[POMOC] Problem s intom i ostalim!!


Započeo [CH]Ivan_Lukic, Mart 26, 2011, 12:50:25 POSLE PODNE

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Skripta koju koristim:
Detaljan opis problema: Radio sam oruzarnice za bande eo primjer za 2 bande gsf i crips...npr udem u int od gsf pa idem u oruzarnicu i idem iz oruzarnice fino se varti u int od gsf e a kad odem u crips u oruzarnicu on mi izade u gsf...
Dio skripte:
eo vam za uc u inte...
//-------------------------------------------gsf----------------------------------------------------------
	
	else if (PlayerToPointStripped(1, playerid,2148.9187,-1484.7677,26.6242, cx,cy,cz))
	{
		//gsf  gang hq
		if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
		{
			SetPlayerPos(playerid, 2496.0061,-1693.5201,1014.7422);
			GameTextForPlayer(playerid, "~w~gsf",5000,1);
			SetPlayerInterior(playerid,3);
			SetPlayerVirtualWorld(playerid,1);
			SetPlayerFacingAngle(playerid, 270);
			PlayerInfo[playerid][pInt] = 3;
		}
		else if(hqlock[iolock] == 0)
		{
		    SetPlayerPos(playerid, 2496.0061,-1693.5201,1014.7422);
			GameTextForPlayer(playerid, "~w~gsf",5000,1);
			SetPlayerInterior(playerid,3);
			SetPlayerVirtualWorld(playerid,1);
			SetPlayerFacingAngle(playerid, 270);
			PlayerInfo[playerid][pInt] = 3;
		}
		else
		{
		    GameTextForPlayer(playerid, "~r~Nisi clan",5000,1);
		}
	}
	else if (PlayerToPointStripped(1, playerid,2496.0039,-1692.2004,1014.7422, cx,cy,cz))
	{
		//gsf gang hq
		SetPlayerPos(playerid, 2146.3647,-1484.9503,25.94943);
		GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
		SetPlayerInterior(playerid,0);
        SetPlayerVirtualWorld(playerid,0);
		SetPlayerFacingAngle(playerid, 1);
		PlayerInfo[playerid][pInt] = 0;
	}
	
//_______________________________________________________________________________________________
	else if (PlayerToPointStripped(1, playerid,2491.7979,-1710.9102,1014.7422, cx,cy,cz))
	{
		//gsforuzarnica
		SetPlayerPos(playerid, 314.820983,-141.431991,999.601562);
		GameTextForPlayer(playerid, "~w~Oruzarnica",5000,1);
		SetPlayerInterior(playerid,7);
		SetPlayerVirtualWorld(playerid,1);
		SetPlayerFacingAngle(playerid, 0);
		PlayerInfo[playerid][pInt] = 7;
	}
	else if (PlayerToPointStripped(1, playerid,315.6481,-143.6618,999.6016, cx,cy,cz))
	{
		//gsf oruzarnica exit
		SetPlayerPos(playerid, 2493.8921,-1710.6257,1014.7422);
		GameTextForPlayer(playerid, "~w~gsf",5000,1);
		SetPlayerInterior(playerid,3);
		SetPlayerVirtualWorld(playerid,1);
		SetPlayerFacingAngle(playerid, 270);
		PlayerInfo[playerid][pInt] = 14;
	}
//-------------------------------------------------------------------------------------------------------------------
	
	
//------------------------------------------------crsip-------------------------------------------------------------------
	else if (PlayerToPointStripped(1, playerid,1768.8549,-2019.8617,14.1368, cx,cy,cz))
	{
		//crips HQ
		if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
		{
			SetPlayerPos(playerid, -227.027999,1401.229980,27.765625);
			GameTextForPlayer(playerid, "~w~The Crips",5000,1);
			SetPlayerInterior(playerid,18);
			SetPlayerVirtualWorld(playerid,2);
			SetPlayerFacingAngle(playerid, 272);
			PlayerInfo[playerid][pInt] = 18;
		}
		else if(hqlock[surlock] == 0)
		{
		    SetPlayerPos(playerid, -227.027999,1401.229980,27.765625);
			GameTextForPlayer(playerid, "~w~The Crips",5000,1);
			SetPlayerInterior(playerid,18);
			SetPlayerFacingAngle(playerid, 272);
			SetPlayerVirtualWorld(playerid,2);
			PlayerInfo[playerid][pInt] = 18;
		}
		else
		{
		    GameTextForPlayer(playerid, "~r~Nisi clan",5000,1);
		}
	}
	else if (PlayerToPointStripped(1, playerid,-229.2899,1401.3093,27.7656, cx,cy,cz))
	{
		//crips HQ
		SetPlayerPos(playerid, 1769.6357,-2022.7229,14.1452);
		GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
		SetPlayerInterior(playerid,0);
		SetPlayerVirtualWorld(playerid,20);
		SetPlayerFacingAngle(playerid, 0);
		PlayerInfo[playerid][pInt] = 0;
	}
//_______________________________________________________________________________________________________
		else if (PlayerToPointStripped(1, playerid,-217.4037,1402.8381,27.7734, cx,cy,cz))
	{
		//crips oruzarnica
		SetPlayerPos(playerid, 314.820983,-141.431991,999.601562);
		GameTextForPlayer(playerid, "~w~Oruzarnica",5000,1);
		SetPlayerInterior(playerid,7);
		SetPlayerVirtualWorld(playerid,2);
		SetPlayerFacingAngle(playerid, 0);
		PlayerInfo[playerid][pInt] = 13;
	}
	else if (PlayerToPointStripped(1, playerid,315.6481,-143.6618,999.6016, cx,cy,cz))
	{
		//crips oruzarnica
		SetPlayerPos(playerid, -219.1676,1402.9594,27.7734);
		GameTextForPlayer(playerid, "~w~ The Crips",5000,1);
		SetPlayerInterior(playerid,18);
		SetPlayerVirtualWorld(playerid,2);
		SetPlayerFacingAngle(playerid, 272);
		PlayerInfo[playerid][pInt] = 12;
	}

   
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