[POMOC] Invite i Accept


Započeo []Flynâ„¢, Februar 05, 2011, 00:25:31 PRE PODNE

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[]Flynâ„¢

*

Never look down on anybody unless you're helping them up.

Ovako...Pokusavao sam da napravim da kad Lider nekog igraca pozove u Organizaciju/Mafiju/Bandu da taj igrac mora da prihvati.. Ali nisam uspeo pa ako neko hoce da mi to narpavi ? Evo komanda /invite | PS: Ako moze u ZCMD i Sscanf ...

if(strcmp(cmd, "/invite", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "Komanda: /invite [IgracevID/DeoImena]");
				return 1;
			}
			new para1;
			new ftext[20];
			para1 = ReturnUser(tmp);
			if (PlayerInfo[playerid][Lider] >= 1)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
					    if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][Clan] == 0 && PlayerInfo[para1][pFMember] == 255)
					    {
					        if(PlayerInfo[para1][pJob] > 0)
					        {
					            SendClientMessage(playerid, SIVA, "Taj igrac ima posao !");
					            return 1;
					        }
					        if(PlayerInfo[playerid][Lider] == 1)
							{
							PlayerInfo[para1][pTeam] = 1;
							gTeam[para1] = 2;
							ftext = "Policija";
							ChosenSkin[para1] = 280;
							SetPlayerSkin(para1, 280);
							}
					        else if(PlayerInfo[playerid][Lider] == 2)
							{
							PlayerInfo[para1][pTeam] = 1;
							gTeam[para1] = 2;
							ftext = "F.B.I";
							ChosenSkin[para1] = 286;
							SetPlayerSkin(para1, 286);
							}
					        else if(PlayerInfo[playerid][Lider] == 3)
							{
							PlayerInfo[para1][pTeam] = 1;
							gTeam[para1] = 2;
							ftext = "Ballas";
							ChosenSkin[para1] = 102;
							SetPlayerSkin(para1, 102);
							}
					        else if(PlayerInfo[playerid][Lider] == 4)
							{
							PlayerInfo[para1][pTeam] = 1;
							gTeam[para1] = 1;
							ftext = "Hitna Pomoc";
							ChosenSkin[para1] = 276;
							SetPlayerSkin(para1, 276);
							}
					        else if(PlayerInfo[playerid][Lider] == 5)
							{
							PlayerInfo[para1][pTeam] = 5;
							gTeam[para1] = 5;
							ftext = "Corleone's";
							ChosenSkin[para1] = 111;
							SetPlayerSkin(para1, 111);
							}
					        else if(PlayerInfo[playerid][Lider] == 6)
							{
							PlayerInfo[para1][pTeam] = 5;
							gTeam[para1] = 5;
							ftext = "Black Dragon Triads";
							ChosenSkin[para1] = 117;
							SetPlayerSkin(para1, 117);
							}
					        else if(PlayerInfo[playerid][Lider] == 7)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "Gradonacelnik";
							ChosenSkin[para1] = 228;
							SetPlayerSkin(para1, 228);
							}
					        else if(PlayerInfo[playerid][Lider] == 8)
							{
							PlayerInfo[para1][pTeam] = 10;
							gTeam[para1] = 12;
							ftext = "Grove Street";
							ChosenSkin[para1] = 105;
							SetPlayerSkin(para1, 105);
							}
					        else if(PlayerInfo[playerid][Lider] == 9)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "CNN Novinari";
							ChosenSkin[para1] = 227;
							SetPlayerSkin(para1, 227);
							}
					        else if(PlayerInfo[playerid][Lider] == 10)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "Taxi-Co";
							ChosenSkin[para1] = 60;
							SetPlayerSkin(para1, 60);
							}
					        else if(PlayerInfo[playerid][Lider] == 11)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "Hitman Angency";
							ChosenSkin[para1] = 294;
							SetPlayerSkin(para1, 294);
							}
							else if(PlayerInfo[playerid][Lider] == 12)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "Crips";
							ChosenSkin[para1] = 116;
							SetPlayerSkin(para1, 116);
							}
							else if(PlayerInfo[playerid][Lider] == 13)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "Street Racers";
							ChosenSkin[para1] = 7;
							SetPlayerSkin(para1, 7);
							}
							else if(PlayerInfo[playerid][Lider] == 14)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "The Vincie Mafia";
							ChosenSkin[para1] = 126;
							SetPlayerSkin(para1, 126);
							}
							else if(PlayerInfo[playerid][Lider] == 15)
							{
							PlayerInfo[para1][pTeam] = 12;
							gTeam[para1] = 12;
							ftext = "L.C.N";
							ChosenSkin[para1] = 127;
							SetPlayerSkin(para1, 127);
							}
                            else
							{
							return 1;
							}
							GetPlayerName(para1, giveplayer, sizeof(giveplayer));
							GetPlayerName(playerid, sendername, sizeof(sendername));
							PlayerInfo[para1][Clan] = PlayerInfo[playerid][Lider];
							PlayerInfo[para1][pRank] = 1;
							printf("AdmCmd: %s je pozvao %s da se pridrzui %s.", sendername, giveplayer, ftext);
							format(string, sizeof(string), "Pridruzio si se %s, Pozvao te je Lider %s", ftext, sendername);
							SendClientMessage(para1, SVETLOPLAVA, string);
							format(string, sizeof(string), "Pozvao si %s da se pridrzui %s.", giveplayer,ftext);
							SendClientMessage(playerid, SVETLOPLAVA, string);
							SetPlayerInterior(para1,0);
							new rand = random(sizeof(gInviteSpawns));
							SetPlayerPos(para1, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
							SetPlayerFacingAngle(para1, gInviteSpawns[rand][3]);
							SetPlayerCameraPos(para1,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
							SetPlayerCameraLookAt(para1,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
							TogglePlayerControllable(para1, 0);
						    SelectChar[para1] = 255;
						    SelectCharID[para1] = PlayerInfo[para1][Clan];
						    SelectCharPlace[para1] = 1;
						    PlayerInfo[para1][pModel] = ChosenSkin[para1];
					    	PlayerInfo[para1][pChar] = ChosenSkin[para1];
						    SendClientMessage(para1, CRVENA, "===============================================");
						    SendClientMessage(para1, ZELENA, "Da odaberes skin koristi"COL_ORANGE" KLIK MISA");
						    SendClientMessage(para1, ZELENA, "Kada odaberes stisni"COL_ORANGE" SPACE");
						    SendClientMessage(para1, CRVENA, "===============================================");
						}
						else
						{
						    SendClientMessage(playerid, SIVA, "Taj igrac je vec u nekoj Organizaciji ili ima Wanted.");
						    return 1;
						}
					}
				}
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "Samo Lideri mogu koristiti ovu komandu !");
			}
		}
		return 1;
	}
Poslednja Izmena: Februar 05, 2011, 00:25:42 PRE PODNE od joXy