[Pomoć] Oko banke


Započeo ωт:яρ | αχєℓ иєℓѕσи, Maj 22, 2011, 13:43:53 POSLE PODNE

prethodna tema - sledeća tema

0 članova i 1 gost pregledaju ovu temu.

Citatelse if(IsPlayerInRangeOfPoint(playerid, 3.0, 1414.7969,-988.9738,1639.7843)) // NEW BANK
         {
            SetPlayerInterior(playerid, 0);
            SetPlayerPos(playerid, 1462.5475,-1012.7440,26.8438);
            SetPlayerFacingAngle(playerid, 181.8075);
            SetCameraBehindPlayer(playerid);
         }

Skripta koju koristim: Gt:RP [Edit: Public Roleplay-a]
Detaljan opis problema: kod mene je neko "pravio" neku svoju banku ali nije nakraju nista napravio -.-' i sada me spawna umjesto u toj banci novoj spawna me u zraku iznad banke... :( E sada mi treba da mi neko pomogne da vratim banku na normalnu znate onu sto se nalazi u Palomino Creeku... :(
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): Ovo je taj interijer u Palominu

Poslednja Izmena: Maj 22, 2011, 13:46:36 POSLE PODNE od Axel Nelson.iso
//

http://weedarr.wikidot.com/interior tu imas sve
2315.952880,-1.618174,26.742187
kordinate
ID INT-a: je 0

Imas li uradjeno to kako treba da samo zamjenim ja kako god da stavim nema mi promjene :(
//

Da evo ti
if(PlayerToPointStripped(1, playerid,1462.1959,-1011.0610,26.8437, cx,cy,cz))
	{//Ulaz u banku
		GameTextForPlayer(playerid, "~w~Banka", 3000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,2307.9404,-16.0848,26.7495);
		PlayerInfo[playerid][pInt] = 0;
	}
	else if(PlayerToPointStripped(1, playerid,2305.1918,-16.1490,26.7421, cx,cy,cz))
	{//izlaz iz banke
		GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,1462.6514,-1014.2515,26.6441);
		PlayerInfo[playerid][pInt] = 0;
	}

Citat: Don Makaveli poslato Maj 22, 2011, 14:31:42 POSLE PODNE
Da evo ti
if(PlayerToPointStripped(1, playerid,1462.1959,-1011.0610,26.8437, cx,cy,cz))
	{//Ulaz u banku
		GameTextForPlayer(playerid, "~w~Banka", 3000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,2307.9404,-16.0848,26.7495);
		PlayerInfo[playerid][pInt] = 0;
	}
	else if(PlayerToPointStripped(1, playerid,2305.1918,-16.1490,26.7421, cx,cy,cz))
	{//izlaz iz banke
		GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,1462.6514,-1014.2515,26.6441);
		PlayerInfo[playerid][pInt] = 0;
	}


Hvala sad sam i ja nesto nauci a to je kako napraviti da cim se priÄ'e markeru da ti SetPlayerPos
Hvala

Citat: FireMan poslato Maj 22, 2011, 14:36:51 POSLE PODNE
Citat: Don Makaveli poslato Maj 22, 2011, 14:31:42 POSLE PODNE
Da evo ti
if(PlayerToPointStripped(1, playerid,1462.1959,-1011.0610,26.8437, cx,cy,cz))
	{//Ulaz u banku
		GameTextForPlayer(playerid, "~w~Banka", 3000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,2307.9404,-16.0848,26.7495);
		PlayerInfo[playerid][pInt] = 0;
	}
	else if(PlayerToPointStripped(1, playerid,2305.1918,-16.1490,26.7421, cx,cy,cz))
	{//izlaz iz banke
		GameTextForPlayer(playerid, "~w~Los Santos", 5000, 1);
		SetPlayerInterior(playerid, 0);
		SetPlayerPos(playerid,1462.6514,-1014.2515,26.6441);
		PlayerInfo[playerid][pInt] = 0;
	}


Hvala sad sam i ja nesto nauci a to je kako napraviti da cim se priÄ'e markeru da ti SetPlayerPos
Hvala

Meni nema uopste ovo playertopointstripped :(
//

Ima li ti to
CheckForWalkingTeleport

ne , ali nema veze premjestio sam banku u drugi jos bolji interijer :) thx u svakom slucaju :P  :D
//