val ); }
        if( strcmp( key , "InvAmmo" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pInvAmmo] = strval( val ); }
        if( strcmp( key , "Lighter" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLighter] = strval( val ); }
        if( strcmp( key , "Cigarettes" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pCigarettes] = strval( val ); }
        if( strcmp( key , "Locked" , true ) == 0 ) { val = ini_GetValue( Data ); PlayerInfo[playerid][pLocked] = strval( val ); }
                }
                fclose(UserFile);
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{FFF1AF}POGRESNA LOZINKA\n{777DFC}Ukucajte tacnu lozinku:",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Prijava vaseg naloga",loginstring,"Logiranje","Exit");
        fclose(UserFile);
        gPlayerLogTries[playerid] += 1;
        if(gPlayerLogTries[playerid] == 4) { Ban(playerid); }
        return 1;
}

if(response)
{
if(dialogid == 12346 || dialogid == 12347)
{
    if(strlen(inputtext))
    {
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
OnPlayerLogin(playerid,tmppass);
}
else
{
new loginstring[128];
new loginname[64];
GetPlayerName(playerid,loginname,sizeof(loginname));
format(loginstring,sizeof(loginstring),"{777DFC}Ukucajte tacnu lozinku:",loginname);
ShowPlayerDialog(playerid,12347,DIALOG_STYLE_INPUT,"Prijava vaseg naloga",loginstring,"Logiranje","Exit");
gPlayerLogTries[playerid] += 1;
if(gPlayerLogTries[playerid] == 5) { Ban(playerid); }
}
}
if(dialogid == 12345)
{
    if(strlen(inputtext))
    {
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s.ini", sendername);
new File: hFile = fopen(string, io_read);
if (hFile)
{
SendClientMessage(playerid, COLOR_SUPER, "To ime vec koristi neka druga osoba,mozimo vas da izaberete neko drugo.");
fclose(hFile);
return 1;
}
new tmppass[64];
strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
OnPlayerRegister(playerid,tmppass);
}
else
{
SetPlayerCameraPos(playerid, 1546.1602,-1675.8611,13.5618);
                SetPlayerCameraLookAt(playerid, 2228.8513,-1146.6893,25.8121);
new regstring[128];
new regname[64];
GetPlayerName(playerid,regname,sizeof(regname));
format(regstring,sizeof(regstring),"{FFF1AF}DobroDosli, %s\n{777DFC}Vi nemate vas nalog na serveru\nRegistrujte se",regname);
ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"Registracija vaseg naloga",regstring,"Registruj","Izlaz");
}
}
}

if(dialogid == SPOL) // Spol
{
    if(RegistrationStep[playerid] == 5)
    {
    if(response)
    {
if(listitem == 0) // Musko
    {
        PlayerInfo[playerid][pSex] = 1;
        ShowPlayerDialog(playerid, GODINE, DIALOG_STYLE_LIST, "Koliko imate godina?", "10 \n11 \n12 \n13 \n14 \n15 \n16 \n17 \n18 \n11 \n19 \n20 \n21 \n22 \n23 \n24 \n25", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 5;
    }
    if(listitem == 1) // Zensko
    {
        PlayerInfo[playerid][pSex] = 2;
        ShowPlayerDialog(playerid, GODINE, DIALOG_STYLE_LIST, "Koliko imate godina?", "10 \n11 \n12 \n13 \n14 \n15 \n16 \n17 \n18 \n11 \n19 \n20 \n21 \n22 \n23 \n24 \n25 \n26 \n27 \n28 \n29 \n30 \n31 \n32 \n33 \n34 \n35", "Odaberi[Choose]", "Odustani[exit]");
        RegistrationStep[playerid] = 5;
    }
    if(listitem == 2) // Kick
    {
        Kick(playerid);
    }
    }
return 1;
             }
}
if(dialogid == GODINE) // Dob
{
        if(RegistrationStep[playerid] == 3)
    {
            if(response)
    {
        if(listitem == 0)
    {
        PlayerInfo[playerid][pAge] = 9;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 1)
    {
        PlayerInfo[playerid][pAge] = 10;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 2)
    {
        PlayerInfo[playerid][pAge] = 11;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 3)
    {
        PlayerInfo[playerid][pAge] = 12;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 4)
    {
        PlayerInfo[playerid][pAge] = 13;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 5)
    {
        PlayerInfo[playerid][pAge] = 14;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 6)
    {
        PlayerInfo[playerid][pAge] = 15;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
                            }
    if(listitem == 7)
    {
        PlayerInfo[playerid][pAge] = 16;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 8)
    {
        PlayerInfo[playerid][pAge] = 17;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 9)
    {
        PlayerInfo[playerid][pAge] = 18;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 10)
    {
        PlayerInfo[playerid][pAge] = 19;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 11)
    {
        PlayerInfo[playerid][pAge] = 20;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
                            if(listitem == 12)
    {
        PlayerInfo[playerid][pAge] = 21;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 33;
    }
    if(listitem == 13)
    {
        PlayerInfo[playerid][pAge] = 22;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 14)
    {
        PlayerInfo[playerid][pAge] = 23;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 15)
    {
        PlayerInfo[playerid][pAge] = 24;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
    if(listitem == 16)
    {
        PlayerInfo[playerid][pAge] = 25;
        ShowPlayerDialog(playerid, DRZAVA, DIALOG_STYLE_LIST, "Odakle ste?", "Hrvatska \nSrbija \nKosovo \nCrna Gora \nSlovenija \nBosna i Hercegovina", "Odaberi", "Odustani");
        RegistrationStep[playerid] = 3;
    }
            if(listitem == 17) // Kick
    {
                    Kick(playerid);
    }
}
}
return 1;
}
if(dialogid == DRZAVA) // Drzava
{
    if(RegistrationStep[playerid] == 4)
    {
    if(response)
    {
    if(listitem == 0) // HR
    {
        PlayerInfo[playerid][pOrigin] = 1;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 1) // SRB
    {
        PlayerInfo[playerid][pOrigin] = 2;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 2) // Kosovo
    {
        PlayerInfo[playerid][pOrigin] = 3;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 3) // CG
    {
        PlayerInfo[playerid][pOrigin] = 4;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 4) // Slovenija
    {
        PlayerInfo[playerid][pOrigin] = 5;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 5) // BiH
    {
        PlayerInfo[playerid][pOrigin] = 6;
        RegistrationStep[playerid] = 4;
        return 0;
    }
    if(listitem == 6) // Kick
    {
                    Kick(playerid);
    }
    }
}
}
return 1;
}


HVALA UNAPRED KOMI POMOGNE I HVALA SVIMA STO OCE DA POMOGNU!
EDIT: MOLIM VAS POMOZITE MI ALI MISLIM DA OVO SAMO MOGU DA RESE NAJBOLJI SKRIPTERI




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