[Pomoc] /a, /g

Započeo MicroSD_, Februar 28, 2011, 21:46:43 POSLE PODNE

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Skripta koju koristim: mojaaa
Detaljan opis problema: Ovako... radim svoj mod... i sad imam problem...

Zalim napraviti kada admin napise u /g(GM chat ) da pise: npr. |1338|A|Ime_Prezime: text... i kada GM napise da pise: |1|GM| Bla bla ...

Imam problem... Kada admin pise na /a chat, GM ovi to vide... kako mogu napraviti da to ne bude tako...
Dio skripte:
if(strcmp(cmd, "/g", true) == 0 || strcmp(cmd, "/g", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: (/g)dmin [admin chat]");
				return 1;
			}

			new arank[64];
			if(PlayerInfo[playerid][pAdmin] == 1) { arank = "1"; }
			else if(PlayerInfo[playerid][pAdmin] == 2) { arank = "2"; }
			else if(PlayerInfo[playerid][pAdmin] == 3) { arank = "3"; }
			else if(PlayerInfo[playerid][pAdmin] == 4) { arank = "4"; }
			else if(PlayerInfo[playerid][pAdmin] == 5) { arank = "5"; }
			else if(PlayerInfo[playerid][pAdmin] == 6) { arank = "6"; }
			else { arank = "Moderator"; }

			format(string, sizeof(string), "|%s|A|%s:{FFFFFF} %s", arank, sendername, result);
			if (PlayerInfo[playerid][pAdmin] >= 1)
			{
				SendAdminMessage(COLOR_LIGHTGREEN, string);
			}
			printf("Admin %s: %s", sendername, result);

	
			
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/g)[gm chat]");
				return 1;
			}
			format(string, sizeof(string), "|%d| GameMaster %s:{FFFFFF} %s", PlayerInfo[playerid][pGameMaster], sendername, result);
			if (PlayerInfo[playerid][pGameMaster] >= 1)
			{
				SendAdminMessage(COLOR_LIGHTGREEN, string);
			}
			printf("GameMaster %s: %s", sendername, result);
		}
		return 1;
	}

Neke slike/video za lakse dobivanje pomoci(neobavezno): /

ako imas negde PlayerInfo[playerid][pGameMaster] u /a komandi samo izbrises

evo ti komanda /a...
if(strcmp(cmd, "/a", true) == 0 || strcmp(cmd, "/a", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			GetPlayerName(playerid, sendername, sizeof(sendername));
			new length = strlen(cmdtext);
			while ((idx < length) && (cmdtext[idx] <= ' '))
			{
				idx++;
			}
			new offset = idx;
			new result[64];
			while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
			{
				result[idx - offset] = cmdtext[idx];
				idx++;
			}
			result[idx - offset] = EOS;
			if(!strlen(result))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Koristi: /a [Admin Chat]");
				return 1;
			}
			format(string, sizeof(string), "|%d|A|%s:{FFFFFF} %s", PlayerInfo[playerid][pAdmin], sendername, result);
			if (PlayerInfo[playerid][pAdmin] >= 1)
			{
				SendAdminMessage(COLOR_LIGHTBLUE, string);
			}
			printf("Admin %s: %s", sendername, result);
		}
		return 1;
	}

gledaj, u /g komandi imas if(PlayerInfo[playerid][pAdmin]) umesto PlayerInfo[playerid][pGameMaster] tako da komanda /g nece raditi na gmovima nego na adminima