[POMOC] Problem s intom i ostalim!!

Započeo [CH]Ivan_Lukic, Mart 26, 2011, 12:50:25 POSLE PODNE

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Skripta koju koristim:
Detaljan opis problema: Radio sam oruzarnice za bande eo primjer za 2 bande gsf i crips...npr udem u int od gsf pa idem u oruzarnicu i idem iz oruzarnice fino se varti u int od gsf e a kad odem u crips u oruzarnicu on mi izade u gsf...
Dio skripte:
eo vam za uc u inte...
//-------------------------------------------gsf----------------------------------------------------------

else if (PlayerToPointStripped(1, playerid,2148.9187,-1484.7677,26.6242, cx,cy,cz))
{
//gsf  gang hq
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
SetPlayerPos(playerid, 2496.0061,-1693.5201,1014.7422);
GameTextForPlayer(playerid, "~w~gsf",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,1);
SetPlayerFacingAngle(playerid, 270);
PlayerInfo[playerid][pInt] = 3;
}
else if(hqlock[iolock] == 0)
{
    SetPlayerPos(playerid, 2496.0061,-1693.5201,1014.7422);
GameTextForPlayer(playerid, "~w~gsf",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,1);
SetPlayerFacingAngle(playerid, 270);
PlayerInfo[playerid][pInt] = 3;
}
else
{
    GameTextForPlayer(playerid, "~r~Nisi clan",5000,1);
}
}
else if (PlayerToPointStripped(1, playerid,2496.0039,-1692.2004,1014.7422, cx,cy,cz))
{
//gsf gang hq
SetPlayerPos(playerid, 2146.3647,-1484.9503,25.94943);
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SetPlayerInterior(playerid,0);
        SetPlayerVirtualWorld(playerid,0);
SetPlayerFacingAngle(playerid, 1);
PlayerInfo[playerid][pInt] = 0;
}

//_______________________________________________________________________________________________
else if (PlayerToPointStripped(1, playerid,2491.7979,-1710.9102,1014.7422, cx,cy,cz))
{
//gsforuzarnica
SetPlayerPos(playerid, 314.820983,-141.431991,999.601562);
GameTextForPlayer(playerid, "~w~Oruzarnica",5000,1);
SetPlayerInterior(playerid,7);
SetPlayerVirtualWorld(playerid,1);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 7;
}
else if (PlayerToPointStripped(1, playerid,315.6481,-143.6618,999.6016, cx,cy,cz))
{
//gsf oruzarnica exit
SetPlayerPos(playerid, 2493.8921,-1710.6257,1014.7422);
GameTextForPlayer(playerid, "~w~gsf",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,1);
SetPlayerFacingAngle(playerid, 270);
PlayerInfo[playerid][pInt] = 14;
}
//-------------------------------------------------------------------------------------------------------------------


//------------------------------------------------crsip-------------------------------------------------------------------
else if (PlayerToPointStripped(1, playerid,1768.8549,-2019.8617,14.1368, cx,cy,cz))
{
//crips HQ
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
SetPlayerPos(playerid, -227.027999,1401.229980,27.765625);
GameTextForPlayer(playerid, "~w~The Crips",5000,1);
SetPlayerInterior(playerid,18);
SetPlayerVirtualWorld(playerid,2);
SetPlayerFacingAngle(playerid, 272);
PlayerInfo[playerid][pInt] = 18;
}
else if(hqlock[surlock] == 0)
{
    SetPlayerPos(playerid, -227.027999,1401.229980,27.765625);
GameTextForPlayer(playerid, "~w~The Crips",5000,1);
SetPlayerInterior(playerid,18);
SetPlayerFacingAngle(playerid, 272);
SetPlayerVirtualWorld(playerid,2);
PlayerInfo[playerid][pInt] = 18;
}
else
{
    GameTextForPlayer(playerid, "~r~Nisi clan",5000,1);
}
}
else if (PlayerToPointStripped(1, playerid,-229.2899,1401.3093,27.7656, cx,cy,cz))
{
//crips HQ
SetPlayerPos(playerid, 1769.6357,-2022.7229,14.1452);
GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,20);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 0;
}
//_______________________________________________________________________________________________________
else if (PlayerToPointStripped(1, playerid,-217.4037,1402.8381,27.7734, cx,cy,cz))
{
//crips oruzarnica
SetPlayerPos(playerid, 314.820983,-141.431991,999.601562);
GameTextForPlayer(playerid, "~w~Oruzarnica",5000,1);
SetPlayerInterior(playerid,7);
SetPlayerVirtualWorld(playerid,2);
SetPlayerFacingAngle(playerid, 0);
PlayerInfo[playerid][pInt] = 13;
}
else if (PlayerToPointStripped(1, playerid,315.6481,-143.6618,999.6016, cx,cy,cz))
{
//crips oruzarnica
SetPlayerPos(playerid, -219.1676,1402.9594,27.7734);
GameTextForPlayer(playerid, "~w~ The Crips",5000,1);
SetPlayerInterior(playerid,18);
SetPlayerVirtualWorld(playerid,2);
SetPlayerFacingAngle(playerid, 272);
PlayerInfo[playerid][pInt] = 12;
}

   
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